mesa: bump version to 7.11
[mesa.git] / src /
2011-01-06 Vinson Leemesa: bump version to 7.11
2011-01-06 Vinson Leemesa: Include mtypes.h in files that use gl_context...
2011-01-06 Zou Nan haii965: skip too small size mipmap
2011-01-06 Eric Anholti915: Fix build for previous commit.
2011-01-06 Eric Anholtintel: Always allocate miptrees from level 0, not tObj...
2011-01-06 Eric Anholtintel: Drop unused first/lastlevel args to miptree_crea...
2011-01-06 Vinson Leeswrast: Include mtypes.h in s_triangle.c.
2011-01-06 Vinson Leest/mesa: Include mtypes.h in st_cb_drawpixels.c.
2011-01-06 Eric Anholtintel: Clarify first_level/last_level vs baselevel...
2011-01-05 Eric Anholtmesa: Consider textures incomplete when maxlevel <...
2011-01-05 Eric Anholti915: Enable LOD preclamping on 8xx like on 915/965.
2011-01-05 Eric Anholti915: Implement min/max lod clamping in hardware on...
2011-01-05 Eric Anholtintel: Drop TEXTURE_RECTANGLE check in miptree layout...
2011-01-05 Eric Anholtintel: Clean up redundant setup of firstLevel.
2011-01-05 Eric Anholtintel: Drop a check for GL_TEXTURE_4D_SGIS.
2011-01-05 Vinson Leeswrast: Remove unnecessary headers.
2011-01-05 Eric Anholti965: Simplify the renderbuffer setup code.
2011-01-05 Michel Dänzerst/xorg: Flesh out colour map support and support depth 8.
2011-01-05 Xiang, Haihaoi965: use BLT to clear buffer if possible on Sandybridge
2011-01-05 Eric Anholti965: Add support for SRGB DXT1 formats.
2011-01-05 Vinson Leeglcpp: Add test for recursive #define.
2011-01-04 Eric Anholtmesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.
2011-01-04 Eric Anholtintel: Merge our choosetexformat fallbacks into core.
2011-01-04 Eric Anholtmesa: Make _mesa_choose_tex_format() choose formats...
2011-01-04 Vinson Leeglcpp: Add division by zero test cases.
2011-01-04 Marek Olšákmesa: preserve 10 bits of precision in the texstore...
2011-01-04 Marek Olšákst/mesa: advertise GL_ARB_half_float_pixel
2011-01-04 Marek Olšákr300/compiler: disable the rename_regs pass for loops
2011-01-04 Alex Deucherr600g: support up to 64 shader constants
2011-01-04 Tom Stellardr300/compiler: Fix black terrain in Civ4
2011-01-04 Chad Versaceglsl: Check that integer vertex outputs are qualified...
2011-01-04 Chad Versaceglsl: Allow redeclaration of gl_Color and its variants...
2011-01-04 Chad Versaceglsl: Comment ast_type_qualifier.flags
2011-01-04 Eric Anholtintel: When validating an FBO's combined depth/stencil...
2011-01-04 Eric Anholtintel: Fix segfaults from trying to use _ColorDrawBuffe...
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-01-04 Brian Paulst/mesa: skip glDrawPixels/glBitmap-related code for...
2011-01-04 Christoph Bumillernvc0: fix index size method value for u8 indices
2011-01-04 Christoph Bumillernvc0: set the correct FP header bit for multiple colour...
2011-01-04 Christoph Bumillernvc0: delete memory caches and fence on screen destruction
2011-01-04 Christoph Bumillernvc0: use mov instead of ld for scalar const loads
2011-01-04 Christoph Bumillernvc0: fix resource unmap after vertex push
2011-01-04 Christoph Bumillernvc0: use the proper typed opcodes in constant folding
2011-01-04 Christoph Bumillernvc0: demagic GP invocation count bitfield
2011-01-04 Christoph Bumillernvc0: rewrite the 9097 GRAPH macros
2011-01-04 Brian Pauli965g: include brw_types.h instead of GL/gl.h
2011-01-04 Brian Paulosmesa: pass context to _mesa_update_framebuffer_visual()
2011-01-04 Vinson Leellvmpipe: Include p_compiler.h in lp_scene_queue.h.
2011-01-04 Vinson Leellvmpipe: Include p_compiler.h in lp_perf.h.
2011-01-04 Vinson Leellvmpipe: Include missing headers in lp_bld_depth.h
2011-01-04 Vinson Leellvmpipe: Include p_compiler.h in lp_bld_alpha.h.
2011-01-04 Vinson Leei965g: Include p_compiler.h in intel_decode.h.
2011-01-04 Vinson Leei965g: Include gl.h in intel_structs.h.
2011-01-04 Zhenyu Wangi965: Use last vertex convention for quad provoking...
2011-01-04 Vinson Leemesa: Include mtypes.h in renderbuffer.h.
2011-01-04 Zhenyu Wangi965: Correct comment for gen6 fb write control message...
2011-01-04 Zhenyu Wangi965: Fix provoking vertex select in clip state for...
2011-01-04 Brian Paulmesa: fix AL44 texture fetch function nybble -> float...
2011-01-03 Eric Anholtintel: Use tri clears when we don't know how to blit...
2011-01-03 Eric Anholtmesa: Also report the number of renderbuffer alpha...
2011-01-03 Eric Anholtmesa: Also report renderbuffer red/green size for GL_RE...
2011-01-03 Eric Anholtmesa: Use the common logic for "is this baseformat...
2011-01-03 Eric Anholtmesa: Allow color renderbuffers besides just RGB and...
2011-01-03 Eric Anholtmesa: Update comment about the list of BaseFormats...
2011-01-03 Eric Anholtintel: Handle forced swrast clears before other clear...
2011-01-03 Brian Paulst/mesa: fix renderbuffer pointer check in st_Clear()
2011-01-03 Brian Paulmesa: s/GLuint/gl_buffer_index/
2011-01-03 Brian Paulst/mesa: 80-column wrapping
2011-01-03 Brian Paulst/mesa: 80-column wrapping
2011-01-02 Dave Airlieradeon: fix build on non-KMS systems.
2011-01-01 Kenneth Graunkeglsl: Really remove unused "instructions" parameter.
2011-01-01 Kenneth Graunkeglsl: Remove unused "instructions" parameter.
2010-12-31 Brian Paulmapi: add missing newline in error message
2010-12-31 Brian Paulegl: add missing case in _eglError()
2010-12-31 Henri Verbeetst/mesa: Handle wrapped depth buffers in st_copy_texsub...
2010-12-30 Vinson Leeutil: Add forward declarations in u_index_modify.h.
2010-12-30 Vinson Leetgsi: Clean up header file inclusion in tgsi_text.h.
2010-12-30 Vinson Leegraw: Include p_shader_tokens.h for tgsi_token struct.
2010-12-30 Vinson Leetgsi: Clean up header file inclusion in tgsi_sanity.h.
2010-12-30 Vinson Leex86: Clean up header file inclusion in mmx.h.
2010-12-30 Vinson Leetnl: Clean up header file inclusion in t_vertex.h.
2010-12-30 Vinson Leevbo: Clean up header file inclusion in vbo.h.
2010-12-30 Vinson Leetnl: Clean up header file inclusion in t_vp_build.h.
2010-12-30 Vinson Leetnl: Clean up header file inclusion in tnl.h.
2010-12-30 Ben Skeggsdrm/nvc0: don't un-bind every subchannel on init
2010-12-29 Marek Olšákutil: add a way to store translated indices to a user...
2010-12-29 Marek Olšákr300g: support user buffers as constant buffers
2010-12-29 Eric Anholti965: Do lowering of array indexing of a vector in...
2010-12-28 Eric Anholti965: Fix regression in FS comparisons on original...
2010-12-28 Eric Anholti965: Factor out the ir comparision to BRW_CONDITIONAL_...
2010-12-28 Vinson Leeglcpp: Add negative tests for redefintions with valuele...
2010-12-28 Dave Airlietgsi_dump: fix assert due to missing property name.
2010-12-28 Marek Olšákr300g: rename aos to vertex arrays
2010-12-28 Marek Olšákr300g: mark vertex arrays as dirty after a buffer_offse...
2010-12-28 Zhenyu Wangi965: Fix occlusion query on sandybridge
2010-12-28 Zhenyu WangRevert "i965: upload multisample state for fragment...
2010-12-27 Kenneth Graunkei965: Internally enable GL_NV_blend_square on ES2.
2010-12-27 Christoph Bumillernvc0: reference the vertex buffers
2010-12-27 Christoph Bumillernvc0: reenable some shader optimizations
2010-12-27 Christoph Bumillernvc0: use VTX_ATTR for stride 0 vertex attributes
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