mesa.git
4 years agoiris: Support storage images that have matching typed formats for reads
Kenneth Graunke [Mon, 22 Jul 2019 23:53:32 +0000 (16:53 -0700)]
iris: Support storage images that have matching typed formats for reads

Even if we don't directly support typed reads on a format, we can often
translate them to a reasonable matching format.  Advertise those too.

4 years agoiris: Stop advertising MSAA storage images by mistake
Kenneth Graunke [Mon, 22 Jul 2019 23:18:40 +0000 (16:18 -0700)]
iris: Stop advertising MSAA storage images by mistake

st_extensions.c sets const->MaxImageSamples (GL_MAX_IMAGE_SAMPLES) by
looping over [16, 15, .. 1x] MSAA modes, and RGBA/BGRA/ARGB/ABGR 8888
color formats, calling pipe->is_format_supported() for each, with
the usage set to PIPE_BIND_SHADER_IMAGE.  If any are supported, it
selects that number of samples.

We were checking if sample_count <= 1, which meant that we were getting
a value of 1x MSAA, rather than the expected 0x (feature doesn't exist).

But, only on Icelake because Gen11 adds support for typed read messages
for R8G8B8A8_UNORM.  The lack of typed read messages for these formats
was tricking the check on Gen9 to say no correctly.  This caused some
Icelake conformance failures, because we don't implement this feature.

Just check for sample_count == 0 instead.

4 years agoegl: Only expose 565 pbuffer configs if X can export them as DRI3 images
Kenneth Graunke [Thu, 18 Jul 2019 00:03:17 +0000 (17:03 -0700)]
egl: Only expose 565 pbuffer configs if X can export them as DRI3 images

Glamor in xorg-server 1.20 cannot expose 16bpp pixmaps when running in
the usual 24bpp mode.  This meant our 565 pbuffer configs would
ultimately fail to create a backing pixmap, leading to crashes.

To hack around this, make a 16bpp pixmap and try and export it.
If it works, expose the configs.  Otherwise, just skip them.

This also disables them on DRI2.  These configs were only added to pass
conformance requirements, and I doubt anybody cares about testing out
565 pbuffer visuals on DRI2-only drivers.

v2: Don't leak the fds (caught by Eric Anholt)
v3: Don't free(fds), it's not malloc'd

Fixes: dacb11a585f ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agoegl: Make the 565 pbuffer-only config single buffered.
Kenneth Graunke [Sat, 23 Mar 2019 01:00:55 +0000 (18:00 -0700)]
egl: Make the 565 pbuffer-only config single buffered.

In commit dacb11a585face5ca179c34cfc588a71a425c1e0, Eric found the first
matching 565 pbuffer config, and stopped.  Our double-buffered configs
come first in the list, so we added that, making a pbuffer-only config
that claimed to be double buffered.  This doesn't make sense, since
pixmaps/pbuffers are fundamentally not double buffered.

When using that config, every call to eglCreatePbufferSurface would fail
with EGL_BAD_MATCH.  The call chain looks like this:

   - eglCreatePbufferSurface
   - dri3_create_pbuffer_surface
   - dri3_create_surface
   - dri2_get_dri_config

which eventually does:

   const bool double_buffer = surface_type == EGL_WINDOW_BIT;

and then fails to find a matching config, because it ends up looking
for a single-buffered config - and there aren't any.

To fix this, make the 565 pbuffer config single-buffered.  This fixes
at least 51 dEQP-EGL.* tests.

Fixes: dacb11a585f ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agoegl: Quiet warning about front buffer rendering for pixmaps/pbuffers
Kenneth Graunke [Fri, 28 Jun 2019 17:11:01 +0000 (10:11 -0700)]
egl: Quiet warning about front buffer rendering for pixmaps/pbuffers

pbuffer configs cause a million of these warnings to trigger, but
when using pixmaps or buffers, there is only one surface, so this
warning doesn't make much sense.  Retain it for window surfaces for now.

Fixes: dacb11a585f ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agomesa: Fix ReadBuffers with pbuffers
Kenneth Graunke [Fri, 28 Jun 2019 19:56:38 +0000 (12:56 -0700)]
mesa: Fix ReadBuffers with pbuffers

pbuffers are internally single-buffered.  Marek fixed DrawBuffers to
handle this case, but we need to fix ReadBuffers too.  Otherwise,
pretty much every conformance test fails because glReadPixels breaks.

v2: Refactor the switch into a helper (suggested by Eric Anholt)

Fixes: 35294f2eca8 ("mesa: fix pbuffers because internally they are front buffers")
Acked-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agomesa: fix assertion failure in TexImage
Marek Olšák [Mon, 22 Jul 2019 19:28:42 +0000 (15:28 -0400)]
mesa: fix assertion failure in TexImage

Check the assertion after error checking.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111194

Fixes: 9dd1f7cec01 ("mesa: pass gl_texture_object as arg to not depend on state")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
4 years agonir: Remove a bunch of large stack arrays
Jason Ekstrand [Mon, 22 Jul 2019 05:51:24 +0000 (00:51 -0500)]
nir: Remove a bunch of large stack arrays

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
4 years agointel/fs: Stop stack allocating large arrays
Jason Ekstrand [Mon, 22 Jul 2019 05:28:27 +0000 (00:28 -0500)]
intel/fs: Stop stack allocating large arrays

Normally, we haven't worried too much about stack sizes as Linux tends
to be fairly friendly towards large stacks.  However, when running DXVK
apps under wine, we're suddenly subject to Windows' more stringent stack
limitations and can run out of space more easily.  In particular, some
of the shaders in Elite Dangerous: Horizons have quite a few registers
and the arrays in split_virtual_grfs are large enough to blow a 1 MiB
stack leading to crashes during shader compilation.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108662
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
4 years agoegl/android: Update color_buffers querying for buffer age
Nataraj Deshpande [Fri, 19 Jul 2019 15:44:13 +0000 (08:44 -0700)]
egl/android: Update color_buffers querying for buffer age

color_buffers[] is currently hard coded to 3 for android which fails
in droid_window_dequeue_buffer when ANativeWindow creates color_buffers
>3 while querying buffer age during dEQP partial_update tests on chromeOS.

The patch removes static color_buffers[], queries for MIN_UNDEQUEUED_BUFFERS,
sets native window buffer count and allocates the correct number of
color_buffers as per android.

Fixes dEQP-EGL.functional.partial_update* tests on chromebooks with
enabling EGL_KHR_partial_update.

v2: update comment instead of removing (Eric Engestrom)
v3: change static array to dynamic allocated color_buffers
    querying MIN_UNDEQUEUED_BUFFERS (Chia-I Wu olv@chromium.org)

Fixes: 2acc69da8ce "EGL/Android: Add EGL_EXT_buffer_age extension"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
4 years agointel/compiler: Use nir_opt_conditional_discard
Caio Marcelo de Oliveira Filho [Fri, 19 Jul 2019 17:34:53 +0000 (10:34 -0700)]
intel/compiler: Use nir_opt_conditional_discard

anv vkpipeline-db results for SKL:

total instructions in shared programs: 3622461 -> 3611281 (-0.31%)
instructions in affected programs: 396452 -> 385272 (-2.82%)
helped: 2062
HURT: 1

total cycles in shared programs: 1458144669 -> 1458105320 (<.01%)
cycles in affected programs: 4171830 -> 4132481 (-0.94%)
helped: 1874
HURT: 180

total loops in shared programs: 2437 -> 2437 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 8745 -> 8748 (0.03%)
spills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

total fills in shared programs: 23392 -> 23395 (0.01%)
fills in affected programs: 8 -> 11 (37.50%)
helped: 1
HURT: 1

LOST:   0
GAINED: 1

No changes to shader-db on i965 or iris.  The glsl compiler already
does a similar optimization.

Improvement suggested by Daniel Schürmann.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
4 years agopan/decode: Disable magic divisor debugging
Alyssa Rosenzweig [Mon, 22 Jul 2019 15:34:26 +0000 (08:34 -0700)]
pan/decode: Disable magic divisor debugging

Memory corruption (for both legitimate and illegitimate reasons) causes
this to hang pantrace.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Report spills:fills to shader-db
Alyssa Rosenzweig [Mon, 22 Jul 2019 13:32:48 +0000 (06:32 -0700)]
pan/midgard: Report spills:fills to shader-db

Route this info through so we can track how we're doing on register
spilling.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Reenable pipeline register creation
Alyssa Rosenzweig [Fri, 19 Jul 2019 23:27:39 +0000 (16:27 -0700)]
panfrost/midgard: Reenable pipeline register creation

This was disabled to permit regression-free RA work. Now that the spill
code is in place, we can reenable, with some caveats about efficacy.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Report tls_size
Alyssa Rosenzweig [Fri, 19 Jul 2019 23:23:52 +0000 (16:23 -0700)]
panfrost/midgard: Report tls_size

Pipe through the number of bytes of spilled memory used from the
compiler into the main driver, where it will be used to allocate the
Thread Local Storage buffer.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost: Set `initialized` in more cases
Alyssa Rosenzweig [Fri, 19 Jul 2019 23:11:27 +0000 (16:11 -0700)]
panfrost: Set `initialized` in more cases

Indirect linear writes were not being marked as initialized, causing the
back blit to be dropped, breaking the listed tests.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/ci: Update expectations
Alyssa Rosenzweig [Fri, 19 Jul 2019 22:53:25 +0000 (15:53 -0700)]
panfrost/ci: Update expectations

We've fixed some shader tests.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Promote to *move*, not rewrite for non-SSA
Alyssa Rosenzweig [Fri, 19 Jul 2019 22:51:51 +0000 (15:51 -0700)]
panfrost/midgard: Promote to *move*, not rewrite for non-SSA

Fixes promoted uniform loads to registers.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Dump MIR of RA failure
Alyssa Rosenzweig [Fri, 19 Jul 2019 22:38:49 +0000 (15:38 -0700)]
panfrost/midgard: Dump MIR of RA failure

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard; Dump successor graph when printing MIR
Alyssa Rosenzweig [Fri, 19 Jul 2019 21:21:35 +0000 (14:21 -0700)]
pan/midgard; Dump successor graph when printing MIR

We just use the pointers of the midgard_block*, which is crude, but it
gets the point across and will help debug successor related issues.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Remove debug statement
Alyssa Rosenzweig [Fri, 19 Jul 2019 21:20:43 +0000 (14:20 -0700)]
pan/midgard: Remove debug statement

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Implement register spilling
Alyssa Rosenzweig [Fri, 19 Jul 2019 20:21:11 +0000 (13:21 -0700)]
panfrost/midgard: Implement register spilling

Now that we run RA in a loop, before each iteration after a failed
allocation we choose a spill node and spill it to Thread Local Storage
using st_int4/ld_int4 instructions (for spills and fills respectively).

This allows us to compile complex shaders that normally would not fit
within the 16 work register limits, although it comes at a fairly steep
performance penalty.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Add mir_has_arg helper
Alyssa Rosenzweig [Fri, 19 Jul 2019 19:14:43 +0000 (12:14 -0700)]
panfrost/midgard: Add mir_has_arg helper

Helps scan the MIR for uses of an index.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Check write-before-read in liveness analysis
Alyssa Rosenzweig [Fri, 19 Jul 2019 19:11:09 +0000 (12:11 -0700)]
panfrost/midgard: Check write-before-read in liveness analysis

If we write to an index before reading it, the old copy we're checking
liveness for isn't live in this block, even if it does get read later.
Fixes abnormally high register pressure in shaders with loops.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard/disasm: Check for certain tag errors
Alyssa Rosenzweig [Fri, 19 Jul 2019 18:02:56 +0000 (11:02 -0700)]
panfrost/midgard/disasm: Check for certain tag errors

Midgard bundles contain a tag, as well as a copy of the tag of the next
bundle to facilitate prefetch. Do some simple static analysis to detect
certain tag errors (particularly on shaders without branching).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Add OP_IS_CSEL helper
Alyssa Rosenzweig [Fri, 19 Jul 2019 17:51:08 +0000 (10:51 -0700)]
pan/midgard: Add OP_IS_CSEL helper

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Add mir_rewrite_index_src_single helper
Alyssa Rosenzweig [Fri, 19 Jul 2019 17:50:34 +0000 (10:50 -0700)]
pan/midgard: Add mir_rewrite_index_src_single helper

Rather than rewriting an index away across the whole block, we expose
finer (per-instruction) granularity for rewrites.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Ignore inline_constant in liveness
Alyssa Rosenzweig [Fri, 19 Jul 2019 16:11:56 +0000 (09:11 -0700)]
pan/midgard: Ignore inline_constant in liveness

It doesn't make any sense to look at it.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost/midgard: Implement load/store scratch opcodes
Alyssa Rosenzweig [Fri, 19 Jul 2019 14:50:48 +0000 (07:50 -0700)]
panfrost/midgard: Implement load/store scratch opcodes

These are used to load/store from Thread Local Storage, which is memory
allocated per-thread (corresponding to ctx->scratchpad in the command
stream) and used for register spilling.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midg/disasm: Check for int varying ops
Alyssa Rosenzweig [Wed, 17 Jul 2019 20:11:26 +0000 (13:11 -0700)]
pan/midg/disasm: Check for int varying ops

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Remove "aliasing"
Alyssa Rosenzweig [Tue, 16 Jul 2019 21:40:32 +0000 (14:40 -0700)]
pan/midgard: Remove "aliasing"

It was a crazy idea that didn't pan out. We're better served by a good
copyprop pass. It's also unused now.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopanfrost: Promote uniform registers late
Alyssa Rosenzweig [Tue, 16 Jul 2019 21:10:08 +0000 (14:10 -0700)]
panfrost: Promote uniform registers late

Rather than creating either a load or a uniform register read with a
fixed beginning offset, we always create a load and then promote to a
uniform register later. This will allow us to promote in a register
pressure aware manner.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Call scheduler/RA in a loop
Alyssa Rosenzweig [Tue, 16 Jul 2019 16:45:11 +0000 (09:45 -0700)]
pan/midgard: Call scheduler/RA in a loop

This will allow us to insert instructions as a result of register
allocation, permitting spilling to be implemented. As a side effect,
with the assert commented out this would fix a bunch of glamor crashes
(due to RA failures) so MATE becomes useable.

Ideally we'll have scheduling or RA actually sorted out before the
branch point but if not this gives us a one-line out to get X working...

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agopan/midgard: Remove custom register selection callback
Alyssa Rosenzweig [Tue, 16 Jul 2019 16:16:39 +0000 (09:16 -0700)]
pan/midgard: Remove custom register selection callback

What we have is equivalent to the default callback; let's use that.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
4 years agoradv: fix crash in vkCmdClearAttachments with unused attachment
Samuel Pitoiset [Mon, 22 Jul 2019 08:12:48 +0000 (10:12 +0200)]
radv: fix crash in vkCmdClearAttachments with unused attachment

depth_stencil_attachment and/or ds_resolve attachment can be NULL.

This fixes crashes with
dEQP-VK.renderpass.suballocation.unused_clear_attachments.*

Cc: 19.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoi965: free object labels when deleting
Sergii Romantsov [Wed, 17 Jul 2019 15:59:28 +0000 (18:59 +0300)]
i965: free object labels when deleting

Some leaks detected with GL_KHR_debug on i965.

CC: Timothy Arceri <t_arceri@yahoo.com.au>
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
4 years agoradv/gfx10: update descriptors for inline uniform blocks
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:33 +0000 (15:51 +0200)]
radv/gfx10: update descriptors for inline uniform blocks

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv/gfx10: emit the GS NGG prologue before the nested barrier
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:32 +0000 (15:51 +0200)]
radv/gfx10: emit the GS NGG prologue before the nested barrier

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv/gfx10: do not allocate space for the ZPASS_DONE bug
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:31 +0000 (15:51 +0200)]
radv/gfx10: do not allocate space for the ZPASS_DONE bug

GFX10 isn't affected.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv/gfx10: do not set ELEMENT_SIZE for buffer descriptors
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:30 +0000 (15:51 +0200)]
radv/gfx10: do not set ELEMENT_SIZE for buffer descriptors

This field doesn't exist.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv: clean up fill_geom_tess_rings()
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:29 +0000 (15:51 +0200)]
radv: clean up fill_geom_tess_rings()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv: change a bunch of >= GFX9 to == GFX9
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:28 +0000 (15:51 +0200)]
radv: change a bunch of >= GFX9 to == GFX9

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoac/nir: do not clamp shadow reference on GFX10
Samuel Pitoiset [Thu, 18 Jul 2019 13:51:27 +0000 (15:51 +0200)]
ac/nir: do not clamp shadow reference on GFX10

RadeonSI only uses Z32_FLOAT_CLAMP for upgraded depth textures
on GFX10 and RADV doesn't promotes Z16 or Z24.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv: move nir_opt_conditional_discard out of optimization loop
Daniel Schürmann [Sat, 20 Jul 2019 17:21:14 +0000 (19:21 +0200)]
radv: move nir_opt_conditional_discard out of optimization loop

This late optimization pass is only affected by nir_opt_if() and handles all cases
in a single pass. It's enough to call it once after the optimization loop.
No changes on vkpipeline-db.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agov3d: fill logicop_func in the fragment shader key when precompiling shaders
Iago Toral Quiroga [Fri, 19 Jul 2019 07:54:54 +0000 (09:54 +0200)]
v3d: fill logicop_func in the fragment shader key when precompiling shaders

Since logicop_func 0 is PIPE_LOGIOP_CLEAR, we were trigger lowerinng
of logic ops on precompiled shaders, which we don't want to do. Also, this
had the side effect of making shader-db crash, as during this lowering we
would try to read the color format swizzle information from the fragment shader
key that we don't populate in precompiled shaders because right now we only
need it when logic operations are enabled.

Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agov3d: Avoid scheduling an instruction that stalls waiting for SFU retval
Jose Maria Casanova Crespo [Tue, 9 Jul 2019 17:23:25 +0000 (19:23 +0200)]
v3d: Avoid scheduling an instruction that stalls waiting for SFU retval

If we detect that a scheduling candidate will stall because having a
register source that is the written by the SFU unit in the previous
instruction we reduce its priority so any non stalling operation would
be chosen.

The latency of SFU operations is defined as 2. So they would be scheduled
earlier if other candidates have the same priority.

Finally we won't merge instructions that stall to a previously chosen one.
As the result of the previous one would be waiting for an extra cycle.

Although shader-db result show that instruction are hurt with an increase
of 0.35% the sum of instructions + stalls is reduced a 0.52%. And
the total of sfu-stalls is reduced a 63.51%. It implies also a small
increase in the max-temps metric because of scheduling earlier SFU
operations.

total instructions in shared programs: 9102719 -> 9117851 (0.17%)
instructions in affected programs: 4324628 -> 4339760 (0.35%)
helped: 4162
HURT: 12128
helped stats (abs) min: 1 max: 10 x̄: 1.28 x̃: 1
helped stats (rel) min: 0.09% max: 4.76% x̄: 0.66% x̃: 0.51%
HURT stats (abs)   min: 1 max: 27 x̄: 1.69 x̃: 1
HURT stats (rel)   min: 0.05% max: 7.69% x̄: 0.87% x̃: 0.68%
95% mean confidence interval for instructions value: 0.90 0.96
95% mean confidence interval for instructions %-change: 0.47% 0.50%
Instructions are HURT.

total max-temps in shared programs: 1327728 -> 1327812 (<.01%)
max-temps in affected programs: 4730 -> 4814 (1.78%)
helped: 61
HURT: 134
helped stats (abs) min: 1 max: 2 x̄: 1.08 x̃: 1
helped stats (rel) min: 2.70% max: 13.33% x̄: 4.89% x̃: 4.17%
HURT stats (abs)   min: 1 max: 3 x̄: 1.12 x̃: 1
HURT stats (rel)   min: 1.54% max: 20.00% x̄: 6.10% x̃: 5.26%
95% mean confidence interval for max-temps value: 0.28 0.58
95% mean confidence interval for max-temps %-change: 1.80% 3.52%
Max-temps are HURT.

total sfu-stalls in shared programs: 99551 -> 36324 (-63.51%)
sfu-stalls in affected programs: 95029 -> 31802 (-66.53%)
helped: 25882
HURT: 0
helped stats (abs) min: 1 max: 27 x̄: 2.44 x̃: 2
helped stats (rel) min: 5.26% max: 100.00% x̄: 79.86% x̃: 100.00%
95% mean confidence interval for sfu-stalls value: -2.47 -2.42
95% mean confidence interval for sfu-stalls %-change: -80.18% -79.54%
Sfu-stalls are helped.

total inst-and-stalls in shared programs: 9202270 -> 9154175 (-0.52%)
inst-and-stalls in affected programs: 5618516 -> 5570421 (-0.86%)
helped: 22728
HURT: 855
helped stats (abs) min: 1 max: 31 x̄: 2.16 x̃: 1
helped stats (rel) min: 0.07% max: 16.67% x̄: 1.14% x̃: 0.92%
HURT stats (abs)   min: 1 max: 5 x̄: 1.25 x̃: 1
HURT stats (rel)   min: 0.12% max: 5.26% x̄: 1.24% x̃: 0.86%
95% mean confidence interval for inst-and-stalls value: -2.07 -2.01
95% mean confidence interval for inst-and-stalls %-change: -1.07% -1.05%
Inst-and-stalls are helped.

v2: Rename v3d_qpu_generates_sfu_stalls to v3d_qpu_instr_is_sfu (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agov3d: add shader-db stat to count SFU stalls
Jose Maria Casanova Crespo [Tue, 2 Jul 2019 16:31:09 +0000 (18:31 +0200)]
v3d: add shader-db stat to count SFU stalls

SFU operations have a latency of 2 cicles, so if their results
are used in the following cycle to a SFU instruction, the GPU
stalls for an extra cycle until the result is available.

This adds the number of stalls to the shader-db debug mode and
sum of instruction + stalls to evaluate optimizations to schedule
instructions that avoid generating sfu-stalls.

v2: Rename v3d_qpu_generates_sfu_stalls to v3d_qpu_instr_is_sfu (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
4 years agoradv: replace memset()+strcpy() with snprintf()
Eric Engestrom [Mon, 8 Jul 2019 16:14:28 +0000 (17:14 +0100)]
radv: replace memset()+strcpy() with snprintf()

Just like the next line :)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv: drop unnecessary memset() before snprintf()
Eric Engestrom [Mon, 8 Jul 2019 16:12:39 +0000 (17:12 +0100)]
radv: drop unnecessary memset() before snprintf()

snprintf() always terminates the string.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
4 years agoradv: Fix uninitialized warning.
Bas Nieuwenhuizen [Thu, 18 Jul 2019 22:00:03 +0000 (00:00 +0200)]
radv:  Fix uninitialized warning.

For es_vgpr_comp_cnt.

Fixes: 795adbbadd4 "radv/gfx10: Add pipeline state support for tess."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agovirgl: fix a sync issue in virgl_buffer_transfer_extend
Chia-I Wu [Tue, 16 Jul 2019 23:48:03 +0000 (16:48 -0700)]
virgl: fix a sync issue in virgl_buffer_transfer_extend

In virgl_buffer_transfer_extend, when no flush is needed, it tries
to extend a previously queued transfer instead if it can find one.
Comparing to virgl_resource_transfer_prepare, it fails to check if
the resource is busy.

The existence of a previously queued transfer normally implies that
the resource is not busy, maybe except for when the transfer is
PIPE_TRANSFER_UNSYNCHRONIZED.  Rather than burdening us with a
lengthy comment, and potential concerns over breaking it as the
transfer code evolves, this commit makes the valid_buffer_range
check the only condition to take the fast path.

In real world, we hit the fast path almost only because of the
valid_buffer_range check.  In micro benchmarks, the condition should
always be true, otherwise the benchmarks are not very representative
of meaningful workloads.  I think this fix is justified.

The recent change to PIPE_TRANSFER_MAP_DIRECTLY usage disables the
fast path.  This commit re-enables it as well.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
4 years agovirgl: rework virgl_transfer_queue_extend
Chia-I Wu [Wed, 17 Jul 2019 00:11:55 +0000 (17:11 -0700)]
virgl: rework virgl_transfer_queue_extend

Do not take a transfer and do the memcpy.  Add a _buffer suffix to
the function name to make it clear that it is only for buffers.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
4 years agovirgl: fix virgl_buffer_transfer_extend
Chia-I Wu [Wed, 10 Jul 2019 07:33:29 +0000 (00:33 -0700)]
virgl: fix virgl_buffer_transfer_extend

Without setting hw_res, virgl_transfer_queue_extend never finds a
match and always returns NULL.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
4 years agoradeonsi: initialize scissor registers etc. without clear state
Marek Olšák [Wed, 17 Jul 2019 03:17:38 +0000 (23:17 -0400)]
radeonsi: initialize scissor registers etc. without clear state

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: return success from vi_dcc_clear_level to simplify callers
Marek Olšák [Wed, 17 Jul 2019 01:30:57 +0000 (21:30 -0400)]
radeonsi: return success from vi_dcc_clear_level to simplify callers

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: fix compute-based culling regression in 1ce52c1e373
Marek Olšák [Tue, 16 Jul 2019 23:04:48 +0000 (19:04 -0400)]
radeonsi: fix compute-based culling regression in 1ce52c1e373

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: fix VGT_PRIMITIVE_TYPE programming
Marek Olšák [Tue, 16 Jul 2019 17:23:17 +0000 (13:23 -0400)]
radeonsi/gfx10: fix VGT_PRIMITIVE_TYPE programming

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: enable Wave32 for vertex, geometry, and tessellation shaders
Marek Olšák [Fri, 12 Jul 2019 19:55:33 +0000 (15:55 -0400)]
radeonsi/gfx10: enable Wave32 for vertex, geometry, and tessellation shaders

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: add debug options to enable/disable Wave32
Marek Olšák [Fri, 12 Jul 2019 19:45:33 +0000 (15:45 -0400)]
radeonsi/gfx10: add debug options to enable/disable Wave32

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: add as_ngg variant for TES as ES to select Wave32/64
Marek Olšák [Fri, 12 Jul 2019 23:49:30 +0000 (19:49 -0400)]
radeonsi/gfx10: add as_ngg variant for TES as ES to select Wave32/64

Legacy GS has to use Wave64, so TES before GS has to use Wave64 too.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: implement Wave32
Marek Olšák [Fri, 12 Jul 2019 21:37:29 +0000 (17:37 -0400)]
radeonsi/gfx10: implement Wave32

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: use 32-bit wavemasks for Wave32
Marek Olšák [Tue, 16 Jul 2019 04:55:46 +0000 (00:55 -0400)]
radeonsi/gfx10: use 32-bit wavemasks for Wave32

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac: create the LLVM builder in ac_llvm_context_init
Marek Olšák [Fri, 12 Jul 2019 21:35:39 +0000 (17:35 -0400)]
ac: create the LLVM builder in ac_llvm_context_init

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac: create the LLVM module for Wave32 or Wave64 in ac_llvm_context_init
Marek Olšák [Fri, 12 Jul 2019 21:32:18 +0000 (17:32 -0400)]
ac: create the LLVM module for Wave32 or Wave64 in ac_llvm_context_init

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac/rtld: add support for Wave32
Marek Olšák [Fri, 12 Jul 2019 21:20:36 +0000 (17:20 -0400)]
ac/rtld: add support for Wave32

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac: add Wave32 LLVM target machine
Marek Olšák [Fri, 12 Jul 2019 21:14:11 +0000 (17:14 -0400)]
ac: add Wave32 LLVM target machine

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac: initial Wave32 support in LLVM build helpers
Marek Olšák [Fri, 12 Jul 2019 21:12:17 +0000 (17:12 -0400)]
ac: initial Wave32 support in LLVM build helpers

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: assume that selector != NULL for compute shaders
Marek Olšák [Tue, 16 Jul 2019 02:00:05 +0000 (22:00 -0400)]
radeonsi: assume that selector != NULL for compute shaders

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: remove what appears to be legacy compute code
Marek Olšák [Tue, 16 Jul 2019 01:55:43 +0000 (21:55 -0400)]
radeonsi: remove what appears to be legacy compute code

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: remove si_program::use_code_object_v2
Marek Olšák [Tue, 16 Jul 2019 01:49:30 +0000 (21:49 -0400)]
radeonsi: remove si_program::use_code_object_v2

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: add si_shader_selector into si_compute
Marek Olšák [Tue, 16 Jul 2019 01:39:22 +0000 (21:39 -0400)]
radeonsi: add si_shader_selector into si_compute

Now we can assume that shader->selector is always set.
This will simplify some code.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: set threadgroup size to 0 for threadgroups with only 1 wave
Marek Olšák [Fri, 12 Jul 2019 21:22:30 +0000 (17:22 -0400)]
radeonsi: set threadgroup size to 0 for threadgroups with only 1 wave

This has no effect on Wave64.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: set as_ngg for GS prolog
Marek Olšák [Fri, 12 Jul 2019 21:26:24 +0000 (17:26 -0400)]
radeonsi/gfx10: set as_ngg for GS prolog

as_ngg is required by Wave32.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: remove the disable_ngg option
Marek Olšák [Fri, 12 Jul 2019 19:31:14 +0000 (15:31 -0400)]
radeonsi/gfx10: remove the disable_ngg option

because legacy VS hangs.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: combine hw edgeflags with user edgeflags for correct behavior
Marek Olšák [Sat, 6 Jul 2019 04:12:26 +0000 (00:12 -0400)]
radeonsi/gfx10: combine hw edgeflags with user edgeflags for correct behavior

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: deduplicate code for esvert_lds_size
Marek Olšák [Sat, 6 Jul 2019 04:11:36 +0000 (00:11 -0400)]
radeonsi/gfx10: deduplicate code for esvert_lds_size

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: simplify a streamout loop in gfx10_emit_ngg_epilogue
Marek Olšák [Sat, 6 Jul 2019 03:32:36 +0000 (23:32 -0400)]
radeonsi/gfx10: simplify a streamout loop in gfx10_emit_ngg_epilogue

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: don't use MALLOC for outputs
Marek Olšák [Sat, 6 Jul 2019 03:22:33 +0000 (23:22 -0400)]
radeonsi/gfx10: don't use MALLOC for outputs

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: clean up ESGS ring size computation
Marek Olšák [Sat, 6 Jul 2019 02:19:47 +0000 (22:19 -0400)]
radeonsi/gfx10: clean up ESGS ring size computation

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: fix unnecessary LDS overallocation for NGG GS
Marek Olšák [Sat, 6 Jul 2019 02:12:36 +0000 (22:12 -0400)]
radeonsi/gfx10: fix unnecessary LDS overallocation for NGG GS

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: don't compile the GS copy shader if it's 100% not needed
Marek Olšák [Sat, 6 Jul 2019 01:19:41 +0000 (21:19 -0400)]
radeonsi/gfx10: don't compile the GS copy shader if it's 100% not needed

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: set GE_CTNL.PACKET_TO_ONE_PA for NGG
Marek Olšák [Sat, 6 Jul 2019 01:06:04 +0000 (21:06 -0400)]
radeonsi/gfx10: set GE_CTNL.PACKET_TO_ONE_PA for NGG

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: update a tunable max_es_verts_base for NGG
Marek Olšák [Fri, 5 Jul 2019 21:53:47 +0000 (17:53 -0400)]
radeonsi/gfx10: update a tunable max_es_verts_base for NGG

We have to fix the computation so as not to break quads.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: implement ARB_post_depth_coverage
Marek Olšák [Fri, 5 Jul 2019 21:30:08 +0000 (17:30 -0400)]
radeonsi/gfx10: implement ARB_post_depth_coverage

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: fix leaked compute shader NIR
Marek Olšák [Tue, 16 Jul 2019 04:08:27 +0000 (00:08 -0400)]
radeonsi: fix leaked compute shader NIR

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: save the enable_nir option in the shader cache correctly
Marek Olšák [Fri, 12 Jul 2019 19:42:44 +0000 (15:42 -0400)]
radeonsi: save the enable_nir option in the shader cache correctly

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi/gfx10: enable SDMA
Marek Olšák [Sat, 13 Jul 2019 00:21:01 +0000 (20:21 -0400)]
radeonsi/gfx10: enable SDMA

no changes since gfx9 for buffers

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac: use llvm.amdgcn.writelane
Marek Olšák [Tue, 16 Jul 2019 05:07:49 +0000 (01:07 -0400)]
ac: use llvm.amdgcn.writelane

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoac: fix shader clock on LLVM 9
Marek Olšák [Tue, 16 Jul 2019 03:42:35 +0000 (23:42 -0400)]
ac: fix shader clock on LLVM 9

Probably relevant commit:

commit dd32dc3f72ec99b1794d62c74d2beb3b60468d50
Author: Stanislav Mekhanoshin <Stanislav.Mekhanoshin@amd.com>
Date:   Tue Jul 9 03:10:18 2019 +0000

    [AMDGPU] Always use s_memtime for readcyclecounter

    Differential Revision: https://reviews.llvm.org/D64369

    git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@365431 91177308-0d34-0410-b5e6-96231b3b80d8

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeon/vcn: adding engine type for new fw interface
Boyuan Zhang [Wed, 15 May 2019 19:05:21 +0000 (15:05 -0400)]
radeon/vcn: adding engine type for new fw interface

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agoradeonsi: use the correct buffer size in si_vid_clear_buffer
Marek Olšák [Mon, 8 Jul 2019 18:57:42 +0000 (14:57 -0400)]
radeonsi: use the correct buffer size in si_vid_clear_buffer

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
4 years agomesa: add EXT_dsa glEnabledIndexedEXT
Pierre-Eric Pelloux-Prayer [Fri, 26 Apr 2019 14:50:57 +0000 (16:50 +0200)]
mesa: add EXT_dsa glEnabledIndexedEXT

The implementation uses _mesa_ActiveTexture to change the active texture unit and
then reset it.

It causes an unnecessary _NEW_TEXTURE_STATE but:
  - adding an index argument to _mesa_set_enable causes a lot of changes (~140 callers)
  - enable_texture (called by _mesa_set_enable) might cause a _NEW_TEXTURE_STATE
    anyway.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
4 years agomesa: add EXT_dsa glGetTextureLevelParameter*vEXT functions
Pierre-Eric Pelloux-Prayer [Mon, 20 May 2019 12:12:54 +0000 (14:12 +0200)]
mesa: add EXT_dsa glGetTextureLevelParameter*vEXT functions

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
4 years agomesa: add EXT_dsa gl(Copy)Texture(Sub)Image1D/2D/3DEXT functions
Pierre-Eric Pelloux-Prayer [Fri, 26 Apr 2019 14:50:31 +0000 (16:50 +0200)]
mesa: add EXT_dsa gl(Copy)Texture(Sub)Image1D/2D/3DEXT functions

Added functions:
- glTextureImage1DEXT
- glTextureImage2DEXT
- glTextureImage3DEXT
- glTextureSubImage1DEXT
- glTextureSubImage3DEXT
- glCopyTextureImage1DEXT
- glCopyTextureImage2DEXT
- glCopyTextureSubImage1DEXT
- glCopyTextureSubImage2DEXT
- glCopyTextureSubImage3DEXT
- glGetTextureImageEXT

All but the last one can be compiled in a display list.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
4 years agomesa: move lookup_texture_ext_dsa up in teximage.c
Pierre-Eric Pelloux-Prayer [Tue, 2 Jul 2019 09:33:36 +0000 (11:33 +0200)]
mesa: move lookup_texture_ext_dsa up in teximage.c

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
4 years agomesa: pass gl_texture_object as arg to not depend on state
Pierre-Eric Pelloux-Prayer [Tue, 2 Jul 2019 09:32:06 +0000 (11:32 +0200)]
mesa: pass gl_texture_object as arg to not depend on state

This will allow to use the same functions for EXT_dsa implementation.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
4 years agomesa: refactor get_texture_image to remove duplicate code
Pierre-Eric Pelloux-Prayer [Tue, 2 Jul 2019 08:59:21 +0000 (10:59 +0200)]
mesa: refactor get_texture_image to remove duplicate code

Move shared code in a new function (_get_texture_image) and use it instead
of duplicating the same lines.
Will be also used by the EXT_dsa functions (GetTextureImageEXT and GetMultiTexImageEXT).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
4 years agopipe-loader: use radeonsi for MM if amdgpu dri is used
Jeremy Newton [Wed, 10 Jul 2019 14:23:53 +0000 (10:23 -0400)]
pipe-loader: use radeonsi for MM if amdgpu dri is used

The amdgpu dri is used for the closed source AMD driver. Since this driver
does not implement multimedia, we fall back to radeonsi in mesa to do
multimedia. This corrects the dri driver name for when it is set to amdgpu.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Signed-off-by: Jeremy Newton <Jeremy.Newton@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
4 years agoegl: drop incorrect pkg-config file for glvnd
Eric Engestrom [Thu, 4 Jul 2019 13:48:43 +0000 (14:48 +0100)]
egl: drop incorrect pkg-config file for glvnd

With b01524fff05eef66e8cd ("meson: don't build libGLES*.so with GLVND")
we dropped the incorrect pkg-config files for GLES*.

Since then, the glvnd issue of its missing files has become painfully
apparent, since it break the build for everyone using glvnd.

NVIDIA has had a fix for a few years now, but has yet to accept it:
https://github.com/NVIDIA/libglvnd/pull/86

Since the breakage is already there, let's clean up everything on our side
while we wait for NVIDIA to accept the fix.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
4 years agodocs: simplify `Fixes:` git command
Eric Engestrom [Fri, 19 Jul 2019 20:27:44 +0000 (21:27 +0100)]
docs: simplify `Fixes:` git command

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>