mesa.git
8 years agoMerge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand [Tue, 15 Mar 2016 21:09:50 +0000 (14:09 -0700)]
Merge remote-tracking branch 'public/master' into vulkan

8 years agovc4: Coalesce instructions using VPM reads into the VPM read.
Varad Gautam [Mon, 7 Mar 2016 19:31:59 +0000 (01:01 +0530)]
vc4: Coalesce instructions using VPM reads into the VPM read.

This is done instead of copy propagating the VPM reads into the
instructions using them, because VPM reads have to stay in order.

shader-db results:
total instructions in shared programs: 78509 -> 78114 (-0.50%)
instructions in affected programs:     5203 -> 4808 (-7.59%)
total estimated cycles in shared programs: 234670 -> 234318 (-0.15%)
estimated cycles in affected programs:     5345 -> 4993 (-6.59%)

Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Rhys Kidd <rhyskidd@gmail.com>
8 years agovc4: rename file to group vpm optimizations together
Varad Gautam [Mon, 7 Mar 2016 19:31:58 +0000 (01:01 +0530)]
vc4: rename file to group vpm optimizations together

This file will contain optimization passes for both vpm reads
and writes.

Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
8 years agovc4: Fix failures with nir_extract_* since the addition of the opcodes.
Eric Anholt [Tue, 15 Mar 2016 19:48:55 +0000 (12:48 -0700)]
vc4: Fix failures with nir_extract_* since the addition of the opcodes.

8 years agollvmpipe: fix lp_rast_plane alignment on 32bit
Roland Scheidegger [Tue, 15 Mar 2016 15:39:55 +0000 (16:39 +0100)]
llvmpipe: fix lp_rast_plane alignment on 32bit

Some rasterization code relies (for sse) on the first and third planes
(but not the second for now) being 128bit aligned, and we didn't get that
on 32bit - I mistakenly thought the 64bit number in the struct would get
the thing aligned to 64bit even on 32bit archs.
Stephane Marchesin really figured this out.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
CC: <mesa-stable@lists.freedesktop.org>
8 years agodraw: fix line stippling
Roland Scheidegger [Tue, 15 Mar 2016 18:40:44 +0000 (19:40 +0100)]
draw: fix line stippling

The logic was comparing actual ints, not true/false values.
This meant that it was emitting always multiple line segments instead of just
one even if the stipple test had the same result, which looks inefficient, and
the segments also overlapped thus breaking line aa as well.
(In practice, with the no-op default line stipple pattern, for a 10-pixel
long line from 0-9 it was emitting 10 segments, with the individual segments
ranging from 0-1, 0-2, 0-3 and so on.)

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94193

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
CC: <mesa-stable@lists.freedesktop.org>
8 years agosoftpipe: fix misleading TGSI_QUAD_SIZE usage
Roland Scheidegger [Sun, 13 Mar 2016 18:38:23 +0000 (19:38 +0100)]
softpipe: fix misleading TGSI_QUAD_SIZE usage

All these img filter loops iterate through NUM_CHANNELS, not QUAD_SIZE.
In practice both are of course the same unchangeable value (4), but it
makes the code look a bit confusing. Moreover, some of the functions were
actually given an array of 4 values according to the declaration, yet the
code was addressing values 0/4/8/12 out of it, so fix this by just saying
it's a pointer to floats like the other functions.

While here, also add comment about not quite correct filtering.

There's no actual code difference.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
8 years agosoftpipe: fix anisotropic filtering crash
Roland Scheidegger [Sun, 13 Mar 2016 18:13:09 +0000 (19:13 +0100)]
softpipe: fix anisotropic filtering crash

The filt_args->offset wasn't assigned but was always used later leading
to a crash (as far as I can tell, texel offsets don't actually make much
sense with anisotropic filtering, but because there's no explicit setting
if offsets are enabled there the array is always accessed).

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94481

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
CC: <mesa-stable@lists.freedesktop.org>
8 years agoradeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEPTH_STENCIL
Nicolai Hähnle [Fri, 11 Mar 2016 23:20:00 +0000 (18:20 -0500)]
radeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEPTH_STENCIL

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agotgsi: add tgsi_full_src_register_from_dst helper function
Nicolai Hähnle [Tue, 9 Feb 2016 17:54:10 +0000 (12:54 -0500)]
tgsi: add tgsi_full_src_register_from_dst helper function

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium/u_inlines: add util_copy_image_view
Nicolai Hähnle [Sat, 6 Feb 2016 21:49:17 +0000 (16:49 -0500)]
gallium/u_inlines: add util_copy_image_view

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agost/mesa: set image access flags in st_bind_images
Nicolai Hähnle [Sun, 13 Mar 2016 14:10:53 +0000 (09:10 -0500)]
st/mesa: set image access flags in st_bind_images

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium: add access field to pipe_image_view
Nicolai Hähnle [Sat, 12 Mar 2016 01:04:19 +0000 (20:04 -0500)]
gallium: add access field to pipe_image_view

This allows drivers to make smarter decisions e.g. about whether the image
has to be decompressed.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agost/glsl_to_tgsi: set FS_EARLY_DEPTH_STENCIL when required
Nicolai Hähnle [Fri, 11 Mar 2016 23:11:35 +0000 (18:11 -0500)]
st/glsl_to_tgsi: set FS_EARLY_DEPTH_STENCIL when required

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agotgsi: add TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
Nicolai Hähnle [Fri, 11 Mar 2016 23:11:22 +0000 (18:11 -0500)]
tgsi: add TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agost/glsl_to_tgsi: set memory access type on image intrinsics
Nicolai Hähnle [Sun, 13 Mar 2016 02:47:35 +0000 (21:47 -0500)]
st/glsl_to_tgsi: set memory access type on image intrinsics

This is required to preserve the image variable's coherent/restrict/volatile
qualifiers in TGSI.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agost/glsl_to_tgsi: provide Texture and Format information for image ops
Nicolai Hähnle [Sun, 7 Feb 2016 18:28:01 +0000 (13:28 -0500)]
st/glsl_to_tgsi: provide Texture and Format information for image ops

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agotgsi: add Texture and Format to tgsi_instruction_memory
Nicolai Hähnle [Thu, 10 Mar 2016 21:30:07 +0000 (16:30 -0500)]
tgsi: add Texture and Format to tgsi_instruction_memory

Frontends should have this information readily available, and it simplifies
image LOAD/STORE/ATOM* handling especially with indirect image access.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoget: reconcile aliasing enums for MaxCombinedShaderOutputResources
Nicolai Hähnle [Thu, 10 Mar 2016 22:41:29 +0000 (17:41 -0500)]
get: reconcile aliasing enums for MaxCombinedShaderOutputResources

The enums MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS and
MAX_COMBINED_SHADER_OUTPUT_RESOURCES are equal and should therefore only
appear once.

Noticed while implementing ARB_shader_image_load_store without previously
implementing SSBO.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Restrict inequality that can only hold equal in saturate propagation.
Francisco Jerez [Mon, 7 Mar 2016 03:03:56 +0000 (19:03 -0800)]
i965/fs: Restrict inequality that can only hold equal in saturate propagation.

Should have no functional change.  The IP value of an instruction that
reads src_var cannot possibly be after the end of the live interval of
the variable it's reading from, by the definition of live interval.
Might save future readers a momentary WTF while trying to understand
this code.

Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoi965/vec4: Consider removal of no-op MOVs as progress during register coalesce.
Francisco Jerez [Mon, 14 Mar 2016 02:15:45 +0000 (19:15 -0700)]
i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.

Bug found by the liveness analysis validation pass that will be
introduced in a later commit.  The no-op MOV check in
opt_register_coalesce() was removing instructions which makes the
cached liveness analysis calculation inconsistent with the shader IR.
We were failing to set progress to true in that case though, which
means that invalidate_live_intervals() wouldn't necessarily be called
at the end of the function.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoi965/fs: Add missing analysis invalidation in fixup_3src_null_dest().
Francisco Jerez [Fri, 11 Mar 2016 23:27:22 +0000 (15:27 -0800)]
i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().

Bug found by the liveness analysis validation pass that will be
introduced in a later commit.  fixup_3src_null_dest() was allocating
registers which makes the cached liveness analysis calculation
incomplete, so it must be invalidated.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoi965/fs: Add missing analysis invalidation in opt_sampler_eot().
Francisco Jerez [Fri, 11 Mar 2016 23:22:56 +0000 (15:22 -0800)]
i965/fs: Add missing analysis invalidation in opt_sampler_eot().

Bug found by the liveness analysis validation pass that will be
introduced in a later commit.  opt_sampler_eot() was allocating
registers and inserting and removing instructions, which makes the
cached liveness analysis calculation inconsistent with the shader IR,
so it must be invalidated.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoclover: Fix pipe_grid_info.indirect not being initialized.
Hans de Goede [Mon, 14 Mar 2016 14:01:05 +0000 (15:01 +0100)]
clover: Fix pipe_grid_info.indirect not being initialized.

After pipe_grid_info.indirect was introduced, clover was not modified
to set it causing it to pass uninitialized memory for it to launch_grid.

This commit fixes this by zero-ing the entire pipe_grid_info struct when
declaring it, to avoid similar problems popping-up in the future.

Cc: "11.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
[ Francisco Jerez: Trivial codestyle fix. ]
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
8 years agomesa: docs: Intel i965 hardware limits.
Sarah Sharp [Thu, 29 Oct 2015 23:11:54 +0000 (16:11 -0700)]
mesa: docs: Intel i965 hardware limits.

This should help the next person working on hardware enabling figure out
where in the Intel PRMs to find the magic platform hardware values.

Signed-off-by: Sarah Sharp <sarah.a.sharp@linux.intel.com>
8 years agomesa: docs: i965: Use correct doxygen groupings syntax
Sarah Sharp [Thu, 29 Oct 2015 19:12:40 +0000 (12:12 -0700)]
mesa: docs: i965: Use correct doxygen groupings syntax

When reading the source code, it's useful to indicate that a group of
fields in a struct are related in someway. There were several places
where people tried to group related structure members with the {@
syntax, without realizing they also needed to add the \name syntax in
order to generate correct doxygen html.

There are several files with groupings that look like this:

struct foo {
    /**
     * Related fields description
     * @{
     */
    int bar;
    char baz;
    /** @} */
    long qux;
}

However, the doxygen syntax for grouping is:

struct foo {
    /**
     * \name Related fields description
     * @{
     */
    int bar;
    char baz;
    /** @} */
    long qux;
}

https://www.stack.nl/~dimitri/doxygen/manual/grouping.html

Without the group name definition, the fields don't get properly
grouped. Instead, the group description is applied to the first field.

Fix the Intel hardware information structure, brw_device_info to
properly group the GPU hardware limitations and hardware quirks fields.

Once you've run `cd doxygen; make clean; make all`,
updated documentation can be found at

mesa/doxygen/i965/structbrw__device__info.html

Signed-off-by: Sarah Sharp <sarah.a.sharp@linux.intel.com>
8 years agogallium/swr: Resource management
Bruce Cherniak [Thu, 10 Mar 2016 01:30:00 +0000 (19:30 -0600)]
gallium/swr: Resource management

Better tracking of resource state and synchronization.
A follow on commit will clean up resource functions into a new
swr_resource.cpp file.

Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
8 years agoconfigure.ac: require libdrm 2.4.66 for drmGetDevice
Marek Olšák [Mon, 14 Mar 2016 15:41:54 +0000 (16:41 +0100)]
configure.ac: require libdrm 2.4.66 for drmGetDevice

since 737b6ed13e8f813987b5566004f0f45e9c55f1e8
src/gallium/winsys/amdgpu/drm/amdgpu_winsys.c no longer compiles:
error: unknown type name ‘drmDevicePtr’

8 years agoi965: Remove useless IR self-destruct backend_shader method.
Francisco Jerez [Wed, 9 Mar 2016 01:23:37 +0000 (17:23 -0800)]
i965: Remove useless IR self-destruct backend_shader method.

From the point it's constructed the CFG contains the only existing
copy of the program IR, and it never becomes invalid.  Calling
backend_shader::invalidate_cfg would have destroyed the program
structure irrecoverably -- We weren't calling it at all for a good
reason.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agonv50,nvc0: Set only NEW_CP_GLOBALS upon binding
Pierre Moreau [Sun, 13 Mar 2016 21:11:30 +0000 (22:11 +0100)]
nv50,nvc0: Set only NEW_CP_GLOBALS upon binding

Signed-off-by: Pierre Moreau <pierre.morrow@free.fr>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agofreedreno/ir3: lower extract_byte/word
Rob Clark [Sun, 13 Mar 2016 18:03:04 +0000 (14:03 -0400)]
freedreno/ir3: lower extract_byte/word

The following commits broke things by starting to feed us unhandled
extract_u16/extract_u8 opcodes:

commit 905ff861982450831a56d112036f68a751337441
Author:     Matt Turner <mattst88@gmail.com>
AuthorDate: Wed Feb 3 14:28:31 2016 -0800
Commit:     Matt Turner <mattst88@gmail.com>
CommitDate: Fri Mar 4 11:52:34 2016 -0800

    nir: Recognize open-coded extract_u16.

commit 76289fbfa84a06ef4db8ad44ea0eb88ad0be8d5c
Author:     Matt Turner <mattst88@gmail.com>
AuthorDate: Thu Jan 21 09:09:48 2016 -0800
Commit:     Matt Turner <mattst88@gmail.com>
CommitDate: Fri Mar 4 11:52:34 2016 -0800

    nir: Recognize open-coded extract_u8.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agonv50,nvc0: handle SQRT lowering inside the driver
Ilia Mirkin [Sun, 13 Mar 2016 02:26:21 +0000 (21:26 -0500)]
nv50,nvc0: handle SQRT lowering inside the driver

First off, st/mesa lowers DSQRT incorrectly (it uses CMP to attempt to
find out whether the input is less than 0). Secondly the current
approach (x * rsq(x)) behaves poorly for x = inf - a NaN is produced
instead of inf.

Instead we switch to the less accurate rcp(rsq(x)) method - this behaves
nicely for all valid inputs. We still don't do this for DSQRT since the
RSQ/RCP ops are *really* inaccurate, and don't even have Newton-Raphson
steps right now. Eventually we should have a separate library function
for DSQRT that does it more precisely (and perhaps move this lowering to
the post-opt phase).

This fixes a number of dEQP precision tests that were expecting better
behavior for infinite inputs.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agonv50/ir: avoid folding mul + add if the mul has a dnz
Ilia Mirkin [Sun, 13 Mar 2016 01:53:34 +0000 (20:53 -0500)]
nv50/ir: avoid folding mul + add if the mul has a dnz

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agonvc0: fix blit triangle size to fully cover FB's > 8192x8192
Ilia Mirkin [Sat, 12 Mar 2016 02:26:31 +0000 (21:26 -0500)]
nvc0: fix blit triangle size to fully cover FB's > 8192x8192

The idea is that a single triangle will cover the whole area being
drawn, allowing the blit shader to do its work. However the max fb size
is 16384x16384, which means that the triangle we draw needs to be twice
that in order to cover the whole area fully. Increase the size of the
triangle to 32768x32768.

This fixes a number of dEQP tests that were failing because a blit was
involved which would miss some of the resulting texture.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
8 years agofreedreno: OUT_RELOC vs OUT_RELOCW fixes
Rob Clark [Wed, 9 Mar 2016 09:07:51 +0000 (04:07 -0500)]
freedreno: OUT_RELOC vs OUT_RELOCW fixes

Make sure we use OUT_RELOCW() in cases where the buffer is written to.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a4xx: hw binning
Rob Clark [Sat, 5 Mar 2016 21:53:11 +0000 (16:53 -0500)]
freedreno/a4xx: hw binning

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a4xx: use generated headers for draw initiator
Rob Clark [Sat, 5 Mar 2016 21:50:09 +0000 (16:50 -0500)]
freedreno/a4xx: use generated headers for draw initiator

No need to open-code this.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a4xx: remove RB_RENDER_CONTROL patching
Rob Clark [Sat, 5 Mar 2016 21:47:26 +0000 (16:47 -0500)]
freedreno/a4xx: remove RB_RENDER_CONTROL patching

Bitfields where shuffled around for the better on a4xx, so we don't need
any patching on this one.  It appears to be something we set entirely in
the gmem code so no conflict between tiling and render state like we had
in a3xx.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno: update generated headers
Rob Clark [Sat, 5 Mar 2016 21:41:21 +0000 (16:41 -0500)]
freedreno: update generated headers

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a3xx: move where we deal w/ binning FS
Rob Clark [Sun, 13 Mar 2016 16:15:28 +0000 (12:15 -0400)]
freedreno/a3xx: move where we deal w/ binning FS

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a4xx: move where we deal w/ binning FS
Rob Clark [Mon, 7 Mar 2016 05:52:03 +0000 (00:52 -0500)]
freedreno/a4xx: move where we deal w/ binning FS

Move where we pick dummy FS for binning pass, so the whole driver sees
the same dummy/no-op FS stage.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a3xx: constify the shader variants
Rob Clark [Sun, 13 Mar 2016 16:09:51 +0000 (12:09 -0400)]
freedreno/a3xx: constify the shader variants

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a4xx: constify the shader variants
Rob Clark [Mon, 7 Mar 2016 05:50:21 +0000 (00:50 -0500)]
freedreno/a4xx: constify the shader variants

Most of the driver just needs read-only access, so constify..

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a3xx: remove duplicate mark of end of binning cmds
Rob Clark [Sun, 6 Mar 2016 03:11:26 +0000 (22:11 -0500)]
freedreno/a3xx: remove duplicate mark of end of binning cmds

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agoradeonsi: avoid crash when a sampler state is bound for a buffer texture
Nicolai Hähnle [Fri, 11 Mar 2016 16:07:38 +0000 (11:07 -0500)]
radeonsi: avoid crash when a sampler state is bound for a buffer texture

Sampler states don't really make sense with buffer textures, but they
can be set anyway, so we need to be defensive here. This bug was lurking
for a while and was finally noticed due to PBO uploads setting sampler
states.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94284
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Tested-by: Shawn Starr <shawn.starr@rogers.com>
8 years agoi965: Use foreach_in_list_reverse_safe() macro.
Matt Turner [Mon, 15 Feb 2016 06:28:51 +0000 (22:28 -0800)]
i965: Use foreach_in_list_reverse_safe() macro.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
8 years agonir/clone: Add support for cloning a single function_impl
Jason Ekstrand [Sat, 13 Feb 2016 04:51:50 +0000 (20:51 -0800)]
nir/clone: Add support for cloning a single function_impl

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir/validate: Better function validation
Jason Ekstrand [Sun, 14 Feb 2016 02:08:30 +0000 (18:08 -0800)]
nir/validate: Better function validation

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir/print: Better function argument printing
Jason Ekstrand [Sat, 13 Feb 2016 04:41:19 +0000 (20:41 -0800)]
nir/print: Better function argument printing

Since we aren't going to put the function parameters or the return variable
in the list of locals, it won't get a proper declaration.  This changes
nir_print to print the type along with each parameter or return variable.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir/print: Factor variable name lookup into a helper
Jason Ekstrand [Sat, 26 Dec 2015 18:26:29 +0000 (10:26 -0800)]
nir/print: Factor variable name lookup into a helper

Otherwise, we have a problem when we go to print functions with arguments
because their names get added to the hash table during declaration which
happens after we print the prototype.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir: Create function parameters in function_impl_create
Jason Ekstrand [Mon, 15 Feb 2016 05:42:34 +0000 (21:42 -0800)]
nir: Create function parameters in function_impl_create

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir: Add a helper for creating a "bare" nir_function_impl
Jason Ekstrand [Wed, 28 Oct 2015 04:34:56 +0000 (21:34 -0700)]
nir: Add a helper for creating a "bare" nir_function_impl

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir: Add a new "param" variable mode for parameters and return variables
Jason Ekstrand [Fri, 12 Feb 2016 19:58:06 +0000 (11:58 -0800)]
nir: Add a new "param" variable mode for parameters and return variables

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agonir/glsl: Remove dead function parameter handling code
Jason Ekstrand [Fri, 12 Feb 2016 18:50:56 +0000 (10:50 -0800)]
nir/glsl: Remove dead function parameter handling code

NIR has never been used on IR where we haven't already done function
inlining so this code has been dead from the beginning.  Let's just get rid
of it for now.  We can always put it back in if we decide to use NIR for
function inlining at some point in the future.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agoanv/gen7: Add stall and flushes before switching pipelines
Jordan Justen [Fri, 11 Mar 2016 01:19:13 +0000 (17:19 -0800)]
anv/gen7: Add stall and flushes before switching pipelines

This is a port of 18c76551ee425b981efefc61f663a7781df17882 from OpenGL
to Vulkan.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agoanv: Add flush_pipeline_before_pipeline_select
Jordan Justen [Fri, 11 Mar 2016 01:25:45 +0000 (17:25 -0800)]
anv: Add flush_pipeline_before_pipeline_select

flush_pipeline_before_pipeline_select adds workarounds required before
switching the pipeline.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agoanv/genX: Add flush_pipeline_select_gpgpu
Jordan Justen [Fri, 11 Mar 2016 01:16:58 +0000 (17:16 -0800)]
anv/genX: Add flush_pipeline_select_gpgpu

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agoHACK: Don't re-configure L3$ in render stages pre-BDW
Jason Ekstrand [Sat, 12 Mar 2016 16:54:41 +0000 (08:54 -0800)]
HACK: Don't re-configure L3$ in render stages pre-BDW

This fixes a "regression" on Haswell and prior caused by merging the gen7
and gen8 flush_state functions.  Haswell should still work just fine if
you're on a 4.4 kernel, but we really should make it detect the command
parser version and do something intelligent.

8 years agost/va: add HEVC main 10 profile
Boyuan Zhang [Tue, 22 Dec 2015 01:07:14 +0000 (20:07 -0500)]
st/va: add HEVC main 10 profile

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
8 years agoradeon/video: enable HEVC main 10 decode
Boyuan Zhang [Tue, 22 Dec 2015 01:06:26 +0000 (20:06 -0500)]
radeon/video: enable HEVC main 10 decode

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
8 years agoradeon/uvd: handle HEVC main 10 decode
Boyuan Zhang [Tue, 22 Dec 2015 01:05:45 +0000 (20:05 -0500)]
radeon/uvd: handle HEVC main 10 decode

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
8 years agoanv/x11: Reset the SHM fence before presenting the pixmap
Jason Ekstrand [Sat, 12 Mar 2016 01:22:44 +0000 (17:22 -0800)]
anv/x11: Reset the SHM fence before presenting the pixmap

This seems to fix the flicker issue that I was seeing with dota2

8 years agoanv/x11: Add present support
Kristian Høgsberg Kristensen [Fri, 11 Mar 2016 05:47:56 +0000 (21:47 -0800)]
anv/x11: Add present support

The old DRI3 implementation just used CopyArea instead of present.  We
still don't support all the MST fancyness, but it should at least avoid
some copies and allow for.

v2 (Jason Ekstrand):
   - Better object cleanup and destruction
   - Handle the CONFIGURE_NOTIFY event and return OUT_OF_DATE when needed
   - Track dirtyness via IDLE_NOTIFY rather than interating through the
     images sequentially

8 years agoanv/x11: Split image creation into a helper function
Jason Ekstrand [Fri, 11 Mar 2016 20:28:32 +0000 (12:28 -0800)]
anv/x11: Split image creation into a helper function

This lets us clean up error handling and make it correct.

8 years agoanv/wsi: Throttle rendering to no more than 2 frames ahead
Jason Ekstrand [Fri, 11 Mar 2016 02:35:00 +0000 (18:35 -0800)]
anv/wsi: Throttle rendering to no more than 2 frames ahead

Right now, Vulkan apps can pretty easily DOS the GPU by simply submitting a
lot of batches.  This commit makes us wait until the rendering for earlier
frames is comlete before continuing.  By waiting 2 frames out, we can still
keep the pipe reasonably full but without taking the entire system down.
This is similar to what the GL driver does today.

8 years agoanv/gem: Use C99-style struct initializers for DRM structs
Jason Ekstrand [Fri, 11 Mar 2016 19:24:46 +0000 (11:24 -0800)]
anv/gem: Use C99-style struct initializers for DRM structs

This is more consistent with the way the rest of the driver works and
ensures that all structs we pass into the kernel are zero'd out except for
the fields we actually want to fill.  We were previously doing then when
building with valgrind to keep valgrind from complaining.  However, we need
to start doing this unconditionally as recent kernels have been getting
touchier about this.  In particular, as of kernel commit b31e51360e88 from
Chris Wilson, context creation and destroy fail if the padding bits are not
set to 0.

8 years agoi965/chv: Display proper branding
Ben Widawsky [Mon, 8 Feb 2016 20:42:29 +0000 (12:42 -0800)]
i965/chv: Display proper branding

"Braswell" is a Cherryview based *thing*. It unfortunately requires extra
information to determine its marketing name. Unlike all previous products, and
hopefully all future ones, there is no unique 1:1 mapping of PCI device ID to
brand string.

I put up a fight about adding any complexity to our GL renderer string code for
a very long time. However, a wise man made a comment to me that I couldn't argue
with: if a user installs Windows on their hardware, the brand string should be
the same as what we display in Linux. The Windows driver apparently does this
check, so we should too.

Note that I did manage to find a good use for this info anyway in the compute
shader thread counts.

v2: memcpy instead of strncpy, and some minor changes (Matt)

Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com
8 years agoi965/chv: Update lower min for CS threads
Ben Widawsky [Tue, 9 Feb 2016 02:11:42 +0000 (18:11 -0800)]
i965/chv: Update lower min for CS threads

We have better information now, and 28 was not a valid thing to support. 6 EUs
per sublice with 7 threads per EU is the minimum supported config.

Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com
8 years agoi965/chv: Check that compute threads are above threshold
Ben Widawsky [Tue, 9 Feb 2016 02:00:41 +0000 (18:00 -0800)]
i965/chv: Check that compute threads are above threshold

The way we are organizing this code, the statically configured max_cs_threads
should always be the minimum value we actually support (ie. are aware of). As a
result, we can fall back to that if we get invalid numbers from the kernel (ie.
when the query succeeds, but the result is lower than expected).

I was originally planning to use an assert, but there is no reason to be so
mean.

Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com
8 years agoi965/chv: Use kernel provided info for max_cs_threads
Ben Widawsky [Tue, 9 Feb 2016 00:22:06 +0000 (16:22 -0800)]
i965/chv: Use kernel provided info for max_cs_threads

With the previous patches, the code can find out the actual number of available
compute threads. It is enabled only for Cherryview since that is the only
platform I know for a fact has shipped devices which can benefit from this.  It
seems like other platforms /might/ benefit from this because of fused
configurations which /might/ have shipped. Fallback code is still there.

v2: Some minor adjustments from Matt

Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com
8 years agoi965: Query and store GPU properties from kernel
Ben Widawsky [Mon, 8 Feb 2016 19:52:17 +0000 (11:52 -0800)]
i965: Query and store GPU properties from kernel

Certain products are not uniquely identifiable based on device id alone. The
kernel exports an interface to help deal with this. This patch merely introduces
the consumer of the interface and makes sure nothing breaks.

It is also possible to use these values for programming GPGPU mode, and I plan
to do that as well.

The interface was introduced in libdrm 2.4.60, which is already required, so it
should all be fine.

v2: Some minor changes recommended by Matt

Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
8 years agost/mesa: check that the image unit is valid in st_bind_images
Nicolai Hähnle [Thu, 10 Mar 2016 20:15:02 +0000 (15:15 -0500)]
st/mesa: check that the image unit is valid in st_bind_images

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Lazily re-set sampler views after disabling DCC
Bas Nieuwenhuizen [Thu, 10 Mar 2016 16:57:41 +0000 (17:57 +0100)]
radeonsi: Lazily re-set sampler views after disabling DCC

Clear DCC flags if necessary when binding a new sampler view.

v2: Do not reset DCC flags of bound sampler views.
v3: Check that we have a real texture (Nicolai)

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agost/mesa: remove ST_NEW_MESA flag (v2)
Marek Olšák [Wed, 9 Mar 2016 16:03:12 +0000 (17:03 +0100)]
st/mesa: remove ST_NEW_MESA flag (v2)

Only used indirectly when checking dirty.st != 0

v2: also update st_cb_compute.c

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agor600g: clear compressed_depthtex/colortex_mask when binding buffer texture
Nicolai Hähnle [Fri, 11 Mar 2016 02:19:56 +0000 (21:19 -0500)]
r600g: clear compressed_depthtex/colortex_mask when binding buffer texture

Found by inspection of the source based on a bisected bug report.

This bug has been in the code for a long time, but the more recent PBO upload
feature exposed it because it leads to more uses of buffer textures.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94388
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "11.0 11.1 11.2" <mesa-stable@lists.freedesktop.org>
8 years agost/mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin [Sat, 20 Feb 2016 04:18:33 +0000 (23:18 -0500)]
st/mesa: add GL_ARB_shader_atomic_counter_ops support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agomesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin [Sat, 20 Feb 2016 04:07:38 +0000 (23:07 -0500)]
mesa: add GL_ARB_shader_atomic_counter_ops support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agonvc0: add support for TGSI FMA ops
Ilia Mirkin [Wed, 9 Mar 2016 06:04:58 +0000 (01:04 -0500)]
nvc0: add support for TGSI FMA ops

This will allow the nouveau backend to not try and split up ops that are
fused in GLSL.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agoradeonsi: update compressed_colortex_masks when a cmask is created or disabled
Nicolai Hähnle [Wed, 9 Mar 2016 20:42:31 +0000 (15:42 -0500)]
radeonsi: update compressed_colortex_masks when a cmask is created or disabled

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: move si_decompress_textures to si_blit.c
Nicolai Hähnle [Mon, 8 Feb 2016 03:27:17 +0000 (22:27 -0500)]
radeonsi: move si_decompress_textures to si_blit.c

Since it is all about calling into blitter functions, it makes more
sense here. This change also reduces the size of the interfaces between
.c files.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agor600g: update compressed_colortex_masks when a cmask is created or disabled
Nicolai Hähnle [Wed, 9 Mar 2016 22:48:31 +0000 (17:48 -0500)]
r600g: update compressed_colortex_masks when a cmask is created or disabled

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium/radeon: notify all contexts when cmasks are enabled/disabled
Nicolai Hähnle [Mon, 8 Feb 2016 04:33:44 +0000 (23:33 -0500)]
gallium/radeon: notify all contexts when cmasks are enabled/disabled

There is an annoying corner case that I stumbled across while looking into
piglit's arb_shader_image_load_store/execution/load-from-cleared-image.shader_test
(which can be easily adapted to demonstrate the bug without the
ARB_shader_image_load_store extension)

When we bind a texture and then clear it using glClear (by attaching it
to the current framebuffer) for the first time, we allocate a separate
cmask for the texture to do fast clear, but the corresponding bit in
compressed_colortex_mask is not set. Subsequent rendering will use
incorrect data.

Conversely, when a currently bound texture with an existing cmask is
exported leading to that cmask being disabled, the compressed_colortex_mask
bit will remain set, leading to an assertion later on in debug builds.

Since iterating through all contexts and/or remembering where every
texture is bound would be costly, and cmask enable/disable should be
rare, we will maintain a global counter to signal contexts that they
must update their compressed_colortex_masks.

This patch introduces the global counter, and subsequent patches will
do the mask update.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoi965: Set a proper _BaseFormat for window system renderbuffers in ES.
Kenneth Graunke [Wed, 9 Mar 2016 04:00:06 +0000 (20:00 -0800)]
i965: Set a proper _BaseFormat for window system renderbuffers in ES.

intel_alloc_private_renderbuffer_storage did:

   rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);

Unfortunately, internalFormat was usually an unsized format (such as
GL_DEPTH_COMPONENT).  In OpenGL ES, _mesa_base_fbo_format() refuses to
accept unsized formats, and returns 0 rather than a real base format.

This meant that we ended up with a completely bogus rb->_BaseFormat for
window system buffers on OpenGL ES.  All other renderbuffer allocation
functions in intel_fbo.c instead use the mesa_format, and do:

   rb->_BaseFormat = _mesa_get_format_base_format(...);

We can do likewise, using rb->Format.  This appears to work just fine.

dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial
failed, as it tried to perform a GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE query
on the window system depth buffer.  That query relies on a proper
rb->_BaseFormat being set, so it broke because rb->_BaseFormat was 0 due
to the above bug.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94458
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
8 years agoglcpp: Fix locations when encounting "#<NEWLINE>".
Kenneth Graunke [Wed, 9 Mar 2016 03:03:11 +0000 (19:03 -0800)]
glcpp: Fix locations when encounting "#<NEWLINE>".

We were failing to reset our location tracking when encountering a
NEWLINE in the <HASH> state.  Rip the code from the <*>{NEWLINE} rule,
which handles this properly.

Also, update 146-version-first-hash.c to have proper expectations.
When I introduced the test, I didn't verify that the line/column
numbers were correct, and it turns out they varied based on the type
of newline ending.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94447
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
8 years agoisl/surface_state: Set the clear color
Jason Ekstrand [Wed, 9 Mar 2016 20:38:58 +0000 (12:38 -0800)]
isl/surface_state: Set the clear color

8 years agogenxml/gen75: Add the clear color bits to RENDER_SURFACE_STATE
Jason Ekstrand [Wed, 9 Mar 2016 20:36:07 +0000 (12:36 -0800)]
genxml/gen75: Add the clear color bits to RENDER_SURFACE_STATE

8 years agoisl: Add more helpers for determining if a format is an integer format
Jason Ekstrand [Wed, 9 Mar 2016 20:25:47 +0000 (12:25 -0800)]
isl: Add more helpers for determining if a format is an integer format

8 years agoisl: Remove redundant check
Jason Ekstrand [Wed, 9 Mar 2016 20:23:22 +0000 (12:23 -0800)]
isl: Remove redundant check

The green channel was checked twice.

8 years agogallium/swr: remove use of BYTE from swr driver
Tim Rowley [Tue, 8 Mar 2016 17:22:54 +0000 (11:22 -0600)]
gallium/swr: remove use of BYTE from swr driver

Remove use of a win32-style type leaked from the swr rasterizer.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
8 years agonvc0: expose SM35 perf counters to AMD_performance_monitor
Samuel Pitoiset [Wed, 9 Mar 2016 22:58:09 +0000 (23:58 +0100)]
nvc0: expose SM35 perf counters to AMD_performance_monitor

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0: add driver metrics for SM35 (GK110)
Samuel Pitoiset [Wed, 9 Mar 2016 22:59:05 +0000 (23:59 +0100)]
nvc0: add driver metrics for SM35 (GK110)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0: add MP performance counters for SM35 (GK110)
Samuel Pitoiset [Wed, 9 Mar 2016 22:05:35 +0000 (23:05 +0100)]
nvc0: add MP performance counters for SM35 (GK110)

Because compute support is not enabled by default for these chipsets,
NVF0_COMPUTE=1 needs to be used, along with GALLIUM_HUD to enable
performance counters.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0: explode config of Kepler hardware SM events
Samuel Pitoiset [Wed, 9 Mar 2016 21:22:45 +0000 (22:22 +0100)]
nvc0: explode config of Kepler hardware SM events

This is really verbose but most of the configuration will be reused
for SM35 (GK110).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0: rework the driver metrics infrastructure
Samuel Pitoiset [Wed, 9 Mar 2016 22:24:39 +0000 (23:24 +0100)]
nvc0: rework the driver metrics infrastructure

This follows the same design as MP perf counters.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0: rework the MP counters infrastructure
Samuel Pitoiset [Wed, 9 Mar 2016 20:13:22 +0000 (21:13 +0100)]
nvc0: rework the MP counters infrastructure

This mainly improves how we define the different list of queries.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agoegl: clean up typedef madness in the backend API
Marek Olšák [Thu, 3 Mar 2016 13:21:49 +0000 (14:21 +0100)]
egl: clean up typedef madness in the backend API

let's use the dd.h format

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
8 years agoglsl: report correct number of allowed vertex inputs and fragment outputs
Iago Toral Quiroga [Wed, 9 Mar 2016 10:48:25 +0000 (11:48 +0100)]
glsl: report correct number of allowed vertex inputs and fragment outputs

Before we would always report 16 for both and we would only fail if either
one exceeded 16. Now we fail if the maximum for each is exceeded, even if
it is smaller than 16 and we report the correct maximum.

Also, expand the size of to_assign[] to 32. There is code at the top
of the function handling max_index up to 32, so this just makes the
code more consistent.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
8 years agonouveau: Fix clang reserved-user-defined-literal error.
Vinson Lee [Wed, 9 Mar 2016 08:53:02 +0000 (00:53 -0800)]
nouveau: Fix clang reserved-user-defined-literal error.

  CXX      codegen/nv50_ir.lo
In file included from codegen/nv50_ir.cpp:28:
./nouveau_debug.h:19:30: error: invalid suffix on literal; C++11 requires a space between literal and identifier
      [-Wreserved-user-defined-literal]
   fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args)
                             ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agomesa: Make glGetInteger64v convert float/doubles to 32-bit integers.
Kenneth Graunke [Wed, 9 Mar 2016 04:45:26 +0000 (20:45 -0800)]
mesa: Make glGetInteger64v convert float/doubles to 32-bit integers.

According to the GL 4.4 core specification, section 2.2.2 ("Data
Conversions For State Query Commands"):

"If a command returning integer data is called, such as GetIntegerv or
 GetInteger64v, a boolean value of TRUE or FALSE is interpreted as one
 or zero, respectively. A floating-point value is rounded to the nearest
 integer, unless the value is an RGBA color component, a DepthRange
 value, or a depth buffer clear value. In these cases, the query command
 converts the floating-point value to an integer according to the INT
 entry of table 18.2; a value not in [−1, 1] converts to an undefined
 value."

The INT entry of table 18.2 shows that b = 32, meaning the expectation
is to convert it to a 32-bit integer value.

Fixes:
dEQP-GLES3.functional.state_query.floats.blend_color_getinteger64
dEQP-GLES3.functional.state_query.floats.color_clear_value_getinteger64
dEQP-GLES3.functional.state_query.floats.depth_clear_value_getinteger64

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94456
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agoanv/blit2d: Use the tiling enum for simplicity
Nanley Chery [Tue, 8 Mar 2016 17:37:43 +0000 (09:37 -0800)]
anv/blit2d: Use the tiling enum for simplicity

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>