From 0ee1a67f3c84760e2f985a5a8b79ec916f477779 Mon Sep 17 00:00:00 2001 From: Elie Tournier Date: Tue, 2 Jun 2020 14:03:14 +0100 Subject: [PATCH] glsl_to_ir: do lower_blend_equation if PIPE_CAP_FBFETCH Signed-off-by: Elie Tournier Reviewed-by: Gert Wollny Reviewed-by: Dave Airlie Part-of: --- src/mesa/state_tracker/st_glsl_to_ir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_glsl_to_ir.cpp b/src/mesa/state_tracker/st_glsl_to_ir.cpp index e450fec6d99..5025eaa7a7b 100644 --- a/src/mesa/state_tracker/st_glsl_to_ir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_ir.cpp @@ -122,7 +122,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) lower_offset_arrays(ir); do_mat_op_to_vec(ir); - if (stage == MESA_SHADER_FRAGMENT) + if (stage == MESA_SHADER_FRAGMENT && pscreen->get_param(pscreen, PIPE_CAP_FBFETCH)) lower_blend_equation_advanced( shader, ctx->Extensions.KHR_blend_equation_advanced_coherent); -- 2.30.2