From 3b209e9304b88ecad5c49694a98deb8f28f4c5f7 Mon Sep 17 00:00:00 2001 From: Dylan Baker Date: Tue, 10 Oct 2017 15:25:07 -0700 Subject: [PATCH] meson: Add switch for texture float Signed-off-by: Dylan Baker Reviewed-by: Eric Anholt --- meson.build | 4 ++++ meson_options.txt | 2 ++ 2 files changed, 6 insertions(+) diff --git a/meson.build b/meson.build index 02264aeed4e..54230a91ed5 100644 --- a/meson.build +++ b/meson.build @@ -37,6 +37,10 @@ with_vulkan_icd_dir = get_option('vulkan-icd-dir') with_tests = get_option('build-tests') with_valgrind = get_option('valgrind') with_asm = get_option('asm') +if get_option('texture-float') + pre_args += '-DTEXTURE_FLOAT_ENABLED' + message('WARNING: Floating-point texture enabled. Please consult docs/patents.txt and your lawyer before building mesa.') +endif # XXX: yeah, do these with_appledri = false diff --git a/meson_options.txt b/meson_options.txt index abd5135742a..e0a162a0b82 100644 --- a/meson_options.txt +++ b/meson_options.txt @@ -52,3 +52,5 @@ option('valgrind', type : 'boolean', value : true, description : 'Build with valgrind support if possible') option('build-tests', type : 'boolean', value : false, description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.') +option('texture-float', type : 'boolean', value : false, + description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.') -- 2.30.2