From 4f4fc7535787e4a1006051611f573dc6d5eae741 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 18 Sep 2019 14:27:51 -0700 Subject: [PATCH] mesa: Add format/type matching for DEPTH/UINT_24_8. We had missed this case where GLES3 allows glReadPixels(DEPTH, UINT_24_8), and just got lucky by the readpixels path never asking for the matching format from this function. Reviewed-by: Kenneth Graunke --- src/mesa/main/glformats.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index 3ab06456e8b..f2af50cd855 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -3738,6 +3738,8 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type) case GL_UNSIGNED_INT_24_8: if (format == GL_DEPTH_STENCIL) return MESA_FORMAT_S8_UINT_Z24_UNORM; + else if (format == GL_DEPTH_COMPONENT) + return MESA_FORMAT_X8_UINT_Z24_UNORM; break; case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: if (format == GL_DEPTH_STENCIL) -- 2.30.2