From b4b70674eae940257b511912053edd19e4f19274 Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Thu, 9 Jan 2014 11:28:20 -0800 Subject: [PATCH] i965: Fix comments to refer to the new ctx->Shader.CurrentProgram array. Reviewed-by: Chris Forbes Reviewed-by: Brian Paul --- src/mesa/drivers/dri/i965/brw_wm_state.c | 4 ++-- src/mesa/drivers/dri/i965/gen6_wm_state.c | 4 ++-- src/mesa/drivers/dri/i965/gen7_wm_state.c | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index ddd260a72e6..fbd605c4343 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -112,8 +112,8 @@ brw_upload_wm_unit(struct brw_context *brw) wm->thread1.depth_coef_urb_read_offset = 1; /* Use ALT floating point mode for ARB fragment programs, because they * require 0^0 == 1. Even though _CurrentFragmentProgram is used for - * rendering, CurrentFragmentProgram is used for this check to - * differentiate between the GLSL and non-GLSL cases. + * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check + * to differentiate between the GLSL and non-GLSL cases. */ if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL) wm->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c index c29a45c16ef..3d63ae7c7d6 100644 --- a/src/mesa/drivers/dri/i965/gen6_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -137,8 +137,8 @@ upload_wm_state(struct brw_context *brw) /* Use ALT floating point mode for ARB fragment programs, because they * require 0^0 == 1. Even though _CurrentFragmentProgram is used for - * rendering, CurrentFragmentProgram is used for this check to - * differentiate between the GLSL and non-GLSL cases. + * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check + * to differentiate between the GLSL and non-GLSL cases. */ if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL) dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT; diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c index 70b63353215..68eb240dde3 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c @@ -170,8 +170,8 @@ upload_ps_state(struct brw_context *brw) /* Use ALT floating point mode for ARB fragment programs, because they * require 0^0 == 1. Even though _CurrentFragmentProgram is used for - * rendering, CurrentFragmentProgram is used for this check to - * differentiate between the GLSL and non-GLSL cases. + * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check + * to differentiate between the GLSL and non-GLSL cases. */ /* BRW_NEW_FRAGMENT_PROGRAM */ if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL) -- 2.30.2