From b7e150605d402224cdd8fa3d186924bdee3c6c49 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Dec 2010 08:50:42 -0700 Subject: [PATCH] draw: s/varient/variant/ --- .../auxiliary/draw/draw_pt_fetch_shade_emit.c | 6 +- src/gallium/auxiliary/draw/draw_vs.c | 40 +++++------ src/gallium/auxiliary/draw/draw_vs.h | 70 +++++++++---------- src/gallium/auxiliary/draw/draw_vs_aos.c | 50 ++++++------- src/gallium/auxiliary/draw/draw_vs_aos.h | 10 +-- src/gallium/auxiliary/draw/draw_vs_exec.c | 2 +- src/gallium/auxiliary/draw/draw_vs_llvm.c | 2 +- src/gallium/auxiliary/draw/draw_vs_ppc.c | 4 +- src/gallium/auxiliary/draw/draw_vs_sse.c | 4 +- src/gallium/auxiliary/draw/draw_vs_varient.c | 32 ++++----- 10 files changed, 110 insertions(+), 110 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index 7c198c6026d..c98fb3d5205 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -58,8 +58,8 @@ struct fetch_shade_emit { const ubyte *src[PIPE_MAX_ATTRIBS]; unsigned prim; - struct draw_vs_varient_key key; - struct draw_vs_varient *active; + struct draw_vs_variant_key key; + struct draw_vs_variant *active; const struct vertex_info *vinfo; @@ -150,7 +150,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle, } - fse->active = draw_vs_lookup_varient( draw->vs.vertex_shader, + fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader, &fse->key ); if (!fse->active) { diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index fb665b08fff..7caad6f0053 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -165,10 +165,10 @@ draw_delete_vertex_shader(struct draw_context *draw, { unsigned i; - for (i = 0; i < dvs->nr_varients; i++) - dvs->varient[i]->destroy( dvs->varient[i] ); + for (i = 0; i < dvs->nr_variants; i++) + dvs->variant[i]->destroy( dvs->variant[i] ); - dvs->nr_varients = 0; + dvs->nr_variants = 0; dvs->delete( dvs ); } @@ -225,40 +225,40 @@ draw_vs_destroy( struct draw_context *draw ) } -struct draw_vs_varient * -draw_vs_lookup_varient( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ) +struct draw_vs_variant * +draw_vs_lookup_variant( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ) { - struct draw_vs_varient *varient; + struct draw_vs_variant *variant; unsigned i; - /* Lookup existing varient: + /* Lookup existing variant: */ - for (i = 0; i < vs->nr_varients; i++) - if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0) - return vs->varient[i]; + for (i = 0; i < vs->nr_variants; i++) + if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0) + return vs->variant[i]; /* Else have to create a new one: */ - varient = vs->create_varient( vs, key ); - if (varient == NULL) + variant = vs->create_variant( vs, key ); + if (variant == NULL) return NULL; /* Add it to our list, could be smarter: */ - if (vs->nr_varients < Elements(vs->varient)) { - vs->varient[vs->nr_varients++] = varient; + if (vs->nr_variants < Elements(vs->variant)) { + vs->variant[vs->nr_variants++] = variant; } else { - vs->last_varient++; - vs->last_varient %= Elements(vs->varient); - vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]); - vs->varient[vs->last_varient] = varient; + vs->last_variant++; + vs->last_variant %= Elements(vs->variant); + vs->variant[vs->last_variant]->destroy(vs->variant[vs->last_variant]); + vs->variant[vs->last_variant] = variant; } /* Done */ - return varient; + return variant; } diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index f9a038788fb..bfb72d50efa 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -38,7 +38,7 @@ struct draw_context; struct pipe_shader_state; -struct draw_varient_input +struct draw_variant_input { enum pipe_format format; unsigned buffer; @@ -46,19 +46,19 @@ struct draw_varient_input unsigned instance_divisor; }; -struct draw_varient_output +struct draw_variant_output { enum pipe_format format; /* output format */ unsigned vs_output:8; /* which vertex shader output is this? */ unsigned offset:24; /* offset into output vertex */ }; -struct draw_varient_element { - struct draw_varient_input in; - struct draw_varient_output out; +struct draw_variant_element { + struct draw_variant_input in; + struct draw_variant_output out; }; -struct draw_vs_varient_key { +struct draw_vs_variant_key { unsigned output_stride; unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */ unsigned nr_inputs:8; @@ -66,34 +66,34 @@ struct draw_vs_varient_key { unsigned viewport:1; unsigned clip:1; unsigned const_vbuffers:5; - struct draw_varient_element element[PIPE_MAX_ATTRIBS]; + struct draw_variant_element element[PIPE_MAX_ATTRIBS]; }; -struct draw_vs_varient; +struct draw_vs_variant; -struct draw_vs_varient { - struct draw_vs_varient_key key; +struct draw_vs_variant { + struct draw_vs_variant_key key; struct draw_vertex_shader *vs; - void (*set_buffer)( struct draw_vs_varient *, + void (*set_buffer)( struct draw_vs_variant *, unsigned i, const void *ptr, unsigned stride, unsigned max_stride ); - void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader, + void (PIPE_CDECL *run_linear)( struct draw_vs_variant *shader, unsigned start, unsigned count, void *output_buffer ); - void (PIPE_CDECL *run_elts)( struct draw_vs_varient *shader, + void (PIPE_CDECL *run_elts)( struct draw_vs_variant *shader, const unsigned *elts, unsigned count, void *output_buffer ); - void (*destroy)( struct draw_vs_varient * ); + void (*destroy)( struct draw_vs_variant * ); }; @@ -117,11 +117,11 @@ struct draw_vertex_shader { /* */ - struct draw_vs_varient *varient[16]; - unsigned nr_varients; - unsigned last_varient; - struct draw_vs_varient *(*create_varient)( struct draw_vertex_shader *shader, - const struct draw_vs_varient_key *key ); + struct draw_vs_variant *variant[16]; + unsigned nr_variants; + unsigned last_variant; + struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader, + const struct draw_vs_variant_key *key ); void (*prepare)( struct draw_vertex_shader *shader, @@ -144,9 +144,9 @@ struct draw_vertex_shader { }; -struct draw_vs_varient * -draw_vs_lookup_varient( struct draw_vertex_shader *base, - const struct draw_vs_varient_key *key ); +struct draw_vs_variant * +draw_vs_lookup_variant( struct draw_vertex_shader *base, + const struct draw_vs_variant_key *key ); /******************************************************************************** @@ -166,12 +166,12 @@ draw_create_vs_ppc(struct draw_context *draw, const struct pipe_shader_state *templ); -struct draw_vs_varient_key; +struct draw_vs_variant_key; struct draw_vertex_shader; -struct draw_vs_varient * -draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ); +struct draw_vs_variant * +draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ); #if HAVE_LLVM struct draw_vertex_shader * @@ -181,7 +181,7 @@ draw_create_vs_llvm(struct draw_context *draw, /******************************************************************************** - * Helpers for vs implementations that don't do their own fetch/emit varients. + * Helpers for vs implementations that don't do their own fetch/emit variants. * Means these can be shared between shaders. */ struct translate; @@ -194,21 +194,21 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw, struct translate *draw_vs_get_emit( struct draw_context *draw, struct translate_key *key ); -struct draw_vs_varient * -draw_vs_create_varient_generic( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ); +struct draw_vs_variant * +draw_vs_create_variant_generic( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ); -static INLINE int draw_vs_varient_keysize( const struct draw_vs_varient_key *key ) +static INLINE int draw_vs_variant_keysize( const struct draw_vs_variant_key *key ) { - return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_varient_element); + return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_variant_element); } -static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key *a, - const struct draw_vs_varient_key *b ) +static INLINE int draw_vs_variant_key_compare( const struct draw_vs_variant_key *a, + const struct draw_vs_variant_key *b ) { - int keysize = draw_vs_varient_keysize(a); + int keysize = draw_vs_variant_keysize(a); return memcmp(a, b, keysize); } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 19f49e34c8b..7b90dba0cd5 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -1918,7 +1918,7 @@ static void find_last_write_outputs( struct aos_compilation *cp ) #define ARG_OUTBUF 4 -static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient, +static boolean build_vertex_program( struct draw_vs_variant_aos_sse *variant, boolean linear ) { struct tgsi_parse_context parse; @@ -1927,14 +1927,14 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient, util_init_math(); - tgsi_parse_init( &parse, varient->base.vs->state.tokens ); + tgsi_parse_init( &parse, variant->base.vs->state.tokens ); memset(&cp, 0, sizeof(cp)); cp.insn_counter = 1; - cp.vaos = varient; + cp.vaos = variant; cp.have_sse2 = 1; - cp.func = &varient->func[ linear ? 0 : 1 ]; + cp.func = &variant->func[ linear ? 0 : 1 ]; cp.tmp_EAX = x86_make_reg(file_REG32, reg_AX); cp.idx_EBX = x86_make_reg(file_REG32, reg_BX); @@ -2090,20 +2090,20 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient, /** cast wrapper */ -static INLINE struct draw_vs_varient_aos_sse * -draw_vs_varient_aos_sse(struct draw_vs_varient *varient) +static INLINE struct draw_vs_variant_aos_sse * +draw_vs_variant_aos_sse(struct draw_vs_variant *variant) { - return (struct draw_vs_varient_aos_sse *) varient; + return (struct draw_vs_variant_aos_sse *) variant; } -static void vaos_set_buffer( struct draw_vs_varient *varient, +static void vaos_set_buffer( struct draw_vs_variant *variant, unsigned buf, const void *ptr, unsigned stride, unsigned max_stride) { - struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient); + struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant); if (buf < vaos->nr_vb) { vaos->buffer[buf].base_ptr = (char *)ptr; @@ -2115,12 +2115,12 @@ static void vaos_set_buffer( struct draw_vs_varient *varient, -static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient, +static void PIPE_CDECL vaos_run_elts( struct draw_vs_variant *variant, const unsigned *elts, unsigned count, void *output_buffer ) { - struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient); + struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant); struct aos_machine *machine = vaos->draw->vs.aos_machine; unsigned i; @@ -2139,12 +2139,12 @@ static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient, output_buffer ); } -static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient, +static void PIPE_CDECL vaos_run_linear( struct draw_vs_variant *variant, unsigned start, unsigned count, void *output_buffer ) { - struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient); + struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant); struct aos_machine *machine = vaos->draw->vs.aos_machine; unsigned i; @@ -2171,9 +2171,9 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient, -static void vaos_destroy( struct draw_vs_varient *varient ) +static void vaos_destroy( struct draw_vs_variant *variant ) { - struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient); + struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant); FREE( vaos->buffer ); @@ -2185,11 +2185,11 @@ static void vaos_destroy( struct draw_vs_varient *varient ) -static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ) +static struct draw_vs_variant *variant_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ) { unsigned i; - struct draw_vs_varient_aos_sse *vaos = CALLOC_STRUCT(draw_vs_varient_aos_sse); + struct draw_vs_variant_aos_sse *vaos = CALLOC_STRUCT(draw_vs_variant_aos_sse); if (!vaos) goto fail; @@ -2249,17 +2249,17 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs, } -struct draw_vs_varient * -draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ) +struct draw_vs_variant * +draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ) { - struct draw_vs_varient *varient = varient_aos_sse( vs, key ); + struct draw_vs_variant *variant = variant_aos_sse( vs, key ); - if (varient == NULL) { - varient = draw_vs_create_varient_generic( vs, key ); + if (variant == NULL) { + variant = draw_vs_create_variant_generic( vs, key ); } - return varient; + return variant; } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h index 68e8295b5e1..55e63d8b9fa 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.h +++ b/src/gallium/auxiliary/draw/draw_vs_aos.h @@ -98,9 +98,9 @@ struct aos_buffer { -/* This is the temporary storage used by all the aos_sse vs varients. +/* This is the temporary storage used by all the aos_sse vs variants. * Create one per context and reuse by passing a pointer in at - * vs_varient creation?? + * vs_variant creation?? */ struct aos_machine { float input [MAX_INPUTS ][4]; @@ -134,7 +134,7 @@ struct aos_machine { struct aos_compilation { struct x86_function *func; - struct draw_vs_varient_aos_sse *vaos; + struct draw_vs_variant_aos_sse *vaos; unsigned insn_counter; unsigned num_immediates; @@ -234,8 +234,8 @@ typedef void (PIPE_CDECL *vaos_run_linear_func)( struct aos_machine *, void *output_buffer); -struct draw_vs_varient_aos_sse { - struct draw_vs_varient base; +struct draw_vs_variant_aos_sse { + struct draw_vs_variant base; struct draw_context *draw; struct aos_buffer *buffer; diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index dab3eb1ca8e..667eb507855 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -203,7 +203,7 @@ draw_create_vs_exec(struct draw_context *draw, vs->base.prepare = vs_exec_prepare; vs->base.run_linear = vs_exec_run_linear; vs->base.delete = vs_exec_delete; - vs->base.create_varient = draw_vs_create_varient_generic; + vs->base.create_variant = draw_vs_create_variant_generic; vs->machine = draw->vs.machine; return &vs->base; diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index de074be0926..54a5574f73f 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -107,7 +107,7 @@ draw_create_vs_llvm(struct draw_context *draw, vs->base.prepare = vs_llvm_prepare; vs->base.run_linear = vs_llvm_run_linear; vs->base.delete = vs_llvm_delete; - vs->base.create_varient = draw_vs_create_varient_generic; + vs->base.create_variant = draw_vs_create_variant_generic; make_empty_list(&vs->variants); diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c index 5df84916c51..cf894bbe8af 100644 --- a/src/gallium/auxiliary/draw/draw_vs_ppc.c +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -187,10 +187,10 @@ draw_create_vs_ppc(struct draw_context *draw, vs->base.draw = draw; #if 0 if (1) - vs->base.create_varient = draw_vs_varient_aos_ppc; + vs->base.create_variant = draw_vs_variant_aos_ppc; else #endif - vs->base.create_varient = draw_vs_create_varient_generic; + vs->base.create_variant = draw_vs_create_variant_generic; vs->base.prepare = vs_ppc_prepare; vs->base.run_linear = vs_ppc_run_linear; vs->base.delete = vs_ppc_delete; diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index 0b0c6077c6f..dee7c0da9b6 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -166,9 +166,9 @@ draw_create_vs_sse(struct draw_context *draw, vs->base.draw = draw; if (1) - vs->base.create_varient = draw_vs_create_varient_aos_sse; + vs->base.create_variant = draw_vs_create_variant_aos_sse; else - vs->base.create_varient = draw_vs_create_varient_generic; + vs->base.create_variant = draw_vs_create_variant_generic; vs->base.prepare = vs_sse_prepare; vs->base.run_linear = vs_sse_run_linear; vs->base.delete = vs_sse_delete; diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index eacd1601877..d8f030f61eb 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -41,8 +41,8 @@ /* A first pass at incorporating vertex fetch/emit functionality into */ -struct draw_vs_varient_generic { - struct draw_vs_varient base; +struct draw_vs_variant_generic { + struct draw_vs_variant base; struct draw_vertex_shader *shader; struct draw_context *draw; @@ -63,13 +63,13 @@ struct draw_vs_varient_generic { -static void vsvg_set_buffer( struct draw_vs_varient *varient, +static void vsvg_set_buffer( struct draw_vs_variant *variant, unsigned buffer, const void *ptr, unsigned stride, unsigned max_index ) { - struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient; + struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant; vsvg->fetch->set_buffer(vsvg->fetch, buffer, @@ -81,7 +81,7 @@ static void vsvg_set_buffer( struct draw_vs_varient *varient, /* Mainly for debug at this stage: */ -static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg, +static void do_rhw_viewport( struct draw_vs_variant_generic *vsvg, unsigned count, void *output_buffer ) { @@ -104,7 +104,7 @@ static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg, } } -static void do_viewport( struct draw_vs_varient_generic *vsvg, +static void do_viewport( struct draw_vs_variant_generic *vsvg, unsigned count, void *output_buffer ) { @@ -126,12 +126,12 @@ static void do_viewport( struct draw_vs_varient_generic *vsvg, } -static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, +static void PIPE_CDECL vsvg_run_elts( struct draw_vs_variant *variant, const unsigned *elts, unsigned count, void *output_buffer) { - struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient; + struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant; unsigned temp_vertex_stride = vsvg->temp_vertex_stride; void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride ); @@ -193,12 +193,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, } -static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, +static void PIPE_CDECL vsvg_run_linear( struct draw_vs_variant *variant, unsigned start, unsigned count, void *output_buffer ) { - struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient; + struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant; unsigned temp_vertex_stride = vsvg->temp_vertex_stride; void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride ); @@ -259,20 +259,20 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, -static void vsvg_destroy( struct draw_vs_varient *varient ) +static void vsvg_destroy( struct draw_vs_variant *variant ) { - FREE(varient); + FREE(variant); } -struct draw_vs_varient * -draw_vs_create_varient_generic( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ) +struct draw_vs_variant * +draw_vs_create_variant_generic( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ) { unsigned i; struct translate_key fetch, emit; - struct draw_vs_varient_generic *vsvg = CALLOC_STRUCT( draw_vs_varient_generic ); + struct draw_vs_variant_generic *vsvg = CALLOC_STRUCT( draw_vs_variant_generic ); if (vsvg == NULL) return NULL; -- 2.30.2