From c08449b78ee95c90f95983fbd6b964ac6d09a748 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Mon, 31 May 2010 10:36:51 +0800 Subject: [PATCH] mesa: Fix/add feature test to shader.c. Those macros used by _mesa_init_shader_dispatch are not available when FEATURE_GL is not defined. --- src/mesa/main/shaders.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index 761b3e85a74..65f1ee3efbd 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -811,7 +811,7 @@ _mesa_ValidateProgramARB(GLhandleARB program) ctx->Driver.ValidateProgram(ctx, program); } -#ifdef FEATURE_ES2 +#if FEATURE_ES2 void GLAPIENTRY _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, @@ -847,6 +847,7 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, void _mesa_init_shader_dispatch(struct _glapi_table *exec) { +#if FEATURE_GL /* GL_ARB_vertex/fragment_shader */ SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); SET_GetHandleARB(exec, _mesa_GetHandleARB); @@ -927,4 +928,5 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) (void) _mesa_Uniform2uiv; (void) _mesa_Uniform3uiv; (void) _mesa_Uniform4uiv; +#endif /* FEATURE_GL */ } -- 2.30.2