From dab8a9169c197a98df23f2bd0eb5e18cdeb71c99 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Wed, 24 Jun 2020 00:15:12 +0200 Subject: [PATCH] v3d: Add missing macro for stvpmd instruction stvpmd is like stvpmv but it scatters the output. It can be used with non-dynamically uniform offsets. Reviewed-by: Iago Toral Quiroga Part-of: --- src/broadcom/compiler/v3d_compiler.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index c7896a28e74..296bd840314 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -1037,6 +1037,7 @@ VIR_A_ALU2(XOR) VIR_A_ALU2(VADD) VIR_A_ALU2(VSUB) VIR_A_NODST_2(STVPMV) +VIR_A_NODST_2(STVPMD) VIR_A_ALU1(NOT) VIR_A_ALU1(NEG) VIR_A_ALU1(FLAPUSH) -- 2.30.2