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broadcom: Introduce a v3d_debug.h header for vc5 and broadcom Vulkan.
2017-10-10
Eric Anholt
broadcom: Introduce a v3d_debug.h header for vc5 and...
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2017-10-10
Eric Anholt
configure: Add the new "vc5" driver to the list, requiring...
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2017-10-10
Eric Anholt
nir: Move vc4's alpha test lowering to core NIR.
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2017-10-10
Eric Anholt
mesa: Alphabetize GL_MESA_tile_raster_order in the...
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2017-10-10
Eric Anholt
mesa: Implement a new GL_MESA_tile_raster_order extension.
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2017-10-10
Eric Anholt
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
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2017-10-10
Eric Anholt
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
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2017-10-10
Eric Anholt
broadcom/vc4: Implement GL_ARB_texture_barrier.
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2017-10-10
Eric Anholt
docs: Update the list of used MESA GL enums.
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2017-10-10
Eric Anholt
docs: Fix a typo in the old MESA_program_debug spec.
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2017-10-10
Eric Anholt
mesa: Set new renderbuffers to RGBA4 on all GLES contexts.
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2017-10-10
Eric Anholt
mesa: Expose GL_OES_required_internalformat on GLES...
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2017-10-10
Eric Anholt
mesa: Only expose GLES's EXT_texture_type_2_10_10_10_REV...
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2017-10-10
Eric Anholt
vc4: Add support for 5551 textures.
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2017-10-10
Eric Anholt
gallium: Add support for 5551 with the 1-bit field...
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2017-10-10
Eric Anholt
mesa: Add X1B5G5R5 along with A1B5G5R5.
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2017-10-05
Daniel Stone
broadcom: Fix out-of-tree build include path
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-10-05
Derek Foreman
broadcom/vc4: Don't advertise tiled dmabuf modifiers...
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-09-27
Eric Anholt
broadcom/vc4: Fix release build
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2017-09-27
Eric Anholt
vc4: Add labels to BOs for debug builds or with VC4_DEBUG...
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2017-09-26
Eric Anholt
anv: Fix some comment typos.
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2017-09-26
Eric Anholt
gallium: Weaken assertion about u_mm's align2 field.
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2017-09-26
Eric Anholt
intel/genxml: Convert a not-present-or-"1" dict to...
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2017-09-26
Boris Brezillon
broadcom/vc4: Fix infinite retry in vc4_bo_alloc()
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-09-26
Eric Anholt
broadcom/vc4: Keep pipe_sampler_view->texture matching...
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2017-09-19
Eric Anholt
broadcom/genxml: Set up enums for VC5 blending, depth...
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2017-09-19
Eric Anholt
broadcom/genxml: Add support for enum-typed fields.
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2017-09-19
Eric Anholt
broadcom/vc4: Fix use-after-free when deleting a program.
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2017-09-18
Eric Anholt
broadcom/vc4: Fix crashes since the gallium blitter...
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2017-09-18
Eric Anholt
broadcom/vc4: Fix use-after-free trying to mix a quad...
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2017-09-18
Eric Anholt
broadcom/vc4: Fix use-after-free for flushing when...
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2017-09-18
Eric Anholt
ttn: Fix out-of-bounds accesses since the always-2D...
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2017-08-18
Eric Anholt
broadcom/genxml: Add V3D 3.3 packet definitions.
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2017-08-18
Eric Anholt
broadcom/genxml: Check the sub-id field when decoding...
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2017-08-18
Eric Anholt
broadcom/genxml: Emit code for default headers for...
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2017-08-18
Eric Anholt
anv: Move a comment that got left behind in the u_vector...
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2017-08-15
Jonas Pfeil
broadcom/vc4: Port NEON-code to ARM64
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2017-08-15
Eric Anholt
broadcom/vc4: Build the vc4_tiling_lt_neon.c with ...
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2017-08-15
Eric Anholt
configure.ac: Introduce HAVE_ARM_ASM/HAVE_AARCH64_ASM...
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2017-08-15
Eric Anholt
util: Fix build on old glibc.
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2017-08-15
Eric Anholt
broadcom: Add v3d_xml.h to gitignore.
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2017-08-15
Eric Anholt
broadcom: Add missing libexpat cflags for the decoder.
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2017-07-31
Eric Engestrom
util/ra: fix memory leak
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-07-25
Eric Anholt
broadcom/vc4: Switch the V3D 2.1 XML over to restricted...
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2017-07-25
Eric Anholt
broadcom/genxml: Support address fields with <32 bits
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2017-07-25
Eric Anholt
broadcom/vc4: Use the RA callback to improve register...
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2017-07-25
Eric Anholt
ra: Add a callback for selecting a register from what...
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2017-07-25
Eric Anholt
ra: Don't put a node in its own adjacency set.
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2017-07-25
Eric Anholt
ra: Pull the body of a loop out to a helper function.
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2017-07-25
Eric Anholt
broadcom/vc4: Scissor blits performed using the rendering...
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2017-07-25
Eric Anholt
broadcom/vc4: Prefer blit via rendering to the software...
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2017-07-25
Eric Anholt
broadcom/vc4: Switch the Viewport Center fields to...
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2017-07-25
Eric Anholt
broadcom/vc4: Use the XML decoder for CL dumping.
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2017-07-25
Eric Anholt
broadcom/genxml: Introduce a V3D packet/struct decoder.
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2017-07-25
Eric Anholt
broadcom: add editorconfig
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2017-07-25
Eric Anholt
intel/decoder: Reuse the gen_make_gen() helper.
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2017-07-25
Eric Anholt
intel/decoder: Reuse the MAX2 macro instead of defining...
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2017-07-13
Eric Anholt
broadcom/vc4: Add more packets to the v2.1 XML.
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2017-07-13
Eric Anholt
broadcom: Introduce a header for talking about chip...
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2017-07-13
Eric Anholt
broadcom/genxml: Use the same "gen" attr for HW version...
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2017-07-13
Eric Anholt
broadcom/genxml: Support unpacking fixed-point fractional...
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2017-07-12
Eric Anholt
vc4: Set shareable BOs as T tiled if possible
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2017-07-12
Eric Anholt
vc4: Use vc4_setup_slices for resource import
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2017-07-12
Eric Anholt
vc4: Make the miptree debug code available under VC4_DEBUG...
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2017-07-12
Eric Anholt
vc4: Switch back to using a local copy of vc4_drm.h.
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2017-07-12
Eric Anholt
intel: Move the DRM uapi headers to a non-Intel location.
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2017-07-12
Eric Anholt
vc4: Remove a stale comment.
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2017-06-30
Eric Anholt
vc4: Start using XML unpack functions in CL dump.
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2017-06-30
Eric Anholt
vc4: Replace a couple of magic numbers with #define...
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2017-06-30
Eric Anholt
vc4: Move rasterizer state packing to CSO creation...
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2017-06-30
Eric Anholt
vc4: Convert the driver to emitting the shader record...
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2017-06-30
Eric Anholt
vc4: Simplify pack header usage
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2017-06-30
Eric Anholt
vc4: Start using the pack header.
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2017-06-30
Eric Anholt
vc4: Introduce XML-based packet header generation like...
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2017-06-26
Rob Herring
Android: add renderonly files to libmesa_gallium
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-06-20
Eric Anholt
vc4: Clean up release build warnings using MAYBE_UNUSED.
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2017-06-20
Eric Anholt
vc4: Allow VBOs to be mapped during execution.
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2017-06-15
Eric Anholt
gallium: Add renderonly-based support for pl111+vc4.
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2017-06-15
Eric Anholt
etnaviv: Only use renderonly_get_handle for GEM handles.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2017-05-22
Rhys Kidd
vc4: Remove dead code in vc4_dump_surface_msaa()
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-05-17
Eric Anholt
vc4: Don't allocate new BOs to avoid synchronization...
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2017-05-17
Eric Anholt
vc4: Drop pointless indirections around BO import/export.
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2017-05-17
Eric Anholt
vc4: Drop the u_resource_vtbl no-op layer.
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2017-05-08
Eric Anholt
glsl: Don't allow redefining builtin functions on GLSL...
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2017-05-08
Eric Anholt
glsl: Restrict func redeclarations (not just redefinitions...
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2017-05-08
Eric Anholt
glsl: Ban #undefining __LINE__ and friends on GLES2.
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2017-05-08
Eric Anholt
glsl: Restrict functions to not return arrays or SOAs...
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2017-05-02
Eric Anholt
vc4: Use runtime CPU detection for whether NEON is...
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2017-05-02
Eric Anholt
vc4: Use a wrapper file to set VC4_BUILD_NEON instead...
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2017-05-02
Eric Anholt
gallium: Enable ARM NEON CPU detection.
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2017-05-02
Eric Anholt
nir: Pick just the channels we want for bitmap and...
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2017-05-01
Eric Anholt
vc4: Only build the NEON code on arm32.
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2017-04-18
Eric Anholt
vc4: Enable V3D 2.6.
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2017-03-30
Lyude
mesa: Fix trailing whitespace in polygon.c
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2017-03-30
Lyude
mesa: Fix gross indenting in _mesa_PolygonMode()
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2017-03-30
Lyude
r300: Fix indenting in r300_get_param()
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2017-03-30
Lyude
vc4: Fix indenting in vc4_screen_get_param()
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-03-08
Eric Anholt
vc4: Fix math with a condition flag set.
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2017-03-08
Eric Anholt
vc4: Fix register pressure cost estimates when a src...
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2017-03-08
Eric Anholt
vc4: Report to shader-db how many threads a fragment...
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