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nir/schedule: Add a callback for backend-specific dependencies
2020-07-24
Neil Roberts
nir/schedule: Add a callback for backend-specific dependencies
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2020-07-24
Neil Roberts
nir/schedule: Store a pointer to the options struct...
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2020-07-24
Neil Roberts
nir/scheduler: Move nir_scheduler to its own header
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2020-07-16
Neil Roberts
v3d/compiler: Lower geometry output store base into...
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2020-06-26
Neil Roberts
v3d: Use stvpmd for non-uniform offsets in GS
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2020-06-26
Neil Roberts
v3d: Add missing macro for stvpmd instruction
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2020-06-22
Neil Roberts
v3d: Let scheduler know GS doesn’t have shared I/O...
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2020-06-22
Neil Roberts
nir/scheduler: Add an option to specify what stages...
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2020-06-22
Neil Roberts
nir/schedule: Store a pointer to the scoreboard in...
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2020-06-22
Neil Roberts
v3d: Remove unused member of v3d_compile
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2020-06-22
Neil Roberts
nir/scheduler: Handle nir_intrinsic_load_per_vertex_input
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2020-04-03
Neil Roberts
glsl/lower_precision: Use vector.back() instead of...
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2019-11-20
Hyunjun Ko
freedreno/ir3: enable half precision for pre-fs texture...
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2019-11-20
Hyunjun Ko
freedreno/ir3: fixup when changing to mad.f16
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2019-11-20
Hyunjun Ko
freedreno/ir3: fix printing output registers of FS.
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2019-11-20
Neil Roberts
freedreno/ir3: Enabling lowering 16-bit flrp
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2019-11-20
Hyunjun Ko
freedreno: support 16b for the sampler opcode
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2019-11-20
Neil Roberts
freedreno/ir3: Implement f2b16 and i2b16
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2019-11-20
Neil Roberts
freedreno/ir3: Add implementation of nir_op_b16csel
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2019-11-20
Neil Roberts
freedreno/ir3: Support 16-bit comparison instructions
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2019-11-20
Hyunjun Ko
freedreno/ir3: cleanup by removing repeated code
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2019-11-20
Neil Roberts
nir/lower_alu_to_scalar: Support lowering 8- and 16...
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2019-11-20
Neil Roberts
nir: Add a 8-bit bool type
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2019-11-20
Neil Roberts
nir: Add a 16-bit bool type
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2019-11-20
Neil Roberts
nir/opcodes: Add a helper function to generate reduce...
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2019-11-20
Neil Roberts
nir/opcodes: Add a helper function to generate the...
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2019-10-12
Neil Roberts
glsl/builtin: Add alternate versions of atan using...
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2019-10-12
Neil Roberts
glsl: Add opcodes for atan and atan2
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2019-10-12
Neil Roberts
nir/builtin: Add extern "C" guards to nir_builtin_builder.h
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2019-10-12
Neil Roberts
nir/builtin: Add #include u_math.h to the header
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2019-10-12
Neil Roberts
nir/builder: Move nir_atan and nir_atan2 from SPIR...
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2019-09-04
Neil Roberts
glsl: Store the precision for a function return type
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2019-07-11
Neil Roberts
glsl/builtin types: Set the precision on the depth...
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2019-07-11
Neil Roberts
glsl: Add a constructor for glsl_struct_field to specify...
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2019-07-11
Neil Roberts
glsl: Add a macro for the default values for glsl_struct_field
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2019-07-11
Neil Roberts
glsl/builtin_variables: Add a precision to the builtins
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2019-06-14
Neil Roberts
glsl: Set default precision on record members
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2019-06-14
Neil Roberts
glsl/linker: Make precision matching optional in intrastage_...
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2019-06-14
Neil Roberts
glsl/linker: Don’t check precision for shader interface
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2019-06-14
Neil Roberts
compiler/types: Making comparing record precision optional
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2018-10-17
Neil Roberts
Fix setting indent-tabs-mode in the Emacs .dir-locals...
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2018-07-04
Neil Roberts
i965: Fix output register sizes when variable ranges...
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2018-05-03
Neil Roberts
spirv: Apply OriginUpperLeft to FragCoord
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2018-04-26
Neil Roberts
spirv: Don’t check for NaN for most OpFOrd* comparisons
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2018-04-17
Neil Roberts
spirv: Accept doubles in FaceForward, Reflect and Refract
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2018-04-17
Neil Roberts
spirv: Add a 64-bit implementation of OpIsInf
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2018-04-17
Neil Roberts
spirv: Use nir_imm_floatN_t for constants for GLSL450...
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2018-04-17
Neil Roberts
nir/builder: Add a nir_imm_floatN_t helper
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2018-03-21
Neil Roberts
spirv: Add a 64-bit implementation of Frexp
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2018-03-14
Neil Roberts
spirv: Handle doubles when multiplying a mat by a scalar
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2018-01-06
Neil Roberts
mesa: Tidy up the 4.6 section of GL4x.xml
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2018-01-05
Neil Roberts
mesa: Add GL4.6 aliases of functions from GL_ARB_indirect_pa...
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2017-11-09
Neil Roberts
glsl: Transform fb buffers are only active if a variable...
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2017-10-31
Neil Roberts
nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t...
Signed-off-by:
Neil Roberts
<nroberts@igalia.com>
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2017-10-30
Eduardo Lima Mitev
glsl/linker: Check that re-declared, inter-shader built...
v2 (
Neil Roberts
):
Signed-off-by:
Neil Roberts
<nroberts@igalia.com>
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2017-10-30
Eduardo Lima Mitev
glsl: Use the utility function to copy symbols between...
v2 (
Neil Roberts
): Non-trivial rebase on master
Signed-off-by:
Neil Roberts
<nroberts@igalia.com>
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2017-10-30
Eduardo Lima Mitev
glsl_parser_extra: Add utility to copy symbols between...
v2 (
Neil Roberts
):
Signed-off-by:
Neil Roberts
<nroberts@igalia.com>
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2016-02-05
Neil Roberts
main: Use a derived value for the default sample count
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2016-02-05
Neil Roberts
program: Use _mesa_geometric_samples to calculate gl_NumSamples
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2016-02-05
Neil Roberts
main: Use _mesa_geometric_samples to calculate GL_SAMPLE_BUFFERS
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2016-02-05
Neil Roberts
main: Use _mesa_geometric_samples to calculate the...
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2016-01-21
Neil Roberts
texobj: Remove redundant checks that the texture cube...
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2016-01-21
Neil Roberts
texobj: Fix the completeness checks for cube textures
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2016-01-14
Neil Roberts
texobj: Check completeness with InternalFormat rather...
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2016-01-13
Neil Roberts
i965/gen9: Don't allow the RGBX formats for texturing...
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2015-12-16
Neil Roberts
Revert "i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB...
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2015-12-16
Neil Roberts
i965: Fix crash when calling glViewport with no surface...
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2015-12-16
Neil Roberts
mesa/blit: Don't require the same format for mulitisample...
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2015-12-13
Neil Roberts
i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
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2015-12-13
Neil Roberts
i965: Add B8G8R8X8_SRGB to the alpha format override
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2015-12-13
Neil Roberts
i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_f...
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2015-12-11
Neil Roberts
i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB...
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2015-12-11
Neil Roberts
i965/gen9: Allow fast clears for non-MSRT SRGB buffers
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2015-12-11
Neil Roberts
i965/gen9: Resolve SRGB color buffers when GL_FRAMEBUFFER_SR...
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2015-12-11
Neil Roberts
i965/gen8+: Don't upload the MCS buffer for single...
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2015-12-11
Neil Roberts
i965/meta-fast-clear: Disable GL_FRAMEBUFFER_SRGB during...
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2015-12-10
Neil Roberts
blit: Don't take into account the Mesa format when...
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2015-12-10
Neil Roberts
i965: Check base format to determine whether to use...
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2015-12-10
Neil Roberts
i965/gen8: Allow rendering to B8G8R8X8
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2015-12-10
Neil Roberts
i965/gen9: Allow fast clear for MSRT formats matching...
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2015-12-10
Neil Roberts
i965/gen9/fast-clear: Handle linear→SRGB conversion
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2015-11-27
Neil Roberts
util: Tiny optimisation for the linear→srgb conversion
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2015-11-23
Neil Roberts
i965: Handle lum, intensity and missing components...
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2015-11-18
Neil Roberts
i965: Prevent fast clears for MSRTs on SKL
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2015-11-16
Neil Roberts
docs: Add 16x MSAA on i965 to the release notes
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2015-11-05
Neil Roberts
i965/skl+: Enable support for 16x multisampling
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2015-11-05
Neil Roberts
mesa/meta: Use interpolateAtOffset for 16x MSAA copy...
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2015-11-05
Neil Roberts
meta/blit: Always try to enable GL_ARB_sample_shading
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2015-11-05
Neil Roberts
meta: Support 16x MSAA in the multisample scaled blit...
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2015-11-05
Neil Roberts
i965/meta: Support 16x MSAA in the meta stencil blit
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2015-11-05
Neil Roberts
i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
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2015-11-05
Neil Roberts
i965: Support allocating the MCS buffer for 16x MSAA
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2015-11-05
Neil Roberts
i965: Support calculating the bits needed to set up...
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2015-11-05
Neil Roberts
i965/fs: Add a sampler program key for whether the...
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2015-11-05
Neil Roberts
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
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2015-11-05
Neil Roberts
i965/fs/skl+: Use ld2dms_w instead of ld2dms
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2015-11-05
Neil Roberts
i965: Program 16x MSAA sample positions.
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2015-11-05
Kenneth Graunke
i965: Handle 16x MSAA in IMS dimension munging code.
Reviewed-by:
Neil Roberts
<neil@linux.intel.com>
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2015-10-21
Neil Roberts
i965/fs: Disable opt_sampler_eot for more message types
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2015-10-21
Neil Roberts
i965: Remove block arg from foreach_inst_in_block_...
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