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nir/scheduler: Handle nir_intrinsic_load_per_vertex_input
2020-06-22
Neil Roberts
nir/scheduler: Handle nir_intrinsic_load_per_vertex_input
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2020-04-03
Neil Roberts
glsl/lower_precision: Use vector.back() instead of...
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2019-11-20
Hyunjun Ko
freedreno/ir3: enable half precision for pre-fs texture...
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2019-11-20
Hyunjun Ko
freedreno/ir3: fixup when changing to mad.f16
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2019-11-20
Hyunjun Ko
freedreno/ir3: fix printing output registers of FS.
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2019-11-20
Neil Roberts
freedreno/ir3: Enabling lowering 16-bit flrp
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2019-11-20
Hyunjun Ko
freedreno: support 16b for the sampler opcode
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2019-11-20
Neil Roberts
freedreno/ir3: Implement f2b16 and i2b16
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2019-11-20
Neil Roberts
freedreno/ir3: Add implementation of nir_op_b16csel
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2019-11-20
Neil Roberts
freedreno/ir3: Support 16-bit comparison instructions
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2019-11-20
Hyunjun Ko
freedreno/ir3: cleanup by removing repeated code
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2019-11-20
Neil Roberts
nir/lower_alu_to_scalar: Support lowering 8- and 16...
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2019-11-20
Neil Roberts
nir: Add a 8-bit bool type
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2019-11-20
Neil Roberts
nir: Add a 16-bit bool type
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2019-11-20
Neil Roberts
nir/opcodes: Add a helper function to generate reduce...
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2019-11-20
Neil Roberts
nir/opcodes: Add a helper function to generate the...
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2019-10-12
Neil Roberts
glsl/builtin: Add alternate versions of atan using...
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2019-10-12
Neil Roberts
glsl: Add opcodes for atan and atan2
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2019-10-12
Neil Roberts
nir/builtin: Add extern "C" guards to nir_builtin_builder.h
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2019-10-12
Neil Roberts
nir/builtin: Add #include u_math.h to the header
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2019-10-12
Neil Roberts
nir/builder: Move nir_atan and nir_atan2 from SPIR...
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2019-09-04
Neil Roberts
glsl: Store the precision for a function return type
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2019-07-11
Neil Roberts
glsl/builtin types: Set the precision on the depth...
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2019-07-11
Neil Roberts
glsl: Add a constructor for glsl_struct_field to specify...
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2019-07-11
Neil Roberts
glsl: Add a macro for the default values for glsl_struct_field
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2019-07-11
Neil Roberts
glsl/builtin_variables: Add a precision to the builtins
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2019-06-14
Neil Roberts
glsl: Set default precision on record members
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2019-06-14
Neil Roberts
glsl/linker: Make precision matching optional in intrastage_...
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2019-06-14
Neil Roberts
glsl/linker: Don’t check precision for shader interface
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2019-06-14
Neil Roberts
compiler/types: Making comparing record precision optional
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2018-10-17
Neil Roberts
Fix setting indent-tabs-mode in the Emacs .dir-locals...
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2018-07-04
Neil Roberts
i965: Fix output register sizes when variable ranges...
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2018-05-03
Neil Roberts
spirv: Apply OriginUpperLeft to FragCoord
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2018-04-26
Neil Roberts
spirv: Don’t check for NaN for most OpFOrd* comparisons
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2018-04-17
Neil Roberts
spirv: Accept doubles in FaceForward, Reflect and Refract
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2018-04-17
Neil Roberts
spirv: Add a 64-bit implementation of OpIsInf
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2018-04-17
Neil Roberts
spirv: Use nir_imm_floatN_t for constants for GLSL450...
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2018-04-17
Neil Roberts
nir/builder: Add a nir_imm_floatN_t helper
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2018-03-21
Neil Roberts
spirv: Add a 64-bit implementation of Frexp
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2018-03-14
Neil Roberts
spirv: Handle doubles when multiplying a mat by a scalar
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2018-01-06
Neil Roberts
mesa: Tidy up the 4.6 section of GL4x.xml
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2018-01-05
Neil Roberts
mesa: Add GL4.6 aliases of functions from GL_ARB_indirect_pa...
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2017-11-09
Neil Roberts
glsl: Transform fb buffers are only active if a variable...
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2017-10-31
Neil Roberts
nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t...
Signed-off-by: Neil Roberts <
nroberts@igalia.com
>
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2017-10-30
Eduardo Lima Mitev
glsl/linker: Check that re-declared, inter-shader built...
Signed-off-by: Neil Roberts <
nroberts@igalia.com
>
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2017-10-30
Eduardo Lima Mitev
glsl: Use the utility function to copy symbols between...
Signed-off-by: Neil Roberts <
nroberts@igalia.com
>
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2017-10-30
Eduardo Lima Mitev
glsl_parser_extra: Add utility to copy symbols between...
Signed-off-by: Neil Roberts <
nroberts@igalia.com
>
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