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Added few more stubs so that control reaches to DestroyDevice().
2020-08-04
Iván Briano
anv: fix allocation of custom border color pool
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2020-06-22
Brian Ho
turnip: Enable tessellationShader physical device feature
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2020-06-22
Brian Ho
ir3: Unconditionally enable MERGEDREGS on a6xx
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2020-06-22
Brian Ho
turnip: Force sysmem for tessellation
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2020-06-22
Brian Ho
turnip: Support tess for draws
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2020-06-22
Brian Ho
turnip: Emit HS/DS user consts as draw states
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2020-06-22
Brian Ho
turnip: Update VFD_CONTROL with tess system values
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2020-06-22
Brian Ho
turnip: Allocate tess BOs as a function of draw size
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2020-06-22
Brian Ho
turnip: Parse tess state and support PATCH primtype
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2020-06-22
Brian Ho
turnip: Offset by component when lowering gl_TessLevel*
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2020-06-22
Brian Ho
turnip: Lower shaders for tessellation
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2020-06-22
Brian Ho
nir: Add an option for lowering TessLevelInner/Outer...
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2020-06-22
Brian Ho
nir: Support sysval tess levels in SPIR-V to NIR
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2020-06-19
Brian Ho
turnip: Fill out VkPhysicalDeviceSubgroupProperties
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2020-06-17
Iván Briano
anv: Add VK_EXT_custom_border_color to relnotes
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2020-06-17
Iván Briano
anv: enable VK_EXT_pipeline_creation_cache_control
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2020-06-17
Iván Briano
anv: implement VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_R...
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2020-06-17
Iván Briano
anv: support externally synchronized pipeline caches
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2020-05-13
Iván Briano
anv: Implement VK_EXT_custom_border_color
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2020-05-13
Iván Briano
anv: Add a way to reserve states from a pool
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2020-05-13
Iván Briano
anv: Disable B5G6R5_UNORM_PACK16
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2020-05-13
Iván Briano
anv: use the correct format on Android
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2020-05-12
Brian Ho
turnip: Execute ir3_nir_lower_gs pass again
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2020-04-15
Brian Ho
freedreno/turnip: Update GRAS_LAYER_CNTL to GRAS_MAX_LAYER_INDEX
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2020-04-15
Brian Ho
turnip: Emit geometry shader descriptor consts
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2020-04-15
Brian Ho
turnip: Correctly set layer stride for 3D images
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2020-04-07
Brian Ho
turnip: Enable geometryShader device feature
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2020-04-07
Brian Ho
turnip: Enable geometry shaders for CP_DRAWs
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2020-04-07
Brian Ho
turnip: Populate tu_pipeline.active_stages
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2020-04-07
Brian Ho
turnip: Update maxGeometryShaderInvocations to match...
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2020-04-07
Brian Ho
turnip: Selectively configure GRAS_LAYER_CNTL
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2020-04-07
Brian Ho
turnip: Set up REG_A6XX_SP_GS_CONFIG
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2020-04-07
Brian Ho
turnip: Configure VFD_CONTROL with gsheader and primitiveid
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2020-04-07
Brian Ho
turnip: Configure VPC for geometry shaders
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2020-04-07
Brian Ho
turnip: Emit geometry shader obj and related consts
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2020-04-07
Brian Ho
turnip: Set has_gs in ir3_shader_key
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2020-04-03
Brian Ho
ir3: Disable copy prop for immediate ldlw offsets
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2020-04-03
Brian Ho
turnip: Advertise 8 bit subpixel precision
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2020-03-03
Brian Ho
turnip: Execute main cs for secondary command buffers
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2020-03-03
Brian Ho
turnip: Promote tu_cs_get_size/is_empty to header
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2020-01-30
Brian Ho
turnip: Fix vkCmdCopyQueryPoolResults with available...
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2020-01-30
Brian Ho
turnip: Fix vkGetQueryPoolResults with available flag
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2020-01-30
Brian Ho
turnip: Free event->bo on vkDestroyEvent
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2020-01-29
Brian Ho
turnip: Enable occlusionQueryPrecise
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2020-01-28
Brian Ho
anv: Handle unavailable queries in vkCmdCopyQueryPoolResults
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2020-01-28
Brian Ho
anv: Properly fetch partial results in vkGetQueryPoolResults
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2020-01-24
Brian Ho
turnip: Implement vkCmdCopyQueryPoolResults for occlusion...
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2020-01-24
Brian Ho
turnip: Implement vkCmdResetQueryPool
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2020-01-24
Brian Ho
turnip: Implement vkGetQueryPoolResults for occlusion...
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2020-01-24
Brian Ho
turnip: Update query availability on render pass end
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2020-01-24
Brian Ho
turnip: Implement vkCmdEndQuery for occlusion queries
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2020-01-24
Brian Ho
turnip: Implement vkCmdBeginQuery for occlusion queries
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2020-01-24
Brian Ho
turnip: Implement vkCreateQueryPool for occlusion queries
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2020-01-24
Brian Ho
turnip: Update tu_query_pool with turnip-specific fields
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2020-01-15
Iván Briano
anv: Enable Vulkan 1.2 support
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2019-12-16
Iván Briano
anv: Export VK_KHR_buffer_device_address only when...
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2019-12-16
Iván Briano
anv: Export filter_minmax support only when it's really...
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2019-11-23
Brian Paul
nir: no-op C99 _Pragma() with MSVC
Signed-off-by:
Brian
Paul <brianp@vmware.com>
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2019-11-18
Iván Briano
intel/compiler: Don't change hstride if not needed
Signed-off-by: Iván
Brian
o <ivan.briano@intel.com>
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2019-11-18
Brian Paul
Call shmget() with permission 0600 instead of 0777
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2019-11-12
Brian Paul
nir: fix a couple signed/unsigned comparison warnings...
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2019-11-12
Brian Paul
s/APIENTRY/GLAPIENTRY/ in teximage.c
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2019-10-18
Brian Paul
REVIEWERS: add VMware reviewers
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2019-09-11
Brian Paul
st/nir: fix illegal designated initializer in st_glsl_to_nir.cpp
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2019-08-01
Brian Paul
st/mesa: fix MSVC compile breakage
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2019-07-03
Brian Paul
gallium/u_blitter: enable MSAA when blitting to MSAA...
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2019-05-29
Brian Paul
nir: silence three compiler warnings seen with MinGW
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2019-05-29
Brian Paul
svga: clamp max_const_buffers to SVGA_MAX_CONST_BUFS
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2019-05-08
Brian Paul
gallium/util: fix two MSVC compiler warnings
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2019-05-08
Brian Paul
gallium/pp: s/uint/enum tgsi_semantic/ to fix MSVC...
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2019-05-08
Brian Paul
noop: s/enum pipe_transfer_usage/unsigned/ to fix MSVC...
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2019-05-08
Brian Paul
ddebug: fix a few MSVC compiler warnings
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2019-05-08
Brian Paul
glsl: s/GLboolean/bool/ to silence MSVC compiler warning
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2019-05-02
Brian Paul
glsl: fix typo in #warning message
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2019-05-02
Brian Paul
svga: add SVGA_NO_LOGGING env var (v2)
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2019-05-02
Brian Paul
glsl: work around MinGW 7.x compiler bug
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2019-05-02
Brian Paul
llvmpipe: init some vars to NULL to silence MinGW compiler...
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2019-04-19
Brian Paul
docs: s/Aptril/April/
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2019-03-29
Brian Paul
util: no-op __builtin_types_compatible_p() for non...
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2019-03-29
Brian Paul
nir: use {0} initializer instead of {} to fix MSVC...
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2019-03-25
Brian Paul
st/mesa: fix texture deletion context mix-up issues...
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2019-03-25
Brian Paul
nir: fix a few signed/unsigned comparison warnings
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2019-03-18
Brian Paul
gallium/util: remove pipe_sampler_view_release()
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2019-03-18
Brian Paul
i915g: remove calls to pipe_sampler_view_release()
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2019-03-18
Brian Paul
swr: remove call to pipe_sampler_view_release()
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2019-03-18
Brian Paul
llvmpipe: stop using pipe_sampler_view_release()
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2019-03-18
Brian Paul
svga: stop using pipe_sampler_view_release()
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2019-03-18
Brian Paul
st/mesa: stop using pipe_sampler_view_release()
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2019-03-18
Brian Paul
st/mesa: implement "zombie" shaders list
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2019-03-18
Brian Paul
st/mesa: implement "zombie" sampler views (v2)
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2019-03-18
Brian Paul
docs: link to the meson_options.txt file gitlab.freedesktop.org
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2019-03-18
Brian Paul
docs: separate information for compiler selection and...
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2019-03-12
Brian Paul
nir: silence a couple new compiler warnings
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2019-03-12
Brian Paul
gallium/winsys/kms: fix incomplete type compilation...
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2019-03-12
Brian Paul
drisw: fix incomplete type compilation failure
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2019-03-12
Brian Paul
docs: try to improve the Meson documentation (v2)
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2019-03-12
Brian Paul
st/mesa: minor refactoring of texture/sampler delete...
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2019-03-12
Brian Paul
st/mesa: rename st_texture_release_sampler_view()
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2019-03-12
Brian Paul
st/mesa: add/improve sampler view comments
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2019-03-12
Brian Paul
st/mesa: move around some code in st_context.c
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