mesa.git
2011-12-07 Anuj Phogatglsl: Fix samplerCubeShadow support in shader compiler
2011-12-07 Kenneth Graunkei965: Set Ivybridge's is_array SURFACE_STATE bit.
2011-12-07 Kenneth Graunkei965: Return BRW_DEPTHBUFFER_D32_FLOAT as the null...
2011-12-07 Eric Anholtintel: Update comment about how depth/stencil miptrees...
2011-12-07 Eric Anholtintel: Rely on miptree mapping for all renderbuffer...
2011-12-07 Eric Anholtintel: Add support for LLC-cached reads of X-tiled...
2011-12-07 Eric Anholtintel: Handle MapRenderbuffer of fake packed depth...
2011-12-07 Eric Anholtintel: Track miptrees for fake packed depth/stencil...
2011-12-07 Eric Anholtintel: Make the fake packed depth/stencil mappings...
2011-12-07 Eric Anholtintel: Make intel_region_map return void *.
2011-12-07 Eric Anholtintel: Move separate-stencil s8 mapping logic to intel_...
2011-12-07 Eric Anholtintel: Move the gtt-particular texture mapping logic...
2011-12-07 Eric Anholtintel: Make mapping of texture slices track the region...
2011-12-07 Eric Anholtintel: Move the teximage mapping logic to a miptree...
2011-12-07 Eric Anholtintel: Only prefer separate stencil when we can do...
2011-12-07 Thomas Hellstromst/dri: Use depth instead of bpp when communicating...
2011-12-06 Kenneth Graunkei965: Set SURFACE_STATE vertical alignment bit on Ivybr...
2011-12-06 Patrice Mandinnouveau/nvfx: Add more unsupported PIPE_CAP values
2011-12-06 Dave Airlieradeon: add original r100 to the always tiled depth...
2011-12-06 Fabio Pedrettivega: remove unused vars
2011-12-06 Fabio Pedrettiosmesa: remove unused bpc variable
2011-12-06 Dave Airlieradeon/r200: add RV200 detiling + add an always tiled...
2011-12-06 Dave Airlier200: add Z16 depth detiling.
2011-12-06 Dave Airlier200: handle Z24 depth buffers correctly
2011-12-06 Vadim Girlinr600g: check shaders presence in r600_draw_vbo
2011-12-06 Dave Airlier200: fix cb microtile setup
2011-12-06 Dave Airlier200: enable tiling flags on blitter setup.
2011-12-06 Anuj Phogatswrast: Add depth cube map support.
2011-12-06 Anuj Phogatmesa: Allow glTexImage2D with a depth component cube...
2011-12-06 Kenneth Graunkei965: Fix incorrect comment about single program flow...
2011-12-05 Jerome Glisser600g: fix error path and use util_slab_free
2011-12-05 Jerome Glissegallium/radeon: fix indentation
2011-12-05 Dave Airlieradeon/r200: drop old span depth/stencil code.
2011-12-05 Dave Airlieradeon/r200: add draw/stencil buffer detiling
2011-12-05 Dave Airlieradeon: fix warnings
2011-12-05 Dave Airlieradeon: use mesa renderbuffer accessors for depth for...
2011-12-05 Dave Airlieradeon: add some tiling support for r100.
2011-12-05 Dave Airlieradeon: texture/renderbuffer overhaul.
2011-12-05 Dave Airlieradeon: set texture bits to always emit.
2011-12-05 Dave Airlieradeon: update flush according to glXMakeCurrent man...
2011-12-05 Dave Airlieradeon: drop border check
2011-12-05 Dave Airlieradeon: add a bit more debugging to the blit debug...
2011-12-04 Eric Anholtmesa: Reject glDrawPixels(integer format).
2011-12-03 Brian Paulutil: add casts in fprintf() calls to silence warnings
2011-12-03 Mathias Fröhlichmesa: Use VERT_{ATTRIB,BIT}* for ARB input validation.
2011-12-03 Chia-I Wuegl_glx: fix eglDestroyContext
2011-12-02 Stuart Abercrombiei965: Fix emit of a MOV with bad destination channel...
2011-12-02 Eric Anholtmesa: Fix assertions for block size handling in glCompr...
2011-12-02 Eric Anholtmesa: Fix glCompressedTexSubImage (and non-Sub) for...
2011-12-02 Eric Anholtmesa: Fix glCompressedTexImage when dstRowStride !...
2011-12-02 Marcin Slusarznv50/nvc0: fix crash when channel allocation fails
2011-12-02 Brian Paulmesa: add casts to fix unpack_SIGNED_GR1616()
2011-12-02 Brian Paulmesa: remove unreachable code in _mesa_unpack_color_spa...
2011-12-02 Brian Paulvbo: remove unreachable _mesa_error() call
2011-12-02 Brian Paulmesa: move _mesa_error() call in compressedteximage()
2011-12-02 Brian Paulmesa: fix potential mem leak in generate_mipmap_compres...
2011-12-02 Brian Paulglsl: return visit_stop in ir_validate::visit_enter...
2011-12-02 Brian Paulmesa: fix some minor texstore comments
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-12-02 Brian Paulmesa: fix unpacking of RG88_REV texels
2011-12-02 Kenneth Graunkei965: Make gen6_resolve_implied_move a no-op for MRF...
2011-12-02 Mathias Fröhlichmesa: Renumber the tnl attributes to match VERT_ATTRIB*.
2011-12-02 Mathias Fröhlichmesa: Extend BITSET64_*_RANGE to work on arbitrary...
2011-12-02 Stéphane Marchesini915g: Implement GL_STREAM_* for textures by using...
2011-12-02 Stéphane Marchesini915g: Add unsupported PIPE_SHADER_CAP_OUTPUT_READ...
2011-12-02 Chia-I Wudocs: list GL_OES_compressed_ETC1_RGB8_texture in 7...
2011-12-02 Chia-I Wust/mesa: add support for GL_OES_compressed_ETC1_RGB8_te...
2011-12-02 Chia-I Wugallium: add PIPE_FORMAT_ETC1_RGB8
2011-12-02 Chia-I Wumesa: add support for GL_OES_compressed_ETC1_RGB8_texture
2011-12-02 Chia-I Wumesa: add ETC1 decoding routines
2011-12-02 Chia-I Wuglapi: regenerate files for GL_OES_compressed_ETC1_RGB8...
2011-12-02 Chia-I Wuglapi: add GL_OES_compressed_ETC1_RGB8_texture for...
2011-12-01 Mathias Fröhlichswrast: Fix signed/unsigned problems with negative...
2011-12-01 Vinson Leeu_vbuf: Silence uninitialized variable warnings.
2011-12-01 Alex Deucherr600g: add some new pci ids
2011-12-01 Brian Paulmesa: fix unpack_ARGB1555_REV()
2011-12-01 Brian Paulmesa: fix indentation in attrib.c
2011-11-30 Eric Anholti965/fs: Fix regression in fbo-alphatest-nocolor.
2011-11-30 Eric Anholti965/fs: Make register file enum 0 be the undefined...
2011-11-30 Eric Anholti965: Don't perform the precompile on fragment shaders...
2011-11-30 Kai Wasserbächgallium/failover: Remove the deprecated module.
2011-11-30 Brian Paulst/mesa: fix indentation
2011-11-30 Brian Paulmesa: use _mesa_is_bufferobj() in update_array()
2011-11-30 Brian Paulmesa: use Elements() macro in program printing code
2011-11-30 Brian Paulmesa: fix signed/unsigned comparison warning
2011-11-30 Brian Paulmesa: fix MESA_FORMAT_RG88 format match test
2011-11-30 Brian Paulmesa: fix printf format warning in _mesa_fprint_program...
2011-11-30 Brian Paultnl: s/INLINE/inline/
2011-11-30 Brian Paulmesa: regenerated dispatch.h (s/INLINE/inline/)
2011-11-30 Brian Paulglapi: s/INLINE/inline/ for dispatch.h file
2011-11-30 Brian Paulswrast: use STATIC_ASSERT to make sure texfetch table...
2011-11-30 Brian Paulmesa: add STATIC_ASSERT() macro for compile-time assertions
2011-11-30 Brian Paulmesa: access pixels as GLushort in unpack_SL8()
2011-11-30 Eric Anholtmesa: Make _mesa_is_stencil_format() consistent with...
2011-11-30 Eric Anholtmesa: Fix the datatype of GL_DEPTH32F_STENCIL8's depth...
2011-11-30 Eric Anholti965: Always handle GL_DEPTH_TEXTURE_MODE through the...
2011-11-30 Eric Anholti965: Fix EXT_texture_swizzle with a writemask in the...
2011-11-30 Eric Anholti965: Base HW depth format setup based on MESA_FORMAT...
2011-11-29 Kai Wasserbächgallium/cell: Remove the driver.
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