mesa.git
2016-09-14 Eric Engestromgbm: remove left-over array
2016-09-14 Martina Kollarovagallium: fix return value check
2016-09-14 Marek Olšákradeonsi: reload PS inputs with direct indexing at...
2016-09-14 Marek Olšákradeonsi: get rid of constant buffer preloading
2016-09-14 Marek Olšákradeonsi: get rid of img/buf/sampler descriptor preload...
2016-09-14 Marek Olšákradeonsi: rename get_sampler_desc -> load_sampler_desc
2016-09-14 Marek Olšákradeonsi: cosmetic changes in si_shader.c
2016-09-14 Marek Olšákradeonsi: load streamout buffer descriptors before...
2016-09-14 Eric Anholtvc4: Implement job shuffling
2016-09-14 Eric Anholtvc4: Handle resolve skipping at job submit time.
2016-09-14 Eric Anholtvc4: Move the render job state into a separate structure.
2016-09-14 Eric Anholtvc4: Always unref the current job surfaces at job reset...
2016-09-14 Eric Anholtvc4: Move job-submit skip cases to vc4_job_submit().
2016-09-14 Eric Anholtvc4: Move bin CL trailer to job_submit() time.
2016-09-14 Eric Anholtvc4: Simplify the DISCARD_RANGE handling
2016-09-14 Eric Anholtvc4: Fix incorrect clearing of Z/stencil when cleared...
2016-09-14 Ilia Mirkinglsl: add core plumbing for GL_ANDROID_extension_pack_es31a
2016-09-14 Ilia Mirkinmesa: introduce glPrimitiveBoundingBoxARB entrypoint
2016-09-14 Ilia Mirkinmesa: add a GLES3.2 enums section, and expose new MS...
2016-09-13 Sirisha Gandikotaaubinator: Remove bogus "end" parameter in gen_disasm_d...
2016-09-13 Sirisha Gandikotaaubinator: Make gen_disasm_disassemble handle split...
2016-09-13 Sirisha Gandikotaaubinator: Simplify print_dword_val() method
2016-09-13 Jason Ekstrandanv/image: Set correct base_array_layer and array_len...
2016-09-13 Jason EkstrandRevert "intel/isl: Ignore base_array_layer and array_le...
2016-09-13 Jason Ekstrandanv: Use blorp for doing MSAA resolves
2016-09-13 Jason Ekstrandanv: Use blorp for ClearColorImage
2016-09-13 Jason Ekstrandanv: Delete meta_blit2d
2016-09-13 Jason Ekstrandanv/blorp: Add a gcd_pow2_u64 helper and use it for...
2016-09-13 Jason Ekstrandanv: Use blorp for CopyBuffer and UpdateBuffer
2016-09-13 Jason Ekstrandanv: Use blorp for CopyImage
2016-09-13 Jason Ekstrandanv: Use blorp for CopyBufferToImage
2016-09-13 Jason Ekstrandanv: Use blorp for CopyImageToBuffer
2016-09-13 Jason Ekstrandanv: Use blorp to implement VkBlitImage
2016-09-13 Jason Ekstrandanv: Make image_get_surface_for_aspect_mask const
2016-09-13 Jason Ekstrandanv: Add initial blorp support
2016-09-13 Jason Ekstrandintel/anv: Use #defines for all __gen_ helpers
2016-09-13 Jason Ekstrandanv: Generalize emit_urb_setup
2016-09-13 Jason Ekstrandanv/pipeline: Roll compute_urb_partition into emit_urb_...
2016-09-13 Jason Ekstrandintel/blorp: Use #defines for all __gen_ helpers
2016-09-13 Jason Ekstrandintel/isl: Divide QPitch by 2 for 3-D stencil textures...
2016-09-13 Jason Ekstrandisl/state: Don't set QPitch for GEN4_3D surfaces
2016-09-13 Jason Ekstrandintel/blorp: Rework alloc_binding_table
2016-09-13 Marek Olšáktgsi/scan: don't set interp flags for inputs only used...
2016-09-13 Marek Olšákradeonsi: fix FP64 UBO loads with indirect uniform...
2016-09-13 Marek Olšákwinsys/amdgpu: don't assume GTT if the VRAM flag isn...
2016-09-13 Marek Olšákradeonsi: clean up CP DMA emit code
2016-09-13 Marek Olšákradeonsi: print the IB and buffer list in VM fault...
2016-09-13 Marek Olšákradeonsi: add sampler view BOs to the BO list last
2016-09-13 Marek Olšákradeonsi: export SampleMask from pixel shaders at full...
2016-09-13 Marek Olšákgallium/radeon: set new r600_resource fields correctly...
2016-09-13 Marek Olšákddebug: dump shader buffers and images
2016-09-13 Marek Olšákddebug: fix a crash in resource_get_handle
2016-09-13 Jan Veselyradeon: Don't check DCC on pipe buffers
2016-09-13 Andy Furnissvl/util: Fix YV12/I420 convert to NV12 U/V reversal
2016-09-13 Jason Ekstrandanv/allocator: Use VG_NOACCESS_WRITE in anv_bo_pool_free
2016-09-13 Jason Ekstrandintel/isl: Ignore base_array_layer and array_len for...
2016-09-13 Jose Fonsecaappveyor: Update winflexbison download URL.
2016-09-13 Jason Ekstrandi965: Use blorp_copy for all copy_image operations...
2016-09-13 Jason Ekstrandi965/blorp: Add a copy_miptrees helper
2016-09-13 Jason Ekstrandintel/isl: Add support for RGB formats in X and Y-tiled...
2016-09-13 Jason Ekstrandintel/isl: Allow valign2 for texture-only Y-tiled surfa...
2016-09-13 Jason Ekstrandintel/blorp: Work in terms of logical array layers
2016-09-13 Jason Ekstrandintel/blorp: Increase the presision of coordinate trans...
2016-09-13 Jason Ekstrandintel/blorp: Add a swizzle parameter to blorp_clear
2016-09-13 Jason Ekstrandintel/blorp: Make color_write_disable const and optional
2016-09-13 Jason Ekstrandintel/blorp: Add support for clearing R9G9B9E5 surfaces
2016-09-13 Jason Ekstrandintel/blorp: Add support for RGB destinations in copies
2016-09-13 Jason Ekstrandintel/blorp: Add an entrypoint for doing bit-for-bit...
2016-09-13 Jason Ekstrandintel/blorp: Pull the guts of blorp_blit into a helper
2016-09-13 Jason Ekstrandintel/blorp: Stop using the X/YOffset field of RENDER_S...
2016-09-13 Jason Ekstrandintel/blorp: Use fake_interleaved_msaa in retile_w_to_y
2016-09-13 Jason Ekstrandintel/blorp: Use isl_get_interleaved_msaa_px_size_sa
2016-09-13 Jason Ekstrandintel/isl: Add a helper for getting the size of an...
2016-09-13 Jason Ekstrandintel/blorp: Handle 3D surfaces in convert_to_single_slice
2016-09-13 Jason Ekstrandintel/isl: Fix an assert in get_intratile_offset_sa
2016-09-13 Jason Ekstrandintel/blorp: Fix the early return condition in convert_...
2016-09-13 Jason Ekstrandintel/blorp: Use the surface format for computing offsets
2016-09-13 Jason Ekstrandintel/blorp: Don't assume R8_UINT in convert_to_single_...
2016-09-13 Jason Ekstrandintel/blorp: Take a destination swizzle in blorp_blit
2016-09-13 Jason Ekstrandintel/blorp: Take an isl_swizzle instead of a SWIZZLE
2016-09-13 Jason Ekstrandintel/isl: Add an isl_swizzle structure and use it...
2016-09-13 Kenneth Graunkedocs: Add OES_tessellation_shader to the release notes.
2016-09-13 Kenneth Graunkedocs: Mark OES_tessellation_shader as done.
2016-09-13 Ilia Mirkinst/mesa: fix is_scissor_enabled when X/Y are negative
2016-09-13 Mauro Rossiandroid: add support for libmesa_amdgpu_addrlib
2016-09-13 Dave Airlieu_endian: add android to glibc clause
2016-09-12 Jason EkstrandRevert "i965: Drop the maximum 3D texture size to 512...
2016-09-12 Jason Ekstrandintel/blorp: Handle the 512 layers restriction on Sandy...
2016-09-12 Jason Ekstrandintel/isl: Treat 3-D textures as 2-D arrays for rendering
2016-09-12 Sirisha Gandikotaaubinator: Simplify gen_disasm_create()'s devinfo handling
2016-09-12 Sirisha Gandikotaaubinator: Fix compiler warning
2016-09-12 Julien Isorcest/va: also honors interlaced preference when providing...
2016-09-12 Samuel Pitoisettgsi: document semantics for compute shaders
2016-09-12 Kenneth Graunkemesa: Enable OES/EXT_tessellation_shader for ES 3.1...
2016-09-12 Marek Olšákradeonsi: don't preload constants at the beginning...
2016-09-12 Jason Ekstrandintel/blorp: Add a TODO file
2016-09-12 Alejandro Piñeiroi965: check for GL_TEXTURE_EXTERNAL_OES at miptree_crea...
2016-09-12 Chuanbo Wenggbm: fix potential NULL deref of mapImage/unmapImage.
2016-09-12 Emil VelikovRemove GL_GLEXT_PROTOTYPES guards from non-ext headers.
2016-09-12 Emil Velikovaubinator: rework print_help()
next