mesa.git
2014-09-02 Paul Berryi965: Create a macro for setting all dirty bits.
2014-09-02 Paul Berryi965: Create a macro for setting a dirty bit.
2014-09-02 Dave Airliei965: add missing parens in vec4 visitor
2014-09-02 Dave Airlienouveau: don't leak dec struct on error
2014-09-02 Dave Airliexvmc/tests: %C isn't a valid printf specifier.
2014-09-02 Dave Airlienouveau/nv40: quiten coverity warning in unused vertex...
2014-09-01 Ilia Mirkinnv50: remove unused variables
2014-09-01 Ilia Mirkinmesa: force height of 1D textures to be 1 in texture...
2014-09-01 Ilia Mirkinnv50: attach the buffer bo to the miptree structures
2014-09-01 Ilia Mirkinnv50: mt address may not be the underlying bo's start...
2014-09-01 Ilia Mirkinnv50: set the miptree address when clearing bo's in...
2014-09-01 Ilia Mirkinnv50/ir: avoid creating instructions that can't be...
2014-09-01 Ilia Mirkinnvc0: don't make 1d staging textures linear
2014-09-01 Ilia Mirkinnv50: zero out unbound samplers
2014-09-01 Ilia Mirkinnvc0/ir: avoid infinite recursion when finding first...
2014-09-01 Rob Clarkfreedreno/ir3: add DDX/DDY
2014-09-01 Rob Clarkfreedreno/ir3: don't keep IR around
2014-09-01 Jason Ekstrandi965/fs: Don't segfault when debug-logging a null program
2014-09-01 Jason Ekstrandi965/vec4: Don't segfault when debug-logging a null...
2014-09-01 Marek Olšákradeonsi: implement EXPCLEAR optimization for depth
2014-09-01 Marek Olšákr600g,radeonsi: initialize HTILE to fully-expanded...
2014-09-01 Marek Olšákradeonsi: implement fast depth clear
2014-09-01 Marek Olšákradeonsi: move DB_RENDER_CONTROL into draw_vbo
2014-09-01 Marek Olšákradeonsi: disable occlusion queries if they are not...
2014-09-01 Marek Olšákr600g,radeonsi: force fast stencil and HTILE stencil...
2014-09-01 Marek Olšákr600g: set VGT_ENHANCE=4 on R7xx
2014-09-01 Marek Olšákr600g: expose AMD_vertex_shader_layer and *_viewport_in...
2014-09-01 Marek Olšákr600g: fix layered clear
2014-09-01 Marek Olšákr600g: some DB bug workarounds for R6xx DB flushing
2014-09-01 Marek Olšákr600g: enable fast depth clear for array textures and...
2014-09-01 Marek Olšákr600g: use HTILE allocator from SI
2014-09-01 Marek Olšákr600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM...
2014-09-01 Marek Olšákradeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline...
2014-09-01 Glenn Kennardr600g: Implement sm5 geometry shader instancing
2014-09-01 Marek Olšákglsl_to_tgsi: allocate and enlarge arrays for temporari...
2014-09-01 Marek Olšákgallium/pb_bufmgr_cache: limit the size of cache
2014-09-01 Marek Olšákpipe-loader: use the correct screen index
2014-09-01 Marek Olšákegl/dri2: use the correct screen index
2014-09-01 Jordan Justendocs: Mark ARB_compute_shader as work in progress
2014-09-01 Connor Abbotti965/fs: don't use ir->shadow_comparitor in emit_texture_*
2014-09-01 Connor Abbotti965/fs: don't pass ir_variable * to emit_samplepos_setup()
2014-09-01 Connor Abbotti965/fs: don't pass ir_variable * to emit_frontfacing_i...
2014-09-01 Kenneth Graunkei965: Fix GPU hangs when INTEL_DEBUG=no16 is set.
2014-08-31 Emil Velikovmesa: fix make tarballs
2014-08-31 Abdiel Janulguei965/vec4: Remove try_emit_saturate
2014-08-31 Abdiel Janulguei965/fs: Refactor try_emit_saturate
2014-08-31 Abdiel Janulgueir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
2014-08-31 Abdiel Janulguei965/vec4: Allow propagation of instructions with satur...
2014-08-31 Abdiel Janulguei965/fs: Allow propagation of instructions with saturat...
2014-08-31 Abdiel Janulgueglsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max...
2014-08-31 Abdiel Janulgueglsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min...
2014-08-31 Abdiel Janulgueglsl: Optimize clamp(x, 0, 1) as saturate(x)
2014-08-31 Abdiel Janulgueglsl: Implement saturate as ir_unop_saturate
2014-08-31 Abdiel Janulgueyi965/vec4: Add support for ir_unop_saturate
2014-08-31 Abdiel Janulguei965/fs: Add support for ir_unop_saturate
2014-08-31 Abdiel Janulgueir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
2014-08-31 Abdiel Janulgueir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
2014-08-31 Abdiel Janulgueglsl: Add a pass to lower ir_unop_saturate to clamp...
2014-08-31 Abdiel Janulgueglsl: Add constant evaluation of ir_unop_saturate
2014-08-31 Abdiel Janulgueglsl: Add ir_unop_saturate
2014-08-31 Abdiel Janulguei965/vec4/fs: Count loops in shader debug
2014-08-31 Abdiel Janulguei965/vec4: inline generate_vec4_instruction() within...
2014-08-31 Kenneth Graunkei965: Add 2x MSAA support to Broadwell fast clear code.
2014-08-31 Matt Turneri965/vec4: Update register coalescing test.
2014-08-31 Matt Turneri965: Use unreachable() to silence warning.
2014-08-31 Chia-I Wuilo: set INTEL_RELOC_GGTT only on GEN6
2014-08-31 Chia-I Wuilo: fix bound check for 3DSTATE_URB_VS
2014-08-31 Chia-I Wuilo: replace cmd by dw0 in GPE
2014-08-30 Alexander von... st/hgl: Move st_visual create/destroy into hgl state_tr...
2014-08-30 Alexander von... st/hgl: Move st_manager create/destroy into hgl state_t...
2014-08-30 Rob Clarkfreedreno/ir3: fix potential null ptr deref
2014-08-30 Rob Clarkfreedreno/ir3: add TXB
2014-08-30 Rob Clarkfreedreno/ir3: detect scheduler fail
2014-08-30 Ian Romanickglsl: Use bit-flags image attributes and uint16_t for...
2014-08-30 Ian Romanickglsl: Use a single bit for the dual-source blend index
2014-08-30 Ian Romanickglsl: Eliminate ir_variable::data.atomic.buffer_index
2014-08-30 Kenneth Graunkemesa: Delete ctx->GeometryProgram.Cache.
2014-08-29 Roland Scheideggergallivm: fix somewhat broken NaN behavior for exp2
2014-08-29 Roland Scheideggersoftpipe: handle vertex texture sampling when using...
2014-08-29 Roland Scheideggerllvmpipe: (trivial) enable cube map arrays
2014-08-29 Roland Scheideggergallivm: handle cube map arrays for texture sampling
2014-08-29 Roland Scheideggerdraw: kill off bogus assertion in tgsi_fetch_gs_outputs
2014-08-29 Roland Scheideggersoftpipe: don't assert on illegal wrap mode for rect...
2014-08-29 Roland Scheideggertgsi: (trivial) fix handling msaa resources on TXF
2014-08-29 Roland Scheideggerdraw: remove fishy num_samplers/num_sampler_views check...
2014-08-29 Roland Scheideggermesa: fix fallback texture for cube map array
2014-08-29 Aaron Watryr600/compute: Don't leak compute pool item_list/unalloc...
2014-08-29 Michel Dänzeru_vbuf: Make sure all caps are initialized
2014-08-29 Michel Dänzerr600g: Reinstate include path to common radeon source...
2014-08-29 Matt Turneri965: Mark BRW_CONDITIONAL_R as Gen <= 5.
2014-08-29 Matt Turneri965/disasm: Show jump count for if/iff/halt.
2014-08-29 Matt Turneri965/disasm: Disassemble JMPI's source properly.
2014-08-29 Matt Turneri965/disasm: Add break/cont/halt to list of has_uip().
2014-08-29 Matt Turneri965/disasm: Disassemble Z/NZ conditional modifiers...
2014-08-29 Ilia Mirkinnouveau: allow more tokens by default to avoid parse...
2014-08-29 Emil Velikovtargets/haiku-softpipe: explicitly prefix sw/hgl header
2014-08-29 Emil Velikovsw/hgl: struct haiku_displaytarget is not public struct
2014-08-29 Emil Velikovinclude/haiku: fix comment typo
2014-08-29 Emil Velikovhgl: trivial bits
2014-08-29 Alexander von... gallium/targets: Break haiku state_tracker out to own...
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