mesa.git
2020-06-30 Marek Olšákradeonsi: always use Wave32 for GS fast launch, because...
2020-06-30 Marek Olšákradeonsi: fix NGG culling for Wave64
2020-06-30 Marek Olšákac/gpu_info: fix num_physical_sgprs_per_simd for gfx10
2020-06-30 Marek Olšákradeonsi: don't flush in fence_server_sync
2020-06-30 Daniel StoneCI: Temporarily disable Panfrost T860 jobs
2020-06-30 Daniel StoneCI: Re-enable the Windows VS2019 build job
2020-06-30 Daniel StoneCI: Correct build-directory path on Windows, and keep it
2020-06-30 Daniel StoneCI: Try shared libraries on Windows
2020-06-30 Daniel StoneCI: Enable assertions on Windows
2020-06-30 Pierre-Eric... radeonsi: bump SI_NUM_SHADER_BUFFERS to 32
2020-06-30 Timothy Arceriglsl: remove stale FIXME
2020-06-30 Timothy Arcerist/glsl_to_nir: disable st_nir_lower_builtin() when...
2020-06-30 Timothy Arceriglsl: define gl_LightSource members in ARB_vertex_progr...
2020-06-30 Timothy Arcerimesa: add _mesa_program_state_value_size() helper
2020-06-30 Timothy Arcerimesa: remove _mesa prefix from static function
2020-06-29 Mike Blumenkrantzzink: set lower_uadd_carry in nir options
2020-06-29 Michel Dänzerloader/dri3: Check for window destruction in dri3_wait_...
2020-06-29 Michel Dänzerloader/dri3: Use dri3_wait_for_event_locked in loader_d...
2020-06-29 Michel Dänzerloader/dri3: Add dri3_wait_for_event_locked full_sequen...
2020-06-29 Eric Anholtv3d: Fix -Wmaybe-uninitialized compiler warning in...
2020-06-29 Eric Anholtv3d: Enable PIPE_CAP_TGSI_TEXCOORD.
2020-06-29 Eric Anholtvc4: Enable PIPE_CAP_TGSI_TEXCOORD.
2020-06-29 Eric Anholtgallium/util: Add a helper function for point sprite...
2020-06-29 Jonathan Marekturnip: enable depthBiasClamp
2020-06-29 Jonathan Marekturnip: enable largePoints
2020-06-29 Jonathan Marekfreedreno/regs: add extra bits for UBWC array pitch
2020-06-29 Satyajit Sahufrontends/va: Handle dynamic resolution/SVC for VP9
2020-06-29 Iago Toral... v3d/compiler: fix spill offset
2020-06-29 Samuel Pitoisetradv: add support for MRTs compaction to avoid holes
2020-06-29 Samuel Pitoisetradv: use SPI_SHADER_ZERO for non-written color attachments
2020-06-29 Samuel Pitoisetradv: rework 8/16-bit color attachment formats detection
2020-06-29 Samuel Pitoisetradv: adjust CB_SHADER_MASK for dual-source blending...
2020-06-29 Samuel Pitoisetradv: enable VK_AMD_shader_ballot on GFX6-7 with both...
2020-06-29 Boris Brezillonnir: Add new rules to optimize NOOP pack/unpack pairs
2020-06-28 Dave Airliegallivm/nir: fix const loading on big endian systems
2020-06-28 Jonathan Marekfreedreno/ir3: fix resinfo wrmask
2020-06-28 Erik Faye-Lunddocs: use ref-links for internal references
2020-06-28 Erik Faye-Lunddocs: fix internal references
2020-06-28 Erik Faye-Lunddocs: restore accidentally dropped labels
2020-06-28 Erik Faye-Lunddocs: remove non-existent reference
2020-06-28 Bas Nieuwenhuizenmeson: Do not require shader cache for radv.
2020-06-27 Vinson Leerbug: Fix rbug_delete_vs_state lock acquisition.
2020-06-27 Alejandro Piñeirov3d: moving v3d simulator to src/broadcom
2020-06-26 Kristian H... turnip: Put VK_KHR_external_fence_fd stubs back
2020-06-26 Kenneth Graunkeiris: Implement pipe->texture_subdata directly
2020-06-26 Eric Anholtturnip: Properly return VK_DEVICE_LOST on queuesubmit...
2020-06-26 Eric Anholtturnip: Fix error handling of DRM_MSM_GEM_INFO ioctls.
2020-06-26 Eric Anholtturnip: Do better TU_DEBUG=startup logging of drmGetDev...
2020-06-26 Bas Nieuwenhuizenturnip: semaphore support.
2020-06-26 Eric Anholtci/baremetal: Bump the kernel to a recent drm-msm-fixes...
2020-06-26 Daniel Schürmannaco: fix partial copies on GFX6/7
2020-06-26 Lepton Wumapi: x86: Fix dynamic entries in x86 tsd stubs.
2020-06-26 Eric Anholtci/bare-metal: Fail early when we get stuck powering...
2020-06-26 Rob Clarkfreedreno/ir3: move nir finalization to after cache...
2020-06-26 Rob Clarkfreedreno/ir3: disk-cache support
2020-06-26 Rob Clarkfreedreno/ir3: build binning variant at same time as...
2020-06-26 Rob Clarkfreedreno/a6xx+ir3: stop generating pointless binning...
2020-06-26 Rob Clarkfreedreno/ir3: shuffle some variant fields
2020-06-26 Rob Clarkfreedreno/ir3: add ir3_compiler_destroy()
2020-06-26 Rob Clarkfreedreno/ir3: move finalize_nir to pscreen hook
2020-06-26 Rob Clarkfreedreno/ir3: add ir3_finalize_nir()
2020-06-26 Mike Blumenkrantzzink: use OpFUnordNotEqual for nir_op_fne
2020-06-26 Mike Blumenkrantzzink: set lower_mul_high and lower_rotate in ntv compil...
2020-06-26 Mike Blumenkrantzzink: handle isign alu in ntv
2020-06-26 Mike Blumenkrantzzink: handle ixor in ntv
2020-06-26 Mike Blumenkrantzzink: lower byte/word extract ops in nir
2020-06-26 Mike Blumenkrantzzink: add bitfield_reverse handling to ntv
2020-06-26 Mike Blumenkrantzzink: add ult handling for ntv
2020-06-26 Mike Blumenkrantzzink: handle signed and unsigned min/max ops in ntv
2020-06-26 Samuel Pitoisetradv: remove the load/store workaround for Monster...
2020-06-26 Samuel Pitoisetradv: remove the shader ballot workaround for Youngbloo...
2020-06-26 Erik Faye-Lunddocs: update favicon
2020-06-26 Jonathan Marekturnip: fix huge scissor min/max case
2020-06-26 Jonathan Marekturnip: fix VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_...
2020-06-26 Icecream95panfrost: Add PAN_MESA_DEBUG=gl3 flag
2020-06-26 Connor Abbottfreedreno/a6xx: use firstIndex field
2020-06-26 Connor Abbotttu: Pass firstIndex directly to CP_DRAW_INDX_OFFSET
2020-06-26 Connor Abbottfreedreno/registers: Label firstIndex field in CP_DRAW_...
2020-06-26 Connor Abbottfreedreno: On a5xx+ INDX_SIZE is MAX_INDICES
2020-06-26 Connor Abbottfreedreno: Share constlen between different stages...
2020-06-26 Connor Abbottfreedreno: Refactor ir3_cache shader compilation
2020-06-26 Connor Abbotttu: Share constlen between different stages properly
2020-06-26 Connor Abbottir3: Add ir3_trim_constlen()
2020-06-26 Connor Abbottir3: Support variants with different constlen's
2020-06-26 Connor Abbottir3: Include ir3_compiler from ir3_shader
2020-06-26 Connor Abbottir3, freedreno: Round up constlen earlier
2020-06-26 Iago Toral... v3d/compiler: don't rewrite unused temporaries to point...
2020-06-26 Neil Robertsv3d: Use stvpmd for non-uniform offsets in GS
2020-06-26 Neil Robertsv3d: Add missing macro for stvpmd instruction
2020-06-26 Marek Olšákradeonsi: remove tabs
2020-06-26 Marek Olšákradeonsi: clear per-context buffers at the end of si_cr...
2020-06-26 Marek Olšákradeonsi: make si_pm4_cmd_begin/end static and simplify...
2020-06-26 Marek Olšákradeonsi: disallow adding BOs into si_pm4_state except...
2020-06-26 Marek Olšákradeonsi: make wait_mem_scratch unmappable
2020-06-26 Marek Olšákradeonsi: don't add the tess ring buffers into the...
2020-06-26 Marek Olšákradeonsi: rename init_config states to cs_preamble...
2020-06-26 Marek Olšákradeonsi: don't add the border color buffer into the...
2020-06-26 Marek Olšákac,winsys/amdgpu: align IBs the same as the kernel
2020-06-26 Marek Olšákamd: add proper definitions for NOP packets
2020-06-26 Samuel Pitoisetgitlab-ci: attach the Fossilize log file as artifact...
next