mesa.git
2010-10-25 Kenneth Graunkeglsl: Fix constant component count in vector constructo...
2010-10-25 Chad Versaceglsl: Fix ast-to-hir for ARB_fragment_coord_conventions
2010-10-25 Brian Paultranslate: remove unused prototypes
2010-10-25 Brian Paultranslate: use function typedefs, casts to silence...
2010-10-25 Marek Olšákst/mesa: support RGBA16 and use it for RGBA12 as well
2010-10-25 Brian Paulrtasm: use pointer_to_func() to silence warning
2010-10-25 Brian Paulutil: use pointer_to_func() to silence warning
2010-10-25 Brian Paulxlib: silence unused var warning
2010-10-25 Brian Paulmesa: fix uninitialized var warning
2010-10-25 Brian Paulmesa: silence enum comparison warning
2010-10-24 Marek Olšákr300g: fix texture border for 16-bits-per-channel formats
2010-10-24 Marek Olšákmesa: allow FBO attachments of formats LUMINANCE, LUMIN...
2010-10-24 Jon TURNEYEnsure -L$(TOP)/$(LIB_DIR) appears in link line before...
2010-10-24 Dave Airlier600g: drop more common state handling code
2010-10-24 Tilman Sauerbeckr600g: Also clear bc data when we're destroying a shader.
2010-10-24 Tilman Sauerbeckr600g: Added r600_pipe_shader_destroy().
2010-10-24 Dave Airlier600g: merge more of the common r600/evergreen state...
2010-10-24 Tilman Sauerbeckr600g: Fixed r600_vertex_element leak.
2010-10-23 Brian Paulsoftpipe: remove >32bpp color restriction
2010-10-23 Brian Paulst/mesa: be smarter choosing texture format for glDrawP...
2010-10-23 Brian Paulmesa: display list support for GL_EXT_texture_integer
2010-10-23 Brian Paulmesa: plug in GL_EXT_texture_integer functions
2010-10-23 Brian Paulmesa: regenerated API files for GL_EXT_texture_integer
2010-10-23 Brian Paulglapi: include/build EXT_texture_integer.xml
2010-10-23 Brian Paulglapi: GL_EXT_texture_integer API
2010-10-23 Brian Paulmesa: simplify target_can_be_compressed() function
2010-10-23 Brian Paulst/mesa: add format selection for signed/unsigned integ...
2010-10-23 Brian Paulmesa: added cases for GL_EXT_texture_integer
2010-10-23 Brian Paulmesa: added cases for GL_EXT_texture_integer formats
2010-10-23 Brian Paulmesa: compute _IntegerColor field in _mesa_test_framebu...
2010-10-23 Brian Paulmesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT
2010-10-23 Brian Paulmesa: added new gl_framebuffer::_IntegerColor field
2010-10-23 Brian Paulmesa: added new gl_extensions::EXT_gpu_shader4 field
2010-10-23 Brian Paulsoftpipe: added some texture sample debug code (disabled)
2010-10-23 Brian Paulmesa: new glDrawPixels error check for integer formats
2010-10-23 Brian Paulmesa: added _mesa_is_fragment_shader_active() helper
2010-10-23 Brian Paulmesa: minor reformatting, clean-ups
2010-10-23 Brian Paulmesa: _mesa_is_format_integer() function
2010-10-23 Brian Paulmesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
2010-10-23 Brian Paulmesa: add pixel packing for unscaled integer types
2010-10-23 Brian Paulmesa: split up the image.c file
2010-10-23 Brian Paulmesa: simplify fbo format checking code
2010-10-23 Brian Paulmesa: 80-column wrapping
2010-10-23 Brian Pauldocs: updated GL3 status for primitive restart
2010-10-23 Chia-I Wust/egl: Use resource reference count for egl_g3d_sync.
2010-10-23 Chia-I Wuegl: Fix a false negative check in _eglCheckMakeCurrent.
2010-10-23 Chia-I Wuegl: Use reference counting to replace IsLinked or...
2010-10-23 Chia-I Wuegl: Add reference count for resources.
2010-10-23 Chia-I Wust/egl: Fix native_mode refresh mode.
2010-10-23 Chia-I Wuegl: Fix _eglModeLookup.
2010-10-23 Chia-I Wuegl: Minor changes to the _EGLScreen interface.
2010-10-23 Chia-I Wuegl: Minor changes to the _EGLConfig interface.
2010-10-23 Chia-I Wuegl: Drop dpy argument from the link functions.
2010-10-22 Eric Anholti965: Add support for pull constants to the new FS...
2010-10-22 Eric Anholti965: Move the FS disasm/annotation printout to codegen...
2010-10-22 Dave Airlier600g: not fatal if we can't get tiling info from kernel
2010-10-22 Marek Olšákr300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PR...
2010-10-22 Marek Olšákr300g: do not print get_param errors in non-debug build
2010-10-22 Brian Paulmesa: move declaration before code
2010-10-22 Brian Paulgalahad: silence warnings
2010-10-22 Francisco Jerezdri/nouveau: Force a "slow" Z clear if we're getting...
2010-10-22 Chia-I Wuegl: Move fallback routines to eglfallbacks.c.
2010-10-22 Chia-I Wuegl: Parse image attributes with _eglParseImageAttribList.
2010-10-22 Chia-I Wuegl: Move attributes in _EGLImage to _EGLImageAttribs.
2010-10-22 Chia-I Wuegl_glx: Fix borken driver.
2010-10-22 Chia-I Wuegl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB.
2010-10-22 Chia-I Wuegl_dri2: Drop the use of _egl[SG]etConfigKey.
2010-10-22 Brian Paulwinsys/xlib: rename xm->xlib
2010-10-22 Brian Paulwinsys/xlib: fix up allocation/dealloction of XImage
2010-10-22 Brian Paulwinsys/xlib: use Bool type for shm field
2010-10-22 Brian Paulwinsys/xlib: formatting fixes
2010-10-22 Brian PaulMerge branch 'primitive-restart-cleanup'
2010-10-22 Brian Pauldocs: added GL_NV_primitive_restart extension
2010-10-22 Brian Paulllvmpipe: enable primitive restart
2010-10-22 Brian Paulsoftpipe: enable primitive restart
2010-10-22 Brian Pauldraw: implement primitive splitting for primitive restart
2010-10-22 Brian Paulst/mesa: support for primitive restart
2010-10-22 Brian Paulgallium: new CAP, state for primitive restart
2010-10-22 Brian Paulvbo: support for primitive restart
2010-10-22 Brian Paulmesa: plug in primitive restart function
2010-10-22 Brian Paulmesa: regenerated files with primitive restart
2010-10-22 Brian Paulmesa: API spec for primitive restart
2010-10-22 Brian Paulmesa: set/get primitive restart state
2010-10-22 Brian Paulmesa: driver hook for primitive restart
2010-10-21 Eric Anholti965: Be more aggressive in tracking live/dead interval...
2010-10-21 Brian Pauldocs: add GL_ARB_texture_rg to release notes
2010-10-21 Brian Pauldocs: update texture red/green support in GL3.txt
2010-10-21 Brian Paulst/mesa: added cases for GL_COMPRESSED_RED/RG in st_cho...
2010-10-21 Brian Paulmesa: add missing cases for packing red/green images
2010-10-21 Brian Paulmesa: add GL_RG case to _mesa_source_buffer_exists()
2010-10-21 Brian Pauldraw: fix typo in comment
2010-10-21 Eric Anholti965: Correct scratch space allocation.
2010-10-21 Eric Anholti965: Don't emit register spill offsets directly into g0.
2010-10-21 Eric Anholti965: Add support for register spilling.
2010-10-21 Eric Anholti965: Fix gl_FrontFacing emit on pre-gen6.
2010-10-21 Eric Anholti965: Split register allocation out of the ever-growing...
2010-10-21 Kenneth GraunkeRefresh autogenerated file builtin_function.cpp.
2010-10-21 Kenneth Graunkegenerate_builtins.py: Output large strings as arrays...
2010-10-21 Vinson Leegallivm: Silence uninitialized variable warning.
2010-10-21 Vinson Leegallivm: Silence uninitialized variable warnings.
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