mesa.git
2016-02-16 Samuel Pitoisetnvc0: fix compute state initialization on GK110+
2016-02-16 Timothy Arceriglsl: remove duplicate interpolation_string() function
2016-02-16 Timothy Arceriglsl: remove unused helper
2016-02-16 Timothy Arceriglsl: set user defined varyings to smooth by default...
2016-02-16 Samuel Pitoisetgm107/ir: add ATOM CAS emission
2016-02-16 Samuel Pitoisetst/mesa: do not init limits when compute shaders are...
2016-02-16 Jordan Justenmesa: Don't call driver when there is no compute work
2016-02-16 Jordan Justeni965: Set compute shader shared memory max to 64k
2016-02-16 Brian Paulst/mesa: use new CSO_BITS_ALL_SHADERS
2016-02-16 Brian Paulcso: add CSO_BITS_ALL_SHADERS
2016-02-16 Brian Paulst/mesa: simplify st->ctx, ctx->st usage in a various...
2016-02-16 Brian Paulst/mesa: use _mesa_geometric_width/height() in glDrawPi...
2016-02-16 Brian Paulst/mesa: rename attr variable in st_DrawTex()
2016-02-16 Brian Paulst/mesa: use 'cso' instead of 'st->cso_context' in...
2016-02-16 Brian Paulst/mesa: fix whitespace and add comment in st_DrawTex()
2016-02-16 Brian Paulst/mesa: used _mesa_num_tex_faces() in st_finalize_text...
2016-02-16 Brian Paulcso: make most of the cso_save/restore_x() functions...
2016-02-16 Brian Paulpostprocess: use new cso_save/restore_state() functions
2016-02-16 Brian Paulgallium/hud: use new cso_save/restore_state() functions
2016-02-16 Brian Paulgallium/util: use new cso_save/restore_state() functions
2016-02-16 Brian Paulst/mesa: use cso_save/restore_state() in st_cb_texture.c
2016-02-16 Brian Paulst/mesa: use new cso_save/restore_state() functions
2016-02-16 Brian Paulcso: add new cso_save/restore_state() functions
2016-02-16 Brian Paulcso: remove comment
2016-02-16 Brian Paulst/mesa: use new cso_set_viewport_dims() helper
2016-02-16 Brian Paulcso: add new cso_set_viewport_dims() helper
2016-02-16 Brian Paulst/mesa: use 'cso' local var instead of st->cso_context
2016-02-16 Brian Paulst/mesa: consolidate quad drawing code
2016-02-16 Brian Paulst/mesa: overhaul vertex setup for clearing, glDrawPixe...
2016-02-16 Brian Paulst/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
2016-02-16 Jan Veselyconfigure: Bail out on llvm-config component error
2016-02-16 Matthew DawsonHandle removal of LLVMAddTargetData in SVN revision...
2016-02-16 Topi Pohjolaineni965: Expose logic telling if non-msrt mcs is supported
2016-02-16 Topi Pohjolaineni965/gen9: Refactor msrt mcs initialization
2016-02-16 Topi Pohjolaineni965: Add a few assertions on lossless compression
2016-02-16 Topi Pohjolaineni965: Add a flag telling color resolve pass to ignore...
2016-02-16 Topi Pohjolaineni965: Add resolve option for lossless compression
2016-02-16 Topi Pohjolaineni965: Allow fast clear to be used with lossless compression
2016-02-16 Topi Pohjolaineni965: Add helper for detecting lossless compression
2016-02-16 Topi PohjolainenRevert "i965: Restore vbo after color resolve during...
2016-02-16 Ben Skeggsnvc0: initial support for GM20x GPUs
2016-02-16 Ben Skeggsnvc0: implement support for maxwell texture headers
2016-02-16 Ben Skeggsnvc0: import maxwell texture header definitions from...
2016-02-16 Ben Skeggsnv50-: split tic format specification
2016-02-16 Ben Skeggsnv50-: remove nv50_texture.xml.h
2016-02-16 Ben Skeggsnvc0: switch nvc0_tex.c to updated g80_texture.xml.h
2016-02-16 Ben Skeggsnvc0: switch nvc0_surface.c to updated g80_texture...
2016-02-16 Ben Skeggsnv50: switch nv50_tex.c to updated g80_texture.xml.h
2016-02-16 Ben Skeggsnv50: switch nv50_surface.c to updated g80_texture...
2016-02-16 Ben Skeggsnv50: switch nv50_state.c to updated g80_texture.xml.h
2016-02-16 Ben Skeggsnv50-: switch nv50_formats.c to updated g80_texture...
2016-02-16 Ben Skeggsnv50: import updated g80_texture.xml.h from rnndb
2016-02-16 Ben Skeggsnv50-: remove nv50_defs.xml.h
2016-02-16 Ben Skeggsnv50-: switch nv50_formats.c to updated g80_defs.xml.h
2016-02-16 Ben Skeggsnv50-: improved macros to handle format specification
2016-02-16 Ben Skeggsnv50-: separate vertex formats from surface format...
2016-02-16 Ben Skeggsnvc0: remove unnecessary includes
2016-02-16 Ben Skeggsnvc0: switch nvc0_tex.c to updated g80_defs.xml.h
2016-02-16 Ben Skeggsnvc0: switch nvc0_surface.c to updated g80_defs.xml.h
2016-02-16 Ben Skeggsnv50: remove unnecessary include
2016-02-16 Ben Skeggsnv50: switch nv50_transfer.c to g80_defs.xml.h
2016-02-16 Ben Skeggsnv50: switch nv50_tex.c to updated g80_defs.xml.h
2016-02-16 Ben Skeggsnv50: switch nv50_surface.c to updated g80_defs.xml.h
2016-02-16 Ben Skeggsnv50: import updated g80_defs.xml.h from rnndb
2016-02-16 Nicolai Hähnlest/mesa: count shader images in MaxCombinedShaderOutput...
2016-02-16 Ilia Mirkinst/mesa: enable GL image extensions when backend suppor...
2016-02-16 Ilia Mirkinst/mesa: convert GLSL image intrinsics into TGSI
2016-02-16 Ilia Mirkinst/mesa: allow st_format.h to be included from C++...
2016-02-16 Nicolai Hähnlest/mesa: set pipe_image_view layers correctly for 3D...
2016-02-16 Nicolai Hähnlest/mesa: call st_finalize_texture from image atoms
2016-02-16 Ilia Mirkinst/mesa: add an image atom for shader images
2016-02-16 Ilia Mirkintgsi: show textual format representation
2016-02-16 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-02-16 Ilia Mirkingallium: make image views non-persistent objects
2016-02-16 Ilia Mirkinst/mesa: empty buffer binding if the buffer's not reall...
2016-02-16 Rhys Kidddocs: Document VC4_DEBUG envvar
2016-02-16 Rhys Kiddvc4: Add missing braces in initializer
2016-02-16 Rhys Kiddvc4: Correct typo setting 'handled_qinst_cond'
2016-02-16 Eric Anholtvc4: Don't treat conditional MOVs as raw MOV.
2016-02-16 Timothy Arceriglsl: warn in GL as well as ES when varying not written
2016-02-15 Ilia Mirkindocs: update GLES 3.1 section for recent nvc0 additions
2016-02-15 Ilia Mirkinmesa: need to check resource and set length even if...
2016-02-15 Ben Widawskyi965/bxt: Production thread counts
2016-02-15 Daniel Czarnowskiegl_dri2: NULL check for xcb_dri2_get_buffers_reply()
2016-02-14 Edward O'Callaghannv50,nvc0: Remove duplicate logic from nvc0_set_framebu...
2016-02-14 Samuel Pitoisetnv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRS
2016-02-14 Kenneth Graunkei965: Fix gl_DrawID in the vec4 backend.
2016-02-14 Brian Paulmesa: move assertion in _mesa_cube_face_target()
2016-02-14 Serge Martinclover: fix build failure since bfd695e
2016-02-14 Kenneth Graunkeglsl: Fix overflow of ImageAccess[] array.
2016-02-14 Ilia Mirkinmesa: default FixedSampleLocations to true when using...
2016-02-14 Jason Ekstrandnir/types: Add more type constructor functions
2016-02-14 Jason Ekstrandnir/types: Add a few more glsl_type_is_ functions
2016-02-14 Jason Ekstrandnir/types: Add helpers for working with sampler and...
2016-02-14 Jason Ekstrandnir/types: Add helpers for function types
2016-02-14 Jason Ekstrandglsl/types: Expose glsl_struct_field and glsl_function_...
2016-02-14 Jason Ekstrandglsl/types: Add a helper for getting image types
2016-02-14 Jason Ekstrandglsl/types: Add support for function types
2016-02-14 Jason Ekstrandglsl/types: Add a bare "sampler" type
2016-02-14 Jason Ekstrandglsl/types: Rename sampler_type to sampled_type
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