mesa.git
2010-06-29 Chia-I Wust/egl: One driver per hardware.
2010-06-29 Chia-I Wust/egl: Introduce native_platform.
2010-06-29 Chia-I Wust/egl: Make api_OpenGL support OpenGL ES.
2010-06-29 Chia-I Wust/mesa: Add support for multiple APIs.
2010-06-29 Chia-I Wust_api: Remove st_context::is_visual_supported.
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Marek Olšákutil: reference surfaces and sampler views in blitter...
2010-06-28 Jakob Bornecrantzi915g: Add Galahad to targets
2010-06-28 Jakob Bornecrantzr300g: Galahad for scons as well
2010-06-28 Jakob Bornecrantzr300g: Add target defines for Galahad
2010-06-28 Jakob Bornecrantzglhd: Build with scons
2010-06-28 Jakob Bornecrantzglhd: Re-integrate with the debug system
2010-06-28 Jakob Bornecrantzglhd: Remove leftover file
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-28 José Fonsecallvmpipe: set WRITE_ALL only a per-tile basis in lp_res...
2010-06-28 José Fonsecallvmpipe: Actually flush in lp_resource_copy()
2010-06-28 José Fonsecallvmpipe: Ensure outdated framebuffer state is not...
2010-06-27 Marek Olšákr300g: fix a compile error on non-debug builds
2010-06-27 Marek Olšákutil: fix a memory leak in blitter
2010-06-27 Marek Olšákr300g: separate the hyperz state and pipelined FB regs...
2010-06-27 Marek Olšákr300g: release referenced objects in destroy_context
2010-06-27 Marek Olšákr300g: reference surfaces in set_framebuffer_state
2010-06-27 Marek Olšákr300g: group debug messages
2010-06-27 Marek Olšákr300g: turn rasterizer state into a command buffer
2010-06-27 Marek Olšákr300g: move emission of the MSPOS regs into the framebu...
2010-06-27 Marek Olšákr300g: turn invariant state into a command buffer
2010-06-27 Marek Olšákr300g: initialize some crucial state in the first CS
2010-06-26 Marek Olšákr300g: introduce VAP invariant state
2010-06-26 Marek Olšákr300g: immediate mode cleanup
2010-06-26 Marek Olšákr300g: update my notes about fastfill and zbuffer compr...
2010-06-26 Marek Olšákr300g: enum r300_blitter_op is a bitmask
2010-06-26 Marek Olšákdraw: fix build with llvm and make
2010-06-26 Vinson Leemesa: Remove unnecessary header.
2010-06-26 Vinson Leest/mesa: Remove unnecessary headers.
2010-06-26 Vinson Leedraw: Remove unnecessary header.
2010-06-26 Zack Rusindraw: deleted by mistake
2010-06-25 Zack Rusindraw: initialize headers in the none post paths as...
2010-06-25 Zack Rusindraw: limit the number of vertex shader variants kept...
2010-06-25 Zack Rusindraw: initialize vertex header
2010-06-25 Brian Paulgallium/util: fix pipe_sampler_view_reference() calls
2010-06-25 Brian Paulsoftpipe: rename a var
2010-06-25 Chia-I Wudraw: Work around an invalid write.
2010-06-25 Brian Paulmesa: initialize extension string when context is first...
2010-06-25 Brian Paulllvmpipe: fix comment typo
2010-06-25 Brian Paulsoftpipe: fix comment typo
2010-06-24 Marek Olšákr300g: a couple more chipsets do not have HiZ RAM
2010-06-24 Corbin Simpsongallium/docs: Vertex data formats.
2010-06-24 Corbin Simpsonglhd: Add test for logicop enable.
2010-06-24 Corbin Simpsongallium/docs: Lops override the rest of the blending...
2010-06-24 Brian Paulgallium/docs: updated remaining semantic label docs
2010-06-24 nobledpipe: Add PIPE_OS_HURD
2010-06-24 Corbin Simpsongallium/docs: Add lop table.
2010-06-24 Corbin Simpsongallium/docs: Slight clarification and formatting for...
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-24 Marek Olšákr300g: remove an XXX comment
2010-06-24 Marek Olšákr300g: move AA registers into the new AA state
2010-06-24 Marek Olšákr300g: separate the cache flush from the framebuffer...
2010-06-24 Marek Olšákr300g: reorder and cleanup register writes everywhere
2010-06-24 Marek Olšákr300g: add "has HiZ" flag, add ZMask regs
2010-06-24 Jakob Bornecrantznouveau: Remove reference to drm_api
2010-06-24 Jakob Bornecrantzi965g: Remove last references to drm_api
2010-06-24 Jakob Bornecrantzswrastg: Use target-helpers
2010-06-24 Jakob Bornecrantzgallium: Use debugging helper in all drm targets
2010-06-24 Jakob Bornecrantzgallium: Add debug target helper
2010-06-24 Jakob Bornecrantzgallium: Fix scons build
2010-06-24 Jakob Bornecrantzgallium: Remove drm_api and all references to it
2010-06-24 Jakob Bornecrantzr600g: Move bootstrap code to target
2010-06-23 Brian Paulgallium/docs: document TGSI_SEMANTIC_EDGEFLAG
2010-06-23 Brian Paulgallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_R...
2010-06-23 Brian Paulgallium/docs: fix definitions of TGSI_SEMANTIC_POSITION...
2010-06-23 Brian Pauldraw: use gallium's TRUE/FALSE
2010-06-23 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-23 Jakob Bornecrantznouveau: Move bootstrap code to targets
2010-06-23 Jakob Bornecrantznouveau: Rename winsys file
2010-06-23 Corbin Simpsonglhd: Simple rasterizer checks.
2010-06-23 Corbin Simpsonid, glhd: Unbreak texturing.
2010-06-23 Corbin Simpsonglhd: Use an environment variable (GALAHAD) to enable...
2010-06-23 Keith Whitwelldraw: don't try to precalculate the pipeline output...
2010-06-23 Brian Pauldraw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompo...
2010-06-23 Chia-I Wuegl: Add a test for MESA_EGL_NO_X11_HEADERS.
2010-06-23 Chia-I Wuegl: Add support for EGL_MESA_drm_display.
2010-06-23 Chia-I Wuegl: Introduce platform displays internally.
2010-06-23 Corbin Simpsonradeong: Disable Galahad for now; breaks texturing.
2010-06-23 Corbin Simpsonid, glhd: Fix malloc/calloc of struct.
2010-06-23 Corbin Simpsonglhd: Add query protection.
2010-06-23 Corbin Simpsonglhd: Grab framebuffer state checks from r300g.
2010-06-23 Corbin Simpsonglhd: Grab resource_copy_region from r300g.
2010-06-23 Corbin Simpsonglhd: Grab is_format_supported warning from r300g.
2010-06-23 Corbin Simpsonglhd: Add glhd_warn for unconditional stderr output.
2010-06-23 Corbin Simpsonid, glhd: Fix segfault with misreferenced pipe member.
2010-06-23 Corbin Simpsontargets, radeong: Add Galahad.
2010-06-23 Corbin Simpsonconfigure: Add galahad to default build.
2010-06-23 Corbin Simpsongallium/drivers: Create Galahad from identity.
2010-06-23 Brian Paulmesa: fix attachment error checking for glGetFramebuffe...
2010-06-23 Marek Olšákr300/compiler: allow 1024 instructions in r5xx vertex...
2010-06-23 Marek Olšákr300/compiler: allow 32 temporaries in vertex shaders
2010-06-23 Marek Olšákr300/compiler: emulate loops in vertex shaders
2010-06-23 Jakob Bornecrantzgallium: Drop sw drm winsys
2010-06-23 Jakob Bornecrantzi965g: Move bootstrap code to targets
2010-06-23 Jakob Bornecrantzi965g: Rename winsys file
next