meson: fix debug build on Android
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
30
31 #include "draw/draw_private.h"
32
33 #include "draw/draw_vs.h"
34 #include "draw/draw_gs.h"
35 #include "draw/draw_tess.h"
36
37 #include "gallivm/lp_bld_sample.h"
38 #include "gallivm/lp_bld_limits.h"
39
40 #include "pipe/p_context.h"
41 #include "util/simple_list.h"
42
43
44 struct draw_llvm;
45 struct llvm_vertex_shader;
46 struct llvm_geometry_shader;
47 struct llvm_tess_ctrl_shader;
48 struct llvm_tess_eval_shader;
49
50 struct draw_jit_texture
51 {
52 uint32_t width;
53 uint32_t height;
54 uint32_t depth;
55 const void *base;
56 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
57 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
58 uint32_t first_level;
59 uint32_t last_level;
60 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
61 };
62
63
64 struct draw_sampler_static_state
65 {
66 /*
67 * These attributes are effectively interleaved for more sane key handling.
68 * However, there might be lots of null space if the amount of samplers and
69 * textures isn't the same.
70 */
71 struct lp_static_sampler_state sampler_state;
72 struct lp_static_texture_state texture_state;
73 };
74
75 struct draw_image_static_state
76 {
77 struct lp_static_texture_state image_state;
78 };
79
80
81 struct draw_jit_sampler
82 {
83 float min_lod;
84 float max_lod;
85 float lod_bias;
86 float border_color[4];
87 };
88
89
90 struct draw_jit_image
91 {
92 uint32_t width;
93 uint32_t height;
94 uint32_t depth;
95 const void *base;
96 uint32_t row_stride;
97 uint32_t img_stride;
98 };
99
100 enum {
101 DRAW_JIT_TEXTURE_WIDTH = 0,
102 DRAW_JIT_TEXTURE_HEIGHT,
103 DRAW_JIT_TEXTURE_DEPTH,
104 DRAW_JIT_TEXTURE_BASE,
105 DRAW_JIT_TEXTURE_ROW_STRIDE,
106 DRAW_JIT_TEXTURE_IMG_STRIDE,
107 DRAW_JIT_TEXTURE_FIRST_LEVEL,
108 DRAW_JIT_TEXTURE_LAST_LEVEL,
109 DRAW_JIT_TEXTURE_MIP_OFFSETS,
110 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
111 };
112
113
114 enum {
115 DRAW_JIT_SAMPLER_MIN_LOD,
116 DRAW_JIT_SAMPLER_MAX_LOD,
117 DRAW_JIT_SAMPLER_LOD_BIAS,
118 DRAW_JIT_SAMPLER_BORDER_COLOR,
119 DRAW_JIT_SAMPLER_NUM_FIELDS /* number of fields above */
120 };
121
122
123 enum {
124 DRAW_JIT_VERTEX_VERTEX_ID = 0,
125 DRAW_JIT_VERTEX_CLIP_POS,
126 DRAW_JIT_VERTEX_DATA
127 };
128
129 enum {
130 DRAW_JIT_IMAGE_WIDTH = 0,
131 DRAW_JIT_IMAGE_HEIGHT,
132 DRAW_JIT_IMAGE_DEPTH,
133 DRAW_JIT_IMAGE_BASE,
134 DRAW_JIT_IMAGE_ROW_STRIDE,
135 DRAW_JIT_IMAGE_IMG_STRIDE,
136 DRAW_JIT_IMAGE_NUM_FIELDS /* number of fields above */
137 };
138
139 /**
140 * This structure is passed directly to the generated vertex shader.
141 *
142 * It contains the derived state.
143 *
144 * Changes here must be reflected in the draw_jit_context_* macros.
145 * Changes to the ordering should be avoided.
146 *
147 * Only use types with a clear size and padding here, in particular prefer the
148 * stdint.h types to the basic integer types.
149 */
150 struct draw_jit_context
151 {
152 const float *vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
153 int num_vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
154 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
155 struct pipe_viewport_state *viewports;
156
157 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
158 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
159 struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
160
161 const uint32_t *vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
162 int num_vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
163 };
164
165 enum {
166 DRAW_JIT_CTX_CONSTANTS = 0,
167 DRAW_JIT_CTX_NUM_CONSTANTS = 1,
168 DRAW_JIT_CTX_PLANES = 2,
169 DRAW_JIT_CTX_VIEWPORT = 3,
170 DRAW_JIT_CTX_TEXTURES = 4,
171 DRAW_JIT_CTX_SAMPLERS = 5,
172 DRAW_JIT_CTX_IMAGES = 6,
173 DRAW_JIT_CTX_SSBOS = 7,
174 DRAW_JIT_CTX_NUM_SSBOS = 8,
175 DRAW_JIT_CTX_NUM_FIELDS
176 };
177
178 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
179 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
180
181 #define draw_jit_context_num_vs_constants(_gallivm, _ptr) \
182 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_NUM_CONSTANTS, "num_vs_constants")
183
184 #define draw_jit_context_planes(_gallivm, _ptr) \
185 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_PLANES, "planes")
186
187 #define draw_jit_context_viewports(_gallivm, _ptr) \
188 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewports")
189
190 #define draw_jit_context_textures(_gallivm, _ptr) \
191 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
192
193 #define draw_jit_context_samplers(_gallivm, _ptr) \
194 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
195
196 #define draw_jit_context_images(_gallivm, _ptr) \
197 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_IMAGES, "images")
198
199 #define draw_jit_context_vs_ssbos(_gallivm, _ptr) \
200 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SSBOS, "vs_ssbos")
201
202 #define draw_jit_context_num_vs_ssbos(_gallivm, _ptr) \
203 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_NUM_SSBOS, "num_vs_ssbos")
204
205
206 #define draw_jit_header_id(_gallivm, _ptr) \
207 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
208
209 #define draw_jit_header_clip_pos(_gallivm, _ptr) \
210 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP_POS, "clip_pos")
211
212 #define draw_jit_header_data(_gallivm, _ptr) \
213 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
214
215
216 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
217 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
218
219 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
220 lp_build_struct_get(_gallivm, _ptr, 2, "buffer_offset")
221
222 enum {
223 DRAW_JIT_DVBUFFER_MAP = 0,
224 DRAW_JIT_DVBUFFER_SIZE,
225 DRAW_JIT_DVBUFFER_NUM_FIELDS /* number of fields above */
226 };
227
228 #define draw_jit_dvbuffer_map(_gallivm, _ptr) \
229 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_MAP, "map")
230
231 #define draw_jit_dvbuffer_size(_gallivm, _ptr) \
232 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_SIZE, "size")
233
234
235 /**
236 * This structure is passed directly to the generated geometry shader.
237 *
238 * It contains the derived state.
239 *
240 * Changes here must be reflected in the draw_gs_jit_context_* macros.
241 * Changes to the ordering should be avoided.
242 *
243 * Only use types with a clear size and padding here, in particular prefer the
244 * stdint.h types to the basic integer types.
245 */
246 struct draw_gs_jit_context
247 {
248 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
249 int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
250 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
251 struct pipe_viewport_state *viewports;
252
253 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
254 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
255 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
256 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
257 struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
258
259 int **prim_lengths;
260 int *emitted_vertices;
261 int *emitted_prims;
262 const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
263 int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
264
265 };
266
267 enum {
268 DRAW_GS_JIT_CTX_CONSTANTS = 0,
269 DRAW_GS_JIT_CTX_NUM_CONSTANTS = 1,
270 DRAW_GS_JIT_CTX_PLANES = 2,
271 DRAW_GS_JIT_CTX_VIEWPORT = 3,
272 /* Textures and samples are reserved for DRAW_JIT_CTX_TEXTURES
273 * and DRAW_JIT_CTX_SAMPLERS, because they both need
274 * to be at exactly the same locations as they are in the
275 * VS ctx structure for sampling to work. */
276 DRAW_GS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
277 DRAW_GS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
278 DRAW_GS_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
279 DRAW_GS_JIT_CTX_PRIM_LENGTHS = 7,
280 DRAW_GS_JIT_CTX_EMITTED_VERTICES = 8,
281 DRAW_GS_JIT_CTX_EMITTED_PRIMS = 9,
282 DRAW_GS_JIT_CTX_SSBOS = 10,
283 DRAW_GS_JIT_CTX_NUM_SSBOS = 11,
284 DRAW_GS_JIT_CTX_NUM_FIELDS = 12
285 };
286
287 #define draw_gs_jit_context_constants(_gallivm, _ptr) \
288 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_CONSTANTS, "constants")
289
290 #define draw_gs_jit_context_num_constants(_gallivm, _ptr) \
291 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_NUM_CONSTANTS, "num_constants")
292
293 #define draw_gs_jit_context_planes(_gallivm, _ptr) \
294 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PLANES, "planes")
295
296 #define draw_gs_jit_context_viewports(_gallivm, _ptr) \
297 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_VIEWPORT, "viewports")
298
299 #define draw_gs_jit_context_textures(_gallivm, _ptr) \
300 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
301
302 #define draw_gs_jit_context_samplers(_gallivm, _ptr) \
303 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
304
305 #define draw_gs_jit_context_images(_gallivm, _ptr) \
306 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_IMAGES, "images")
307
308 #define draw_gs_jit_prim_lengths(_gallivm, _ptr) \
309 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PRIM_LENGTHS, "prim_lengths")
310
311 #define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \
312 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_VERTICES, "emitted_vertices")
313
314 #define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
315 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
316
317 #define draw_gs_jit_context_ssbos(_gallivm, _ptr) \
318 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SSBOS, "ssbos")
319
320 #define draw_gs_jit_context_num_ssbos(_gallivm, _ptr) \
321 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_NUM_SSBOS, "num_ssbos")
322
323
324 struct draw_tcs_jit_context {
325 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
326 int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
327
328 int dummy1;
329 int dummy2;
330 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
331 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
332 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
333 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
334 struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
335
336 const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
337 int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
338 };
339
340 enum {
341 DRAW_TCS_JIT_CTX_CONSTANTS = 0,
342 DRAW_TCS_JIT_CTX_NUM_CONSTANTS = 1,
343 DRAW_TCS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
344 DRAW_TCS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
345 DRAW_TCS_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
346 DRAW_TCS_JIT_CTX_SSBOS = 7,
347 DRAW_TCS_JIT_CTX_NUM_SSBOS = 8,
348 DRAW_TCS_JIT_CTX_NUM_FIELDS = 9,
349 };
350
351 #define draw_tcs_jit_context_constants(_gallivm, _ptr) \
352 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_CONSTANTS, "constants")
353
354 #define draw_tcs_jit_context_num_constants(_gallivm, _ptr) \
355 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_NUM_CONSTANTS, "num_constants")
356
357 #define draw_tcs_jit_context_textures(_gallivm, _ptr) \
358 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_TEXTURES, "textures")
359
360 #define draw_tcs_jit_context_samplers(_gallivm, _ptr) \
361 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_SAMPLERS, "samplers")
362
363 #define draw_tcs_jit_context_images(_gallivm, _ptr) \
364 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_IMAGES, "images")
365
366 #define draw_tcs_jit_context_ssbos(_gallivm, _ptr) \
367 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_SSBOS, "ssbos")
368
369 #define draw_tcs_jit_context_num_ssbos(_gallivm, _ptr) \
370 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_NUM_SSBOS, "num_ssbos")
371
372 struct draw_tes_jit_context {
373 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
374 int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
375
376 int dummy1;
377 int dummy2;
378 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
379 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
380 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
381 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
382 struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
383
384 const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
385 int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
386 };
387
388 enum {
389 DRAW_TES_JIT_CTX_CONSTANTS = 0,
390 DRAW_TES_JIT_CTX_NUM_CONSTANTS = 1,
391 DRAW_TES_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
392 DRAW_TES_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
393 DRAW_TES_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
394 DRAW_TES_JIT_CTX_SSBOS = 7,
395 DRAW_TES_JIT_CTX_NUM_SSBOS = 8,
396 DRAW_TES_JIT_CTX_NUM_FIELDS = 9,
397 };
398
399 #define draw_tes_jit_context_constants(_gallivm, _ptr) \
400 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_CONSTANTS, "constants")
401
402 #define draw_tes_jit_context_num_constants(_gallivm, _ptr) \
403 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_NUM_CONSTANTS, "num_constants")
404
405 #define draw_tes_jit_context_textures(_gallivm, _ptr) \
406 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_TEXTURES, "textures")
407
408 #define draw_tes_jit_context_samplers(_gallivm, _ptr) \
409 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_SAMPLERS, "samplers")
410
411 #define draw_tes_jit_context_images(_gallivm, _ptr) \
412 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_IMAGES, "images")
413
414 #define draw_tes_jit_context_ssbos(_gallivm, _ptr) \
415 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_SSBOS, "ssbos")
416
417 #define draw_tes_jit_context_num_ssbos(_gallivm, _ptr) \
418 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_NUM_SSBOS, "num_ssbos")
419
420 typedef boolean
421 (*draw_jit_vert_func)(struct draw_jit_context *context,
422 struct vertex_header *io,
423 const struct draw_vertex_buffer vbuffers[PIPE_MAX_ATTRIBS],
424 unsigned count,
425 unsigned start_or_maxelt,
426 unsigned stride,
427 struct pipe_vertex_buffer *vertex_buffers,
428 unsigned instance_id,
429 unsigned vertex_id_offset,
430 unsigned start_instance,
431 const unsigned *fetch_elts,
432 unsigned draw_id);
433
434
435 typedef int
436 (*draw_gs_jit_func)(struct draw_gs_jit_context *context,
437 float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
438 struct vertex_header **output,
439 unsigned num_prims,
440 unsigned instance_id,
441 int *prim_ids,
442 unsigned invocation_id);
443
444 typedef int
445 (*draw_tcs_jit_func)(struct draw_tcs_jit_context *context,
446 float inputs[32][NUM_TCS_INPUTS][TGSI_NUM_CHANNELS],
447 float outputs[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS],
448 uint32_t prim_id, uint32_t patch_vertices_in);
449
450 typedef int
451 (*draw_tes_jit_func)(struct draw_tes_jit_context *context,
452 float inputs[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS],
453 struct vertex_header *io,
454 uint32_t prim_id, uint32_t num_tess_coord,
455 float *tess_coord_x, float *tess_coord_y, float *tess_outer,
456 float *tess_inner);
457
458
459 struct draw_llvm_variant_key
460 {
461 unsigned nr_vertex_elements:8;
462 unsigned nr_samplers:8;
463 unsigned nr_sampler_views:8;
464 unsigned nr_images:8;
465 unsigned clamp_vertex_color:1;
466 unsigned clip_xy:1;
467 unsigned clip_z:1;
468 unsigned clip_user:1;
469 unsigned clip_halfz:1;
470 unsigned bypass_viewport:1;
471 unsigned need_edgeflags:1;
472 unsigned has_gs_or_tes:1;
473 unsigned num_outputs:8;
474 unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
475 /* note padding here - must use memset */
476
477 /* Variable number of vertex elements:
478 */
479 struct pipe_vertex_element vertex_element[1];
480
481 /* Followed by variable number of samplers:
482 */
483 /* struct draw_sampler_static_state sampler; */
484 /* Followed by variable number of images
485 */
486 };
487
488 struct draw_gs_llvm_variant_key
489 {
490 unsigned nr_samplers:8;
491 unsigned nr_sampler_views:8;
492 unsigned nr_images:8;
493 unsigned num_outputs:8;
494 /* note padding here - must use memset */
495
496 struct draw_sampler_static_state samplers[1];
497 /* Followed by variable number of images.*/
498 };
499
500 struct draw_tcs_llvm_variant_key
501 {
502 unsigned nr_samplers:8;
503 unsigned nr_sampler_views:8;
504 unsigned nr_images:8;
505 struct draw_sampler_static_state samplers[1];
506 /* Followed by variable number of images.*/
507 };
508
509 struct draw_tes_llvm_variant_key
510 {
511 unsigned nr_samplers:8;
512 unsigned nr_sampler_views:8;
513 unsigned nr_images:8;
514 struct draw_sampler_static_state samplers[1];
515 /* Followed by variable number of images.*/
516 };
517
518 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
519 (sizeof(struct draw_llvm_variant_key) + \
520 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
521 PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
522 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
523
524 #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
525 (sizeof(struct draw_gs_llvm_variant_key) + \
526 PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
527 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
528
529 #define DRAW_TCS_LLVM_MAX_VARIANT_KEY_SIZE \
530 (sizeof(struct draw_tcs_llvm_variant_key) + \
531 PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
532 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
533
534 #define DRAW_TES_LLVM_MAX_VARIANT_KEY_SIZE \
535 (sizeof(struct draw_tes_llvm_variant_key) + \
536 PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
537 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
538
539
540 static inline size_t
541 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
542 unsigned nr_samplers, unsigned nr_images)
543 {
544 return (sizeof(struct draw_llvm_variant_key) +
545 nr_samplers * sizeof(struct draw_sampler_static_state) +
546 nr_images * sizeof(struct draw_image_static_state) +
547 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
548 }
549
550
551 static inline size_t
552 draw_gs_llvm_variant_key_size(unsigned nr_samplers, unsigned nr_images)
553 {
554 return (sizeof(struct draw_gs_llvm_variant_key) +
555 (nr_images) * sizeof(struct draw_sampler_static_state) +
556 (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
557 }
558
559 static inline size_t
560 draw_tcs_llvm_variant_key_size(unsigned nr_samplers, unsigned nr_images)
561 {
562 return (sizeof(struct draw_tcs_llvm_variant_key) +
563 (nr_images) * sizeof(struct draw_sampler_static_state) +
564 (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
565 }
566
567 static inline size_t
568 draw_tes_llvm_variant_key_size(unsigned nr_samplers, unsigned nr_images)
569 {
570 return (sizeof(struct draw_tes_llvm_variant_key) +
571 (nr_images) * sizeof(struct draw_sampler_static_state) +
572 (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
573 }
574
575 static inline struct draw_sampler_static_state *
576 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
577 {
578 return (struct draw_sampler_static_state *)
579 &key->vertex_element[key->nr_vertex_elements];
580 }
581
582 static inline struct draw_image_static_state *
583 draw_llvm_variant_key_images(struct draw_llvm_variant_key *key)
584 {
585 struct draw_sampler_static_state *samplers = (struct draw_sampler_static_state *)
586 (&key->vertex_element[key->nr_vertex_elements]);
587 return (struct draw_image_static_state *)
588 &samplers[key->nr_samplers];
589 }
590
591 static inline struct draw_image_static_state *
592 draw_gs_llvm_variant_key_images(struct draw_gs_llvm_variant_key *key)
593 {
594 return (struct draw_image_static_state *)
595 &key->samplers[key->nr_samplers];
596 }
597
598 static inline struct draw_image_static_state *
599 draw_tcs_llvm_variant_key_images(struct draw_tcs_llvm_variant_key *key)
600 {
601 return (struct draw_image_static_state *)
602 &key->samplers[key->nr_samplers];
603 }
604
605 static inline struct draw_image_static_state *
606 draw_tes_llvm_variant_key_images(struct draw_tes_llvm_variant_key *key)
607 {
608 return (struct draw_image_static_state *)
609 &key->samplers[key->nr_samplers];
610 }
611
612 struct draw_llvm_variant_list_item
613 {
614 struct draw_llvm_variant *base;
615 struct draw_llvm_variant_list_item *next, *prev;
616 };
617
618 struct draw_gs_llvm_variant_list_item
619 {
620 struct draw_gs_llvm_variant *base;
621 struct draw_gs_llvm_variant_list_item *next, *prev;
622 };
623
624 struct draw_tcs_llvm_variant_list_item
625 {
626 struct draw_tcs_llvm_variant *base;
627 struct draw_tcs_llvm_variant_list_item *next, *prev;
628 };
629
630 struct draw_tes_llvm_variant_list_item
631 {
632 struct draw_tes_llvm_variant *base;
633 struct draw_tes_llvm_variant_list_item *next, *prev;
634 };
635
636 struct draw_llvm_variant
637 {
638 struct gallivm_state *gallivm;
639
640 /* LLVM JIT builder types */
641 LLVMTypeRef context_ptr_type;
642 LLVMTypeRef buffer_ptr_type;
643 LLVMTypeRef vb_ptr_type;
644 LLVMTypeRef vertex_header_ptr_type;
645
646 LLVMValueRef function;
647 draw_jit_vert_func jit_func;
648
649 struct llvm_vertex_shader *shader;
650
651 struct draw_llvm *llvm;
652 struct draw_llvm_variant_list_item list_item_global;
653 struct draw_llvm_variant_list_item list_item_local;
654
655 /* key is variable-sized, must be last */
656 struct draw_llvm_variant_key key;
657 };
658
659
660 struct draw_gs_llvm_variant
661 {
662 struct gallivm_state *gallivm;
663
664 /* LLVM JIT builder types */
665 LLVMTypeRef context_ptr_type;
666 LLVMTypeRef vertex_header_ptr_type;
667 LLVMTypeRef input_array_type;
668
669 LLVMValueRef context_ptr;
670 LLVMValueRef io_ptr;
671 LLVMValueRef num_prims;
672 LLVMValueRef function;
673 draw_gs_jit_func jit_func;
674
675 struct llvm_geometry_shader *shader;
676
677 struct draw_llvm *llvm;
678 struct draw_gs_llvm_variant_list_item list_item_global;
679 struct draw_gs_llvm_variant_list_item list_item_local;
680
681 /* key is variable-sized, must be last */
682 struct draw_gs_llvm_variant_key key;
683 };
684
685 struct draw_tcs_llvm_variant
686 {
687 struct gallivm_state *gallivm;
688
689 /* LLVM JIT builder types */
690 LLVMTypeRef context_ptr_type;
691 LLVMTypeRef input_array_type;
692 LLVMTypeRef output_array_type;
693
694 LLVMValueRef context_ptr;
695 LLVMValueRef io_ptr;
696 LLVMValueRef num_prims;
697 LLVMValueRef function;
698 draw_tcs_jit_func jit_func;
699
700 struct llvm_tess_ctrl_shader *shader;
701
702 struct draw_llvm *llvm;
703 struct draw_tcs_llvm_variant_list_item list_item_global;
704 struct draw_tcs_llvm_variant_list_item list_item_local;
705
706 /* key is variable-sized, must be last */
707 struct draw_tcs_llvm_variant_key key;
708 };
709
710 struct draw_tes_llvm_variant
711 {
712 struct gallivm_state *gallivm;
713
714 /* LLVM JIT builder types */
715 LLVMTypeRef context_ptr_type;
716 LLVMTypeRef vertex_header_ptr_type;
717 LLVMTypeRef input_array_type;
718 LLVMTypeRef patch_input_array_type;
719
720 LLVMValueRef context_ptr;
721 LLVMValueRef io_ptr;
722 LLVMValueRef num_prims;
723 LLVMValueRef function;
724 draw_tes_jit_func jit_func;
725
726 struct llvm_tess_eval_shader *shader;
727
728 struct draw_llvm *llvm;
729 struct draw_tes_llvm_variant_list_item list_item_global;
730 struct draw_tes_llvm_variant_list_item list_item_local;
731
732 /* key is variable-sized, must be last */
733 struct draw_tes_llvm_variant_key key;
734 };
735
736 struct llvm_vertex_shader {
737 struct draw_vertex_shader base;
738
739 unsigned variant_key_size;
740 struct draw_llvm_variant_list_item variants;
741 unsigned variants_created;
742 unsigned variants_cached;
743 };
744
745 struct llvm_geometry_shader {
746 struct draw_geometry_shader base;
747
748 unsigned variant_key_size;
749 struct draw_gs_llvm_variant_list_item variants;
750 unsigned variants_created;
751 unsigned variants_cached;
752 };
753
754 struct llvm_tess_ctrl_shader {
755 struct draw_tess_ctrl_shader base;
756
757 unsigned variant_key_size;
758 struct draw_tcs_llvm_variant_list_item variants;
759 unsigned variants_created;
760 unsigned variants_cached;
761 };
762
763 struct llvm_tess_eval_shader {
764 struct draw_tess_eval_shader base;
765
766 unsigned variant_key_size;
767 struct draw_tes_llvm_variant_list_item variants;
768 unsigned variants_created;
769 unsigned variants_cached;
770 };
771
772 struct draw_llvm {
773 struct draw_context *draw;
774
775 LLVMContextRef context;
776 boolean context_owned;
777
778 struct draw_jit_context jit_context;
779 struct draw_gs_jit_context gs_jit_context;
780 struct draw_tcs_jit_context tcs_jit_context;
781 struct draw_tes_jit_context tes_jit_context;
782
783 struct draw_llvm_variant_list_item vs_variants_list;
784 int nr_variants;
785
786 struct draw_gs_llvm_variant_list_item gs_variants_list;
787 int nr_gs_variants;
788
789 struct draw_tcs_llvm_variant_list_item tcs_variants_list;
790 int nr_tcs_variants;
791
792 struct draw_tes_llvm_variant_list_item tes_variants_list;
793 int nr_tes_variants;
794 };
795
796
797 static inline struct llvm_vertex_shader *
798 llvm_vertex_shader(struct draw_vertex_shader *vs)
799 {
800 return (struct llvm_vertex_shader *)vs;
801 }
802
803 static inline struct llvm_geometry_shader *
804 llvm_geometry_shader(struct draw_geometry_shader *gs)
805 {
806 return (struct llvm_geometry_shader *)gs;
807 }
808
809 static inline struct llvm_tess_ctrl_shader *
810 llvm_tess_ctrl_shader(struct draw_tess_ctrl_shader *tcs)
811 {
812 return (struct llvm_tess_ctrl_shader *)tcs;
813 }
814
815 static inline struct llvm_tess_eval_shader *
816 llvm_tess_eval_shader(struct draw_tess_eval_shader *tes)
817 {
818 return (struct llvm_tess_eval_shader *)tes;
819 }
820
821 struct draw_llvm *
822 draw_llvm_create(struct draw_context *draw, LLVMContextRef llvm_context);
823
824 void
825 draw_llvm_destroy(struct draw_llvm *llvm);
826
827 struct draw_llvm_variant *
828 draw_llvm_create_variant(struct draw_llvm *llvm,
829 unsigned num_vertex_header_attribs,
830 const struct draw_llvm_variant_key *key);
831
832 void
833 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
834
835 struct draw_llvm_variant_key *
836 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
837
838 void
839 draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
840
841
842 struct draw_gs_llvm_variant *
843 draw_gs_llvm_create_variant(struct draw_llvm *llvm,
844 unsigned num_vertex_header_attribs,
845 const struct draw_gs_llvm_variant_key *key);
846
847 void
848 draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant);
849
850 struct draw_gs_llvm_variant_key *
851 draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
852
853 void
854 draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key);
855
856 struct draw_tcs_llvm_variant *
857 draw_tcs_llvm_create_variant(struct draw_llvm *llvm,
858 unsigned num_vertex_header_attribs,
859 const struct draw_tcs_llvm_variant_key *key);
860
861 void
862 draw_tcs_llvm_destroy_variant(struct draw_tcs_llvm_variant *variant);
863
864 struct draw_tcs_llvm_variant_key *
865 draw_tcs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
866
867 void
868 draw_tcs_llvm_dump_variant_key(struct draw_tcs_llvm_variant_key *key);
869
870 struct draw_tes_llvm_variant *
871 draw_tes_llvm_create_variant(struct draw_llvm *llvm,
872 unsigned num_vertex_header_attribs,
873 const struct draw_tes_llvm_variant_key *key);
874
875 void
876 draw_tes_llvm_destroy_variant(struct draw_tes_llvm_variant *variant);
877
878 struct draw_tes_llvm_variant_key *
879 draw_tes_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
880
881 void
882 draw_tes_llvm_dump_variant_key(struct draw_tes_llvm_variant_key *key);
883
884 struct lp_build_sampler_soa *
885 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state);
886
887 struct lp_build_image_soa *
888 draw_llvm_image_soa_create(const struct draw_image_static_state *static_state);
889
890 void
891 draw_llvm_set_sampler_state(struct draw_context *draw,
892 enum pipe_shader_type shader_stage);
893
894 void
895 draw_llvm_set_mapped_texture(struct draw_context *draw,
896 enum pipe_shader_type shader_stage,
897 unsigned sview_idx,
898 uint32_t width, uint32_t height, uint32_t depth,
899 uint32_t first_level, uint32_t last_level,
900 const void *base_ptr,
901 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
902 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
903 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]);
904
905 void
906 draw_llvm_set_mapped_image(struct draw_context *draw,
907 enum pipe_shader_type shader_stage,
908 unsigned idx,
909 uint32_t width, uint32_t height, uint32_t depth,
910 const void *base_ptr,
911 uint32_t row_stride,
912 uint32_t img_stride);
913 #endif