meson: fix debug build on Android
[mesa.git] / src / gallium / auxiliary / draw / draw_pt.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keithw@vmware.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_gs.h"
35 #include "draw/draw_tess.h"
36 #include "draw/draw_private.h"
37 #include "draw/draw_pt.h"
38 #include "draw/draw_vbuf.h"
39 #include "draw/draw_vs.h"
40 #include "tgsi/tgsi_dump.h"
41 #include "util/u_math.h"
42 #include "util/u_prim.h"
43 #include "util/format/u_format.h"
44 #include "util/u_draw.h"
45
46
47 DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
48 DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
49
50 /* Overall we split things into:
51 * - frontend -- prepare fetch_elts, draw_elts - eg vsplit
52 * - middle -- fetch, shade, cliptest, viewport
53 * - pipeline -- the prim pipeline: clipping, wide lines, etc
54 * - backend -- the vbuf_render provided by the driver.
55 */
56 static boolean
57 draw_pt_arrays(struct draw_context *draw,
58 unsigned prim,
59 unsigned start,
60 unsigned count)
61 {
62 struct draw_pt_front_end *frontend = NULL;
63 struct draw_pt_middle_end *middle = NULL;
64 unsigned opt = 0;
65
66 /* Sanitize primitive length:
67 */
68 {
69 unsigned first, incr;
70
71 if (prim == PIPE_PRIM_PATCHES) {
72 first = draw->pt.vertices_per_patch;
73 incr = draw->pt.vertices_per_patch;
74 } else
75 draw_pt_split_prim(prim, &first, &incr);
76 count = draw_pt_trim_count(count, first, incr);
77 if (count < first)
78 return TRUE;
79 }
80
81 if (!draw->force_passthrough) {
82 unsigned out_prim = prim;
83
84 if (draw->gs.geometry_shader)
85 out_prim = draw->gs.geometry_shader->output_primitive;
86 else if (draw->tes.tess_eval_shader)
87 out_prim = get_tes_output_prim(draw->tes.tess_eval_shader);
88
89 if (!draw->render) {
90 opt |= PT_PIPELINE;
91 }
92
93 if (draw_need_pipeline(draw,
94 draw->rasterizer,
95 out_prim)) {
96 opt |= PT_PIPELINE;
97 }
98
99 if ((draw->clip_xy ||
100 draw->clip_z ||
101 draw->clip_user) && !draw->pt.test_fse) {
102 opt |= PT_CLIPTEST;
103 }
104
105 opt |= PT_SHADE;
106 }
107
108 if (draw->pt.middle.llvm) {
109 middle = draw->pt.middle.llvm;
110 } else {
111 if (opt == 0)
112 middle = draw->pt.middle.fetch_emit;
113 else if (opt == PT_SHADE && !draw->pt.no_fse)
114 middle = draw->pt.middle.fetch_shade_emit;
115 else
116 middle = draw->pt.middle.general;
117 }
118
119 frontend = draw->pt.frontend;
120
121 if (frontend) {
122 if (draw->pt.prim != prim || draw->pt.opt != opt) {
123 /* In certain conditions switching primitives requires us to flush
124 * and validate the different stages. One example is when smooth
125 * lines are active but first drawn with triangles and then with
126 * lines.
127 */
128 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
129 frontend = NULL;
130 } else if (draw->pt.eltSize != draw->pt.user.eltSize) {
131 /* Flush draw state if eltSize changed.
132 * This could be improved so only the frontend is flushed since it
133 * converts all indices to ushorts and the fetch part of the middle
134 * always prepares both linear and indexed.
135 */
136 frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE );
137 frontend = NULL;
138 }
139 }
140
141 if (!frontend) {
142 frontend = draw->pt.front.vsplit;
143
144 frontend->prepare( frontend, prim, middle, opt );
145
146 draw->pt.frontend = frontend;
147 draw->pt.eltSize = draw->pt.user.eltSize;
148 draw->pt.prim = prim;
149 draw->pt.opt = opt;
150 }
151
152 if (draw->pt.rebind_parameters) {
153 /* update constants, viewport dims, clip planes, etc */
154 middle->bind_parameters(middle);
155 draw->pt.rebind_parameters = FALSE;
156 }
157
158 frontend->run( frontend, start, count );
159
160 return TRUE;
161 }
162
163 void draw_pt_flush( struct draw_context *draw, unsigned flags )
164 {
165 assert(flags);
166
167 if (draw->pt.frontend) {
168 draw->pt.frontend->flush( draw->pt.frontend, flags );
169
170 /* don't prepare if we only are flushing the backend */
171 if (flags & DRAW_FLUSH_STATE_CHANGE)
172 draw->pt.frontend = NULL;
173 }
174
175 if (flags & DRAW_FLUSH_PARAMETER_CHANGE) {
176 draw->pt.rebind_parameters = TRUE;
177 }
178 }
179
180
181
182 boolean draw_pt_init( struct draw_context *draw )
183 {
184 draw->pt.test_fse = debug_get_option_draw_fse();
185 draw->pt.no_fse = debug_get_option_draw_no_fse();
186
187 draw->pt.front.vsplit = draw_pt_vsplit(draw);
188 if (!draw->pt.front.vsplit)
189 return FALSE;
190
191 draw->pt.middle.fetch_emit = draw_pt_fetch_emit( draw );
192 if (!draw->pt.middle.fetch_emit)
193 return FALSE;
194
195 draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw );
196 if (!draw->pt.middle.fetch_shade_emit)
197 return FALSE;
198
199 draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw );
200 if (!draw->pt.middle.general)
201 return FALSE;
202
203 #ifdef LLVM_AVAILABLE
204 if (draw->llvm)
205 draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
206 #endif
207
208 return TRUE;
209 }
210
211
212 void draw_pt_destroy( struct draw_context *draw )
213 {
214 if (draw->pt.middle.llvm) {
215 draw->pt.middle.llvm->destroy( draw->pt.middle.llvm );
216 draw->pt.middle.llvm = NULL;
217 }
218
219 if (draw->pt.middle.general) {
220 draw->pt.middle.general->destroy( draw->pt.middle.general );
221 draw->pt.middle.general = NULL;
222 }
223
224 if (draw->pt.middle.fetch_emit) {
225 draw->pt.middle.fetch_emit->destroy( draw->pt.middle.fetch_emit );
226 draw->pt.middle.fetch_emit = NULL;
227 }
228
229 if (draw->pt.middle.fetch_shade_emit) {
230 draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit );
231 draw->pt.middle.fetch_shade_emit = NULL;
232 }
233
234 if (draw->pt.front.vsplit) {
235 draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
236 draw->pt.front.vsplit = NULL;
237 }
238 }
239
240
241 /**
242 * Debug- print the first 'count' vertices.
243 */
244 static void
245 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
246 {
247 uint i;
248
249 debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
250 prim, start, count);
251
252 for (i = 0; i < count; i++) {
253 uint ii = 0;
254 uint j;
255
256 if (draw->pt.user.eltSize) {
257 /* indexed arrays */
258
259 switch (draw->pt.user.eltSize) {
260 case 1:
261 {
262 const ubyte *elem = (const ubyte *) draw->pt.user.elts;
263 ii = elem[start + i];
264 }
265 break;
266 case 2:
267 {
268 const ushort *elem = (const ushort *) draw->pt.user.elts;
269 ii = elem[start + i];
270 }
271 break;
272 case 4:
273 {
274 const uint *elem = (const uint *) draw->pt.user.elts;
275 ii = elem[start + i];
276 }
277 break;
278 default:
279 assert(0);
280 return;
281 }
282 ii += draw->pt.user.eltBias;
283 debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i,
284 draw->pt.user.eltBias, ii);
285 }
286 else {
287 /* non-indexed arrays */
288 ii = start + i;
289 debug_printf("Vertex %u:\n", ii);
290 }
291
292 for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
293 uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
294 ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf].map;
295
296 if (draw->pt.vertex_element[j].instance_divisor) {
297 ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
298 }
299
300 ptr += draw->pt.vertex_buffer[buf].buffer_offset;
301 ptr += draw->pt.vertex_buffer[buf].stride * ii;
302 ptr += draw->pt.vertex_element[j].src_offset;
303
304 debug_printf(" Attr %u: ", j);
305 switch (draw->pt.vertex_element[j].src_format) {
306 case PIPE_FORMAT_R32_FLOAT:
307 {
308 float *v = (float *) ptr;
309 debug_printf("R %f @ %p\n", v[0], (void *) v);
310 }
311 break;
312 case PIPE_FORMAT_R32G32_FLOAT:
313 {
314 float *v = (float *) ptr;
315 debug_printf("RG %f %f @ %p\n", v[0], v[1], (void *) v);
316 }
317 break;
318 case PIPE_FORMAT_R32G32B32_FLOAT:
319 {
320 float *v = (float *) ptr;
321 debug_printf("RGB %f %f %f @ %p\n", v[0], v[1], v[2], (void *) v);
322 }
323 break;
324 case PIPE_FORMAT_R32G32B32A32_FLOAT:
325 {
326 float *v = (float *) ptr;
327 debug_printf("RGBA %f %f %f %f @ %p\n", v[0], v[1], v[2], v[3],
328 (void *) v);
329 }
330 break;
331 case PIPE_FORMAT_B8G8R8A8_UNORM:
332 {
333 ubyte *u = (ubyte *) ptr;
334 debug_printf("BGRA %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3],
335 (void *) u);
336 }
337 break;
338 case PIPE_FORMAT_A8R8G8B8_UNORM:
339 {
340 ubyte *u = (ubyte *) ptr;
341 debug_printf("ARGB %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3],
342 (void *) u);
343 }
344 break;
345 default:
346 debug_printf("other format %s (fix me)\n",
347 util_format_name(draw->pt.vertex_element[j].src_format));
348 }
349 }
350 }
351 }
352
353
354 /** Helper code for below */
355 #define PRIM_RESTART_LOOP(elements) \
356 do { \
357 for (j = 0; j < count; j++) { \
358 i = draw_overflow_uadd(start, j, MAX_LOOP_IDX); \
359 if (i < elt_max && elements[i] == info->restart_index) { \
360 if (cur_count > 0) { \
361 /* draw elts up to prev pos */ \
362 draw_pt_arrays(draw, prim, cur_start, cur_count); \
363 } \
364 /* begin new prim at next elt */ \
365 cur_start = i + 1; \
366 cur_count = 0; \
367 } \
368 else { \
369 cur_count++; \
370 } \
371 } \
372 if (cur_count > 0) { \
373 draw_pt_arrays(draw, prim, cur_start, cur_count); \
374 } \
375 } while (0)
376
377
378 /**
379 * For drawing prims with primitive restart enabled.
380 * Scan for restart indexes and draw the runs of elements/vertices between
381 * the restarts.
382 */
383 static void
384 draw_pt_arrays_restart(struct draw_context *draw,
385 const struct pipe_draw_info *info)
386 {
387 const unsigned prim = info->mode;
388 const unsigned start = info->start;
389 const unsigned count = info->count;
390 const unsigned elt_max = draw->pt.user.eltMax;
391 unsigned i, j, cur_start, cur_count;
392 /* The largest index within a loop using the i variable as the index.
393 * Used for overflow detection */
394 const unsigned MAX_LOOP_IDX = 0xffffffff;
395
396 assert(info->primitive_restart);
397
398 if (draw->pt.user.eltSize) {
399 /* indexed prims (draw_elements) */
400 cur_start = start;
401 cur_count = 0;
402
403 switch (draw->pt.user.eltSize) {
404 case 1:
405 {
406 const ubyte *elt_ub = (const ubyte *) draw->pt.user.elts;
407 PRIM_RESTART_LOOP(elt_ub);
408 }
409 break;
410 case 2:
411 {
412 const ushort *elt_us = (const ushort *) draw->pt.user.elts;
413 PRIM_RESTART_LOOP(elt_us);
414 }
415 break;
416 case 4:
417 {
418 const uint *elt_ui = (const uint *) draw->pt.user.elts;
419 PRIM_RESTART_LOOP(elt_ui);
420 }
421 break;
422 default:
423 assert(0 && "bad eltSize in draw_arrays()");
424 }
425 }
426 else {
427 /* Non-indexed prims (draw_arrays).
428 * Primitive restart should have been handled in the state tracker.
429 */
430 draw_pt_arrays(draw, prim, start, count);
431 }
432 }
433
434
435 /**
436 * Resolve true values within pipe_draw_info.
437 * If we're rendering from transform feedback/stream output
438 * buffers both the count and max_index need to be computed
439 * from the attached stream output target.
440 */
441 static void
442 resolve_draw_info(const struct pipe_draw_info *raw_info,
443 struct pipe_draw_info *info,
444 struct pipe_vertex_buffer *vertex_buffer)
445 {
446 memcpy(info, raw_info, sizeof(struct pipe_draw_info));
447
448 if (raw_info->count_from_stream_output) {
449 struct draw_so_target *target =
450 (struct draw_so_target *)info->count_from_stream_output;
451 assert(vertex_buffer != NULL);
452 info->count = vertex_buffer->stride == 0 ? 0 :
453 target->internal_offset / vertex_buffer->stride;
454
455 /* Stream output draw can not be indexed */
456 debug_assert(!info->index_size);
457 info->max_index = info->count - 1;
458 }
459 }
460
461 /**
462 * Draw vertex arrays.
463 * This is the main entrypoint into the drawing module. If drawing an indexed
464 * primitive, the draw_set_indexes() function should have already been called
465 * to specify the element/index buffer information.
466 */
467 void
468 draw_vbo(struct draw_context *draw,
469 const struct pipe_draw_info *info)
470 {
471 unsigned instance;
472 unsigned index_limit;
473 unsigned count;
474 unsigned fpstate = util_fpstate_get();
475 struct pipe_draw_info resolved_info;
476
477 if (info->instance_count == 0)
478 return;
479
480 /* Make sure that denorms are treated like zeros. This is
481 * the behavior required by D3D10. OpenGL doesn't care.
482 */
483 util_fpstate_set_denorms_to_zero(fpstate);
484
485 resolve_draw_info(info, &resolved_info, &(draw->pt.vertex_buffer[0]));
486 info = &resolved_info;
487
488 if (info->index_size)
489 assert(draw->pt.user.elts);
490
491 count = info->count;
492
493 draw->pt.user.eltBias = info->index_bias;
494 draw->pt.user.min_index = info->min_index;
495 draw->pt.user.max_index = info->max_index;
496 draw->pt.user.eltSize = info->index_size ? draw->pt.user.eltSizeIB : 0;
497 draw->pt.user.drawid = info->drawid;
498
499 draw->pt.vertices_per_patch = info->vertices_per_patch;
500
501 if (0)
502 debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
503 info->mode, info->start, count);
504
505 if (0)
506 tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
507
508 if (0) {
509 unsigned int i;
510 debug_printf("Elements:\n");
511 for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
512 debug_printf(" %u: src_offset=%u inst_div=%u vbuf=%u format=%s\n",
513 i,
514 draw->pt.vertex_element[i].src_offset,
515 draw->pt.vertex_element[i].instance_divisor,
516 draw->pt.vertex_element[i].vertex_buffer_index,
517 util_format_name(draw->pt.vertex_element[i].src_format));
518 }
519 debug_printf("Buffers:\n");
520 for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
521 debug_printf(" %u: stride=%u offset=%u size=%d ptr=%p\n",
522 i,
523 draw->pt.vertex_buffer[i].stride,
524 draw->pt.vertex_buffer[i].buffer_offset,
525 (int) draw->pt.user.vbuffer[i].size,
526 draw->pt.user.vbuffer[i].map);
527 }
528 }
529
530 if (0)
531 draw_print_arrays(draw, info->mode, info->start, MIN2(count, 20));
532
533 index_limit = util_draw_max_index(draw->pt.vertex_buffer,
534 draw->pt.vertex_element,
535 draw->pt.nr_vertex_elements,
536 info);
537 #ifdef LLVM_AVAILABLE
538 if (!draw->llvm)
539 #endif
540 {
541 if (index_limit == 0) {
542 /* one of the buffers is too small to do any valid drawing */
543 debug_warning("draw: VBO too small to draw anything\n");
544 util_fpstate_set(fpstate);
545 return;
546 }
547 }
548
549 /* If we're collecting stats then make sure we start from scratch */
550 if (draw->collect_statistics) {
551 memset(&draw->statistics, 0, sizeof(draw->statistics));
552 }
553
554 draw->pt.max_index = index_limit - 1;
555 draw->start_index = info->start;
556
557 /*
558 * TODO: We could use draw->pt.max_index to further narrow
559 * the min_index/max_index hints given by the state tracker.
560 */
561
562 for (instance = 0; instance < info->instance_count; instance++) {
563 unsigned instance_idx = instance + info->start_instance;
564 draw->start_instance = info->start_instance;
565 draw->instance_id = instance;
566 /* check for overflow */
567 if (instance_idx < instance ||
568 instance_idx < draw->start_instance) {
569 /* if we overflown just set the instance id to the max */
570 draw->instance_id = 0xffffffff;
571 }
572
573 draw_new_instance(draw);
574
575 if (info->primitive_restart) {
576 draw_pt_arrays_restart(draw, info);
577 }
578 else {
579 draw_pt_arrays(draw, info->mode, info->start, count);
580 }
581 }
582
583 /* If requested emit the pipeline statistics for this run */
584 if (draw->collect_statistics) {
585 draw->render->pipeline_statistics(draw->render, &draw->statistics);
586 }
587 util_fpstate_set(fpstate);
588 }