draw/translate: fix instancing
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_so_emit.c
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "draw/draw_private.h"
29 #include "draw/draw_vs.h"
30 #include "draw/draw_gs.h"
31 #include "draw/draw_context.h"
32 #include "draw/draw_vbuf.h"
33 #include "draw/draw_vertex.h"
34 #include "draw/draw_pt.h"
35
36 #include "pipe/p_state.h"
37
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40
41 struct pt_so_emit {
42 struct draw_context *draw;
43
44 unsigned input_vertex_stride;
45 const float (*inputs)[4];
46 const float *pre_clip_pos;
47 boolean has_so;
48 boolean use_pre_clip_pos;
49 int pos_idx;
50 unsigned emitted_primitives;
51 unsigned emitted_vertices;
52 unsigned generated_primitives;
53 };
54
55 static const struct pipe_stream_output_info *
56 draw_so_info(const struct draw_context *draw)
57 {
58 const struct pipe_stream_output_info *state = NULL;
59
60 if (draw->gs.geometry_shader) {
61 state = &draw->gs.geometry_shader->state.stream_output;
62 } else {
63 state = &draw->vs.vertex_shader->state.stream_output;
64 }
65
66 return state;
67 }
68
69 static INLINE boolean
70 draw_has_so(const struct draw_context *draw)
71 {
72 const struct pipe_stream_output_info *state = draw_so_info(draw);
73
74 if (state && state->num_outputs > 0)
75 return TRUE;
76
77 return FALSE;
78 }
79
80 void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
81 {
82 struct draw_context *draw = emit->draw;
83
84 emit->use_pre_clip_pos = use_pre_clip_pos;
85 emit->has_so = draw_has_so(draw);
86 if (use_pre_clip_pos)
87 emit->pos_idx = draw_current_shader_position_output(draw);
88
89 /* if we have a state with outputs make sure we have
90 * buffers to output to */
91 if (emit->has_so) {
92 boolean has_valid_buffer = FALSE;
93 unsigned i;
94 for (i = 0; i < draw->so.num_targets; ++i) {
95 if (draw->so.targets[i]) {
96 has_valid_buffer = TRUE;
97 break;
98 }
99 }
100 emit->has_so = has_valid_buffer;
101 }
102
103 if (!emit->has_so)
104 return;
105
106 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
107 */
108 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
109 }
110
111 static void so_emit_prim(struct pt_so_emit *so,
112 unsigned *indices,
113 unsigned num_vertices)
114 {
115 unsigned slot, i;
116 unsigned input_vertex_stride = so->input_vertex_stride;
117 struct draw_context *draw = so->draw;
118 const float (*input_ptr)[4];
119 const float *pcp_ptr = NULL;
120 const struct pipe_stream_output_info *state = draw_so_info(draw);
121 float *buffer;
122 int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
123 boolean buffer_written[PIPE_MAX_SO_BUFFERS] = {0};
124
125 input_ptr = so->inputs;
126 if (so->use_pre_clip_pos)
127 pcp_ptr = so->pre_clip_pos;
128
129 ++so->generated_primitives;
130
131 for (i = 0; i < draw->so.num_targets; i++) {
132 struct draw_so_target *target = draw->so.targets[i];
133 if (target) {
134 buffer_total_bytes[i] = target->internal_offset;
135 } else {
136 buffer_total_bytes[i] = 0;
137 }
138 }
139
140 /* check have we space to emit prim first - if not don't do anything */
141 for (i = 0; i < num_vertices; ++i) {
142 unsigned ob;
143 for (slot = 0; slot < state->num_outputs; ++slot) {
144 unsigned num_comps = state->output[slot].num_components;
145 int ob = state->output[slot].output_buffer;
146 unsigned dst_offset = state->output[slot].dst_offset * sizeof(float);
147 unsigned write_size = num_comps * sizeof(float);
148 /* If a buffer is missing then that's equivalent to
149 * an overflow */
150 if (!draw->so.targets[ob]) {
151 return;
152 }
153 if ((buffer_total_bytes[ob] + write_size + dst_offset) >
154 draw->so.targets[ob]->target.buffer_size) {
155 return;
156 }
157 }
158 for (ob = 0; ob < draw->so.num_targets; ++ob) {
159 buffer_total_bytes[ob] += state->stride[ob] * sizeof(float);
160 }
161 }
162
163 for (i = 0; i < num_vertices; ++i) {
164 const float (*input)[4];
165 const float *pre_clip_pos = NULL;
166 int ob;
167
168 input = (const float (*)[4])(
169 (const char *)input_ptr + (indices[i] * input_vertex_stride));
170
171 if (pcp_ptr)
172 pre_clip_pos = (const float *)(
173 (const char *)pcp_ptr + (indices[i] * input_vertex_stride));
174
175 for (slot = 0; slot < state->num_outputs; ++slot) {
176 unsigned idx = state->output[slot].register_index;
177 unsigned start_comp = state->output[slot].start_component;
178 unsigned num_comps = state->output[slot].num_components;
179
180 ob = state->output[slot].output_buffer;
181 buffer_written[ob] = TRUE;
182
183 buffer = (float *)((char *)draw->so.targets[ob]->mapping +
184 draw->so.targets[ob]->target.buffer_offset +
185 draw->so.targets[ob]->internal_offset) +
186 state->output[slot].dst_offset;
187
188 if (idx == so->pos_idx && pcp_ptr)
189 memcpy(buffer, &pre_clip_pos[start_comp],
190 num_comps * sizeof(float));
191 else
192 memcpy(buffer, &input[idx][start_comp],
193 num_comps * sizeof(float));
194 #if 0
195 {
196 int j;
197 debug_printf("VERT[%d], offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [",
198 i + draw->so.targets[ob]->emitted_vertices,
199 draw->so.targets[ob]->internal_offset,
200 slot, start_comp, num_comps, idx);
201 for (j = 0; j < num_comps; ++j) {
202 unsigned *ubuffer = (unsigned*)buffer;
203 debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]);
204 }
205 debug_printf("]\n");
206 }
207 #endif
208 }
209 for (ob = 0; ob < draw->so.num_targets; ++ob) {
210 struct draw_so_target *target = draw->so.targets[ob];
211 if (target && buffer_written[ob]) {
212 target->internal_offset += state->stride[ob] * sizeof(float);
213 target->emitted_vertices += 1;
214 }
215 }
216 }
217 so->emitted_vertices += num_vertices;
218 ++so->emitted_primitives;
219 }
220
221 static void so_point(struct pt_so_emit *so, int idx)
222 {
223 unsigned indices[1];
224
225 indices[0] = idx;
226
227 so_emit_prim(so, indices, 1);
228 }
229
230 static void so_line(struct pt_so_emit *so, int i0, int i1)
231 {
232 unsigned indices[2];
233
234 indices[0] = i0;
235 indices[1] = i1;
236
237 so_emit_prim(so, indices, 2);
238 }
239
240 static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
241 {
242 unsigned indices[3];
243
244 indices[0] = i0;
245 indices[1] = i1;
246 indices[2] = i2;
247
248 so_emit_prim(so, indices, 3);
249 }
250
251
252 #define FUNC so_run_linear
253 #define GET_ELT(idx) (start + (idx))
254 #include "draw_so_emit_tmp.h"
255
256
257 #define FUNC so_run_elts
258 #define LOCAL_VARS const ushort *elts = input_prims->elts;
259 #define GET_ELT(idx) (elts[start + (idx)])
260 #include "draw_so_emit_tmp.h"
261
262
263 void draw_pt_so_emit( struct pt_so_emit *emit,
264 const struct draw_vertex_info *input_verts,
265 const struct draw_prim_info *input_prims )
266 {
267 struct draw_context *draw = emit->draw;
268 struct vbuf_render *render = draw->render;
269 unsigned start, i;
270
271 if (!emit->has_so)
272 return;
273
274 if (!draw->so.num_targets)
275 return;
276
277 emit->emitted_vertices = 0;
278 emit->emitted_primitives = 0;
279 emit->generated_primitives = 0;
280 emit->input_vertex_stride = input_verts->stride;
281 if (emit->use_pre_clip_pos)
282 emit->pre_clip_pos = input_verts->verts->pre_clip_pos;
283
284 emit->inputs = (const float (*)[4])input_verts->verts->data;
285
286 /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
287 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
288
289 for (start = i = 0; i < input_prims->primitive_count;
290 start += input_prims->primitive_lengths[i], i++)
291 {
292 unsigned count = input_prims->primitive_lengths[i];
293
294 if (input_prims->linear) {
295 so_run_linear(emit, input_prims, input_verts,
296 start, count);
297 } else {
298 so_run_elts(emit, input_prims, input_verts,
299 start, count);
300 }
301 }
302
303 render->set_stream_output_info(render,
304 emit->emitted_primitives,
305 emit->emitted_vertices,
306 emit->generated_primitives);
307 }
308
309
310 struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
311 {
312 struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
313 if (!emit)
314 return NULL;
315
316 emit->draw = draw;
317
318 return emit;
319 }
320
321 void draw_pt_so_emit_destroy( struct pt_so_emit *emit )
322 {
323 FREE(emit);
324 }