radeonsi: emit sample locations also when nr_samples == 1
[mesa.git] / src / gallium / auxiliary / vl / vl_compositor.h
1 /**************************************************************************
2 *
3 * Copyright 2009 Younes Manton.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef vl_compositor_h
29 #define vl_compositor_h
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_video_codec.h"
33 #include "pipe/p_video_state.h"
34
35 #include "util/u_rect.h"
36
37 #include "vl_types.h"
38 #include "vl_csc.h"
39
40 struct pipe_context;
41
42 /**
43 * composing and displaying of image data
44 */
45
46 #define VL_COMPOSITOR_MAX_LAYERS 16
47
48 /* deinterlace allgorithem */
49 enum vl_compositor_deinterlace
50 {
51 VL_COMPOSITOR_WEAVE,
52 VL_COMPOSITOR_BOB_TOP,
53 VL_COMPOSITOR_BOB_BOTTOM
54 };
55
56 /* clockwise degree */
57 enum vl_compositor_rotation
58 {
59 VL_COMPOSITOR_ROTATE_0,
60 VL_COMPOSITOR_ROTATE_90,
61 VL_COMPOSITOR_ROTATE_180,
62 VL_COMPOSITOR_ROTATE_270
63 };
64
65 struct vl_compositor_layer
66 {
67 bool clearing;
68
69 bool viewport_valid;
70 struct pipe_viewport_state viewport;
71
72 void *fs;
73 void *samplers[3];
74 void *blend;
75
76 struct pipe_sampler_view *sampler_views[3];
77 struct {
78 struct vertex2f tl, br;
79 } src, dst;
80 struct vertex2f zw;
81 struct vertex4f colors[4];
82 enum vl_compositor_rotation rotate;
83 };
84
85 struct vl_compositor_state
86 {
87 struct pipe_context *pipe;
88
89 bool scissor_valid;
90 struct pipe_scissor_state scissor;
91 struct pipe_resource *csc_matrix;
92
93 union pipe_color_union clear_color;
94
95 unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
96 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
97 };
98
99 struct vl_compositor
100 {
101 struct pipe_context *pipe;
102 struct u_upload_mgr *upload;
103
104 struct pipe_framebuffer_state fb_state;
105 struct pipe_vertex_buffer vertex_buf;
106
107 void *sampler_linear;
108 void *sampler_nearest;
109 void *blend_clear, *blend_add;
110 void *rast;
111 void *dsa;
112 void *vertex_elems_state;
113
114 void *vs;
115 void *fs_video_buffer;
116 void *fs_weave_rgb;
117 void *fs_rgba;
118
119 struct {
120 void *y;
121 void *uv;
122 } fs_weave_yuv;
123
124 struct {
125 void *rgb;
126 void *yuv;
127 } fs_palette;
128 };
129
130 /**
131 * initialize this compositor
132 */
133 bool
134 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
135
136 /**
137 * init state bag
138 */
139 bool
140 vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
141
142 /**
143 * set yuv -> rgba conversion matrix
144 */
145 void
146 vl_compositor_set_csc_matrix(struct vl_compositor_state *settings,
147 const vl_csc_matrix *matrix,
148 float luma_min, float luma_max);
149
150 /**
151 * reset dirty area, so it's cleared with the clear colour
152 */
153 void
154 vl_compositor_reset_dirty_area(struct u_rect *dirty);
155
156 /**
157 * set the clear color
158 */
159 void
160 vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
161
162 /**
163 * get the clear color
164 */
165 void
166 vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
167
168 /**
169 * set the destination clipping
170 */
171 void
172 vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
173
174 /**
175 * set overlay samplers
176 */
177 /*@{*/
178
179 /**
180 * reset all currently set layers
181 */
182 void
183 vl_compositor_clear_layers(struct vl_compositor_state *state);
184
185 /**
186 * set the blender used to render a layer
187 */
188 void
189 vl_compositor_set_layer_blend(struct vl_compositor_state *state,
190 unsigned layer, void *blend, bool is_clearing);
191
192 /**
193 * set the layer destination area
194 */
195 void
196 vl_compositor_set_layer_dst_area(struct vl_compositor_state *settings,
197 unsigned layer, struct u_rect *dst_area);
198
199 /**
200 * set a video buffer as a layer to render
201 */
202 void
203 vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
204 struct vl_compositor *compositor,
205 unsigned layer,
206 struct pipe_video_buffer *buffer,
207 struct u_rect *src_rect,
208 struct u_rect *dst_rect,
209 enum vl_compositor_deinterlace deinterlace);
210
211 /**
212 * set a paletted sampler as a layer to render
213 */
214 void
215 vl_compositor_set_palette_layer(struct vl_compositor_state *state,
216 struct vl_compositor *compositor,
217 unsigned layer,
218 struct pipe_sampler_view *indexes,
219 struct pipe_sampler_view *palette,
220 struct u_rect *src_rect,
221 struct u_rect *dst_rect,
222 bool include_color_conversion);
223
224 /**
225 * set a rgba sampler as a layer to render
226 */
227 void
228 vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
229 struct vl_compositor *compositor,
230 unsigned layer,
231 struct pipe_sampler_view *rgba,
232 struct u_rect *src_rect,
233 struct u_rect *dst_rect,
234 struct vertex4f *colors);
235
236 /**
237 * set the layer rotation
238 */
239 void
240 vl_compositor_set_layer_rotation(struct vl_compositor_state *state,
241 unsigned layer,
242 enum vl_compositor_rotation rotate);
243
244 /**
245 * set a layer of y or uv to render
246 */
247 void
248 vl_compositor_set_yuv_layer(struct vl_compositor_state *s,
249 struct vl_compositor *c,
250 unsigned layer,
251 struct pipe_video_buffer *buffer,
252 struct u_rect *src_rect,
253 struct u_rect *dst_rect,
254 bool y);
255
256 /*@}*/
257
258 /**
259 * render the layers to the frontbuffer
260 */
261 void
262 vl_compositor_render(struct vl_compositor_state *state,
263 struct vl_compositor *compositor,
264 struct pipe_surface *dst_surface,
265 struct u_rect *dirty_area,
266 bool clear_dirty);
267
268 /**
269 * destroy this compositor
270 */
271 void
272 vl_compositor_cleanup(struct vl_compositor *compositor);
273
274 /**
275 * destroy this state bag
276 */
277 void
278 vl_compositor_cleanup_state(struct vl_compositor_state *state);
279
280 #endif /* vl_compositor_h */