Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / auxiliary / vl / vl_compositor.h
1 /**************************************************************************
2 *
3 * Copyright 2009 Younes Manton.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef vl_compositor_h
29 #define vl_compositor_h
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_video_codec.h"
33 #include "pipe/p_video_state.h"
34
35 #include "util/u_rect.h"
36
37 #include "vl_types.h"
38 #include "vl_csc.h"
39
40 struct pipe_context;
41
42 /**
43 * composing and displaying of image data
44 */
45
46 #define VL_COMPOSITOR_MAX_LAYERS 16
47 #define VL_COMPOSITOR_MIN_DIRTY (0)
48 #define VL_COMPOSITOR_MAX_DIRTY (1 << 15)
49
50 /* deinterlace allgorithem */
51 enum vl_compositor_deinterlace
52 {
53 VL_COMPOSITOR_WEAVE,
54 VL_COMPOSITOR_BOB_TOP,
55 VL_COMPOSITOR_BOB_BOTTOM
56 };
57
58 /* clockwise degree */
59 enum vl_compositor_rotation
60 {
61 VL_COMPOSITOR_ROTATE_0,
62 VL_COMPOSITOR_ROTATE_90,
63 VL_COMPOSITOR_ROTATE_180,
64 VL_COMPOSITOR_ROTATE_270
65 };
66
67 struct vl_compositor_layer
68 {
69 bool clearing;
70
71 bool viewport_valid;
72 struct pipe_viewport_state viewport;
73
74 void *fs;
75 void *cs;
76 void *samplers[3];
77 void *blend;
78
79 struct pipe_sampler_view *sampler_views[3];
80 struct {
81 struct vertex2f tl, br;
82 } src, dst;
83 struct vertex2f zw;
84 struct vertex4f colors[4];
85 enum vl_compositor_rotation rotate;
86 };
87
88 struct vl_compositor_state
89 {
90 struct pipe_context *pipe;
91
92 bool scissor_valid;
93 struct pipe_scissor_state scissor;
94 struct pipe_resource *shader_params;
95
96 union pipe_color_union clear_color;
97
98 unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
99 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
100 bool interlaced;
101 };
102
103 struct vl_compositor
104 {
105 struct pipe_context *pipe;
106
107 struct pipe_framebuffer_state fb_state;
108 struct pipe_vertex_buffer vertex_buf;
109
110 void *sampler_linear;
111 void *sampler_nearest;
112 void *blend_clear, *blend_add;
113 void *rast;
114 void *dsa;
115 void *vertex_elems_state;
116
117 void *vs;
118 void *fs_video_buffer;
119 void *fs_weave_rgb;
120 void *fs_rgba;
121 void *cs_video_buffer;
122 void *cs_weave_rgb;
123 void *cs_rgba;
124
125 bool pipe_cs_composit_supported;
126 bool pipe_gfx_supported;
127
128 struct {
129 struct {
130 void *y;
131 void *uv;
132 } weave;
133 struct {
134 void *y;
135 void *uv;
136 } bob;
137 } fs_yuv;
138
139 struct {
140 struct {
141 void *y;
142 void *uv;
143 } weave;
144 struct {
145 void *y;
146 void *uv;
147 } bob;
148 } cs_yuv;
149
150 struct {
151 void *rgb;
152 void *yuv;
153 } fs_palette;
154
155 struct {
156 void *y;
157 void *uv;
158 } fs_rgb_yuv;
159 };
160
161 /**
162 * initialize this compositor
163 */
164 bool
165 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
166
167 /**
168 * init state bag
169 */
170 bool
171 vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
172
173 /**
174 * set yuv -> rgba conversion matrix
175 */
176 bool
177 vl_compositor_set_csc_matrix(struct vl_compositor_state *settings,
178 const vl_csc_matrix *matrix,
179 float luma_min, float luma_max);
180
181 /**
182 * reset dirty area, so it's cleared with the clear colour
183 */
184 void
185 vl_compositor_reset_dirty_area(struct u_rect *dirty);
186
187 /**
188 * set the clear color
189 */
190 void
191 vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
192
193 /**
194 * get the clear color
195 */
196 void
197 vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
198
199 /**
200 * set the destination clipping
201 */
202 void
203 vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
204
205 /**
206 * set overlay samplers
207 */
208 /*@{*/
209
210 /**
211 * reset all currently set layers
212 */
213 void
214 vl_compositor_clear_layers(struct vl_compositor_state *state);
215
216 /**
217 * set the blender used to render a layer
218 */
219 void
220 vl_compositor_set_layer_blend(struct vl_compositor_state *state,
221 unsigned layer, void *blend, bool is_clearing);
222
223 /**
224 * set the layer destination area
225 */
226 void
227 vl_compositor_set_layer_dst_area(struct vl_compositor_state *settings,
228 unsigned layer, struct u_rect *dst_area);
229
230 /**
231 * set a video buffer as a layer to render
232 */
233 void
234 vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
235 struct vl_compositor *compositor,
236 unsigned layer,
237 struct pipe_video_buffer *buffer,
238 struct u_rect *src_rect,
239 struct u_rect *dst_rect,
240 enum vl_compositor_deinterlace deinterlace);
241
242 /**
243 * set a paletted sampler as a layer to render
244 */
245 void
246 vl_compositor_set_palette_layer(struct vl_compositor_state *state,
247 struct vl_compositor *compositor,
248 unsigned layer,
249 struct pipe_sampler_view *indexes,
250 struct pipe_sampler_view *palette,
251 struct u_rect *src_rect,
252 struct u_rect *dst_rect,
253 bool include_color_conversion);
254
255 /**
256 * set a rgba sampler as a layer to render
257 */
258 void
259 vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
260 struct vl_compositor *compositor,
261 unsigned layer,
262 struct pipe_sampler_view *rgba,
263 struct u_rect *src_rect,
264 struct u_rect *dst_rect,
265 struct vertex4f *colors);
266
267 /**
268 * set the layer rotation
269 */
270 void
271 vl_compositor_set_layer_rotation(struct vl_compositor_state *state,
272 unsigned layer,
273 enum vl_compositor_rotation rotate);
274
275 /**
276 * deinterlace yuv buffer with full abilities
277 */
278 void
279 vl_compositor_yuv_deint_full(struct vl_compositor_state *state,
280 struct vl_compositor *compositor,
281 struct pipe_video_buffer *src,
282 struct pipe_video_buffer *dst,
283 struct u_rect *src_rect,
284 struct u_rect *dst_rect,
285 enum vl_compositor_deinterlace deinterlace);
286
287 /**
288 + * convert rgb to yuv
289 + */
290 void
291 vl_compositor_convert_rgb_to_yuv(struct vl_compositor_state *state,
292 struct vl_compositor *compositor,
293 unsigned layer,
294 struct pipe_resource *src_res,
295 struct pipe_video_buffer *dst,
296 struct u_rect *src_rect,
297 struct u_rect *dst_rect);
298
299 /*@}*/
300
301 /**
302 * render the layers to the frontbuffer
303 */
304 void
305 vl_compositor_render(struct vl_compositor_state *state,
306 struct vl_compositor *compositor,
307 struct pipe_surface *dst_surface,
308 struct u_rect *dirty_area,
309 bool clear_dirty);
310
311 /**
312 * destroy this compositor
313 */
314 void
315 vl_compositor_cleanup(struct vl_compositor *compositor);
316
317 /**
318 * destroy this state bag
319 */
320 void
321 vl_compositor_cleanup_state(struct vl_compositor_state *state);
322
323 #endif /* vl_compositor_h */