vl: Fix include style
[mesa.git] / src / gallium / auxiliary / vl / vl_vertex_buffers.c
1 /**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <assert.h>
29 #include "util/u_format.h"
30 #include "vl_vertex_buffers.h"
31 #include "vl_types.h"
32
33 /* vertices for a quad covering a block */
34 static const struct vertex2f block_quad[4] = {
35 {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
36 };
37
38 struct pipe_vertex_buffer
39 vl_vb_upload_quads(struct pipe_context *pipe)
40 {
41 struct pipe_vertex_buffer quad;
42 struct pipe_transfer *buf_transfer;
43 struct vertex2f *v;
44
45 unsigned i;
46
47 assert(pipe);
48
49 /* create buffer */
50 quad.stride = sizeof(struct vertex2f);
51 quad.buffer_offset = 0;
52 quad.buffer = pipe_buffer_create
53 (
54 pipe->screen,
55 PIPE_BIND_VERTEX_BUFFER,
56 PIPE_USAGE_STATIC,
57 sizeof(struct vertex2f) * 4
58 );
59
60 if(!quad.buffer)
61 return quad;
62
63 /* and fill it */
64 v = pipe_buffer_map
65 (
66 pipe,
67 quad.buffer,
68 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
69 &buf_transfer
70 );
71
72 for (i = 0; i < 4; ++i, ++v) {
73 v->x = block_quad[i].x;
74 v->y = block_quad[i].y;
75 }
76
77 pipe_buffer_unmap(pipe, buf_transfer);
78
79 return quad;
80 }
81
82 struct pipe_vertex_buffer
83 vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height)
84 {
85 struct pipe_vertex_buffer pos;
86 struct pipe_transfer *buf_transfer;
87 struct vertex2s *v;
88
89 unsigned x, y;
90
91 assert(pipe);
92
93 /* create buffer */
94 pos.stride = sizeof(struct vertex2s);
95 pos.buffer_offset = 0;
96 pos.buffer = pipe_buffer_create
97 (
98 pipe->screen,
99 PIPE_BIND_VERTEX_BUFFER,
100 PIPE_USAGE_STATIC,
101 sizeof(struct vertex2s) * width * height
102 );
103
104 if(!pos.buffer)
105 return pos;
106
107 /* and fill it */
108 v = pipe_buffer_map
109 (
110 pipe,
111 pos.buffer,
112 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
113 &buf_transfer
114 );
115
116 for ( y = 0; y < height; ++y) {
117 for ( x = 0; x < width; ++x, ++v) {
118 v->x = x;
119 v->y = y;
120 }
121 }
122
123 pipe_buffer_unmap(pipe, buf_transfer);
124
125 return pos;
126 }
127
128 static struct pipe_vertex_element
129 vl_vb_get_quad_vertex_element(void)
130 {
131 struct pipe_vertex_element element;
132
133 /* setup rectangle element */
134 element.src_offset = 0;
135 element.instance_divisor = 0;
136 element.vertex_buffer_index = 0;
137 element.src_format = PIPE_FORMAT_R32G32_FLOAT;
138
139 return element;
140 }
141
142 static void
143 vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
144 unsigned vertex_buffer_index)
145 {
146 unsigned i, offset = 0;
147
148 assert(elements && num_elements);
149
150 for ( i = 0; i < num_elements; ++i ) {
151 elements[i].src_offset = offset;
152 elements[i].instance_divisor = 1;
153 elements[i].vertex_buffer_index = vertex_buffer_index;
154 offset += util_format_get_blocksize(elements[i].src_format);
155 }
156 }
157
158 void *
159 vl_vb_get_ves_ycbcr(struct pipe_context *pipe)
160 {
161 struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
162
163 assert(pipe);
164
165 memset(&vertex_elems, 0, sizeof(vertex_elems));
166 vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
167
168 /* Position element */
169 vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
170
171 /* block num element */
172 vertex_elems[VS_I_BLOCK_NUM].src_format = PIPE_FORMAT_R32_FLOAT;
173
174 vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 2, 1);
175
176 return pipe->create_vertex_elements_state(pipe, 3, vertex_elems);
177 }
178
179 void *
180 vl_vb_get_ves_mv(struct pipe_context *pipe)
181 {
182 struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
183
184 assert(pipe);
185
186 memset(&vertex_elems, 0, sizeof(vertex_elems));
187 vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
188
189 /* Position element */
190 vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
191
192 vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
193
194 /* motion vector TOP element */
195 vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
196
197 /* motion vector BOTTOM element */
198 vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
199
200 vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2);
201
202 return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
203 }
204
205 bool
206 vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe,
207 unsigned width, unsigned height)
208 {
209 unsigned i, size;
210
211 assert(buffer);
212
213 buffer->width = width;
214 buffer->height = height;
215
216 size = width * height;
217
218 for (i = 0; i < VL_MAX_PLANES; ++i) {
219 buffer->ycbcr[i].resource = pipe_buffer_create
220 (
221 pipe->screen,
222 PIPE_BIND_VERTEX_BUFFER,
223 PIPE_USAGE_STREAM,
224 sizeof(struct vl_ycbcr_block) * size * 4
225 );
226 if (!buffer->ycbcr[i].resource)
227 goto error_ycbcr;
228 }
229
230 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
231 buffer->mv[i].resource = pipe_buffer_create
232 (
233 pipe->screen,
234 PIPE_BIND_VERTEX_BUFFER,
235 PIPE_USAGE_STREAM,
236 sizeof(struct vl_motionvector) * size
237 );
238 if (!buffer->mv[i].resource)
239 goto error_mv;
240 }
241
242 vl_vb_map(buffer, pipe);
243 return true;
244
245 error_mv:
246 for (i = 0; i < VL_MAX_PLANES; ++i)
247 pipe_resource_reference(&buffer->mv[i].resource, NULL);
248
249 error_ycbcr:
250 for (i = 0; i < VL_MAX_PLANES; ++i)
251 pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
252 return false;
253 }
254
255 unsigned
256 vl_vb_attributes_per_plock(struct vl_vertex_buffer *buffer)
257 {
258 return 1;
259 }
260
261 struct pipe_vertex_buffer
262 vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component)
263 {
264 struct pipe_vertex_buffer buf;
265
266 assert(buffer);
267
268 buf.stride = sizeof(struct vl_ycbcr_block);
269 buf.buffer_offset = 0;
270 buf.buffer = buffer->ycbcr[component].resource;
271
272 return buf;
273 }
274
275 struct pipe_vertex_buffer
276 vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector)
277 {
278 struct pipe_vertex_buffer buf;
279
280 assert(buffer);
281
282 buf.stride = sizeof(struct vl_motionvector);
283 buf.buffer_offset = 0;
284 buf.buffer = buffer->mv[motionvector].resource;
285
286 return buf;
287 }
288
289 void
290 vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
291 {
292 unsigned i;
293
294 assert(buffer && pipe);
295
296 for (i = 0; i < VL_MAX_PLANES; ++i) {
297 buffer->ycbcr[i].vertex_stream = pipe_buffer_map
298 (
299 pipe,
300 buffer->ycbcr[i].resource,
301 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
302 &buffer->ycbcr[i].transfer
303 );
304 }
305
306 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
307 buffer->mv[i].vertex_stream = pipe_buffer_map
308 (
309 pipe,
310 buffer->mv[i].resource,
311 PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
312 &buffer->mv[i].transfer
313 );
314 }
315
316 }
317
318 struct vl_ycbcr_block *
319 vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component)
320 {
321 assert(buffer);
322 assert(component < VL_MAX_PLANES);
323
324 return buffer->ycbcr[component].vertex_stream;
325 }
326
327 unsigned
328 vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer)
329 {
330 assert(buffer);
331
332 return buffer->width;
333 }
334
335 struct vl_motionvector *
336 vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame)
337 {
338 assert(buffer);
339 assert(ref_frame < VL_MAX_REF_FRAMES);
340
341 return buffer->mv[ref_frame].vertex_stream;
342 }
343
344 void
345 vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
346 {
347 unsigned i;
348
349 assert(buffer && pipe);
350
351 for (i = 0; i < VL_MAX_PLANES; ++i) {
352 pipe_buffer_unmap(pipe, buffer->ycbcr[i].transfer);
353 }
354
355 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
356 pipe_buffer_unmap(pipe, buffer->mv[i].transfer);
357 }
358 }
359
360 void
361 vl_vb_cleanup(struct vl_vertex_buffer *buffer)
362 {
363 unsigned i;
364
365 assert(buffer);
366
367 for (i = 0; i < VL_MAX_PLANES; ++i) {
368 pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
369 }
370
371 for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
372 pipe_resource_reference(&buffer->mv[i].resource, NULL);
373 }
374 }