iris: Support storage images that have matching typed formats for reads
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_texture.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 */
26
27 #include "etnaviv_texture.h"
28
29 #include "hw/common.xml.h"
30
31 #include "etnaviv_clear_blit.h"
32 #include "etnaviv_context.h"
33 #include "etnaviv_emit.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_texture_state.h"
36 #include "etnaviv_translate.h"
37 #include "util/u_inlines.h"
38 #include "util/u_memory.h"
39
40 #include "drm-uapi/drm_fourcc.h"
41
42 static void
43 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader,
44 unsigned start_slot, unsigned num_samplers,
45 void **samplers)
46 {
47 /* bind fragment sampler */
48 struct etna_context *ctx = etna_context(pctx);
49 int offset;
50
51 switch (shader) {
52 case PIPE_SHADER_FRAGMENT:
53 offset = 0;
54 ctx->num_fragment_samplers = num_samplers;
55 break;
56 case PIPE_SHADER_VERTEX:
57 offset = ctx->specs.vertex_sampler_offset;
58 break;
59 default:
60 assert(!"Invalid shader");
61 return;
62 }
63
64 uint32_t mask = 1 << offset;
65 for (int idx = 0; idx < num_samplers; ++idx, mask <<= 1) {
66 ctx->sampler[offset + idx] = samplers[idx];
67 if (samplers[idx])
68 ctx->active_samplers |= mask;
69 else
70 ctx->active_samplers &= ~mask;
71 }
72
73 ctx->dirty |= ETNA_DIRTY_SAMPLERS;
74 }
75
76 static void
77 etna_configure_sampler_ts(struct etna_sampler_ts *sts, struct pipe_sampler_view *pview, bool enable)
78 {
79 assert(sts);
80 sts->enable = enable;
81 if (enable) {
82 struct etna_resource *rsc = etna_resource(pview->texture);
83 struct etna_resource_level *lev = &rsc->levels[0];
84 assert(rsc->ts_bo && lev->ts_valid);
85
86 sts->mode = lev->ts_mode;
87 sts->TS_SAMPLER_CONFIG =
88 VIVS_TS_SAMPLER_CONFIG_ENABLE |
89 COND(lev->ts_compress_fmt >= 0, VIVS_TS_SAMPLER_CONFIG_COMPRESSION) |
90 VIVS_TS_SAMPLER_CONFIG_COMPRESSION_FORMAT(lev->ts_compress_fmt);
91 sts->TS_SAMPLER_CLEAR_VALUE = lev->clear_value;
92 sts->TS_SAMPLER_CLEAR_VALUE2 = lev->clear_value; /* To handle 64-bit formats this needs a different value */
93 sts->TS_SAMPLER_STATUS_BASE.bo = rsc->ts_bo;
94 sts->TS_SAMPLER_STATUS_BASE.offset = lev->ts_offset;
95 sts->TS_SAMPLER_STATUS_BASE.flags = ETNA_RELOC_READ;
96 } else {
97 sts->TS_SAMPLER_CONFIG = 0;
98 sts->TS_SAMPLER_STATUS_BASE.bo = NULL;
99 }
100 /* n.b.: relies on caller to mark ETNA_DIRTY_SAMPLER_VIEWS */
101 }
102
103 /* Return true if the GPU can use sampler TS with this sampler view.
104 * Sampler TS is an optimization used when rendering to textures, where
105 * a resolve-in-place can be avoided when rendering has left a (valid) TS.
106 */
107 static bool
108 etna_can_use_sampler_ts(struct pipe_sampler_view *view, int num)
109 {
110 /* Can use sampler TS when:
111 * - the hardware supports sampler TS.
112 * - the sampler view will be bound to sampler <VIVS_TS_SAMPLER__LEN.
113 * HALTI5 adds a mapping from sampler to sampler TS unit, but this is AFAIK
114 * absent on earlier models.
115 * - it is a texture, not a buffer.
116 * - the sampler view has a supported format for sampler TS.
117 * - the sampler will have one LOD, and it happens to be level 0.
118 * (it is not sure if the hw supports it for other levels, but available
119 * state strongly suggests only one at a time).
120 * - the resource TS is valid for level 0.
121 */
122 struct etna_resource *rsc = etna_resource(view->texture);
123 struct etna_screen *screen = etna_screen(rsc->base.screen);
124 return VIV_FEATURE(screen, chipMinorFeatures2, TEXTURE_TILED_READ) &&
125 num < VIVS_TS_SAMPLER__LEN &&
126 rsc->base.target != PIPE_BUFFER &&
127 (rsc->levels[0].ts_compress_fmt < 0 || screen->specs.v4_compression) &&
128 view->u.tex.first_level == 0 && MIN2(view->u.tex.last_level, rsc->base.last_level) == 0 &&
129 rsc->levels[0].ts_valid;
130 }
131
132 static void
133 etna_update_sampler_source(struct pipe_sampler_view *view, int num)
134 {
135 struct etna_resource *base = etna_resource(view->texture);
136 struct etna_resource *to = base, *from = base;
137 struct etna_context *ctx = etna_context(view->context);
138 bool enable_sampler_ts = false;
139
140 if (base->external && etna_resource_newer(etna_resource(base->external), base))
141 from = etna_resource(base->external);
142
143 if (base->texture)
144 to = etna_resource(base->texture);
145
146 if ((to != from) && etna_resource_older(to, from)) {
147 etna_copy_resource(view->context, &to->base, &from->base, 0,
148 view->texture->last_level);
149 to->seqno = from->seqno;
150 } else if ((to == from) && etna_resource_needs_flush(to)) {
151 if (ctx->ts_for_sampler_view && etna_can_use_sampler_ts(view, num)) {
152 enable_sampler_ts = true;
153 /* Do not set flush_seqno because the resolve-to-self was bypassed */
154 } else {
155 /* Resolve TS if needed */
156 etna_copy_resource(view->context, &to->base, &from->base, 0,
157 view->texture->last_level);
158 to->flush_seqno = from->seqno;
159 }
160 }
161 if (ctx->ts_for_sampler_view) {
162 etna_configure_sampler_ts(ctx->ts_for_sampler_view(view), view, enable_sampler_ts);
163 }
164 }
165
166 static bool
167 etna_resource_sampler_compatible(struct etna_resource *res)
168 {
169 if (util_format_is_compressed(res->base.format))
170 return true;
171
172 struct etna_screen *screen = etna_screen(res->base.screen);
173 /* This GPU supports texturing from supertiled textures? */
174 if (res->layout == ETNA_LAYOUT_SUPER_TILED && VIV_FEATURE(screen, chipMinorFeatures2, SUPERTILED_TEXTURE))
175 return true;
176
177 /* This GPU supports texturing from linear textures? */
178 if (res->layout == ETNA_LAYOUT_LINEAR && VIV_FEATURE(screen, chipMinorFeatures1, LINEAR_TEXTURE_SUPPORT))
179 return true;
180
181 /* Otherwise, only support tiled layouts */
182 if (res->layout != ETNA_LAYOUT_TILED)
183 return false;
184
185 /* If we have HALIGN support, we can allow for the RS padding */
186 if (VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN))
187 return true;
188
189 /* Non-HALIGN GPUs only accept 4x4 tile-aligned textures */
190 if (res->halign != TEXTURE_HALIGN_FOUR)
191 return false;
192
193 return true;
194 }
195
196 struct etna_resource *
197 etna_texture_handle_incompatible(struct pipe_context *pctx, struct pipe_resource *prsc)
198 {
199 struct etna_resource *res = etna_resource(prsc);
200 if (!etna_resource_sampler_compatible(res)) {
201 /* The original resource is not compatible with the sampler.
202 * Allocate an appropriately tiled texture. */
203 if (!res->texture) {
204 struct pipe_resource templat = *prsc;
205
206 templat.bind &= ~(PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET |
207 PIPE_BIND_BLENDABLE);
208 res->texture =
209 etna_resource_alloc(pctx->screen, ETNA_LAYOUT_TILED,
210 ETNA_ADDRESSING_MODE_TILED,
211 DRM_FORMAT_MOD_LINEAR, &templat);
212 }
213
214 if (!res->texture) {
215 return NULL;
216 }
217 res = etna_resource(res->texture);
218 }
219 return res;
220 }
221
222 static void
223 set_sampler_views(struct etna_context *ctx, unsigned start, unsigned end,
224 unsigned nr, struct pipe_sampler_view **views)
225 {
226 unsigned i, j;
227 uint32_t mask = 1 << start;
228 uint32_t prev_active_sampler_views = ctx->active_sampler_views;
229
230 for (i = start, j = 0; j < nr; i++, j++, mask <<= 1) {
231 pipe_sampler_view_reference(&ctx->sampler_view[i], views[j]);
232 if (views[j]) {
233 ctx->active_sampler_views |= mask;
234 ctx->dirty_sampler_views |= mask;
235 } else
236 ctx->active_sampler_views &= ~mask;
237 }
238
239 for (; i < end; i++, mask <<= 1) {
240 pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
241 ctx->active_sampler_views &= ~mask;
242 }
243
244 /* sampler views that changed state (even to inactive) are also dirty */
245 ctx->dirty_sampler_views |= ctx->active_sampler_views ^ prev_active_sampler_views;
246 }
247
248 static inline void
249 etna_fragtex_set_sampler_views(struct etna_context *ctx, unsigned nr,
250 struct pipe_sampler_view **views)
251 {
252 unsigned start = 0;
253 unsigned end = start + ctx->specs.fragment_sampler_count;
254
255 set_sampler_views(ctx, start, end, nr, views);
256 ctx->num_fragment_sampler_views = nr;
257 }
258
259
260 static inline void
261 etna_vertex_set_sampler_views(struct etna_context *ctx, unsigned nr,
262 struct pipe_sampler_view **views)
263 {
264 unsigned start = ctx->specs.vertex_sampler_offset;
265 unsigned end = start + ctx->specs.vertex_sampler_count;
266
267 set_sampler_views(ctx, start, end, nr, views);
268 }
269
270 static void
271 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
272 unsigned start_slot, unsigned num_views,
273 struct pipe_sampler_view **views)
274 {
275 struct etna_context *ctx = etna_context(pctx);
276 assert(start_slot == 0);
277
278 ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
279
280 for (unsigned idx = 0; idx < num_views; ++idx) {
281 if (views[idx])
282 etna_update_sampler_source(views[idx], idx);
283 }
284
285 switch (shader) {
286 case PIPE_SHADER_FRAGMENT:
287 etna_fragtex_set_sampler_views(ctx, num_views, views);
288 break;
289 case PIPE_SHADER_VERTEX:
290 etna_vertex_set_sampler_views(ctx, num_views, views);
291 break;
292 default:;
293 }
294 }
295
296 static void
297 etna_texture_barrier(struct pipe_context *pctx, unsigned flags)
298 {
299 struct etna_context *ctx = etna_context(pctx);
300 /* clear color and texture cache to make sure that texture unit reads
301 * what has been written */
302 etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_TEXTURE);
303 }
304
305 uint32_t
306 active_samplers_bits(struct etna_context *ctx)
307 {
308 return ctx->active_sampler_views & ctx->active_samplers;
309 }
310
311 void
312 etna_texture_init(struct pipe_context *pctx)
313 {
314 pctx->bind_sampler_states = etna_bind_sampler_states;
315 pctx->set_sampler_views = etna_set_sampler_views;
316 pctx->texture_barrier = etna_texture_barrier;
317 etna_texture_state_init(pctx);
318 }