gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35
36 #include "i915_reg.h"
37 #include "i915_debug.h"
38 #include "i915_context.h"
39 #include "i915_screen.h"
40 #include "i915_resource.h"
41 #include "i915_winsys.h"
42 #include "i915_public.h"
43
44
45 /*
46 * Probe functions
47 */
48
49
50 static const char *
51 i915_get_vendor(struct pipe_screen *screen)
52 {
53 return "Mesa Project";
54 }
55
56 static const char *
57 i915_get_name(struct pipe_screen *screen)
58 {
59 static char buffer[128];
60 const char *chipset;
61
62 switch (i915_screen(screen)->iws->pci_id) {
63 case PCI_CHIP_I915_G:
64 chipset = "915G";
65 break;
66 case PCI_CHIP_I915_GM:
67 chipset = "915GM";
68 break;
69 case PCI_CHIP_I945_G:
70 chipset = "945G";
71 break;
72 case PCI_CHIP_I945_GM:
73 chipset = "945GM";
74 break;
75 case PCI_CHIP_I945_GME:
76 chipset = "945GME";
77 break;
78 case PCI_CHIP_G33_G:
79 chipset = "G33";
80 break;
81 case PCI_CHIP_Q35_G:
82 chipset = "Q35";
83 break;
84 case PCI_CHIP_Q33_G:
85 chipset = "Q33";
86 break;
87 case PCI_CHIP_PINEVIEW_G:
88 chipset = "Pineview G";
89 break;
90 case PCI_CHIP_PINEVIEW_M:
91 chipset = "Pineview M";
92 break;
93 default:
94 chipset = "unknown";
95 break;
96 }
97
98 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
99 return buffer;
100 }
101
102 static int
103 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
104 {
105 switch(shader) {
106 case PIPE_SHADER_VERTEX:
107 switch (cap) {
108 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
109 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
110 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
111 return PIPE_MAX_SAMPLERS;
112 else
113 return 0;
114 default:
115 return draw_get_shader_param(shader, cap);
116 }
117 case PIPE_SHADER_FRAGMENT:
118 /* XXX: some of these are just shader model 2.0 values, fix this! */
119 switch(cap) {
120 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
121 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
122 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
123 return I915_MAX_ALU_INSN;
124 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
125 return I915_MAX_TEX_INSN;
126 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
127 return 8;
128 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
129 return 0;
130 case PIPE_SHADER_CAP_MAX_INPUTS:
131 return 10;
132 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
133 return 32 * sizeof(float[4]);
134 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
135 return 1;
136 case PIPE_SHADER_CAP_MAX_TEMPS:
137 return 12; /* XXX: 12 -> 32 ? */
138 case PIPE_SHADER_CAP_MAX_ADDRS:
139 return 0;
140 case PIPE_SHADER_CAP_MAX_PREDS:
141 return 0;
142 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
143 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
144 return 0;
145 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
146 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
147 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
148 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
149 return 1;
150 case PIPE_SHADER_CAP_SUBROUTINES:
151 return 0;
152 case PIPE_SHADER_CAP_INTEGERS:
153 return 0;
154 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
155 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
156 return I915_TEX_UNITS;
157 default:
158 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
159 return 0;
160 }
161 break;
162 default:
163 return 0;
164 }
165
166 }
167
168 static int
169 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
170 {
171 struct i915_screen *is = i915_screen(screen);
172
173 switch (cap) {
174 /* Supported features (boolean caps). */
175 case PIPE_CAP_ANISOTROPIC_FILTER:
176 case PIPE_CAP_NPOT_TEXTURES:
177 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
178 case PIPE_CAP_POINT_SPRITE:
179 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
180 case PIPE_CAP_TEXTURE_SHADOW_MAP:
181 case PIPE_CAP_TWO_SIDED_STENCIL:
182 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
183 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
184 case PIPE_CAP_TGSI_INSTANCEID:
185 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
186 case PIPE_CAP_USER_VERTEX_BUFFERS:
187 case PIPE_CAP_USER_INDEX_BUFFERS:
188 case PIPE_CAP_USER_CONSTANT_BUFFERS:
189 return 1;
190
191 /* Unsupported features (boolean caps). */
192 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
193 case PIPE_CAP_DEPTH_CLIP_DISABLE:
194 case PIPE_CAP_INDEP_BLEND_ENABLE:
195 case PIPE_CAP_INDEP_BLEND_FUNC:
196 case PIPE_CAP_SHADER_STENCIL_EXPORT:
197 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
198 case PIPE_CAP_TEXTURE_SWIZZLE:
199 case PIPE_CAP_QUERY_TIME_ELAPSED:
200 case PIPE_CAP_SM3:
201 case PIPE_CAP_SEAMLESS_CUBE_MAP:
202 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
203 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
204 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
205 case PIPE_CAP_CONDITIONAL_RENDER:
206 case PIPE_CAP_TEXTURE_BARRIER:
207 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
208 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
209 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
210 case PIPE_CAP_START_INSTANCE:
211 case PIPE_CAP_QUERY_TIMESTAMP:
212 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
213 case PIPE_CAP_TEXTURE_MULTISAMPLE:
214 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
215 case PIPE_CAP_CUBE_MAP_ARRAY:
216 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
217 case PIPE_CAP_TGSI_TEXCOORD:
218 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
219 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
220 case PIPE_CAP_TEXTURE_GATHER_SM5:
221 case PIPE_CAP_FAKE_SW_MSAA:
222 case PIPE_CAP_TEXTURE_QUERY_LOD:
223 case PIPE_CAP_SAMPLE_SHADING:
224 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
225 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
226 return 0;
227
228 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
229 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
230 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
231 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
232 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
233 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
234 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
235 case PIPE_CAP_DRAW_INDIRECT:
236 return 0;
237
238 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
239 return 64;
240
241 case PIPE_CAP_GLSL_FEATURE_LEVEL:
242 return 120;
243
244 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
245 return 16;
246
247 /* Features we can lie about (boolean caps). */
248 case PIPE_CAP_OCCLUSION_QUERY:
249 return is->debug.lie ? 1 : 0;
250
251 /* Texturing. */
252 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
253 return I915_MAX_TEXTURE_2D_LEVELS;
254 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
255 return I915_MAX_TEXTURE_3D_LEVELS;
256 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
257 return I915_MAX_TEXTURE_2D_LEVELS;
258 case PIPE_CAP_MIN_TEXEL_OFFSET:
259 case PIPE_CAP_MAX_TEXEL_OFFSET:
260 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
261 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
262 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
263 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
264 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
265 return 0;
266
267 /* Render targets. */
268 case PIPE_CAP_MAX_RENDER_TARGETS:
269 return 1;
270
271 /* Geometry shader output, unsupported. */
272 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
273 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
274 case PIPE_CAP_MAX_VERTEX_STREAMS:
275 return 0;
276
277 /* Fragment coordinate conventions. */
278 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
279 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280 return 1;
281 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
282 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
283 return 0;
284 case PIPE_CAP_ENDIANNESS:
285 return PIPE_ENDIAN_LITTLE;
286
287 default:
288 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
289 return 0;
290 }
291 }
292
293 static float
294 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
295 {
296 switch(cap) {
297 case PIPE_CAPF_MAX_LINE_WIDTH:
298 /* fall-through */
299 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
300 return 7.5;
301
302 case PIPE_CAPF_MAX_POINT_WIDTH:
303 /* fall-through */
304 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
305 return 255.0;
306
307 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
308 return 4.0;
309
310 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
311 return 16.0;
312
313 default:
314 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
315 return 0;
316 }
317 }
318
319 boolean
320 i915_is_format_supported(struct pipe_screen *screen,
321 enum pipe_format format,
322 enum pipe_texture_target target,
323 unsigned sample_count,
324 unsigned tex_usage)
325 {
326 static const enum pipe_format tex_supported[] = {
327 PIPE_FORMAT_B8G8R8A8_UNORM,
328 PIPE_FORMAT_B8G8R8A8_SRGB,
329 PIPE_FORMAT_B8G8R8X8_UNORM,
330 PIPE_FORMAT_R8G8B8A8_UNORM,
331 PIPE_FORMAT_R8G8B8X8_UNORM,
332 PIPE_FORMAT_B5G6R5_UNORM,
333 PIPE_FORMAT_B10G10R10A2_UNORM,
334 PIPE_FORMAT_L8_UNORM,
335 PIPE_FORMAT_A8_UNORM,
336 PIPE_FORMAT_I8_UNORM,
337 PIPE_FORMAT_L8A8_UNORM,
338 PIPE_FORMAT_UYVY,
339 PIPE_FORMAT_YUYV,
340 /* XXX why not?
341 PIPE_FORMAT_Z16_UNORM, */
342 PIPE_FORMAT_DXT1_RGB,
343 PIPE_FORMAT_DXT1_RGBA,
344 PIPE_FORMAT_DXT3_RGBA,
345 PIPE_FORMAT_DXT5_RGBA,
346 PIPE_FORMAT_Z24X8_UNORM,
347 PIPE_FORMAT_Z24_UNORM_S8_UINT,
348 PIPE_FORMAT_NONE /* list terminator */
349 };
350 static const enum pipe_format render_supported[] = {
351 PIPE_FORMAT_B8G8R8A8_UNORM,
352 PIPE_FORMAT_B8G8R8X8_UNORM,
353 PIPE_FORMAT_R8G8B8A8_UNORM,
354 PIPE_FORMAT_R8G8B8X8_UNORM,
355 PIPE_FORMAT_B5G6R5_UNORM,
356 PIPE_FORMAT_B10G10R10A2_UNORM,
357 PIPE_FORMAT_L8_UNORM,
358 PIPE_FORMAT_A8_UNORM,
359 PIPE_FORMAT_I8_UNORM,
360 PIPE_FORMAT_NONE /* list terminator */
361 };
362 static const enum pipe_format depth_supported[] = {
363 /* XXX why not?
364 PIPE_FORMAT_Z16_UNORM, */
365 PIPE_FORMAT_Z24X8_UNORM,
366 PIPE_FORMAT_Z24_UNORM_S8_UINT,
367 PIPE_FORMAT_NONE /* list terminator */
368 };
369 const enum pipe_format *list;
370 uint i;
371
372 if (!util_format_is_supported(format, tex_usage))
373 return FALSE;
374
375 if (sample_count > 1)
376 return FALSE;
377
378 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
379 list = depth_supported;
380 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
381 list = render_supported;
382 else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
383 list = tex_supported;
384 else
385 return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
386
387 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
388 if (list[i] == format)
389 return TRUE;
390 }
391
392 return FALSE;
393 }
394
395
396 /*
397 * Fence functions
398 */
399
400
401 static void
402 i915_fence_reference(struct pipe_screen *screen,
403 struct pipe_fence_handle **ptr,
404 struct pipe_fence_handle *fence)
405 {
406 struct i915_screen *is = i915_screen(screen);
407
408 is->iws->fence_reference(is->iws, ptr, fence);
409 }
410
411 static boolean
412 i915_fence_signalled(struct pipe_screen *screen,
413 struct pipe_fence_handle *fence)
414 {
415 struct i915_screen *is = i915_screen(screen);
416
417 return is->iws->fence_signalled(is->iws, fence) == 1;
418 }
419
420 static boolean
421 i915_fence_finish(struct pipe_screen *screen,
422 struct pipe_fence_handle *fence,
423 uint64_t timeout)
424 {
425 struct i915_screen *is = i915_screen(screen);
426
427 return is->iws->fence_finish(is->iws, fence) == 1;
428 }
429
430
431 /*
432 * Generic functions
433 */
434
435
436 static void
437 i915_flush_frontbuffer(struct pipe_screen *screen,
438 struct pipe_resource *resource,
439 unsigned level, unsigned layer,
440 void *winsys_drawable_handle,
441 struct pipe_box *sub_box)
442 {
443 /* XXX: Dummy right now. */
444 (void)screen;
445 (void)resource;
446 (void)level;
447 (void)layer;
448 (void)winsys_drawable_handle;
449 (void)sub_box;
450 }
451
452 static void
453 i915_destroy_screen(struct pipe_screen *screen)
454 {
455 struct i915_screen *is = i915_screen(screen);
456
457 if (is->iws)
458 is->iws->destroy(is->iws);
459
460 FREE(is);
461 }
462
463 /**
464 * Create a new i915_screen object
465 */
466 struct pipe_screen *
467 i915_screen_create(struct i915_winsys *iws)
468 {
469 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
470
471 if (!is)
472 return NULL;
473
474 switch (iws->pci_id) {
475 case PCI_CHIP_I915_G:
476 case PCI_CHIP_I915_GM:
477 is->is_i945 = FALSE;
478 break;
479
480 case PCI_CHIP_I945_G:
481 case PCI_CHIP_I945_GM:
482 case PCI_CHIP_I945_GME:
483 case PCI_CHIP_G33_G:
484 case PCI_CHIP_Q33_G:
485 case PCI_CHIP_Q35_G:
486 case PCI_CHIP_PINEVIEW_G:
487 case PCI_CHIP_PINEVIEW_M:
488 is->is_i945 = TRUE;
489 break;
490
491 default:
492 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
493 __FUNCTION__, iws->pci_id);
494 FREE(is);
495 return NULL;
496 }
497
498 is->iws = iws;
499
500 is->base.destroy = i915_destroy_screen;
501 is->base.flush_frontbuffer = i915_flush_frontbuffer;
502
503 is->base.get_name = i915_get_name;
504 is->base.get_vendor = i915_get_vendor;
505 is->base.get_param = i915_get_param;
506 is->base.get_shader_param = i915_get_shader_param;
507 is->base.get_paramf = i915_get_paramf;
508 is->base.is_format_supported = i915_is_format_supported;
509
510 is->base.context_create = i915_create_context;
511
512 is->base.fence_reference = i915_fence_reference;
513 is->base.fence_signalled = i915_fence_signalled;
514 is->base.fence_finish = i915_fence_finish;
515
516 i915_init_screen_resource_functions(is);
517
518 i915_debug_init(is);
519
520 util_format_s3tc_init();
521
522 return &is->base;
523 }