1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
52 i915_get_vendor(struct pipe_screen
*screen
)
54 return "Mesa Project";
58 i915_get_device_vendor(struct pipe_screen
*screen
)
64 i915_get_name(struct pipe_screen
*screen
)
66 static char buffer
[128];
69 switch (i915_screen(screen
)->iws
->pci_id
) {
73 case PCI_CHIP_I915_GM
:
79 case PCI_CHIP_I945_GM
:
82 case PCI_CHIP_I945_GME
:
94 case PCI_CHIP_PINEVIEW_G
:
95 chipset
= "Pineview G";
97 case PCI_CHIP_PINEVIEW_M
:
98 chipset
= "Pineview M";
105 util_snprintf(buffer
, sizeof(buffer
), "i915 (chipset: %s)", chipset
);
110 i915_get_shader_param(struct pipe_screen
*screen
,
111 enum pipe_shader_type shader
,
112 enum pipe_shader_cap cap
)
115 case PIPE_SHADER_VERTEX
:
117 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
118 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
119 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
120 return PIPE_MAX_SAMPLERS
;
124 return draw_get_shader_param(shader
, cap
);
126 case PIPE_SHADER_FRAGMENT
:
127 /* XXX: some of these are just shader model 2.0 values, fix this! */
129 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
130 return I915_MAX_ALU_INSN
+ I915_MAX_TEX_INSN
;
131 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
132 return I915_MAX_ALU_INSN
;
133 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
134 return I915_MAX_TEX_INSN
;
135 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
137 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
139 case PIPE_SHADER_CAP_MAX_INPUTS
:
141 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
143 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
144 return 32 * sizeof(float[4]);
145 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
147 case PIPE_SHADER_CAP_MAX_TEMPS
:
148 return 12; /* XXX: 12 -> 32 ? */
149 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
150 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
152 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
153 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
154 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
155 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
157 case PIPE_SHADER_CAP_SUBROUTINES
:
159 case PIPE_SHADER_CAP_INTEGERS
:
160 case PIPE_SHADER_CAP_INT64_ATOMICS
:
161 case PIPE_SHADER_CAP_FP16
:
163 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
164 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
165 return I915_TEX_UNITS
;
166 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
167 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
168 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
169 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
170 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
171 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
172 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
173 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
174 case PIPE_SHADER_CAP_PREFERRED_IR
:
175 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
177 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
180 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__
, cap
);
191 i915_get_param(struct pipe_screen
*screen
, enum pipe_cap cap
)
193 struct i915_screen
*is
= i915_screen(screen
);
196 /* Supported features (boolean caps). */
197 case PIPE_CAP_ANISOTROPIC_FILTER
:
198 case PIPE_CAP_NPOT_TEXTURES
:
199 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
200 case PIPE_CAP_POINT_SPRITE
:
201 case PIPE_CAP_PRIMITIVE_RESTART
: /* draw module */
202 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
203 case PIPE_CAP_TWO_SIDED_STENCIL
:
204 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
205 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
206 case PIPE_CAP_TGSI_INSTANCEID
:
207 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
208 case PIPE_CAP_USER_VERTEX_BUFFERS
:
209 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
210 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
213 /* Unsupported features (boolean caps). */
214 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
215 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
216 case PIPE_CAP_INDEP_BLEND_ENABLE
:
217 case PIPE_CAP_INDEP_BLEND_FUNC
:
218 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
219 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
220 case PIPE_CAP_TEXTURE_SWIZZLE
:
221 case PIPE_CAP_QUERY_TIME_ELAPSED
:
223 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
224 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
225 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
226 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
227 case PIPE_CAP_CONDITIONAL_RENDER
:
228 case PIPE_CAP_TEXTURE_BARRIER
:
229 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
230 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
231 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
232 case PIPE_CAP_START_INSTANCE
:
233 case PIPE_CAP_QUERY_TIMESTAMP
:
234 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
235 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
236 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
237 case PIPE_CAP_CUBE_MAP_ARRAY
:
238 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
239 case PIPE_CAP_TGSI_TEXCOORD
:
240 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
241 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
242 case PIPE_CAP_TEXTURE_GATHER_SM5
:
243 case PIPE_CAP_FAKE_SW_MSAA
:
244 case PIPE_CAP_TEXTURE_QUERY_LOD
:
245 case PIPE_CAP_SAMPLE_SHADING
:
246 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
247 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
248 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
249 case PIPE_CAP_CLIP_HALFZ
:
250 case PIPE_CAP_VERTEXID_NOBASE
:
251 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
252 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
253 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
254 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
255 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
256 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
257 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
258 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
259 case PIPE_CAP_TGSI_TXQS
:
260 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
261 case PIPE_CAP_SHAREABLE_SHADERS
:
262 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
263 case PIPE_CAP_CLEAR_TEXTURE
:
264 case PIPE_CAP_DRAW_PARAMETERS
:
265 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
266 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
267 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
268 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
269 case PIPE_CAP_INVALIDATE_BUFFER
:
270 case PIPE_CAP_GENERATE_MIPMAP
:
271 case PIPE_CAP_STRING_MARKER
:
272 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
273 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
274 case PIPE_CAP_QUERY_MEMORY_INFO
:
275 case PIPE_CAP_PCI_GROUP
:
276 case PIPE_CAP_PCI_BUS
:
277 case PIPE_CAP_PCI_DEVICE
:
278 case PIPE_CAP_PCI_FUNCTION
:
279 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
280 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
281 case PIPE_CAP_CULL_DISTANCE
:
282 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
283 case PIPE_CAP_TGSI_VOTE
:
284 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
285 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
286 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
287 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
288 case PIPE_CAP_POST_DEPTH_COVERAGE
:
291 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
292 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
293 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
294 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
295 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
296 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
297 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
298 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
299 case PIPE_CAP_DRAW_INDIRECT
:
300 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
301 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
302 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
303 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
304 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
305 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
306 case PIPE_CAP_NATIVE_FENCE_FD
:
307 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
308 case PIPE_CAP_TGSI_FS_FBFETCH
:
309 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
310 case PIPE_CAP_DOUBLES
:
312 case PIPE_CAP_INT64_DIVMOD
:
313 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
314 case PIPE_CAP_TGSI_CLOCK
:
315 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
316 case PIPE_CAP_TGSI_BALLOT
:
317 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
318 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
:
319 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
320 case PIPE_CAP_BINDLESS_TEXTURE
:
321 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF
:
322 case PIPE_CAP_QUERY_SO_OVERFLOW
:
323 case PIPE_CAP_MEMOBJ
:
324 case PIPE_CAP_LOAD_CONSTBUF
:
325 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
:
326 case PIPE_CAP_TILE_RASTER_ORDER
:
327 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
:
330 case PIPE_CAP_MAX_VIEWPORTS
:
333 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
336 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
339 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
342 /* Features we can lie about (boolean caps). */
343 case PIPE_CAP_OCCLUSION_QUERY
:
344 return is
->debug
.lie
? 1 : 0;
347 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
348 return I915_MAX_TEXTURE_2D_LEVELS
;
349 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
350 return I915_MAX_TEXTURE_3D_LEVELS
;
351 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
352 return I915_MAX_TEXTURE_2D_LEVELS
;
353 case PIPE_CAP_MIN_TEXEL_OFFSET
:
354 case PIPE_CAP_MAX_TEXEL_OFFSET
:
355 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
356 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
357 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
358 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
359 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
362 /* Render targets. */
363 case PIPE_CAP_MAX_RENDER_TARGETS
:
366 /* Geometry shader output, unsupported. */
367 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
368 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
369 case PIPE_CAP_MAX_VERTEX_STREAMS
:
372 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
375 /* Fragment coordinate conventions. */
376 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
377 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
379 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
380 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
382 case PIPE_CAP_ENDIANNESS
:
383 return PIPE_ENDIAN_LITTLE
;
385 case PIPE_CAP_VENDOR_ID
:
387 case PIPE_CAP_DEVICE_ID
:
388 return is
->iws
->pci_id
;
389 case PIPE_CAP_ACCELERATED
:
391 case PIPE_CAP_VIDEO_MEMORY
: {
392 /* Once a batch uses more than 75% of the maximum mappable size, we
393 * assume that there's some fragmentation, and we start doing extra
394 * flushing, etc. That's the big cliff apps will care about.
396 const int gpu_mappable_megabytes
= is
->iws
->aperture_size(is
->iws
) * 3 / 4;
397 uint64_t system_memory
;
399 if (!os_get_total_physical_memory(&system_memory
))
402 return MIN2(gpu_mappable_megabytes
, (int)(system_memory
>> 20));
407 case PIPE_CAP_COMPUTE
:
408 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
411 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__
, cap
);
417 i915_get_paramf(struct pipe_screen
*screen
, enum pipe_capf cap
)
420 case PIPE_CAPF_MAX_LINE_WIDTH
:
422 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
425 case PIPE_CAPF_MAX_POINT_WIDTH
:
427 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
430 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
433 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
437 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__
, cap
);
443 i915_is_format_supported(struct pipe_screen
*screen
,
444 enum pipe_format format
,
445 enum pipe_texture_target target
,
446 unsigned sample_count
,
449 static const enum pipe_format tex_supported
[] = {
450 PIPE_FORMAT_B8G8R8A8_UNORM
,
451 PIPE_FORMAT_B8G8R8A8_SRGB
,
452 PIPE_FORMAT_B8G8R8X8_UNORM
,
453 PIPE_FORMAT_R8G8B8A8_UNORM
,
454 PIPE_FORMAT_R8G8B8X8_UNORM
,
455 PIPE_FORMAT_B4G4R4A4_UNORM
,
456 PIPE_FORMAT_B5G6R5_UNORM
,
457 PIPE_FORMAT_B5G5R5A1_UNORM
,
458 PIPE_FORMAT_B10G10R10A2_UNORM
,
459 PIPE_FORMAT_L8_UNORM
,
460 PIPE_FORMAT_A8_UNORM
,
461 PIPE_FORMAT_I8_UNORM
,
462 PIPE_FORMAT_L8A8_UNORM
,
466 PIPE_FORMAT_Z16_UNORM, */
467 PIPE_FORMAT_DXT1_RGB
,
468 PIPE_FORMAT_DXT1_RGBA
,
469 PIPE_FORMAT_DXT3_RGBA
,
470 PIPE_FORMAT_DXT5_RGBA
,
471 PIPE_FORMAT_Z24X8_UNORM
,
472 PIPE_FORMAT_Z24_UNORM_S8_UINT
,
473 PIPE_FORMAT_NONE
/* list terminator */
475 static const enum pipe_format render_supported
[] = {
476 PIPE_FORMAT_B8G8R8A8_UNORM
,
477 PIPE_FORMAT_B8G8R8X8_UNORM
,
478 PIPE_FORMAT_R8G8B8A8_UNORM
,
479 PIPE_FORMAT_R8G8B8X8_UNORM
,
480 PIPE_FORMAT_B5G6R5_UNORM
,
481 PIPE_FORMAT_B5G5R5A1_UNORM
,
482 PIPE_FORMAT_B4G4R4A4_UNORM
,
483 PIPE_FORMAT_B10G10R10A2_UNORM
,
484 PIPE_FORMAT_L8_UNORM
,
485 PIPE_FORMAT_A8_UNORM
,
486 PIPE_FORMAT_I8_UNORM
,
487 PIPE_FORMAT_NONE
/* list terminator */
489 static const enum pipe_format depth_supported
[] = {
491 PIPE_FORMAT_Z16_UNORM, */
492 PIPE_FORMAT_Z24X8_UNORM
,
493 PIPE_FORMAT_Z24_UNORM_S8_UINT
,
494 PIPE_FORMAT_NONE
/* list terminator */
496 const enum pipe_format
*list
;
499 if (!util_format_is_supported(format
, tex_usage
))
502 if (sample_count
> 1)
505 if(tex_usage
& PIPE_BIND_DEPTH_STENCIL
)
506 list
= depth_supported
;
507 else if (tex_usage
& PIPE_BIND_RENDER_TARGET
)
508 list
= render_supported
;
509 else if (tex_usage
& PIPE_BIND_SAMPLER_VIEW
)
510 list
= tex_supported
;
512 return TRUE
; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
514 for (i
= 0; list
[i
] != PIPE_FORMAT_NONE
; i
++) {
515 if (list
[i
] == format
)
529 i915_fence_reference(struct pipe_screen
*screen
,
530 struct pipe_fence_handle
**ptr
,
531 struct pipe_fence_handle
*fence
)
533 struct i915_screen
*is
= i915_screen(screen
);
535 is
->iws
->fence_reference(is
->iws
, ptr
, fence
);
539 i915_fence_finish(struct pipe_screen
*screen
,
540 struct pipe_context
*ctx
,
541 struct pipe_fence_handle
*fence
,
544 struct i915_screen
*is
= i915_screen(screen
);
547 return is
->iws
->fence_signalled(is
->iws
, fence
) == 1;
549 return is
->iws
->fence_finish(is
->iws
, fence
) == 1;
559 i915_flush_frontbuffer(struct pipe_screen
*screen
,
560 struct pipe_resource
*resource
,
561 unsigned level
, unsigned layer
,
562 void *winsys_drawable_handle
,
563 struct pipe_box
*sub_box
)
565 /* XXX: Dummy right now. */
570 (void)winsys_drawable_handle
;
575 i915_destroy_screen(struct pipe_screen
*screen
)
577 struct i915_screen
*is
= i915_screen(screen
);
580 is
->iws
->destroy(is
->iws
);
586 * Create a new i915_screen object
589 i915_screen_create(struct i915_winsys
*iws
)
591 struct i915_screen
*is
= CALLOC_STRUCT(i915_screen
);
596 switch (iws
->pci_id
) {
597 case PCI_CHIP_I915_G
:
598 case PCI_CHIP_I915_GM
:
602 case PCI_CHIP_I945_G
:
603 case PCI_CHIP_I945_GM
:
604 case PCI_CHIP_I945_GME
:
608 case PCI_CHIP_PINEVIEW_G
:
609 case PCI_CHIP_PINEVIEW_M
:
614 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
615 __FUNCTION__
, iws
->pci_id
);
622 is
->base
.destroy
= i915_destroy_screen
;
623 is
->base
.flush_frontbuffer
= i915_flush_frontbuffer
;
625 is
->base
.get_name
= i915_get_name
;
626 is
->base
.get_vendor
= i915_get_vendor
;
627 is
->base
.get_device_vendor
= i915_get_device_vendor
;
628 is
->base
.get_param
= i915_get_param
;
629 is
->base
.get_shader_param
= i915_get_shader_param
;
630 is
->base
.get_paramf
= i915_get_paramf
;
631 is
->base
.is_format_supported
= i915_is_format_supported
;
633 is
->base
.context_create
= i915_create_context
;
635 is
->base
.fence_reference
= i915_fence_reference
;
636 is
->base
.fence_finish
= i915_fence_finish
;
638 i915_init_screen_resource_functions(is
);