i915g: Don't invert signalled/unsignalled fences
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35
36 #include "i915_reg.h"
37 #include "i915_debug.h"
38 #include "i915_context.h"
39 #include "i915_screen.h"
40 #include "i915_resource.h"
41 #include "i915_winsys.h"
42 #include "i915_public.h"
43
44
45 /*
46 * Probe functions
47 */
48
49
50 static const char *
51 i915_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56 static const char *
57 i915_get_name(struct pipe_screen *screen)
58 {
59 static char buffer[128];
60 const char *chipset;
61
62 switch (i915_screen(screen)->iws->pci_id) {
63 case PCI_CHIP_I915_G:
64 chipset = "915G";
65 break;
66 case PCI_CHIP_I915_GM:
67 chipset = "915GM";
68 break;
69 case PCI_CHIP_I945_G:
70 chipset = "945G";
71 break;
72 case PCI_CHIP_I945_GM:
73 chipset = "945GM";
74 break;
75 case PCI_CHIP_I945_GME:
76 chipset = "945GME";
77 break;
78 case PCI_CHIP_G33_G:
79 chipset = "G33";
80 break;
81 case PCI_CHIP_Q35_G:
82 chipset = "Q35";
83 break;
84 case PCI_CHIP_Q33_G:
85 chipset = "Q33";
86 break;
87 case PCI_CHIP_PINEVIEW_G:
88 chipset = "Pineview G";
89 break;
90 case PCI_CHIP_PINEVIEW_M:
91 chipset = "Pineview M";
92 break;
93 default:
94 chipset = "unknown";
95 break;
96 }
97
98 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
99 return buffer;
100 }
101
102 static int
103 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
104 {
105 switch(shader) {
106 case PIPE_SHADER_VERTEX:
107 switch (cap) {
108 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
109 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
110 return PIPE_MAX_VERTEX_SAMPLERS;
111 else
112 return 0;
113 default:
114 return draw_get_shader_param(shader, cap);
115 }
116 case PIPE_SHADER_FRAGMENT:
117 /* XXX: some of these are just shader model 2.0 values, fix this! */
118 switch(cap) {
119 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
120 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
121 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
122 return I915_MAX_ALU_INSN;
123 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
124 return I915_MAX_TEX_INSN;
125 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
126 return 8;
127 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
128 return 0;
129 case PIPE_SHADER_CAP_MAX_INPUTS:
130 return 10;
131 case PIPE_SHADER_CAP_MAX_CONSTS:
132 return 32;
133 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
134 return 1;
135 case PIPE_SHADER_CAP_MAX_TEMPS:
136 return 12; /* XXX: 12 -> 32 ? */
137 case PIPE_SHADER_CAP_MAX_ADDRS:
138 return 0;
139 case PIPE_SHADER_CAP_MAX_PREDS:
140 return 0;
141 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
142 return 0;
143 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
144 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
145 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
146 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
147 return 1;
148 case PIPE_SHADER_CAP_SUBROUTINES:
149 return 0;
150 case PIPE_SHADER_CAP_INTEGERS:
151 return 0;
152 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
153 return I915_TEX_UNITS;
154 case PIPE_SHADER_CAP_OUTPUT_READ:
155 return 0;
156 default:
157 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
158 return 0;
159 }
160 break;
161 default:
162 return 0;
163 }
164
165 }
166
167 static int
168 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
169 {
170 struct i915_screen *is = i915_screen(screen);
171
172 switch (cap) {
173 /* Supported features (boolean caps). */
174 case PIPE_CAP_ANISOTROPIC_FILTER:
175 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
176 case PIPE_CAP_NPOT_TEXTURES:
177 case PIPE_CAP_POINT_SPRITE:
178 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
179 case PIPE_CAP_TEXTURE_SHADOW_MAP:
180 case PIPE_CAP_TWO_SIDED_STENCIL:
181 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
182 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
183 case PIPE_CAP_TGSI_INSTANCEID:
184 return 1;
185
186 /* Unsupported features (boolean caps). */
187 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
188 case PIPE_CAP_DEPTH_CLIP_DISABLE:
189 case PIPE_CAP_INDEP_BLEND_ENABLE:
190 case PIPE_CAP_INDEP_BLEND_FUNC:
191 case PIPE_CAP_SHADER_STENCIL_EXPORT:
192 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
193 case PIPE_CAP_TEXTURE_SWIZZLE:
194 case PIPE_CAP_TIMER_QUERY:
195 case PIPE_CAP_SM3:
196 case PIPE_CAP_SEAMLESS_CUBE_MAP:
197 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
198 case PIPE_CAP_SCALED_RESOLVE:
199 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
200 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
201 case PIPE_CAP_CONDITIONAL_RENDER:
202 case PIPE_CAP_TEXTURE_BARRIER:
203 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
204 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
205 return 0;
206
207 /* Features we can lie about (boolean caps). */
208 case PIPE_CAP_OCCLUSION_QUERY:
209 return is->debug.lie ? 1 : 0;
210
211 /* Texturing. */
212 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
213 return i915_get_shader_param(screen,
214 PIPE_SHADER_VERTEX,
215 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) +
216 i915_get_shader_param(screen,
217 PIPE_SHADER_FRAGMENT,
218 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
219 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
220 return I915_MAX_TEXTURE_2D_LEVELS;
221 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
222 return I915_MAX_TEXTURE_3D_LEVELS;
223 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
224 return I915_MAX_TEXTURE_2D_LEVELS;
225 case PIPE_CAP_MIN_TEXEL_OFFSET:
226 case PIPE_CAP_MAX_TEXEL_OFFSET:
227 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
228 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
229 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
230 return 0;
231
232 /* Render targets. */
233 case PIPE_CAP_MAX_RENDER_TARGETS:
234 return 1;
235
236 /* Fragment coordinate conventions. */
237 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
238 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
239 return 1;
240 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
241 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
242 return 0;
243
244 default:
245 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
246 return 0;
247 }
248 }
249
250 static float
251 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
252 {
253 switch(cap) {
254 case PIPE_CAPF_MAX_LINE_WIDTH:
255 /* fall-through */
256 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
257 return 7.5;
258
259 case PIPE_CAPF_MAX_POINT_WIDTH:
260 /* fall-through */
261 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
262 return 255.0;
263
264 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
265 return 4.0;
266
267 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
268 return 16.0;
269
270 default:
271 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
272 return 0;
273 }
274 }
275
276 boolean
277 i915_is_format_supported(struct pipe_screen *screen,
278 enum pipe_format format,
279 enum pipe_texture_target target,
280 unsigned sample_count,
281 unsigned tex_usage)
282 {
283 static const enum pipe_format tex_supported[] = {
284 PIPE_FORMAT_B8G8R8A8_UNORM,
285 PIPE_FORMAT_B8G8R8X8_UNORM,
286 PIPE_FORMAT_R8G8B8A8_UNORM,
287 PIPE_FORMAT_R8G8B8X8_UNORM,
288 PIPE_FORMAT_B5G6R5_UNORM,
289 PIPE_FORMAT_B10G10R10A2_UNORM,
290 PIPE_FORMAT_L8_UNORM,
291 PIPE_FORMAT_A8_UNORM,
292 PIPE_FORMAT_I8_UNORM,
293 PIPE_FORMAT_L8A8_UNORM,
294 PIPE_FORMAT_UYVY,
295 PIPE_FORMAT_YUYV,
296 /* XXX why not?
297 PIPE_FORMAT_Z16_UNORM, */
298 PIPE_FORMAT_DXT1_RGB,
299 PIPE_FORMAT_DXT1_RGBA,
300 PIPE_FORMAT_DXT3_RGBA,
301 PIPE_FORMAT_DXT5_RGBA,
302 PIPE_FORMAT_Z24X8_UNORM,
303 PIPE_FORMAT_Z24_UNORM_S8_UINT,
304 PIPE_FORMAT_NONE /* list terminator */
305 };
306 static const enum pipe_format render_supported[] = {
307 PIPE_FORMAT_B8G8R8A8_UNORM,
308 PIPE_FORMAT_B8G8R8X8_UNORM,
309 PIPE_FORMAT_R8G8B8A8_UNORM,
310 PIPE_FORMAT_R8G8B8X8_UNORM,
311 PIPE_FORMAT_B5G6R5_UNORM,
312 PIPE_FORMAT_B10G10R10A2_UNORM,
313 PIPE_FORMAT_L8_UNORM,
314 PIPE_FORMAT_A8_UNORM,
315 PIPE_FORMAT_I8_UNORM,
316 PIPE_FORMAT_NONE /* list terminator */
317 };
318 static const enum pipe_format depth_supported[] = {
319 /* XXX why not?
320 PIPE_FORMAT_Z16_UNORM, */
321 PIPE_FORMAT_Z24X8_UNORM,
322 PIPE_FORMAT_Z24_UNORM_S8_UINT,
323 PIPE_FORMAT_NONE /* list terminator */
324 };
325 const enum pipe_format *list;
326 uint i;
327
328 if (!util_format_is_supported(format, tex_usage))
329 return FALSE;
330
331 if (sample_count > 1)
332 return FALSE;
333
334 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
335 list = depth_supported;
336 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
337 list = render_supported;
338 else
339 list = tex_supported;
340
341 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
342 if (list[i] == format)
343 return TRUE;
344 }
345
346 return FALSE;
347 }
348
349
350 /*
351 * Fence functions
352 */
353
354
355 static void
356 i915_fence_reference(struct pipe_screen *screen,
357 struct pipe_fence_handle **ptr,
358 struct pipe_fence_handle *fence)
359 {
360 struct i915_screen *is = i915_screen(screen);
361
362 is->iws->fence_reference(is->iws, ptr, fence);
363 }
364
365 static boolean
366 i915_fence_signalled(struct pipe_screen *screen,
367 struct pipe_fence_handle *fence)
368 {
369 struct i915_screen *is = i915_screen(screen);
370
371 return is->iws->fence_signalled(is->iws, fence) == 1;
372 }
373
374 static boolean
375 i915_fence_finish(struct pipe_screen *screen,
376 struct pipe_fence_handle *fence,
377 uint64_t timeout)
378 {
379 struct i915_screen *is = i915_screen(screen);
380
381 return is->iws->fence_finish(is->iws, fence) == 1;
382 }
383
384
385 /*
386 * Generic functions
387 */
388
389
390 static void
391 i915_flush_frontbuffer(struct pipe_screen *screen,
392 struct pipe_resource *resource,
393 unsigned level, unsigned layer,
394 void *winsys_drawable_handle)
395 {
396 /* XXX: Dummy right now. */
397 (void)screen;
398 (void)resource;
399 (void)level;
400 (void)layer;
401 (void)winsys_drawable_handle;
402 }
403
404 static void
405 i915_destroy_screen(struct pipe_screen *screen)
406 {
407 struct i915_screen *is = i915_screen(screen);
408
409 if (is->iws)
410 is->iws->destroy(is->iws);
411
412 FREE(is);
413 }
414
415 /**
416 * Create a new i915_screen object
417 */
418 struct pipe_screen *
419 i915_screen_create(struct i915_winsys *iws)
420 {
421 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
422
423 if (!is)
424 return NULL;
425
426 switch (iws->pci_id) {
427 case PCI_CHIP_I915_G:
428 case PCI_CHIP_I915_GM:
429 is->is_i945 = FALSE;
430 break;
431
432 case PCI_CHIP_I945_G:
433 case PCI_CHIP_I945_GM:
434 case PCI_CHIP_I945_GME:
435 case PCI_CHIP_G33_G:
436 case PCI_CHIP_Q33_G:
437 case PCI_CHIP_Q35_G:
438 case PCI_CHIP_PINEVIEW_G:
439 case PCI_CHIP_PINEVIEW_M:
440 is->is_i945 = TRUE;
441 break;
442
443 default:
444 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
445 __FUNCTION__, iws->pci_id);
446 FREE(is);
447 return NULL;
448 }
449
450 is->iws = iws;
451
452 is->base.winsys = NULL;
453
454 is->base.destroy = i915_destroy_screen;
455 is->base.flush_frontbuffer = i915_flush_frontbuffer;
456
457 is->base.get_name = i915_get_name;
458 is->base.get_vendor = i915_get_vendor;
459 is->base.get_param = i915_get_param;
460 is->base.get_shader_param = i915_get_shader_param;
461 is->base.get_paramf = i915_get_paramf;
462 is->base.is_format_supported = i915_is_format_supported;
463
464 is->base.context_create = i915_create_context;
465
466 is->base.fence_reference = i915_fence_reference;
467 is->base.fence_signalled = i915_fence_signalled;
468 is->base.fence_finish = i915_fence_finish;
469
470 i915_init_screen_resource_functions(is);
471
472 i915_debug_init(is);
473
474 util_format_s3tc_init();
475
476 return &is->base;
477 }