i915g: Add more PIPE_CAP_* support
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35
36 #include "i915_reg.h"
37 #include "i915_debug.h"
38 #include "i915_context.h"
39 #include "i915_screen.h"
40 #include "i915_resource.h"
41 #include "i915_winsys.h"
42 #include "i915_public.h"
43
44
45 /*
46 * Probe functions
47 */
48
49
50 static const char *
51 i915_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56 static const char *
57 i915_get_name(struct pipe_screen *screen)
58 {
59 static char buffer[128];
60 const char *chipset;
61
62 switch (i915_screen(screen)->iws->pci_id) {
63 case PCI_CHIP_I915_G:
64 chipset = "915G";
65 break;
66 case PCI_CHIP_I915_GM:
67 chipset = "915GM";
68 break;
69 case PCI_CHIP_I945_G:
70 chipset = "945G";
71 break;
72 case PCI_CHIP_I945_GM:
73 chipset = "945GM";
74 break;
75 case PCI_CHIP_I945_GME:
76 chipset = "945GME";
77 break;
78 case PCI_CHIP_G33_G:
79 chipset = "G33";
80 break;
81 case PCI_CHIP_Q35_G:
82 chipset = "Q35";
83 break;
84 case PCI_CHIP_Q33_G:
85 chipset = "Q33";
86 break;
87 case PCI_CHIP_PINEVIEW_G:
88 chipset = "Pineview G";
89 break;
90 case PCI_CHIP_PINEVIEW_M:
91 chipset = "Pineview M";
92 break;
93 default:
94 chipset = "unknown";
95 break;
96 }
97
98 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
99 return buffer;
100 }
101
102 static int
103 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
104 {
105 switch(shader) {
106 case PIPE_SHADER_VERTEX:
107 switch (cap) {
108 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
109 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
110 return PIPE_MAX_SAMPLERS;
111 else
112 return 0;
113 default:
114 return draw_get_shader_param(shader, cap);
115 }
116 case PIPE_SHADER_FRAGMENT:
117 /* XXX: some of these are just shader model 2.0 values, fix this! */
118 switch(cap) {
119 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
120 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
121 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
122 return I915_MAX_ALU_INSN;
123 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
124 return I915_MAX_TEX_INSN;
125 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
126 return 8;
127 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
128 return 0;
129 case PIPE_SHADER_CAP_MAX_INPUTS:
130 return 10;
131 case PIPE_SHADER_CAP_MAX_CONSTS:
132 return 32;
133 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
134 return 1;
135 case PIPE_SHADER_CAP_MAX_TEMPS:
136 return 12; /* XXX: 12 -> 32 ? */
137 case PIPE_SHADER_CAP_MAX_ADDRS:
138 return 0;
139 case PIPE_SHADER_CAP_MAX_PREDS:
140 return 0;
141 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
142 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
143 return 0;
144 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
145 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
146 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
147 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
148 return 1;
149 case PIPE_SHADER_CAP_SUBROUTINES:
150 return 0;
151 case PIPE_SHADER_CAP_INTEGERS:
152 return 0;
153 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
154 return I915_TEX_UNITS;
155 default:
156 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
157 return 0;
158 }
159 break;
160 default:
161 return 0;
162 }
163
164 }
165
166 static int
167 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
168 {
169 struct i915_screen *is = i915_screen(screen);
170
171 switch (cap) {
172 /* Supported features (boolean caps). */
173 case PIPE_CAP_ANISOTROPIC_FILTER:
174 case PIPE_CAP_NPOT_TEXTURES:
175 case PIPE_CAP_POINT_SPRITE:
176 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
177 case PIPE_CAP_TEXTURE_SHADOW_MAP:
178 case PIPE_CAP_TWO_SIDED_STENCIL:
179 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
181 case PIPE_CAP_TGSI_INSTANCEID:
182 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
183 case PIPE_CAP_USER_VERTEX_BUFFERS:
184 case PIPE_CAP_USER_INDEX_BUFFERS:
185 case PIPE_CAP_USER_CONSTANT_BUFFERS:
186 return 1;
187 case PIPE_CAP_TGSI_TEXCOORD:
188 return 0;
189
190 /* Unsupported features (boolean caps). */
191 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
192 case PIPE_CAP_DEPTH_CLIP_DISABLE:
193 case PIPE_CAP_INDEP_BLEND_ENABLE:
194 case PIPE_CAP_INDEP_BLEND_FUNC:
195 case PIPE_CAP_SHADER_STENCIL_EXPORT:
196 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
197 case PIPE_CAP_TEXTURE_SWIZZLE:
198 case PIPE_CAP_QUERY_TIME_ELAPSED:
199 case PIPE_CAP_SM3:
200 case PIPE_CAP_SEAMLESS_CUBE_MAP:
201 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
202 case PIPE_CAP_SCALED_RESOLVE:
203 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
204 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
205 case PIPE_CAP_CONDITIONAL_RENDER:
206 case PIPE_CAP_TEXTURE_BARRIER:
207 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
208 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
209 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
210 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
211 case PIPE_CAP_START_INSTANCE:
212 case PIPE_CAP_QUERY_TIMESTAMP:
213 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
214 case PIPE_CAP_TEXTURE_MULTISAMPLE:
215 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
216 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
217 return 0;
218 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
219 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
220 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223 return 0;
224
225 case PIPE_CAP_GLSL_FEATURE_LEVEL:
226 return 120;
227
228 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
229 return 16;
230
231 /* Features we can lie about (boolean caps). */
232 case PIPE_CAP_OCCLUSION_QUERY:
233 return is->debug.lie ? 1 : 0;
234
235 /* Texturing. */
236 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
237 return i915_get_shader_param(screen,
238 PIPE_SHADER_VERTEX,
239 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) +
240 i915_get_shader_param(screen,
241 PIPE_SHADER_FRAGMENT,
242 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
243 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
244 return I915_MAX_TEXTURE_2D_LEVELS;
245 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
246 return I915_MAX_TEXTURE_3D_LEVELS;
247 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
248 return I915_MAX_TEXTURE_2D_LEVELS;
249 case PIPE_CAP_MIN_TEXEL_OFFSET:
250 case PIPE_CAP_MAX_TEXEL_OFFSET:
251 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
252 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
253 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
254 return 0;
255
256 /* Render targets. */
257 case PIPE_CAP_MAX_RENDER_TARGETS:
258 return 1;
259
260 /* Fragment coordinate conventions. */
261 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
262 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
263 return 1;
264 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
265 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
266 return 0;
267
268 default:
269 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
270 return 0;
271 }
272 }
273
274 static float
275 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
276 {
277 switch(cap) {
278 case PIPE_CAPF_MAX_LINE_WIDTH:
279 /* fall-through */
280 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
281 return 7.5;
282
283 case PIPE_CAPF_MAX_POINT_WIDTH:
284 /* fall-through */
285 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
286 return 255.0;
287
288 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
289 return 4.0;
290
291 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
292 return 16.0;
293
294 default:
295 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
296 return 0;
297 }
298 }
299
300 boolean
301 i915_is_format_supported(struct pipe_screen *screen,
302 enum pipe_format format,
303 enum pipe_texture_target target,
304 unsigned sample_count,
305 unsigned tex_usage)
306 {
307 static const enum pipe_format tex_supported[] = {
308 PIPE_FORMAT_B8G8R8A8_UNORM,
309 PIPE_FORMAT_B8G8R8A8_SRGB,
310 PIPE_FORMAT_B8G8R8X8_UNORM,
311 PIPE_FORMAT_R8G8B8A8_UNORM,
312 PIPE_FORMAT_R8G8B8X8_UNORM,
313 PIPE_FORMAT_B5G6R5_UNORM,
314 PIPE_FORMAT_B10G10R10A2_UNORM,
315 PIPE_FORMAT_L8_UNORM,
316 PIPE_FORMAT_A8_UNORM,
317 PIPE_FORMAT_I8_UNORM,
318 PIPE_FORMAT_L8A8_UNORM,
319 PIPE_FORMAT_UYVY,
320 PIPE_FORMAT_YUYV,
321 /* XXX why not?
322 PIPE_FORMAT_Z16_UNORM, */
323 PIPE_FORMAT_DXT1_RGB,
324 PIPE_FORMAT_DXT1_RGBA,
325 PIPE_FORMAT_DXT3_RGBA,
326 PIPE_FORMAT_DXT5_RGBA,
327 PIPE_FORMAT_Z24X8_UNORM,
328 PIPE_FORMAT_Z24_UNORM_S8_UINT,
329 PIPE_FORMAT_NONE /* list terminator */
330 };
331 static const enum pipe_format render_supported[] = {
332 PIPE_FORMAT_B8G8R8A8_UNORM,
333 PIPE_FORMAT_B8G8R8X8_UNORM,
334 PIPE_FORMAT_R8G8B8A8_UNORM,
335 PIPE_FORMAT_R8G8B8X8_UNORM,
336 PIPE_FORMAT_B5G6R5_UNORM,
337 PIPE_FORMAT_B10G10R10A2_UNORM,
338 PIPE_FORMAT_L8_UNORM,
339 PIPE_FORMAT_A8_UNORM,
340 PIPE_FORMAT_I8_UNORM,
341 PIPE_FORMAT_NONE /* list terminator */
342 };
343 static const enum pipe_format depth_supported[] = {
344 /* XXX why not?
345 PIPE_FORMAT_Z16_UNORM, */
346 PIPE_FORMAT_Z24X8_UNORM,
347 PIPE_FORMAT_Z24_UNORM_S8_UINT,
348 PIPE_FORMAT_NONE /* list terminator */
349 };
350 const enum pipe_format *list;
351 uint i;
352
353 if (!util_format_is_supported(format, tex_usage))
354 return FALSE;
355
356 if (sample_count > 1)
357 return FALSE;
358
359 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
360 list = depth_supported;
361 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
362 list = render_supported;
363 else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
364 list = tex_supported;
365 else
366 return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
367
368 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
369 if (list[i] == format)
370 return TRUE;
371 }
372
373 return FALSE;
374 }
375
376
377 /*
378 * Fence functions
379 */
380
381
382 static void
383 i915_fence_reference(struct pipe_screen *screen,
384 struct pipe_fence_handle **ptr,
385 struct pipe_fence_handle *fence)
386 {
387 struct i915_screen *is = i915_screen(screen);
388
389 is->iws->fence_reference(is->iws, ptr, fence);
390 }
391
392 static boolean
393 i915_fence_signalled(struct pipe_screen *screen,
394 struct pipe_fence_handle *fence)
395 {
396 struct i915_screen *is = i915_screen(screen);
397
398 return is->iws->fence_signalled(is->iws, fence) == 1;
399 }
400
401 static boolean
402 i915_fence_finish(struct pipe_screen *screen,
403 struct pipe_fence_handle *fence,
404 uint64_t timeout)
405 {
406 struct i915_screen *is = i915_screen(screen);
407
408 return is->iws->fence_finish(is->iws, fence) == 1;
409 }
410
411
412 /*
413 * Generic functions
414 */
415
416
417 static void
418 i915_flush_frontbuffer(struct pipe_screen *screen,
419 struct pipe_resource *resource,
420 unsigned level, unsigned layer,
421 void *winsys_drawable_handle)
422 {
423 /* XXX: Dummy right now. */
424 (void)screen;
425 (void)resource;
426 (void)level;
427 (void)layer;
428 (void)winsys_drawable_handle;
429 }
430
431 static void
432 i915_destroy_screen(struct pipe_screen *screen)
433 {
434 struct i915_screen *is = i915_screen(screen);
435
436 if (is->iws)
437 is->iws->destroy(is->iws);
438
439 FREE(is);
440 }
441
442 /**
443 * Create a new i915_screen object
444 */
445 struct pipe_screen *
446 i915_screen_create(struct i915_winsys *iws)
447 {
448 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
449
450 if (!is)
451 return NULL;
452
453 switch (iws->pci_id) {
454 case PCI_CHIP_I915_G:
455 case PCI_CHIP_I915_GM:
456 is->is_i945 = FALSE;
457 break;
458
459 case PCI_CHIP_I945_G:
460 case PCI_CHIP_I945_GM:
461 case PCI_CHIP_I945_GME:
462 case PCI_CHIP_G33_G:
463 case PCI_CHIP_Q33_G:
464 case PCI_CHIP_Q35_G:
465 case PCI_CHIP_PINEVIEW_G:
466 case PCI_CHIP_PINEVIEW_M:
467 is->is_i945 = TRUE;
468 break;
469
470 default:
471 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
472 __FUNCTION__, iws->pci_id);
473 FREE(is);
474 return NULL;
475 }
476
477 is->iws = iws;
478
479 is->base.destroy = i915_destroy_screen;
480 is->base.flush_frontbuffer = i915_flush_frontbuffer;
481
482 is->base.get_name = i915_get_name;
483 is->base.get_vendor = i915_get_vendor;
484 is->base.get_param = i915_get_param;
485 is->base.get_shader_param = i915_get_shader_param;
486 is->base.get_paramf = i915_get_paramf;
487 is->base.is_format_supported = i915_is_format_supported;
488
489 is->base.context_create = i915_create_context;
490
491 is->base.fence_reference = i915_fence_reference;
492 is->base.fence_signalled = i915_fence_signalled;
493 is->base.fence_finish = i915_fence_finish;
494
495 i915_init_screen_resource_functions(is);
496
497 i915_debug_init(is);
498
499 util_format_s3tc_init();
500
501 return &is->base;
502 }