i915g: Enable instanced drawing.
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35
36 #include "i915_reg.h"
37 #include "i915_debug.h"
38 #include "i915_context.h"
39 #include "i915_screen.h"
40 #include "i915_resource.h"
41 #include "i915_winsys.h"
42 #include "i915_public.h"
43
44
45 /*
46 * Probe functions
47 */
48
49
50 static const char *
51 i915_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56 static const char *
57 i915_get_name(struct pipe_screen *screen)
58 {
59 static char buffer[128];
60 const char *chipset;
61
62 switch (i915_screen(screen)->iws->pci_id) {
63 case PCI_CHIP_I915_G:
64 chipset = "915G";
65 break;
66 case PCI_CHIP_I915_GM:
67 chipset = "915GM";
68 break;
69 case PCI_CHIP_I945_G:
70 chipset = "945G";
71 break;
72 case PCI_CHIP_I945_GM:
73 chipset = "945GM";
74 break;
75 case PCI_CHIP_I945_GME:
76 chipset = "945GME";
77 break;
78 case PCI_CHIP_G33_G:
79 chipset = "G33";
80 break;
81 case PCI_CHIP_Q35_G:
82 chipset = "Q35";
83 break;
84 case PCI_CHIP_Q33_G:
85 chipset = "Q33";
86 break;
87 case PCI_CHIP_PINEVIEW_G:
88 chipset = "Pineview G";
89 break;
90 case PCI_CHIP_PINEVIEW_M:
91 chipset = "Pineview M";
92 break;
93 default:
94 chipset = "unknown";
95 break;
96 }
97
98 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
99 return buffer;
100 }
101
102 static int
103 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
104 {
105 switch(shader) {
106 case PIPE_SHADER_VERTEX:
107 switch (cap) {
108 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
109 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
110 return PIPE_MAX_VERTEX_SAMPLERS;
111 else
112 return 0;
113 default:
114 return draw_get_shader_param(shader, cap);
115 }
116 case PIPE_SHADER_FRAGMENT:
117 /* XXX: these are just shader model 2.0 values, fix this! */
118 switch(cap) {
119 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
120 return 96;
121 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
122 return 64;
123 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
124 return 32;
125 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
126 return 8;
127 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
128 return 0;
129 case PIPE_SHADER_CAP_MAX_INPUTS:
130 return 10;
131 case PIPE_SHADER_CAP_MAX_CONSTS:
132 return 32;
133 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
134 return 1;
135 case PIPE_SHADER_CAP_MAX_TEMPS:
136 return 12; /* XXX: 12 -> 32 ? */
137 case PIPE_SHADER_CAP_MAX_ADDRS:
138 return 0;
139 case PIPE_SHADER_CAP_MAX_PREDS:
140 return 0;
141 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
142 return 0;
143 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
144 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
145 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
146 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
147 return 1;
148 case PIPE_SHADER_CAP_SUBROUTINES:
149 return 0;
150 case PIPE_SHADER_CAP_INTEGERS:
151 return 0;
152 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
153 return 8;
154 default:
155 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
156 return 0;
157 }
158 break;
159 default:
160 return 0;
161 }
162
163 }
164
165 static int
166 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
167 {
168 struct i915_screen *is = i915_screen(screen);
169
170 switch (cap) {
171 /* Supported features (boolean caps). */
172 case PIPE_CAP_ANISOTROPIC_FILTER:
173 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
174 case PIPE_CAP_NPOT_TEXTURES:
175 case PIPE_CAP_POINT_SPRITE:
176 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
177 case PIPE_CAP_TEXTURE_SHADOW_MAP:
178 case PIPE_CAP_TWO_SIDED_STENCIL:
179 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
181 case PIPE_CAP_TGSI_INSTANCEID:
182 return 1;
183
184 /* Unsupported features (boolean caps). */
185 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
186 case PIPE_CAP_DEPTH_CLAMP:
187 case PIPE_CAP_INDEP_BLEND_ENABLE:
188 case PIPE_CAP_INDEP_BLEND_FUNC:
189 case PIPE_CAP_SHADER_STENCIL_EXPORT:
190 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
191 case PIPE_CAP_TEXTURE_SWIZZLE:
192 case PIPE_CAP_TIMER_QUERY:
193 case PIPE_CAP_SM3:
194 case PIPE_CAP_SEAMLESS_CUBE_MAP:
195 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
196 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
197 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
198 case PIPE_CAP_CONDITIONAL_RENDER:
199 case PIPE_CAP_TEXTURE_BARRIER:
200 return 0;
201
202 /* Features we can lie about (boolean caps). */
203 case PIPE_CAP_GLSL:
204 case PIPE_CAP_OCCLUSION_QUERY:
205 return is->debug.lie ? 1 : 0;
206
207 /* Texturing. */
208 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
209 return i915_get_shader_param(screen,
210 PIPE_SHADER_VERTEX,
211 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) +
212 i915_get_shader_param(screen,
213 PIPE_SHADER_FRAGMENT,
214 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
215 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
216 return I915_MAX_TEXTURE_2D_LEVELS;
217 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
218 return I915_MAX_TEXTURE_3D_LEVELS;
219 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
220 return I915_MAX_TEXTURE_2D_LEVELS;
221 case PIPE_CAP_MIN_TEXEL_OFFSET:
222 case PIPE_CAP_MAX_TEXEL_OFFSET:
223 return 0;
224
225 /* Render targets. */
226 case PIPE_CAP_MAX_RENDER_TARGETS:
227 return 1;
228
229 /* Fragment coordinate conventions. */
230 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
231 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
232 return 1;
233 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
234 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
235 return 0;
236
237 default:
238 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
239 return 0;
240 }
241 }
242
243 static float
244 i915_get_paramf(struct pipe_screen *screen, enum pipe_cap cap)
245 {
246 switch(cap) {
247 case PIPE_CAP_MAX_LINE_WIDTH:
248 /* fall-through */
249 case PIPE_CAP_MAX_LINE_WIDTH_AA:
250 return 7.5;
251
252 case PIPE_CAP_MAX_POINT_WIDTH:
253 /* fall-through */
254 case PIPE_CAP_MAX_POINT_WIDTH_AA:
255 return 255.0;
256
257 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
258 return 4.0;
259
260 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
261 return 16.0;
262
263 default:
264 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
265 return 0;
266 }
267 }
268
269 boolean
270 i915_is_format_supported(struct pipe_screen *screen,
271 enum pipe_format format,
272 enum pipe_texture_target target,
273 unsigned sample_count,
274 unsigned tex_usage)
275 {
276 static const enum pipe_format tex_supported[] = {
277 PIPE_FORMAT_B8G8R8A8_UNORM,
278 PIPE_FORMAT_B8G8R8X8_UNORM,
279 PIPE_FORMAT_R8G8B8A8_UNORM,
280 PIPE_FORMAT_R8G8B8X8_UNORM,
281 PIPE_FORMAT_B5G6R5_UNORM,
282 PIPE_FORMAT_B10G10R10A2_UNORM,
283 PIPE_FORMAT_L8_UNORM,
284 PIPE_FORMAT_A8_UNORM,
285 PIPE_FORMAT_I8_UNORM,
286 PIPE_FORMAT_L8A8_UNORM,
287 PIPE_FORMAT_UYVY,
288 PIPE_FORMAT_YUYV,
289 /* XXX why not?
290 PIPE_FORMAT_Z16_UNORM, */
291 PIPE_FORMAT_DXT1_RGB,
292 PIPE_FORMAT_DXT1_RGBA,
293 PIPE_FORMAT_DXT3_RGBA,
294 PIPE_FORMAT_DXT5_RGBA,
295 PIPE_FORMAT_Z24X8_UNORM,
296 PIPE_FORMAT_Z24_UNORM_S8_USCALED,
297 PIPE_FORMAT_NONE /* list terminator */
298 };
299 static const enum pipe_format render_supported[] = {
300 PIPE_FORMAT_B8G8R8A8_UNORM,
301 PIPE_FORMAT_R8G8B8A8_UNORM,
302 PIPE_FORMAT_B5G6R5_UNORM,
303 PIPE_FORMAT_B10G10R10A2_UNORM,
304 PIPE_FORMAT_L8_UNORM,
305 PIPE_FORMAT_A8_UNORM,
306 PIPE_FORMAT_I8_UNORM,
307 PIPE_FORMAT_NONE /* list terminator */
308 };
309 static const enum pipe_format depth_supported[] = {
310 /* XXX why not?
311 PIPE_FORMAT_Z16_UNORM, */
312 PIPE_FORMAT_Z24X8_UNORM,
313 PIPE_FORMAT_Z24_UNORM_S8_USCALED,
314 PIPE_FORMAT_NONE /* list terminator */
315 };
316 const enum pipe_format *list;
317 uint i;
318
319 if (!util_format_is_supported(format, tex_usage))
320 return FALSE;
321
322 if (sample_count > 1)
323 return FALSE;
324
325 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
326 list = depth_supported;
327 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
328 list = render_supported;
329 else
330 list = tex_supported;
331
332 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
333 if (list[i] == format)
334 return TRUE;
335 }
336
337 return FALSE;
338 }
339
340
341 /*
342 * Fence functions
343 */
344
345
346 static void
347 i915_fence_reference(struct pipe_screen *screen,
348 struct pipe_fence_handle **ptr,
349 struct pipe_fence_handle *fence)
350 {
351 struct i915_screen *is = i915_screen(screen);
352
353 is->iws->fence_reference(is->iws, ptr, fence);
354 }
355
356 static boolean
357 i915_fence_signalled(struct pipe_screen *screen,
358 struct pipe_fence_handle *fence)
359 {
360 struct i915_screen *is = i915_screen(screen);
361
362 return is->iws->fence_signalled(is->iws, fence) == 0;
363 }
364
365 static boolean
366 i915_fence_finish(struct pipe_screen *screen,
367 struct pipe_fence_handle *fence,
368 uint64_t timeout)
369 {
370 struct i915_screen *is = i915_screen(screen);
371
372 return is->iws->fence_finish(is->iws, fence) == 0;
373 }
374
375
376 /*
377 * Generic functions
378 */
379
380
381 static void
382 i915_flush_frontbuffer(struct pipe_screen *screen,
383 struct pipe_resource *resource,
384 unsigned level, unsigned layer,
385 void *winsys_drawable_handle)
386 {
387 /* XXX: Dummy right now. */
388 (void)screen;
389 (void)resource;
390 (void)level;
391 (void)layer;
392 (void)winsys_drawable_handle;
393 }
394
395 static void
396 i915_destroy_screen(struct pipe_screen *screen)
397 {
398 struct i915_screen *is = i915_screen(screen);
399
400 if (is->iws)
401 is->iws->destroy(is->iws);
402
403 FREE(is);
404 }
405
406 /**
407 * Create a new i915_screen object
408 */
409 struct pipe_screen *
410 i915_screen_create(struct i915_winsys *iws)
411 {
412 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
413
414 if (!is)
415 return NULL;
416
417 switch (iws->pci_id) {
418 case PCI_CHIP_I915_G:
419 case PCI_CHIP_I915_GM:
420 is->is_i945 = FALSE;
421 break;
422
423 case PCI_CHIP_I945_G:
424 case PCI_CHIP_I945_GM:
425 case PCI_CHIP_I945_GME:
426 case PCI_CHIP_G33_G:
427 case PCI_CHIP_Q33_G:
428 case PCI_CHIP_Q35_G:
429 case PCI_CHIP_PINEVIEW_G:
430 case PCI_CHIP_PINEVIEW_M:
431 is->is_i945 = TRUE;
432 break;
433
434 default:
435 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
436 __FUNCTION__, iws->pci_id);
437 FREE(is);
438 return NULL;
439 }
440
441 is->iws = iws;
442
443 is->base.winsys = NULL;
444
445 is->base.destroy = i915_destroy_screen;
446 is->base.flush_frontbuffer = i915_flush_frontbuffer;
447
448 is->base.get_name = i915_get_name;
449 is->base.get_vendor = i915_get_vendor;
450 is->base.get_param = i915_get_param;
451 is->base.get_shader_param = i915_get_shader_param;
452 is->base.get_paramf = i915_get_paramf;
453 is->base.is_format_supported = i915_is_format_supported;
454
455 is->base.context_create = i915_create_context;
456
457 is->base.fence_reference = i915_fence_reference;
458 is->base.fence_signalled = i915_fence_signalled;
459 is->base.fence_finish = i915_fence_finish;
460
461 i915_init_screen_resource_functions(is);
462
463 i915_debug_init(is);
464
465 util_format_s3tc_init();
466
467 return &is->base;
468 }