gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36
37 #include "i915_reg.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
44
45
46 /*
47 * Probe functions
48 */
49
50
51 static const char *
52 i915_get_vendor(struct pipe_screen *screen)
53 {
54 return "Mesa Project";
55 }
56
57 static const char *
58 i915_get_name(struct pipe_screen *screen)
59 {
60 static char buffer[128];
61 const char *chipset;
62
63 switch (i915_screen(screen)->iws->pci_id) {
64 case PCI_CHIP_I915_G:
65 chipset = "915G";
66 break;
67 case PCI_CHIP_I915_GM:
68 chipset = "915GM";
69 break;
70 case PCI_CHIP_I945_G:
71 chipset = "945G";
72 break;
73 case PCI_CHIP_I945_GM:
74 chipset = "945GM";
75 break;
76 case PCI_CHIP_I945_GME:
77 chipset = "945GME";
78 break;
79 case PCI_CHIP_G33_G:
80 chipset = "G33";
81 break;
82 case PCI_CHIP_Q35_G:
83 chipset = "Q35";
84 break;
85 case PCI_CHIP_Q33_G:
86 chipset = "Q33";
87 break;
88 case PCI_CHIP_PINEVIEW_G:
89 chipset = "Pineview G";
90 break;
91 case PCI_CHIP_PINEVIEW_M:
92 chipset = "Pineview M";
93 break;
94 default:
95 chipset = "unknown";
96 break;
97 }
98
99 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
100 return buffer;
101 }
102
103 static int
104 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
105 {
106 switch(shader) {
107 case PIPE_SHADER_VERTEX:
108 switch (cap) {
109 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
110 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
111 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
112 return PIPE_MAX_SAMPLERS;
113 else
114 return 0;
115 default:
116 return draw_get_shader_param(shader, cap);
117 }
118 case PIPE_SHADER_FRAGMENT:
119 /* XXX: some of these are just shader model 2.0 values, fix this! */
120 switch(cap) {
121 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
122 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
123 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
124 return I915_MAX_ALU_INSN;
125 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
126 return I915_MAX_TEX_INSN;
127 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
128 return 8;
129 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
130 return 0;
131 case PIPE_SHADER_CAP_MAX_INPUTS:
132 return 10;
133 case PIPE_SHADER_CAP_MAX_OUTPUTS:
134 return 1;
135 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
136 return 32 * sizeof(float[4]);
137 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
138 return 1;
139 case PIPE_SHADER_CAP_MAX_TEMPS:
140 return 12; /* XXX: 12 -> 32 ? */
141 case PIPE_SHADER_CAP_MAX_PREDS:
142 return 0;
143 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
144 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
145 return 0;
146 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
147 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
148 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
149 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
150 return 1;
151 case PIPE_SHADER_CAP_SUBROUTINES:
152 return 0;
153 case PIPE_SHADER_CAP_INTEGERS:
154 return 0;
155 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
156 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
157 return I915_TEX_UNITS;
158 default:
159 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
160 return 0;
161 }
162 break;
163 default:
164 return 0;
165 }
166
167 }
168
169 static int
170 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
171 {
172 struct i915_screen *is = i915_screen(screen);
173
174 switch (cap) {
175 /* Supported features (boolean caps). */
176 case PIPE_CAP_ANISOTROPIC_FILTER:
177 case PIPE_CAP_NPOT_TEXTURES:
178 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
179 case PIPE_CAP_POINT_SPRITE:
180 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
181 case PIPE_CAP_TEXTURE_SHADOW_MAP:
182 case PIPE_CAP_TWO_SIDED_STENCIL:
183 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
184 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
185 case PIPE_CAP_TGSI_INSTANCEID:
186 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
187 case PIPE_CAP_USER_VERTEX_BUFFERS:
188 case PIPE_CAP_USER_INDEX_BUFFERS:
189 case PIPE_CAP_USER_CONSTANT_BUFFERS:
190 return 1;
191
192 /* Unsupported features (boolean caps). */
193 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
194 case PIPE_CAP_DEPTH_CLIP_DISABLE:
195 case PIPE_CAP_INDEP_BLEND_ENABLE:
196 case PIPE_CAP_INDEP_BLEND_FUNC:
197 case PIPE_CAP_SHADER_STENCIL_EXPORT:
198 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
199 case PIPE_CAP_TEXTURE_SWIZZLE:
200 case PIPE_CAP_QUERY_TIME_ELAPSED:
201 case PIPE_CAP_SM3:
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
204 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
205 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
206 case PIPE_CAP_CONDITIONAL_RENDER:
207 case PIPE_CAP_TEXTURE_BARRIER:
208 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
209 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
210 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
211 case PIPE_CAP_START_INSTANCE:
212 case PIPE_CAP_QUERY_TIMESTAMP:
213 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
214 case PIPE_CAP_TEXTURE_MULTISAMPLE:
215 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
216 case PIPE_CAP_CUBE_MAP_ARRAY:
217 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
218 case PIPE_CAP_TGSI_TEXCOORD:
219 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
220 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
221 case PIPE_CAP_TEXTURE_GATHER_SM5:
222 case PIPE_CAP_FAKE_SW_MSAA:
223 case PIPE_CAP_TEXTURE_QUERY_LOD:
224 case PIPE_CAP_SAMPLE_SHADING:
225 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
226 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
227 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
228 case PIPE_CAP_CLIP_HALFZ:
229 case PIPE_CAP_VERTEXID_NOBASE:
230 return 0;
231
232 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
233 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
234 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
235 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
236 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
237 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
238 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
239 case PIPE_CAP_DRAW_INDIRECT:
240 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
241 case PIPE_CAP_SAMPLER_VIEW_TARGET:
242 return 0;
243
244 case PIPE_CAP_MAX_VIEWPORTS:
245 return 1;
246
247 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
248 return 64;
249
250 case PIPE_CAP_GLSL_FEATURE_LEVEL:
251 return 120;
252
253 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
254 return 16;
255
256 /* Features we can lie about (boolean caps). */
257 case PIPE_CAP_OCCLUSION_QUERY:
258 return is->debug.lie ? 1 : 0;
259
260 /* Texturing. */
261 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
262 return I915_MAX_TEXTURE_2D_LEVELS;
263 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
264 return I915_MAX_TEXTURE_3D_LEVELS;
265 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
266 return I915_MAX_TEXTURE_2D_LEVELS;
267 case PIPE_CAP_MIN_TEXEL_OFFSET:
268 case PIPE_CAP_MAX_TEXEL_OFFSET:
269 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
270 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
271 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
272 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
273 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
274 return 0;
275
276 /* Render targets. */
277 case PIPE_CAP_MAX_RENDER_TARGETS:
278 return 1;
279
280 /* Geometry shader output, unsupported. */
281 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
282 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
283 case PIPE_CAP_MAX_VERTEX_STREAMS:
284 return 0;
285
286 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
287 return 2048;
288
289 /* Fragment coordinate conventions. */
290 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
291 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
292 return 1;
293 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
294 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
295 return 0;
296 case PIPE_CAP_ENDIANNESS:
297 return PIPE_ENDIAN_LITTLE;
298
299 case PIPE_CAP_VENDOR_ID:
300 return 0x8086;
301 case PIPE_CAP_DEVICE_ID:
302 return is->iws->pci_id;
303 case PIPE_CAP_ACCELERATED:
304 return 1;
305 case PIPE_CAP_VIDEO_MEMORY: {
306 /* Once a batch uses more than 75% of the maximum mappable size, we
307 * assume that there's some fragmentation, and we start doing extra
308 * flushing, etc. That's the big cliff apps will care about.
309 */
310 const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
311 uint64_t system_memory;
312
313 if (!os_get_total_physical_memory(&system_memory))
314 return 0;
315
316 return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
317 }
318 case PIPE_CAP_UMA:
319 return 1;
320
321 default:
322 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
323 return 0;
324 }
325 }
326
327 static float
328 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
329 {
330 switch(cap) {
331 case PIPE_CAPF_MAX_LINE_WIDTH:
332 /* fall-through */
333 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
334 return 7.5;
335
336 case PIPE_CAPF_MAX_POINT_WIDTH:
337 /* fall-through */
338 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
339 return 255.0;
340
341 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
342 return 4.0;
343
344 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
345 return 16.0;
346
347 default:
348 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
349 return 0;
350 }
351 }
352
353 boolean
354 i915_is_format_supported(struct pipe_screen *screen,
355 enum pipe_format format,
356 enum pipe_texture_target target,
357 unsigned sample_count,
358 unsigned tex_usage)
359 {
360 static const enum pipe_format tex_supported[] = {
361 PIPE_FORMAT_B8G8R8A8_UNORM,
362 PIPE_FORMAT_B8G8R8A8_SRGB,
363 PIPE_FORMAT_B8G8R8X8_UNORM,
364 PIPE_FORMAT_R8G8B8A8_UNORM,
365 PIPE_FORMAT_R8G8B8X8_UNORM,
366 PIPE_FORMAT_B4G4R4A4_UNORM,
367 PIPE_FORMAT_B5G6R5_UNORM,
368 PIPE_FORMAT_B5G5R5A1_UNORM,
369 PIPE_FORMAT_B10G10R10A2_UNORM,
370 PIPE_FORMAT_L8_UNORM,
371 PIPE_FORMAT_A8_UNORM,
372 PIPE_FORMAT_I8_UNORM,
373 PIPE_FORMAT_L8A8_UNORM,
374 PIPE_FORMAT_UYVY,
375 PIPE_FORMAT_YUYV,
376 /* XXX why not?
377 PIPE_FORMAT_Z16_UNORM, */
378 PIPE_FORMAT_DXT1_RGB,
379 PIPE_FORMAT_DXT1_RGBA,
380 PIPE_FORMAT_DXT3_RGBA,
381 PIPE_FORMAT_DXT5_RGBA,
382 PIPE_FORMAT_Z24X8_UNORM,
383 PIPE_FORMAT_Z24_UNORM_S8_UINT,
384 PIPE_FORMAT_NONE /* list terminator */
385 };
386 static const enum pipe_format render_supported[] = {
387 PIPE_FORMAT_B8G8R8A8_UNORM,
388 PIPE_FORMAT_B8G8R8X8_UNORM,
389 PIPE_FORMAT_R8G8B8A8_UNORM,
390 PIPE_FORMAT_R8G8B8X8_UNORM,
391 PIPE_FORMAT_B5G6R5_UNORM,
392 PIPE_FORMAT_B5G5R5A1_UNORM,
393 PIPE_FORMAT_B4G4R4A4_UNORM,
394 PIPE_FORMAT_B10G10R10A2_UNORM,
395 PIPE_FORMAT_L8_UNORM,
396 PIPE_FORMAT_A8_UNORM,
397 PIPE_FORMAT_I8_UNORM,
398 PIPE_FORMAT_NONE /* list terminator */
399 };
400 static const enum pipe_format depth_supported[] = {
401 /* XXX why not?
402 PIPE_FORMAT_Z16_UNORM, */
403 PIPE_FORMAT_Z24X8_UNORM,
404 PIPE_FORMAT_Z24_UNORM_S8_UINT,
405 PIPE_FORMAT_NONE /* list terminator */
406 };
407 const enum pipe_format *list;
408 uint i;
409
410 if (!util_format_is_supported(format, tex_usage))
411 return FALSE;
412
413 if (sample_count > 1)
414 return FALSE;
415
416 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
417 list = depth_supported;
418 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
419 list = render_supported;
420 else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
421 list = tex_supported;
422 else
423 return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
424
425 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
426 if (list[i] == format)
427 return TRUE;
428 }
429
430 return FALSE;
431 }
432
433
434 /*
435 * Fence functions
436 */
437
438
439 static void
440 i915_fence_reference(struct pipe_screen *screen,
441 struct pipe_fence_handle **ptr,
442 struct pipe_fence_handle *fence)
443 {
444 struct i915_screen *is = i915_screen(screen);
445
446 is->iws->fence_reference(is->iws, ptr, fence);
447 }
448
449 static boolean
450 i915_fence_signalled(struct pipe_screen *screen,
451 struct pipe_fence_handle *fence)
452 {
453 struct i915_screen *is = i915_screen(screen);
454
455 return is->iws->fence_signalled(is->iws, fence) == 1;
456 }
457
458 static boolean
459 i915_fence_finish(struct pipe_screen *screen,
460 struct pipe_fence_handle *fence,
461 uint64_t timeout)
462 {
463 struct i915_screen *is = i915_screen(screen);
464
465 return is->iws->fence_finish(is->iws, fence) == 1;
466 }
467
468
469 /*
470 * Generic functions
471 */
472
473
474 static void
475 i915_flush_frontbuffer(struct pipe_screen *screen,
476 struct pipe_resource *resource,
477 unsigned level, unsigned layer,
478 void *winsys_drawable_handle,
479 struct pipe_box *sub_box)
480 {
481 /* XXX: Dummy right now. */
482 (void)screen;
483 (void)resource;
484 (void)level;
485 (void)layer;
486 (void)winsys_drawable_handle;
487 (void)sub_box;
488 }
489
490 static void
491 i915_destroy_screen(struct pipe_screen *screen)
492 {
493 struct i915_screen *is = i915_screen(screen);
494
495 if (is->iws)
496 is->iws->destroy(is->iws);
497
498 FREE(is);
499 }
500
501 /**
502 * Create a new i915_screen object
503 */
504 struct pipe_screen *
505 i915_screen_create(struct i915_winsys *iws)
506 {
507 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
508
509 if (!is)
510 return NULL;
511
512 switch (iws->pci_id) {
513 case PCI_CHIP_I915_G:
514 case PCI_CHIP_I915_GM:
515 is->is_i945 = FALSE;
516 break;
517
518 case PCI_CHIP_I945_G:
519 case PCI_CHIP_I945_GM:
520 case PCI_CHIP_I945_GME:
521 case PCI_CHIP_G33_G:
522 case PCI_CHIP_Q33_G:
523 case PCI_CHIP_Q35_G:
524 case PCI_CHIP_PINEVIEW_G:
525 case PCI_CHIP_PINEVIEW_M:
526 is->is_i945 = TRUE;
527 break;
528
529 default:
530 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
531 __FUNCTION__, iws->pci_id);
532 FREE(is);
533 return NULL;
534 }
535
536 is->iws = iws;
537
538 is->base.destroy = i915_destroy_screen;
539 is->base.flush_frontbuffer = i915_flush_frontbuffer;
540
541 is->base.get_name = i915_get_name;
542 is->base.get_vendor = i915_get_vendor;
543 is->base.get_param = i915_get_param;
544 is->base.get_shader_param = i915_get_shader_param;
545 is->base.get_paramf = i915_get_paramf;
546 is->base.is_format_supported = i915_is_format_supported;
547
548 is->base.context_create = i915_create_context;
549
550 is->base.fence_reference = i915_fence_reference;
551 is->base.fence_signalled = i915_fence_signalled;
552 is->base.fence_finish = i915_fence_finish;
553
554 i915_init_screen_resource_functions(is);
555
556 i915_debug_init(is);
557
558 util_format_s3tc_init();
559
560 return &is->base;
561 }