gallium/ilo: handle query_renderer caps
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36
37 #include "i915_reg.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
44
45
46 /*
47 * Probe functions
48 */
49
50
51 static const char *
52 i915_get_vendor(struct pipe_screen *screen)
53 {
54 return "Mesa Project";
55 }
56
57 static const char *
58 i915_get_name(struct pipe_screen *screen)
59 {
60 static char buffer[128];
61 const char *chipset;
62
63 switch (i915_screen(screen)->iws->pci_id) {
64 case PCI_CHIP_I915_G:
65 chipset = "915G";
66 break;
67 case PCI_CHIP_I915_GM:
68 chipset = "915GM";
69 break;
70 case PCI_CHIP_I945_G:
71 chipset = "945G";
72 break;
73 case PCI_CHIP_I945_GM:
74 chipset = "945GM";
75 break;
76 case PCI_CHIP_I945_GME:
77 chipset = "945GME";
78 break;
79 case PCI_CHIP_G33_G:
80 chipset = "G33";
81 break;
82 case PCI_CHIP_Q35_G:
83 chipset = "Q35";
84 break;
85 case PCI_CHIP_Q33_G:
86 chipset = "Q33";
87 break;
88 case PCI_CHIP_PINEVIEW_G:
89 chipset = "Pineview G";
90 break;
91 case PCI_CHIP_PINEVIEW_M:
92 chipset = "Pineview M";
93 break;
94 default:
95 chipset = "unknown";
96 break;
97 }
98
99 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
100 return buffer;
101 }
102
103 static int
104 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
105 {
106 switch(shader) {
107 case PIPE_SHADER_VERTEX:
108 switch (cap) {
109 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
110 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
111 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
112 return PIPE_MAX_SAMPLERS;
113 else
114 return 0;
115 default:
116 return draw_get_shader_param(shader, cap);
117 }
118 case PIPE_SHADER_FRAGMENT:
119 /* XXX: some of these are just shader model 2.0 values, fix this! */
120 switch(cap) {
121 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
122 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
123 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
124 return I915_MAX_ALU_INSN;
125 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
126 return I915_MAX_TEX_INSN;
127 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
128 return 8;
129 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
130 return 0;
131 case PIPE_SHADER_CAP_MAX_INPUTS:
132 return 10;
133 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
134 return 32 * sizeof(float[4]);
135 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
136 return 1;
137 case PIPE_SHADER_CAP_MAX_TEMPS:
138 return 12; /* XXX: 12 -> 32 ? */
139 case PIPE_SHADER_CAP_MAX_PREDS:
140 return 0;
141 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
142 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
143 return 0;
144 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
145 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
146 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
147 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
148 return 1;
149 case PIPE_SHADER_CAP_SUBROUTINES:
150 return 0;
151 case PIPE_SHADER_CAP_INTEGERS:
152 return 0;
153 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
154 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
155 return I915_TEX_UNITS;
156 default:
157 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
158 return 0;
159 }
160 break;
161 default:
162 return 0;
163 }
164
165 }
166
167 static int
168 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
169 {
170 struct i915_screen *is = i915_screen(screen);
171
172 switch (cap) {
173 /* Supported features (boolean caps). */
174 case PIPE_CAP_ANISOTROPIC_FILTER:
175 case PIPE_CAP_NPOT_TEXTURES:
176 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
177 case PIPE_CAP_POINT_SPRITE:
178 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
179 case PIPE_CAP_TEXTURE_SHADOW_MAP:
180 case PIPE_CAP_TWO_SIDED_STENCIL:
181 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
182 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
183 case PIPE_CAP_TGSI_INSTANCEID:
184 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
185 case PIPE_CAP_USER_VERTEX_BUFFERS:
186 case PIPE_CAP_USER_INDEX_BUFFERS:
187 case PIPE_CAP_USER_CONSTANT_BUFFERS:
188 return 1;
189
190 /* Unsupported features (boolean caps). */
191 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
192 case PIPE_CAP_DEPTH_CLIP_DISABLE:
193 case PIPE_CAP_INDEP_BLEND_ENABLE:
194 case PIPE_CAP_INDEP_BLEND_FUNC:
195 case PIPE_CAP_SHADER_STENCIL_EXPORT:
196 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
197 case PIPE_CAP_TEXTURE_SWIZZLE:
198 case PIPE_CAP_QUERY_TIME_ELAPSED:
199 case PIPE_CAP_SM3:
200 case PIPE_CAP_SEAMLESS_CUBE_MAP:
201 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
202 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
203 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
204 case PIPE_CAP_CONDITIONAL_RENDER:
205 case PIPE_CAP_TEXTURE_BARRIER:
206 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
207 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
209 case PIPE_CAP_START_INSTANCE:
210 case PIPE_CAP_QUERY_TIMESTAMP:
211 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
212 case PIPE_CAP_TEXTURE_MULTISAMPLE:
213 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
214 case PIPE_CAP_CUBE_MAP_ARRAY:
215 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
216 case PIPE_CAP_TGSI_TEXCOORD:
217 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
218 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
219 case PIPE_CAP_TEXTURE_GATHER_SM5:
220 case PIPE_CAP_FAKE_SW_MSAA:
221 case PIPE_CAP_TEXTURE_QUERY_LOD:
222 case PIPE_CAP_SAMPLE_SHADING:
223 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
224 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
225 return 0;
226
227 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
228 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
229 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
230 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
231 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
232 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
233 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
236 return 0;
237
238 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
239 return 64;
240
241 case PIPE_CAP_GLSL_FEATURE_LEVEL:
242 return 120;
243
244 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
245 return 16;
246
247 /* Features we can lie about (boolean caps). */
248 case PIPE_CAP_OCCLUSION_QUERY:
249 return is->debug.lie ? 1 : 0;
250
251 /* Texturing. */
252 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
253 return I915_MAX_TEXTURE_2D_LEVELS;
254 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
255 return I915_MAX_TEXTURE_3D_LEVELS;
256 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
257 return I915_MAX_TEXTURE_2D_LEVELS;
258 case PIPE_CAP_MIN_TEXEL_OFFSET:
259 case PIPE_CAP_MAX_TEXEL_OFFSET:
260 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
261 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
262 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
263 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
264 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
265 return 0;
266
267 /* Render targets. */
268 case PIPE_CAP_MAX_RENDER_TARGETS:
269 return 1;
270
271 /* Geometry shader output, unsupported. */
272 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
273 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
274 case PIPE_CAP_MAX_VERTEX_STREAMS:
275 return 0;
276
277 /* Fragment coordinate conventions. */
278 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
279 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280 return 1;
281 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
282 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
283 return 0;
284 case PIPE_CAP_ENDIANNESS:
285 return PIPE_ENDIAN_LITTLE;
286
287 case PIPE_CAP_VENDOR_ID:
288 return 0x8086;
289 case PIPE_CAP_DEVICE_ID:
290 return is->iws->pci_id;
291 case PIPE_CAP_ACCELERATED:
292 return 1;
293 case PIPE_CAP_VIDEO_MEMORY: {
294 /* Once a batch uses more than 75% of the maximum mappable size, we
295 * assume that there's some fragmentation, and we start doing extra
296 * flushing, etc. That's the big cliff apps will care about.
297 */
298 const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
299 uint64_t system_memory;
300
301 if (!os_get_total_physical_memory(&system_memory))
302 return 0;
303
304 return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
305 }
306 case PIPE_CAP_UMA:
307 return 1;
308
309 default:
310 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
311 return 0;
312 }
313 }
314
315 static float
316 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
317 {
318 switch(cap) {
319 case PIPE_CAPF_MAX_LINE_WIDTH:
320 /* fall-through */
321 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
322 return 7.5;
323
324 case PIPE_CAPF_MAX_POINT_WIDTH:
325 /* fall-through */
326 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
327 return 255.0;
328
329 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
330 return 4.0;
331
332 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
333 return 16.0;
334
335 default:
336 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
337 return 0;
338 }
339 }
340
341 boolean
342 i915_is_format_supported(struct pipe_screen *screen,
343 enum pipe_format format,
344 enum pipe_texture_target target,
345 unsigned sample_count,
346 unsigned tex_usage)
347 {
348 static const enum pipe_format tex_supported[] = {
349 PIPE_FORMAT_B8G8R8A8_UNORM,
350 PIPE_FORMAT_B8G8R8A8_SRGB,
351 PIPE_FORMAT_B8G8R8X8_UNORM,
352 PIPE_FORMAT_R8G8B8A8_UNORM,
353 PIPE_FORMAT_R8G8B8X8_UNORM,
354 PIPE_FORMAT_B5G6R5_UNORM,
355 PIPE_FORMAT_B10G10R10A2_UNORM,
356 PIPE_FORMAT_L8_UNORM,
357 PIPE_FORMAT_A8_UNORM,
358 PIPE_FORMAT_I8_UNORM,
359 PIPE_FORMAT_L8A8_UNORM,
360 PIPE_FORMAT_UYVY,
361 PIPE_FORMAT_YUYV,
362 /* XXX why not?
363 PIPE_FORMAT_Z16_UNORM, */
364 PIPE_FORMAT_DXT1_RGB,
365 PIPE_FORMAT_DXT1_RGBA,
366 PIPE_FORMAT_DXT3_RGBA,
367 PIPE_FORMAT_DXT5_RGBA,
368 PIPE_FORMAT_Z24X8_UNORM,
369 PIPE_FORMAT_Z24_UNORM_S8_UINT,
370 PIPE_FORMAT_NONE /* list terminator */
371 };
372 static const enum pipe_format render_supported[] = {
373 PIPE_FORMAT_B8G8R8A8_UNORM,
374 PIPE_FORMAT_B8G8R8X8_UNORM,
375 PIPE_FORMAT_R8G8B8A8_UNORM,
376 PIPE_FORMAT_R8G8B8X8_UNORM,
377 PIPE_FORMAT_B5G6R5_UNORM,
378 PIPE_FORMAT_B10G10R10A2_UNORM,
379 PIPE_FORMAT_L8_UNORM,
380 PIPE_FORMAT_A8_UNORM,
381 PIPE_FORMAT_I8_UNORM,
382 PIPE_FORMAT_NONE /* list terminator */
383 };
384 static const enum pipe_format depth_supported[] = {
385 /* XXX why not?
386 PIPE_FORMAT_Z16_UNORM, */
387 PIPE_FORMAT_Z24X8_UNORM,
388 PIPE_FORMAT_Z24_UNORM_S8_UINT,
389 PIPE_FORMAT_NONE /* list terminator */
390 };
391 const enum pipe_format *list;
392 uint i;
393
394 if (!util_format_is_supported(format, tex_usage))
395 return FALSE;
396
397 if (sample_count > 1)
398 return FALSE;
399
400 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
401 list = depth_supported;
402 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
403 list = render_supported;
404 else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
405 list = tex_supported;
406 else
407 return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
408
409 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
410 if (list[i] == format)
411 return TRUE;
412 }
413
414 return FALSE;
415 }
416
417
418 /*
419 * Fence functions
420 */
421
422
423 static void
424 i915_fence_reference(struct pipe_screen *screen,
425 struct pipe_fence_handle **ptr,
426 struct pipe_fence_handle *fence)
427 {
428 struct i915_screen *is = i915_screen(screen);
429
430 is->iws->fence_reference(is->iws, ptr, fence);
431 }
432
433 static boolean
434 i915_fence_signalled(struct pipe_screen *screen,
435 struct pipe_fence_handle *fence)
436 {
437 struct i915_screen *is = i915_screen(screen);
438
439 return is->iws->fence_signalled(is->iws, fence) == 1;
440 }
441
442 static boolean
443 i915_fence_finish(struct pipe_screen *screen,
444 struct pipe_fence_handle *fence,
445 uint64_t timeout)
446 {
447 struct i915_screen *is = i915_screen(screen);
448
449 return is->iws->fence_finish(is->iws, fence) == 1;
450 }
451
452
453 /*
454 * Generic functions
455 */
456
457
458 static void
459 i915_flush_frontbuffer(struct pipe_screen *screen,
460 struct pipe_resource *resource,
461 unsigned level, unsigned layer,
462 void *winsys_drawable_handle,
463 struct pipe_box *sub_box)
464 {
465 /* XXX: Dummy right now. */
466 (void)screen;
467 (void)resource;
468 (void)level;
469 (void)layer;
470 (void)winsys_drawable_handle;
471 (void)sub_box;
472 }
473
474 static void
475 i915_destroy_screen(struct pipe_screen *screen)
476 {
477 struct i915_screen *is = i915_screen(screen);
478
479 if (is->iws)
480 is->iws->destroy(is->iws);
481
482 FREE(is);
483 }
484
485 /**
486 * Create a new i915_screen object
487 */
488 struct pipe_screen *
489 i915_screen_create(struct i915_winsys *iws)
490 {
491 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
492
493 if (!is)
494 return NULL;
495
496 switch (iws->pci_id) {
497 case PCI_CHIP_I915_G:
498 case PCI_CHIP_I915_GM:
499 is->is_i945 = FALSE;
500 break;
501
502 case PCI_CHIP_I945_G:
503 case PCI_CHIP_I945_GM:
504 case PCI_CHIP_I945_GME:
505 case PCI_CHIP_G33_G:
506 case PCI_CHIP_Q33_G:
507 case PCI_CHIP_Q35_G:
508 case PCI_CHIP_PINEVIEW_G:
509 case PCI_CHIP_PINEVIEW_M:
510 is->is_i945 = TRUE;
511 break;
512
513 default:
514 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
515 __FUNCTION__, iws->pci_id);
516 FREE(is);
517 return NULL;
518 }
519
520 is->iws = iws;
521
522 is->base.destroy = i915_destroy_screen;
523 is->base.flush_frontbuffer = i915_flush_frontbuffer;
524
525 is->base.get_name = i915_get_name;
526 is->base.get_vendor = i915_get_vendor;
527 is->base.get_param = i915_get_param;
528 is->base.get_shader_param = i915_get_shader_param;
529 is->base.get_paramf = i915_get_paramf;
530 is->base.is_format_supported = i915_is_format_supported;
531
532 is->base.context_create = i915_create_context;
533
534 is->base.fence_reference = i915_fence_reference;
535 is->base.fence_signalled = i915_fence_signalled;
536 is->base.fence_finish = i915_fence_finish;
537
538 i915_init_screen_resource_functions(is);
539
540 i915_debug_init(is);
541
542 util_format_s3tc_init();
543
544 return &is->base;
545 }