gallium: add sparse buffer interface and capability
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36
37 #include "i915_reg.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
44
45
46 /*
47 * Probe functions
48 */
49
50
51 static const char *
52 i915_get_vendor(struct pipe_screen *screen)
53 {
54 return "Mesa Project";
55 }
56
57 static const char *
58 i915_get_device_vendor(struct pipe_screen *screen)
59 {
60 return "Intel";
61 }
62
63 static const char *
64 i915_get_name(struct pipe_screen *screen)
65 {
66 static char buffer[128];
67 const char *chipset;
68
69 switch (i915_screen(screen)->iws->pci_id) {
70 case PCI_CHIP_I915_G:
71 chipset = "915G";
72 break;
73 case PCI_CHIP_I915_GM:
74 chipset = "915GM";
75 break;
76 case PCI_CHIP_I945_G:
77 chipset = "945G";
78 break;
79 case PCI_CHIP_I945_GM:
80 chipset = "945GM";
81 break;
82 case PCI_CHIP_I945_GME:
83 chipset = "945GME";
84 break;
85 case PCI_CHIP_G33_G:
86 chipset = "G33";
87 break;
88 case PCI_CHIP_Q35_G:
89 chipset = "Q35";
90 break;
91 case PCI_CHIP_Q33_G:
92 chipset = "Q33";
93 break;
94 case PCI_CHIP_PINEVIEW_G:
95 chipset = "Pineview G";
96 break;
97 case PCI_CHIP_PINEVIEW_M:
98 chipset = "Pineview M";
99 break;
100 default:
101 chipset = "unknown";
102 break;
103 }
104
105 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
106 return buffer;
107 }
108
109 static int
110 i915_get_shader_param(struct pipe_screen *screen,
111 enum pipe_shader_type shader,
112 enum pipe_shader_cap cap)
113 {
114 switch(shader) {
115 case PIPE_SHADER_VERTEX:
116 switch (cap) {
117 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
118 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
119 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
120 return PIPE_MAX_SAMPLERS;
121 else
122 return 0;
123 default:
124 return draw_get_shader_param(shader, cap);
125 }
126 case PIPE_SHADER_FRAGMENT:
127 /* XXX: some of these are just shader model 2.0 values, fix this! */
128 switch(cap) {
129 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
130 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
131 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
132 return I915_MAX_ALU_INSN;
133 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
134 return I915_MAX_TEX_INSN;
135 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
136 return 8;
137 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
138 return 0;
139 case PIPE_SHADER_CAP_MAX_INPUTS:
140 return 10;
141 case PIPE_SHADER_CAP_MAX_OUTPUTS:
142 return 1;
143 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
144 return 32 * sizeof(float[4]);
145 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
146 return 1;
147 case PIPE_SHADER_CAP_MAX_TEMPS:
148 return 12; /* XXX: 12 -> 32 ? */
149 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
150 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
151 return 0;
152 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
153 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
154 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
155 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
156 return 1;
157 case PIPE_SHADER_CAP_SUBROUTINES:
158 return 0;
159 case PIPE_SHADER_CAP_INTEGERS:
160 return 0;
161 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
162 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
163 return I915_TEX_UNITS;
164 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
165 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
166 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
167 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
168 return 0;
169 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
170 return 32;
171 default:
172 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
173 return 0;
174 }
175 break;
176 default:
177 return 0;
178 }
179
180 }
181
182 static int
183 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
184 {
185 struct i915_screen *is = i915_screen(screen);
186
187 switch (cap) {
188 /* Supported features (boolean caps). */
189 case PIPE_CAP_ANISOTROPIC_FILTER:
190 case PIPE_CAP_NPOT_TEXTURES:
191 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
192 case PIPE_CAP_POINT_SPRITE:
193 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
194 case PIPE_CAP_TEXTURE_SHADOW_MAP:
195 case PIPE_CAP_TWO_SIDED_STENCIL:
196 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
197 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
198 case PIPE_CAP_TGSI_INSTANCEID:
199 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
200 case PIPE_CAP_USER_VERTEX_BUFFERS:
201 case PIPE_CAP_USER_CONSTANT_BUFFERS:
202 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
203 return 1;
204
205 /* Unsupported features (boolean caps). */
206 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
207 case PIPE_CAP_DEPTH_CLIP_DISABLE:
208 case PIPE_CAP_INDEP_BLEND_ENABLE:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_SHADER_STENCIL_EXPORT:
211 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
212 case PIPE_CAP_TEXTURE_SWIZZLE:
213 case PIPE_CAP_QUERY_TIME_ELAPSED:
214 case PIPE_CAP_SM3:
215 case PIPE_CAP_SEAMLESS_CUBE_MAP:
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
218 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
219 case PIPE_CAP_CONDITIONAL_RENDER:
220 case PIPE_CAP_TEXTURE_BARRIER:
221 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
222 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
223 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
224 case PIPE_CAP_START_INSTANCE:
225 case PIPE_CAP_QUERY_TIMESTAMP:
226 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
227 case PIPE_CAP_TEXTURE_MULTISAMPLE:
228 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
229 case PIPE_CAP_CUBE_MAP_ARRAY:
230 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
231 case PIPE_CAP_TGSI_TEXCOORD:
232 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
233 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
234 case PIPE_CAP_TEXTURE_GATHER_SM5:
235 case PIPE_CAP_FAKE_SW_MSAA:
236 case PIPE_CAP_TEXTURE_QUERY_LOD:
237 case PIPE_CAP_SAMPLE_SHADING:
238 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
239 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
240 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
241 case PIPE_CAP_CLIP_HALFZ:
242 case PIPE_CAP_VERTEXID_NOBASE:
243 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
244 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
245 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
246 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
247 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
248 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
249 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
250 case PIPE_CAP_DEPTH_BOUNDS_TEST:
251 case PIPE_CAP_TGSI_TXQS:
252 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
253 case PIPE_CAP_SHAREABLE_SHADERS:
254 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
255 case PIPE_CAP_CLEAR_TEXTURE:
256 case PIPE_CAP_DRAW_PARAMETERS:
257 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
258 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
259 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
260 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
261 case PIPE_CAP_INVALIDATE_BUFFER:
262 case PIPE_CAP_GENERATE_MIPMAP:
263 case PIPE_CAP_STRING_MARKER:
264 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
265 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
266 case PIPE_CAP_QUERY_MEMORY_INFO:
267 case PIPE_CAP_PCI_GROUP:
268 case PIPE_CAP_PCI_BUS:
269 case PIPE_CAP_PCI_DEVICE:
270 case PIPE_CAP_PCI_FUNCTION:
271 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
272 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
273 case PIPE_CAP_CULL_DISTANCE:
274 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
275 case PIPE_CAP_TGSI_VOTE:
276 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
277 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
278 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
279 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
280 return 0;
281
282 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
283 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
284 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
285 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
286 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
287 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
288 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
289 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
290 case PIPE_CAP_DRAW_INDIRECT:
291 case PIPE_CAP_MULTI_DRAW_INDIRECT:
292 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
293 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
294 case PIPE_CAP_SAMPLER_VIEW_TARGET:
295 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
296 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
297 case PIPE_CAP_NATIVE_FENCE_FD:
298 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
299 case PIPE_CAP_TGSI_FS_FBFETCH:
300 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
301 case PIPE_CAP_DOUBLES:
302 case PIPE_CAP_INT64:
303 case PIPE_CAP_INT64_DIVMOD:
304 case PIPE_CAP_TGSI_TEX_TXF_LZ:
305 case PIPE_CAP_TGSI_CLOCK:
306 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
307 return 0;
308
309 case PIPE_CAP_MAX_VIEWPORTS:
310 return 1;
311
312 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
313 return 64;
314
315 case PIPE_CAP_GLSL_FEATURE_LEVEL:
316 return 120;
317
318 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
319 return 16;
320
321 /* Features we can lie about (boolean caps). */
322 case PIPE_CAP_OCCLUSION_QUERY:
323 return is->debug.lie ? 1 : 0;
324
325 /* Texturing. */
326 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
327 return I915_MAX_TEXTURE_2D_LEVELS;
328 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
329 return I915_MAX_TEXTURE_3D_LEVELS;
330 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
331 return I915_MAX_TEXTURE_2D_LEVELS;
332 case PIPE_CAP_MIN_TEXEL_OFFSET:
333 case PIPE_CAP_MAX_TEXEL_OFFSET:
334 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
335 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
336 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
337 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
338 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
339 return 0;
340
341 /* Render targets. */
342 case PIPE_CAP_MAX_RENDER_TARGETS:
343 return 1;
344
345 /* Geometry shader output, unsupported. */
346 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
347 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
348 case PIPE_CAP_MAX_VERTEX_STREAMS:
349 return 0;
350
351 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
352 return 2048;
353
354 /* Fragment coordinate conventions. */
355 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
356 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
357 return 1;
358 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
359 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
360 return 0;
361 case PIPE_CAP_ENDIANNESS:
362 return PIPE_ENDIAN_LITTLE;
363
364 case PIPE_CAP_VENDOR_ID:
365 return 0x8086;
366 case PIPE_CAP_DEVICE_ID:
367 return is->iws->pci_id;
368 case PIPE_CAP_ACCELERATED:
369 return 1;
370 case PIPE_CAP_VIDEO_MEMORY: {
371 /* Once a batch uses more than 75% of the maximum mappable size, we
372 * assume that there's some fragmentation, and we start doing extra
373 * flushing, etc. That's the big cliff apps will care about.
374 */
375 const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
376 uint64_t system_memory;
377
378 if (!os_get_total_physical_memory(&system_memory))
379 return 0;
380
381 return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
382 }
383 case PIPE_CAP_UMA:
384 return 1;
385
386 default:
387 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
388 return 0;
389 }
390 }
391
392 static float
393 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
394 {
395 switch(cap) {
396 case PIPE_CAPF_MAX_LINE_WIDTH:
397 /* fall-through */
398 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
399 return 7.5;
400
401 case PIPE_CAPF_MAX_POINT_WIDTH:
402 /* fall-through */
403 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
404 return 255.0;
405
406 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
407 return 4.0;
408
409 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
410 return 16.0;
411
412 default:
413 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
414 return 0;
415 }
416 }
417
418 boolean
419 i915_is_format_supported(struct pipe_screen *screen,
420 enum pipe_format format,
421 enum pipe_texture_target target,
422 unsigned sample_count,
423 unsigned tex_usage)
424 {
425 static const enum pipe_format tex_supported[] = {
426 PIPE_FORMAT_B8G8R8A8_UNORM,
427 PIPE_FORMAT_B8G8R8A8_SRGB,
428 PIPE_FORMAT_B8G8R8X8_UNORM,
429 PIPE_FORMAT_R8G8B8A8_UNORM,
430 PIPE_FORMAT_R8G8B8X8_UNORM,
431 PIPE_FORMAT_B4G4R4A4_UNORM,
432 PIPE_FORMAT_B5G6R5_UNORM,
433 PIPE_FORMAT_B5G5R5A1_UNORM,
434 PIPE_FORMAT_B10G10R10A2_UNORM,
435 PIPE_FORMAT_L8_UNORM,
436 PIPE_FORMAT_A8_UNORM,
437 PIPE_FORMAT_I8_UNORM,
438 PIPE_FORMAT_L8A8_UNORM,
439 PIPE_FORMAT_UYVY,
440 PIPE_FORMAT_YUYV,
441 /* XXX why not?
442 PIPE_FORMAT_Z16_UNORM, */
443 PIPE_FORMAT_DXT1_RGB,
444 PIPE_FORMAT_DXT1_RGBA,
445 PIPE_FORMAT_DXT3_RGBA,
446 PIPE_FORMAT_DXT5_RGBA,
447 PIPE_FORMAT_Z24X8_UNORM,
448 PIPE_FORMAT_Z24_UNORM_S8_UINT,
449 PIPE_FORMAT_NONE /* list terminator */
450 };
451 static const enum pipe_format render_supported[] = {
452 PIPE_FORMAT_B8G8R8A8_UNORM,
453 PIPE_FORMAT_B8G8R8X8_UNORM,
454 PIPE_FORMAT_R8G8B8A8_UNORM,
455 PIPE_FORMAT_R8G8B8X8_UNORM,
456 PIPE_FORMAT_B5G6R5_UNORM,
457 PIPE_FORMAT_B5G5R5A1_UNORM,
458 PIPE_FORMAT_B4G4R4A4_UNORM,
459 PIPE_FORMAT_B10G10R10A2_UNORM,
460 PIPE_FORMAT_L8_UNORM,
461 PIPE_FORMAT_A8_UNORM,
462 PIPE_FORMAT_I8_UNORM,
463 PIPE_FORMAT_NONE /* list terminator */
464 };
465 static const enum pipe_format depth_supported[] = {
466 /* XXX why not?
467 PIPE_FORMAT_Z16_UNORM, */
468 PIPE_FORMAT_Z24X8_UNORM,
469 PIPE_FORMAT_Z24_UNORM_S8_UINT,
470 PIPE_FORMAT_NONE /* list terminator */
471 };
472 const enum pipe_format *list;
473 uint i;
474
475 if (!util_format_is_supported(format, tex_usage))
476 return FALSE;
477
478 if (sample_count > 1)
479 return FALSE;
480
481 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
482 list = depth_supported;
483 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
484 list = render_supported;
485 else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
486 list = tex_supported;
487 else
488 return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
489
490 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
491 if (list[i] == format)
492 return TRUE;
493 }
494
495 return FALSE;
496 }
497
498
499 /*
500 * Fence functions
501 */
502
503
504 static void
505 i915_fence_reference(struct pipe_screen *screen,
506 struct pipe_fence_handle **ptr,
507 struct pipe_fence_handle *fence)
508 {
509 struct i915_screen *is = i915_screen(screen);
510
511 is->iws->fence_reference(is->iws, ptr, fence);
512 }
513
514 static boolean
515 i915_fence_finish(struct pipe_screen *screen,
516 struct pipe_context *ctx,
517 struct pipe_fence_handle *fence,
518 uint64_t timeout)
519 {
520 struct i915_screen *is = i915_screen(screen);
521
522 if (!timeout)
523 return is->iws->fence_signalled(is->iws, fence) == 1;
524
525 return is->iws->fence_finish(is->iws, fence) == 1;
526 }
527
528
529 /*
530 * Generic functions
531 */
532
533
534 static void
535 i915_flush_frontbuffer(struct pipe_screen *screen,
536 struct pipe_resource *resource,
537 unsigned level, unsigned layer,
538 void *winsys_drawable_handle,
539 struct pipe_box *sub_box)
540 {
541 /* XXX: Dummy right now. */
542 (void)screen;
543 (void)resource;
544 (void)level;
545 (void)layer;
546 (void)winsys_drawable_handle;
547 (void)sub_box;
548 }
549
550 static void
551 i915_destroy_screen(struct pipe_screen *screen)
552 {
553 struct i915_screen *is = i915_screen(screen);
554
555 if (is->iws)
556 is->iws->destroy(is->iws);
557
558 FREE(is);
559 }
560
561 /**
562 * Create a new i915_screen object
563 */
564 struct pipe_screen *
565 i915_screen_create(struct i915_winsys *iws)
566 {
567 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
568
569 if (!is)
570 return NULL;
571
572 switch (iws->pci_id) {
573 case PCI_CHIP_I915_G:
574 case PCI_CHIP_I915_GM:
575 is->is_i945 = FALSE;
576 break;
577
578 case PCI_CHIP_I945_G:
579 case PCI_CHIP_I945_GM:
580 case PCI_CHIP_I945_GME:
581 case PCI_CHIP_G33_G:
582 case PCI_CHIP_Q33_G:
583 case PCI_CHIP_Q35_G:
584 case PCI_CHIP_PINEVIEW_G:
585 case PCI_CHIP_PINEVIEW_M:
586 is->is_i945 = TRUE;
587 break;
588
589 default:
590 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
591 __FUNCTION__, iws->pci_id);
592 FREE(is);
593 return NULL;
594 }
595
596 is->iws = iws;
597
598 is->base.destroy = i915_destroy_screen;
599 is->base.flush_frontbuffer = i915_flush_frontbuffer;
600
601 is->base.get_name = i915_get_name;
602 is->base.get_vendor = i915_get_vendor;
603 is->base.get_device_vendor = i915_get_device_vendor;
604 is->base.get_param = i915_get_param;
605 is->base.get_shader_param = i915_get_shader_param;
606 is->base.get_paramf = i915_get_paramf;
607 is->base.is_format_supported = i915_is_format_supported;
608
609 is->base.context_create = i915_create_context;
610
611 is->base.fence_reference = i915_fence_reference;
612 is->base.fence_finish = i915_fence_finish;
613
614 i915_init_screen_resource_functions(is);
615
616 i915_debug_init(is);
617
618 util_format_s3tc_init();
619
620 return &is->base;
621 }