Merge ../mesa into vulkan
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36
37 #include "i915_reg.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
44
45
46 /*
47 * Probe functions
48 */
49
50
51 static const char *
52 i915_get_vendor(struct pipe_screen *screen)
53 {
54 return "Mesa Project";
55 }
56
57 static const char *
58 i915_get_device_vendor(struct pipe_screen *screen)
59 {
60 return "Intel";
61 }
62
63 static const char *
64 i915_get_name(struct pipe_screen *screen)
65 {
66 static char buffer[128];
67 const char *chipset;
68
69 switch (i915_screen(screen)->iws->pci_id) {
70 case PCI_CHIP_I915_G:
71 chipset = "915G";
72 break;
73 case PCI_CHIP_I915_GM:
74 chipset = "915GM";
75 break;
76 case PCI_CHIP_I945_G:
77 chipset = "945G";
78 break;
79 case PCI_CHIP_I945_GM:
80 chipset = "945GM";
81 break;
82 case PCI_CHIP_I945_GME:
83 chipset = "945GME";
84 break;
85 case PCI_CHIP_G33_G:
86 chipset = "G33";
87 break;
88 case PCI_CHIP_Q35_G:
89 chipset = "Q35";
90 break;
91 case PCI_CHIP_Q33_G:
92 chipset = "Q33";
93 break;
94 case PCI_CHIP_PINEVIEW_G:
95 chipset = "Pineview G";
96 break;
97 case PCI_CHIP_PINEVIEW_M:
98 chipset = "Pineview M";
99 break;
100 default:
101 chipset = "unknown";
102 break;
103 }
104
105 util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
106 return buffer;
107 }
108
109 static int
110 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
111 {
112 switch(shader) {
113 case PIPE_SHADER_VERTEX:
114 switch (cap) {
115 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
116 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
117 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
118 return PIPE_MAX_SAMPLERS;
119 else
120 return 0;
121 default:
122 return draw_get_shader_param(shader, cap);
123 }
124 case PIPE_SHADER_FRAGMENT:
125 /* XXX: some of these are just shader model 2.0 values, fix this! */
126 switch(cap) {
127 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
128 return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
129 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
130 return I915_MAX_ALU_INSN;
131 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
132 return I915_MAX_TEX_INSN;
133 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
134 return 8;
135 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
136 return 0;
137 case PIPE_SHADER_CAP_MAX_INPUTS:
138 return 10;
139 case PIPE_SHADER_CAP_MAX_OUTPUTS:
140 return 1;
141 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
142 return 32 * sizeof(float[4]);
143 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
144 return 1;
145 case PIPE_SHADER_CAP_MAX_TEMPS:
146 return 12; /* XXX: 12 -> 32 ? */
147 case PIPE_SHADER_CAP_MAX_PREDS:
148 return 0;
149 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
150 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
151 return 0;
152 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
153 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
154 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
155 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
156 return 1;
157 case PIPE_SHADER_CAP_SUBROUTINES:
158 return 0;
159 case PIPE_SHADER_CAP_INTEGERS:
160 return 0;
161 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
162 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
163 return I915_TEX_UNITS;
164 case PIPE_SHADER_CAP_DOUBLES:
165 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
166 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
167 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
168 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
169 return 0;
170 default:
171 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
172 return 0;
173 }
174 break;
175 default:
176 return 0;
177 }
178
179 }
180
181 static int
182 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
183 {
184 struct i915_screen *is = i915_screen(screen);
185
186 switch (cap) {
187 /* Supported features (boolean caps). */
188 case PIPE_CAP_ANISOTROPIC_FILTER:
189 case PIPE_CAP_NPOT_TEXTURES:
190 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
191 case PIPE_CAP_POINT_SPRITE:
192 case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
193 case PIPE_CAP_TEXTURE_SHADOW_MAP:
194 case PIPE_CAP_TWO_SIDED_STENCIL:
195 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
196 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
197 case PIPE_CAP_TGSI_INSTANCEID:
198 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
199 case PIPE_CAP_USER_VERTEX_BUFFERS:
200 case PIPE_CAP_USER_INDEX_BUFFERS:
201 case PIPE_CAP_USER_CONSTANT_BUFFERS:
202 return 1;
203
204 /* Unsupported features (boolean caps). */
205 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
206 case PIPE_CAP_DEPTH_CLIP_DISABLE:
207 case PIPE_CAP_INDEP_BLEND_ENABLE:
208 case PIPE_CAP_INDEP_BLEND_FUNC:
209 case PIPE_CAP_SHADER_STENCIL_EXPORT:
210 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
211 case PIPE_CAP_TEXTURE_SWIZZLE:
212 case PIPE_CAP_QUERY_TIME_ELAPSED:
213 case PIPE_CAP_SM3:
214 case PIPE_CAP_SEAMLESS_CUBE_MAP:
215 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
216 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
217 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
218 case PIPE_CAP_CONDITIONAL_RENDER:
219 case PIPE_CAP_TEXTURE_BARRIER:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
222 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
223 case PIPE_CAP_START_INSTANCE:
224 case PIPE_CAP_QUERY_TIMESTAMP:
225 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
226 case PIPE_CAP_TEXTURE_MULTISAMPLE:
227 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
230 case PIPE_CAP_TGSI_TEXCOORD:
231 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
232 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
233 case PIPE_CAP_TEXTURE_GATHER_SM5:
234 case PIPE_CAP_FAKE_SW_MSAA:
235 case PIPE_CAP_TEXTURE_QUERY_LOD:
236 case PIPE_CAP_SAMPLE_SHADING:
237 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
238 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
239 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
240 case PIPE_CAP_CLIP_HALFZ:
241 case PIPE_CAP_VERTEXID_NOBASE:
242 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
243 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
244 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
245 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
246 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
247 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
248 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
249 case PIPE_CAP_DEPTH_BOUNDS_TEST:
250 case PIPE_CAP_TGSI_TXQS:
251 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
252 return 0;
253
254 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
255 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
256 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
257 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
258 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
259 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
260 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
261 case PIPE_CAP_DRAW_INDIRECT:
262 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
263 case PIPE_CAP_SAMPLER_VIEW_TARGET:
264 return 0;
265
266 case PIPE_CAP_MAX_VIEWPORTS:
267 return 1;
268
269 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
270 return 64;
271
272 case PIPE_CAP_GLSL_FEATURE_LEVEL:
273 return 120;
274
275 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
276 return 16;
277
278 /* Features we can lie about (boolean caps). */
279 case PIPE_CAP_OCCLUSION_QUERY:
280 return is->debug.lie ? 1 : 0;
281
282 /* Texturing. */
283 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
284 return I915_MAX_TEXTURE_2D_LEVELS;
285 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
286 return I915_MAX_TEXTURE_3D_LEVELS;
287 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
288 return I915_MAX_TEXTURE_2D_LEVELS;
289 case PIPE_CAP_MIN_TEXEL_OFFSET:
290 case PIPE_CAP_MAX_TEXEL_OFFSET:
291 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
292 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
293 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
294 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
295 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
296 return 0;
297
298 /* Render targets. */
299 case PIPE_CAP_MAX_RENDER_TARGETS:
300 return 1;
301
302 /* Geometry shader output, unsupported. */
303 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
304 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
305 case PIPE_CAP_MAX_VERTEX_STREAMS:
306 return 0;
307
308 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
309 return 2048;
310
311 /* Fragment coordinate conventions. */
312 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
313 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
314 return 1;
315 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
316 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
317 return 0;
318 case PIPE_CAP_ENDIANNESS:
319 return PIPE_ENDIAN_LITTLE;
320
321 case PIPE_CAP_VENDOR_ID:
322 return 0x8086;
323 case PIPE_CAP_DEVICE_ID:
324 return is->iws->pci_id;
325 case PIPE_CAP_ACCELERATED:
326 return 1;
327 case PIPE_CAP_VIDEO_MEMORY: {
328 /* Once a batch uses more than 75% of the maximum mappable size, we
329 * assume that there's some fragmentation, and we start doing extra
330 * flushing, etc. That's the big cliff apps will care about.
331 */
332 const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
333 uint64_t system_memory;
334
335 if (!os_get_total_physical_memory(&system_memory))
336 return 0;
337
338 return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
339 }
340 case PIPE_CAP_UMA:
341 return 1;
342
343 default:
344 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
345 return 0;
346 }
347 }
348
349 static float
350 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
351 {
352 switch(cap) {
353 case PIPE_CAPF_MAX_LINE_WIDTH:
354 /* fall-through */
355 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
356 return 7.5;
357
358 case PIPE_CAPF_MAX_POINT_WIDTH:
359 /* fall-through */
360 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
361 return 255.0;
362
363 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
364 return 4.0;
365
366 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
367 return 16.0;
368
369 default:
370 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
371 return 0;
372 }
373 }
374
375 boolean
376 i915_is_format_supported(struct pipe_screen *screen,
377 enum pipe_format format,
378 enum pipe_texture_target target,
379 unsigned sample_count,
380 unsigned tex_usage)
381 {
382 static const enum pipe_format tex_supported[] = {
383 PIPE_FORMAT_B8G8R8A8_UNORM,
384 PIPE_FORMAT_B8G8R8A8_SRGB,
385 PIPE_FORMAT_B8G8R8X8_UNORM,
386 PIPE_FORMAT_R8G8B8A8_UNORM,
387 PIPE_FORMAT_R8G8B8X8_UNORM,
388 PIPE_FORMAT_B4G4R4A4_UNORM,
389 PIPE_FORMAT_B5G6R5_UNORM,
390 PIPE_FORMAT_B5G5R5A1_UNORM,
391 PIPE_FORMAT_B10G10R10A2_UNORM,
392 PIPE_FORMAT_L8_UNORM,
393 PIPE_FORMAT_A8_UNORM,
394 PIPE_FORMAT_I8_UNORM,
395 PIPE_FORMAT_L8A8_UNORM,
396 PIPE_FORMAT_UYVY,
397 PIPE_FORMAT_YUYV,
398 /* XXX why not?
399 PIPE_FORMAT_Z16_UNORM, */
400 PIPE_FORMAT_DXT1_RGB,
401 PIPE_FORMAT_DXT1_RGBA,
402 PIPE_FORMAT_DXT3_RGBA,
403 PIPE_FORMAT_DXT5_RGBA,
404 PIPE_FORMAT_Z24X8_UNORM,
405 PIPE_FORMAT_Z24_UNORM_S8_UINT,
406 PIPE_FORMAT_NONE /* list terminator */
407 };
408 static const enum pipe_format render_supported[] = {
409 PIPE_FORMAT_B8G8R8A8_UNORM,
410 PIPE_FORMAT_B8G8R8X8_UNORM,
411 PIPE_FORMAT_R8G8B8A8_UNORM,
412 PIPE_FORMAT_R8G8B8X8_UNORM,
413 PIPE_FORMAT_B5G6R5_UNORM,
414 PIPE_FORMAT_B5G5R5A1_UNORM,
415 PIPE_FORMAT_B4G4R4A4_UNORM,
416 PIPE_FORMAT_B10G10R10A2_UNORM,
417 PIPE_FORMAT_L8_UNORM,
418 PIPE_FORMAT_A8_UNORM,
419 PIPE_FORMAT_I8_UNORM,
420 PIPE_FORMAT_NONE /* list terminator */
421 };
422 static const enum pipe_format depth_supported[] = {
423 /* XXX why not?
424 PIPE_FORMAT_Z16_UNORM, */
425 PIPE_FORMAT_Z24X8_UNORM,
426 PIPE_FORMAT_Z24_UNORM_S8_UINT,
427 PIPE_FORMAT_NONE /* list terminator */
428 };
429 const enum pipe_format *list;
430 uint i;
431
432 if (!util_format_is_supported(format, tex_usage))
433 return FALSE;
434
435 if (sample_count > 1)
436 return FALSE;
437
438 if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
439 list = depth_supported;
440 else if (tex_usage & PIPE_BIND_RENDER_TARGET)
441 list = render_supported;
442 else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
443 list = tex_supported;
444 else
445 return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
446
447 for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
448 if (list[i] == format)
449 return TRUE;
450 }
451
452 return FALSE;
453 }
454
455
456 /*
457 * Fence functions
458 */
459
460
461 static void
462 i915_fence_reference(struct pipe_screen *screen,
463 struct pipe_fence_handle **ptr,
464 struct pipe_fence_handle *fence)
465 {
466 struct i915_screen *is = i915_screen(screen);
467
468 is->iws->fence_reference(is->iws, ptr, fence);
469 }
470
471 static boolean
472 i915_fence_finish(struct pipe_screen *screen,
473 struct pipe_fence_handle *fence,
474 uint64_t timeout)
475 {
476 struct i915_screen *is = i915_screen(screen);
477
478 if (!timeout)
479 return is->iws->fence_signalled(is->iws, fence) == 1;
480
481 return is->iws->fence_finish(is->iws, fence) == 1;
482 }
483
484
485 /*
486 * Generic functions
487 */
488
489
490 static void
491 i915_flush_frontbuffer(struct pipe_screen *screen,
492 struct pipe_resource *resource,
493 unsigned level, unsigned layer,
494 void *winsys_drawable_handle,
495 struct pipe_box *sub_box)
496 {
497 /* XXX: Dummy right now. */
498 (void)screen;
499 (void)resource;
500 (void)level;
501 (void)layer;
502 (void)winsys_drawable_handle;
503 (void)sub_box;
504 }
505
506 static void
507 i915_destroy_screen(struct pipe_screen *screen)
508 {
509 struct i915_screen *is = i915_screen(screen);
510
511 if (is->iws)
512 is->iws->destroy(is->iws);
513
514 FREE(is);
515 }
516
517 /**
518 * Create a new i915_screen object
519 */
520 struct pipe_screen *
521 i915_screen_create(struct i915_winsys *iws)
522 {
523 struct i915_screen *is = CALLOC_STRUCT(i915_screen);
524
525 if (!is)
526 return NULL;
527
528 switch (iws->pci_id) {
529 case PCI_CHIP_I915_G:
530 case PCI_CHIP_I915_GM:
531 is->is_i945 = FALSE;
532 break;
533
534 case PCI_CHIP_I945_G:
535 case PCI_CHIP_I945_GM:
536 case PCI_CHIP_I945_GME:
537 case PCI_CHIP_G33_G:
538 case PCI_CHIP_Q33_G:
539 case PCI_CHIP_Q35_G:
540 case PCI_CHIP_PINEVIEW_G:
541 case PCI_CHIP_PINEVIEW_M:
542 is->is_i945 = TRUE;
543 break;
544
545 default:
546 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
547 __FUNCTION__, iws->pci_id);
548 FREE(is);
549 return NULL;
550 }
551
552 is->iws = iws;
553
554 is->base.destroy = i915_destroy_screen;
555 is->base.flush_frontbuffer = i915_flush_frontbuffer;
556
557 is->base.get_name = i915_get_name;
558 is->base.get_vendor = i915_get_vendor;
559 is->base.get_device_vendor = i915_get_device_vendor;
560 is->base.get_param = i915_get_param;
561 is->base.get_shader_param = i915_get_shader_param;
562 is->base.get_paramf = i915_get_paramf;
563 is->base.is_format_supported = i915_is_format_supported;
564
565 is->base.context_create = i915_create_context;
566
567 is->base.fence_reference = i915_fence_reference;
568 is->base.fence_finish = i915_fence_finish;
569
570 i915_init_screen_resource_functions(is);
571
572 i915_debug_init(is);
573
574 util_format_s3tc_init();
575
576 return &is->base;
577 }