iris: whitespace fixes
[mesa.git] / src / gallium / drivers / iris / iris_resource.h
1 /*
2 * Copyright 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef IRIS_RESOURCE_H
24 #define IRIS_RESOURCE_H
25
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "intel/isl/isl.h"
29
30 struct iris_batch;
31 struct iris_context;
32
33 struct iris_format_info {
34 enum isl_format fmt;
35 struct isl_swizzle swizzle;
36 };
37
38 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
39 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
40 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
41
42 /**
43 * Resources represent a GPU buffer object or image (mipmap tree).
44 *
45 * They contain the storage (BO) and layout information (ISL surface).
46 */
47 struct iris_resource {
48 struct pipe_resource base;
49 enum pipe_format internal_format;
50
51 /**
52 * The ISL surface layout information for this resource.
53 *
54 * This is not filled out for PIPE_BUFFER resources, but is guaranteed
55 * to be zeroed. Note that this also guarantees that res->surf.tiling
56 * will be ISL_TILING_LINEAR, so it's safe to check that.
57 */
58 struct isl_surf surf;
59
60 /** Backing storage for the resource */
61 struct iris_bo *bo;
62
63 /**
64 * A bitfield of PIPE_BIND_* indicating how this resource was bound
65 * in the past. Only meaningful for PIPE_BUFFER; used for flushing.
66 */
67 unsigned bind_history;
68 };
69
70 /**
71 * A simple <resource, offset> tuple for storing a reference to a
72 * piece of state stored in a GPU buffer object.
73 */
74 struct iris_state_ref {
75 struct pipe_resource *res;
76 uint32_t offset;
77 };
78
79 /**
80 * Gallium CSO for sampler views (texture views).
81 *
82 * In addition to the normal pipe_resource, this adds an ISL view
83 * which may reinterpret the format or restrict levels/layers.
84 *
85 * These can also be linear texture buffers.
86 */
87 struct iris_sampler_view {
88 struct pipe_sampler_view base;
89 struct isl_view view;
90
91 /* A short-cut (not a reference) to the actual resource being viewed.
92 * Multi-planar (or depth+stencil) images may have multiple resources
93 * chained together; this skips having to traverse base->texture->*.
94 */
95 struct iris_resource *res;
96
97 /** The resource (BO) holding our SURFACE_STATE. */
98 struct iris_state_ref surface_state;
99 };
100
101 /**
102 * Gallium CSO for surfaces (framebuffer attachments).
103 *
104 * A view of a surface that can be bound to a color render target or
105 * depth/stencil attachment.
106 */
107 struct iris_surface {
108 struct pipe_surface base;
109 struct isl_view view;
110
111 /** The resource (BO) holding our SURFACE_STATE. */
112 struct iris_state_ref surface_state;
113 };
114
115 /**
116 * Transfer object - information about a buffer mapping.
117 */
118 struct iris_transfer {
119 struct pipe_transfer base;
120 struct pipe_debug_callback *dbg;
121 void *buffer;
122 void *ptr;
123
124 void (*unmap)(struct iris_transfer *);
125 };
126
127 /**
128 * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
129 */
130 static inline struct iris_bo *
131 iris_resource_bo(struct pipe_resource *p_res)
132 {
133 struct iris_resource *res = (void *) p_res;
134 return res->bo;
135 }
136
137 struct iris_format_info iris_format_for_usage(const struct gen_device_info *,
138 enum pipe_format pf,
139 isl_surf_usage_flags_t usage);
140
141 struct pipe_resource *iris_resource_get_separate_stencil(struct pipe_resource *);
142
143 void iris_get_depth_stencil_resources(struct pipe_resource *res,
144 struct iris_resource **out_z,
145 struct iris_resource **out_s);
146
147 void iris_init_screen_resource_functions(struct pipe_screen *pscreen);
148
149 void iris_flush_and_dirty_for_history(struct iris_context *ice,
150 struct iris_batch *batch,
151 struct iris_resource *res);
152
153 #endif