iris: stencil texturing
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/u_inlines.h"
41 #include "util/u_format.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/ralloc.h"
44 #include "drm-uapi/i915_drm.h"
45 #include "iris_context.h"
46 #include "iris_defines.h"
47 #include "iris_pipe.h"
48 #include "iris_resource.h"
49 #include "iris_screen.h"
50 #include "intel/compiler/brw_compiler.h"
51
52 static void
53 iris_flush_frontbuffer(struct pipe_screen *_screen,
54 struct pipe_resource *resource,
55 unsigned level, unsigned layer,
56 void *context_private, struct pipe_box *box)
57 {
58 }
59
60 static const char *
61 iris_get_vendor(struct pipe_screen *pscreen)
62 {
63 return "Mesa Project";
64 }
65
66 static const char *
67 iris_get_device_vendor(struct pipe_screen *pscreen)
68 {
69 return "Intel";
70 }
71
72 static const char *
73 iris_get_name(struct pipe_screen *pscreen)
74 {
75 struct iris_screen *screen = (struct iris_screen *)pscreen;
76 const char *chipset;
77
78 switch (screen->pci_id) {
79 #undef CHIPSET
80 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
81 #include "pci_ids/i965_pci_ids.h"
82 default:
83 chipset = "Unknown Intel Chipset";
84 break;
85 }
86 return &chipset[9];
87 }
88
89 static int
90 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 struct iris_screen *screen = (struct iris_screen *)pscreen;
93 const struct gen_device_info *devinfo = &screen->devinfo;
94
95 switch (param) {
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_ANISOTROPIC_FILTER:
98 case PIPE_CAP_POINT_SPRITE:
99 case PIPE_CAP_OCCLUSION_QUERY:
100 case PIPE_CAP_QUERY_TIME_ELAPSED:
101 case PIPE_CAP_TEXTURE_SWIZZLE:
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 case PIPE_CAP_SM3:
105 case PIPE_CAP_PRIMITIVE_RESTART:
106 case PIPE_CAP_INDEP_BLEND_ENABLE:
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
111 case PIPE_CAP_DEPTH_CLIP_DISABLE:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
134 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
135 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
136 case PIPE_CAP_ACCELERATED:
137 case PIPE_CAP_UMA:
138 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
139 case PIPE_CAP_CLIP_HALFZ:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
142 case PIPE_CAP_DOUBLES:
143 case PIPE_CAP_INT64:
144 case PIPE_CAP_INT64_DIVMOD:
145 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
146 case PIPE_CAP_SAMPLER_VIEW_TARGET:
147 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
148 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
149 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
150 case PIPE_CAP_CULL_DISTANCE:
151 case PIPE_CAP_PACKED_UNIFORMS:
152 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
153 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
154 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
155 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
156 case PIPE_CAP_POST_DEPTH_COVERAGE:
157 case PIPE_CAP_QUERY_SO_OVERFLOW:
158 case PIPE_CAP_QUERY_BUFFER_OBJECT:
159 case PIPE_CAP_TGSI_TEX_TXF_LZ:
160 case PIPE_CAP_TGSI_CLOCK:
161 case PIPE_CAP_TGSI_BALLOT:
162 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
163 case PIPE_CAP_CLEAR_TEXTURE:
164 case PIPE_CAP_TGSI_VOTE:
165 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
166 case PIPE_CAP_TEXTURE_GATHER_SM5:
167 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
168 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
169 return true;
170
171 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
172 return 1;
173 case PIPE_CAP_MAX_RENDER_TARGETS:
174 return BRW_MAX_DRAW_BUFFERS;
175 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
176 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
177 return 15; /* 16384x16384 */
178 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
179 return 12; /* 2048x2048 */
180 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
181 return 4;
182 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
183 return 2048;
184 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
185 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
186 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
187 return BRW_MAX_SOL_BINDINGS;
188 case PIPE_CAP_GLSL_FEATURE_LEVEL:
189 return 460;
190 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
191 return 140;
192 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
193 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
194 return 32;
195 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
196 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
197 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
198 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
199 * GPU and the CPU can be updating disjoint regions of the buffer
200 * simultaneously and that will break if the regions overlap the same
201 * cacheline.
202 */
203 return 64;
204 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
205 return 1 << 27;
206 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
207 return 16; // XXX: u_screen says 256 is the minimum value...
208 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
209 return true; // XXX: ?????
210 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
211 return 1 << 27; /* 128MB */
212 case PIPE_CAP_MAX_VIEWPORTS:
213 return 16;
214 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
215 return 256;
216 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
217 return 1024;
218 case PIPE_CAP_MAX_GS_INVOCATIONS:
219 return 32;
220 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
221 return 4;
222 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
223 return -32;
224 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
225 return 31;
226 case PIPE_CAP_MAX_VERTEX_STREAMS:
227 return 4;
228 case PIPE_CAP_VENDOR_ID:
229 return 0x8086;
230 case PIPE_CAP_DEVICE_ID:
231 return screen->pci_id;
232 case PIPE_CAP_VIDEO_MEMORY:
233 return 0xffffffff; // XXX: bogus
234 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
235 return 32;
236 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
237 /* AMD_pinned_memory assumes the flexibility of using client memory
238 * for any buffer (incl. vertex buffers) which rules out the prospect
239 * of using snooped buffers, as using snooped buffers without
240 * cogniscience is likely to be detrimental to performance and require
241 * extensive checking in the driver for correctness, e.g. to prevent
242 * illegal snoop <-> snoop transfers.
243 */
244 return devinfo->has_llc;
245
246 // XXX: don't hardcode 00:00:02.0 PCI here
247 case PIPE_CAP_PCI_GROUP:
248 return 0;
249 case PIPE_CAP_PCI_BUS:
250 return 0;
251 case PIPE_CAP_PCI_DEVICE:
252 return 2;
253 case PIPE_CAP_PCI_FUNCTION:
254 return 0;
255
256 default:
257 return u_pipe_screen_get_param_defaults(pscreen, param);
258 }
259 return 0;
260 }
261
262 static float
263 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
264 {
265 switch (param) {
266 case PIPE_CAPF_MAX_LINE_WIDTH:
267 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
268 return 7.375f;
269
270 case PIPE_CAPF_MAX_POINT_WIDTH:
271 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
272 return 255.0f;
273
274 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
275 return 16.0f;
276 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
277 return 15.0f;
278 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
279 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
280 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
281 return 0.0f;
282 default:
283 unreachable("unknown param");
284 }
285 }
286
287 static int
288 iris_get_shader_param(struct pipe_screen *pscreen,
289 enum pipe_shader_type p_stage,
290 enum pipe_shader_cap param)
291 {
292 struct iris_screen *screen = (struct iris_screen *)pscreen;
293 struct brw_compiler *compiler = screen->compiler;
294 gl_shader_stage stage = stage_from_pipe(p_stage);
295
296 /* this is probably not totally correct.. but it's a start: */
297 switch (param) {
298 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
299 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
300 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
301 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
302 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
303 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
304
305 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
306 return UINT_MAX;
307
308 case PIPE_SHADER_CAP_MAX_INPUTS:
309 return stage == MESA_SHADER_VERTEX ? 16 : 32;
310 case PIPE_SHADER_CAP_MAX_OUTPUTS:
311 return 32;
312 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
313 return 16 * 1024 * sizeof(float);
314 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
315 return 16;
316 case PIPE_SHADER_CAP_MAX_TEMPS:
317 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
318 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
319 return 0;
320 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
321 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
322 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
323 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
324 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
325 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
326 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
327 return 1;
328 case PIPE_SHADER_CAP_SUBROUTINES:
329 return 0;
330 case PIPE_SHADER_CAP_INTEGERS:
331 case PIPE_SHADER_CAP_SCALAR_ISA:
332 return 1;
333 case PIPE_SHADER_CAP_INT64_ATOMICS:
334 case PIPE_SHADER_CAP_FP16:
335 return 0;
336 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
337 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
338 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
339 return IRIS_MAX_TEXTURE_SAMPLERS;
340 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
341 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
342 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
343 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
344 return 0;
345 case PIPE_SHADER_CAP_PREFERRED_IR:
346 return PIPE_SHADER_IR_NIR;
347 case PIPE_SHADER_CAP_SUPPORTED_IRS:
348 return 0;
349 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
350 return 32;
351 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
352 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
353 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
356 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
357 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
358 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
359 return 0;
360 default:
361 unreachable("unknown shader param");
362 }
363 }
364
365 static int
366 iris_get_compute_param(struct pipe_screen *pscreen,
367 enum pipe_shader_ir ir_type,
368 enum pipe_compute_cap param,
369 void *ret)
370 {
371 /* TODO: compute shaders */
372 return 0;
373 }
374
375 static uint64_t
376 iris_get_timestamp(struct pipe_screen *pscreen)
377 {
378 struct iris_screen *screen = (struct iris_screen *) pscreen;
379 const unsigned TIMESTAMP = 0x2358;
380 uint64_t result;
381
382 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
383
384 result = iris_timebase_scale(&screen->devinfo, result);
385 result &= (1ull << TIMESTAMP_BITS) - 1;
386
387 return result;
388 }
389
390 static void
391 iris_destroy_screen(struct pipe_screen *pscreen)
392 {
393 struct iris_screen *screen = (struct iris_screen *) pscreen;
394 iris_bo_unreference(screen->workaround_bo);
395 ralloc_free(screen);
396 }
397
398 static void
399 iris_fence_reference(struct pipe_screen *screen,
400 struct pipe_fence_handle **ptr,
401 struct pipe_fence_handle *fence)
402 {
403 }
404
405 static boolean
406 iris_fence_finish(struct pipe_screen *screen,
407 struct pipe_context *ctx,
408 struct pipe_fence_handle *fence,
409 uint64_t timeout)
410 {
411 return true;
412 }
413
414 static void
415 iris_query_memory_info(struct pipe_screen *pscreen,
416 struct pipe_memory_info *info)
417 {
418 }
419
420 static const void *
421 iris_get_compiler_options(struct pipe_screen *pscreen,
422 enum pipe_shader_ir ir,
423 enum pipe_shader_type pstage)
424 {
425 struct iris_screen *screen = (struct iris_screen *) pscreen;
426 gl_shader_stage stage = stage_from_pipe(pstage);
427 assert(ir == PIPE_SHADER_IR_NIR);
428
429 return screen->compiler->glsl_compiler_options[stage].NirOptions;
430 }
431
432 static int
433 iris_getparam(struct iris_screen *screen, int param, int *value)
434 {
435 struct drm_i915_getparam gp = { .param = param, .value = value };
436
437 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
438 return -errno;
439
440 return 0;
441 }
442
443 static bool
444 iris_getparam_boolean(struct iris_screen *screen, int param)
445 {
446 int value = 0;
447 return (iris_getparam(screen, param, &value) == 0) && value;
448 }
449
450 static int
451 iris_getparam_integer(struct iris_screen *screen, int param)
452 {
453 int value = -1;
454
455 if (iris_getparam(screen, param, &value) == 0)
456 return value;
457
458 return -1;
459 }
460
461 static void
462 iris_shader_debug_log(void *data, const char *fmt, ...)
463 {
464 struct pipe_debug_callback *dbg = data;
465 unsigned id = 0;
466 va_list args;
467
468 if (!dbg->debug_message)
469 return;
470
471 va_start(args, fmt);
472 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
473 va_end(args);
474 }
475
476 static void
477 iris_shader_perf_log(void *data, const char *fmt, ...)
478 {
479 struct pipe_debug_callback *dbg = data;
480 unsigned id = 0;
481 va_list args;
482
483 if (!dbg->debug_message)
484 return;
485
486 va_start(args, fmt);
487 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
488 va_end(args);
489 }
490
491 struct pipe_screen *
492 iris_screen_create(int fd)
493 {
494 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
495 if (!screen)
496 return NULL;
497
498 screen->fd = fd;
499 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
500
501 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
502 return NULL;
503
504 screen->devinfo.timestamp_frequency =
505 iris_getparam_integer(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY);
506
507 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
508 if (!screen->bufmgr)
509 return NULL;
510
511 screen->workaround_bo =
512 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
513 if (!screen->workaround_bo)
514 return NULL;
515
516 brw_process_intel_debug_variable();
517
518 bool hw_has_swizzling = false; // XXX: detect?
519 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
520
521 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
522 screen->compiler->shader_debug_log = iris_shader_debug_log;
523 screen->compiler->shader_perf_log = iris_shader_perf_log;
524
525 slab_create_parent(&screen->transfer_pool,
526 sizeof(struct iris_transfer), 64);
527
528 struct pipe_screen *pscreen = &screen->base;
529
530 iris_init_screen_resource_functions(pscreen);
531
532 pscreen->destroy = iris_destroy_screen;
533 pscreen->get_name = iris_get_name;
534 pscreen->get_vendor = iris_get_vendor;
535 pscreen->get_device_vendor = iris_get_device_vendor;
536 pscreen->get_param = iris_get_param;
537 pscreen->get_shader_param = iris_get_shader_param;
538 pscreen->get_compute_param = iris_get_compute_param;
539 pscreen->get_paramf = iris_get_paramf;
540 pscreen->get_compiler_options = iris_get_compiler_options;
541 pscreen->is_format_supported = iris_is_format_supported;
542 pscreen->context_create = iris_create_context;
543 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
544 pscreen->get_timestamp = iris_get_timestamp;
545 pscreen->fence_reference = iris_fence_reference;
546 pscreen->fence_finish = iris_fence_finish;
547 pscreen->query_memory_info = iris_query_memory_info;
548
549 return pscreen;
550 }