iris: Expose PIPE_CAP_DEVICE_RESET_STATUS_QUERY
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/debug.h"
41 #include "util/u_inlines.h"
42 #include "util/u_format.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "util/xmlconfig.h"
47 #include "drm-uapi/i915_drm.h"
48 #include "iris_context.h"
49 #include "iris_defines.h"
50 #include "iris_fence.h"
51 #include "iris_pipe.h"
52 #include "iris_resource.h"
53 #include "iris_screen.h"
54 #include "intel/compiler/brw_compiler.h"
55
56 static void
57 iris_flush_frontbuffer(struct pipe_screen *_screen,
58 struct pipe_resource *resource,
59 unsigned level, unsigned layer,
60 void *context_private, struct pipe_box *box)
61 {
62 }
63
64 static const char *
65 iris_get_vendor(struct pipe_screen *pscreen)
66 {
67 return "Intel";
68 }
69
70 static const char *
71 iris_get_device_vendor(struct pipe_screen *pscreen)
72 {
73 return "Intel";
74 }
75
76 static const char *
77 iris_get_name(struct pipe_screen *pscreen)
78 {
79 struct iris_screen *screen = (struct iris_screen *)pscreen;
80 static char buf[128];
81 const char *chipset;
82
83 switch (screen->pci_id) {
84 #undef CHIPSET
85 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
86 #include "pci_ids/i965_pci_ids.h"
87 default:
88 chipset = "Unknown Intel Chipset";
89 break;
90 }
91
92 snprintf(buf, sizeof(buf), "Mesa %s", chipset);
93 return buf;
94 }
95
96 static uint64_t
97 get_aperture_size(int fd)
98 {
99 struct drm_i915_gem_get_aperture aperture = {};
100 drm_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
101 return aperture.aper_size;
102 }
103
104 static int
105 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 struct iris_screen *screen = (struct iris_screen *)pscreen;
108 const struct gen_device_info *devinfo = &screen->devinfo;
109
110 switch (param) {
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_ANISOTROPIC_FILTER:
113 case PIPE_CAP_POINT_SPRITE:
114 case PIPE_CAP_OCCLUSION_QUERY:
115 case PIPE_CAP_QUERY_TIME_ELAPSED:
116 case PIPE_CAP_TEXTURE_SWIZZLE:
117 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
118 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
119 case PIPE_CAP_SM3:
120 case PIPE_CAP_PRIMITIVE_RESTART:
121 case PIPE_CAP_INDEP_BLEND_ENABLE:
122 case PIPE_CAP_INDEP_BLEND_FUNC:
123 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
124 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
125 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
126 case PIPE_CAP_DEPTH_CLIP_DISABLE:
127 case PIPE_CAP_TGSI_INSTANCEID:
128 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
129 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
130 case PIPE_CAP_SEAMLESS_CUBE_MAP:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
132 case PIPE_CAP_CONDITIONAL_RENDER:
133 case PIPE_CAP_TEXTURE_BARRIER:
134 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
135 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
136 case PIPE_CAP_COMPUTE:
137 case PIPE_CAP_START_INSTANCE:
138 case PIPE_CAP_QUERY_TIMESTAMP:
139 case PIPE_CAP_TEXTURE_MULTISAMPLE:
140 case PIPE_CAP_CUBE_MAP_ARRAY:
141 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
142 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
143 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
144 case PIPE_CAP_TEXTURE_QUERY_LOD:
145 case PIPE_CAP_SAMPLE_SHADING:
146 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
147 case PIPE_CAP_DRAW_INDIRECT:
148 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
149 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
150 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
151 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
152 case PIPE_CAP_ACCELERATED:
153 case PIPE_CAP_UMA:
154 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
155 case PIPE_CAP_CLIP_HALFZ:
156 case PIPE_CAP_TGSI_TEXCOORD:
157 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
158 case PIPE_CAP_DOUBLES:
159 case PIPE_CAP_INT64:
160 case PIPE_CAP_INT64_DIVMOD:
161 case PIPE_CAP_SAMPLER_VIEW_TARGET:
162 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
163 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
164 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
165 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
166 case PIPE_CAP_CULL_DISTANCE:
167 case PIPE_CAP_PACKED_UNIFORMS:
168 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
169 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
170 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
171 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
172 case PIPE_CAP_QUERY_SO_OVERFLOW:
173 case PIPE_CAP_QUERY_BUFFER_OBJECT:
174 case PIPE_CAP_TGSI_TEX_TXF_LZ:
175 case PIPE_CAP_TGSI_TXQS:
176 case PIPE_CAP_TGSI_CLOCK:
177 case PIPE_CAP_TGSI_BALLOT:
178 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
179 case PIPE_CAP_CLEAR_TEXTURE:
180 case PIPE_CAP_TGSI_VOTE:
181 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
182 case PIPE_CAP_TEXTURE_GATHER_SM5:
183 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
184 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
185 case PIPE_CAP_LOAD_CONSTBUF:
186 case PIPE_CAP_NIR_COMPACT_ARRAYS:
187 case PIPE_CAP_DRAW_PARAMETERS:
188 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
189 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
190 case PIPE_CAP_INVALIDATE_BUFFER:
191 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
192 return true;
193 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
194 case PIPE_CAP_TGSI_FS_FBFETCH:
195 case PIPE_CAP_POST_DEPTH_COVERAGE:
196 case PIPE_CAP_SHADER_STENCIL_EXPORT:
197 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
198 return devinfo->gen >= 9;
199 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
200 return 1;
201 case PIPE_CAP_MAX_RENDER_TARGETS:
202 return BRW_MAX_DRAW_BUFFERS;
203 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
204 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
205 return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
206 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
207 return 12; /* 2048x2048 */
208 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
209 return 4;
210 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
211 return 2048;
212 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
213 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
214 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
215 return BRW_MAX_SOL_BINDINGS;
216 case PIPE_CAP_GLSL_FEATURE_LEVEL:
217 return 460;
218 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
219 return 140;
220 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
221 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
222 return 32;
223 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
224 return IRIS_MAP_BUFFER_ALIGNMENT;
225 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
226 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
227 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
228 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
229 * GPU and the CPU can be updating disjoint regions of the buffer
230 * simultaneously and that will break if the regions overlap the same
231 * cacheline.
232 */
233 return 64;
234 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
235 return 1 << 27;
236 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
237 return 16; // XXX: u_screen says 256 is the minimum value...
238 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
239 return true; // XXX: ?????
240 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
241 return IRIS_MAX_TEXTURE_BUFFER_SIZE;
242 case PIPE_CAP_MAX_VIEWPORTS:
243 return 16;
244 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
245 return 256;
246 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
247 return 1024;
248 case PIPE_CAP_MAX_GS_INVOCATIONS:
249 return 32;
250 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
251 return 4;
252 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
253 return -32;
254 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
255 return 31;
256 case PIPE_CAP_MAX_VERTEX_STREAMS:
257 return 4;
258 case PIPE_CAP_VENDOR_ID:
259 return 0x8086;
260 case PIPE_CAP_DEVICE_ID:
261 return screen->pci_id;
262 case PIPE_CAP_VIDEO_MEMORY: {
263 /* Once a batch uses more than 75% of the maximum mappable size, we
264 * assume that there's some fragmentation, and we start doing extra
265 * flushing, etc. That's the big cliff apps will care about.
266 */
267 const unsigned gpu_mappable_megabytes =
268 (screen->aperture_bytes * 3 / 4) / (1024 * 1024);
269
270 const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
271 const long system_page_size = sysconf(_SC_PAGE_SIZE);
272
273 if (system_memory_pages <= 0 || system_page_size <= 0)
274 return -1;
275
276 const uint64_t system_memory_bytes =
277 (uint64_t) system_memory_pages * (uint64_t) system_page_size;
278
279 const unsigned system_memory_megabytes =
280 (unsigned) (system_memory_bytes / (1024 * 1024));
281
282 return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
283 }
284 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
285 case PIPE_CAP_MAX_VARYINGS:
286 return 32;
287 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
288 /* AMD_pinned_memory assumes the flexibility of using client memory
289 * for any buffer (incl. vertex buffers) which rules out the prospect
290 * of using snooped buffers, as using snooped buffers without
291 * cogniscience is likely to be detrimental to performance and require
292 * extensive checking in the driver for correctness, e.g. to prevent
293 * illegal snoop <-> snoop transfers.
294 */
295 return devinfo->has_llc;
296
297 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
298 return PIPE_CONTEXT_PRIORITY_LOW |
299 PIPE_CONTEXT_PRIORITY_MEDIUM |
300 PIPE_CONTEXT_PRIORITY_HIGH;
301
302 // XXX: don't hardcode 00:00:02.0 PCI here
303 case PIPE_CAP_PCI_GROUP:
304 return 0;
305 case PIPE_CAP_PCI_BUS:
306 return 0;
307 case PIPE_CAP_PCI_DEVICE:
308 return 2;
309 case PIPE_CAP_PCI_FUNCTION:
310 return 0;
311
312 default:
313 return u_pipe_screen_get_param_defaults(pscreen, param);
314 }
315 return 0;
316 }
317
318 static float
319 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
320 {
321 switch (param) {
322 case PIPE_CAPF_MAX_LINE_WIDTH:
323 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
324 return 7.375f;
325
326 case PIPE_CAPF_MAX_POINT_WIDTH:
327 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
328 return 255.0f;
329
330 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
331 return 16.0f;
332 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
333 return 15.0f;
334 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
335 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
336 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
337 return 0.0f;
338 default:
339 unreachable("unknown param");
340 }
341 }
342
343 static int
344 iris_get_shader_param(struct pipe_screen *pscreen,
345 enum pipe_shader_type p_stage,
346 enum pipe_shader_cap param)
347 {
348 gl_shader_stage stage = stage_from_pipe(p_stage);
349
350 /* this is probably not totally correct.. but it's a start: */
351 switch (param) {
352 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
353 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
354 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
355 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
356 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
357 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
358
359 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
360 return UINT_MAX;
361
362 case PIPE_SHADER_CAP_MAX_INPUTS:
363 return stage == MESA_SHADER_VERTEX ? 16 : 32;
364 case PIPE_SHADER_CAP_MAX_OUTPUTS:
365 return 32;
366 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
367 return 16 * 1024 * sizeof(float);
368 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
369 return 16;
370 case PIPE_SHADER_CAP_MAX_TEMPS:
371 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
372 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
373 return 0;
374 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
375 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
376 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
377 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
378 /* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
379 * which we don't want. Our compiler backend will check brw_compiler's
380 * options and call nir_lower_indirect_derefs appropriately anyway.
381 */
382 return true;
383 case PIPE_SHADER_CAP_SUBROUTINES:
384 return 0;
385 case PIPE_SHADER_CAP_INTEGERS:
386 case PIPE_SHADER_CAP_SCALAR_ISA:
387 return 1;
388 case PIPE_SHADER_CAP_INT64_ATOMICS:
389 case PIPE_SHADER_CAP_FP16:
390 return 0;
391 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
392 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
393 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
394 return IRIS_MAX_TEXTURE_SAMPLERS;
395 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
396 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
397 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
398 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
399 return 0;
400 case PIPE_SHADER_CAP_PREFERRED_IR:
401 return PIPE_SHADER_IR_NIR;
402 case PIPE_SHADER_CAP_SUPPORTED_IRS:
403 return 1 << PIPE_SHADER_IR_NIR;
404 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
405 return 32;
406 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
407 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
408 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
409 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
410 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
411 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
412 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
413 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
414 return 0;
415 default:
416 unreachable("unknown shader param");
417 }
418 }
419
420 static int
421 iris_get_compute_param(struct pipe_screen *pscreen,
422 enum pipe_shader_ir ir_type,
423 enum pipe_compute_cap param,
424 void *ret)
425 {
426 struct iris_screen *screen = (struct iris_screen *)pscreen;
427 const struct gen_device_info *devinfo = &screen->devinfo;
428
429 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
430 const uint32_t max_invocations = 32 * max_threads;
431
432 #define RET(x) do { \
433 if (ret) \
434 memcpy(ret, x, sizeof(x)); \
435 return sizeof(x); \
436 } while (0)
437
438 switch (param) {
439 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
440 RET((uint32_t []){ 32 });
441
442 case PIPE_COMPUTE_CAP_IR_TARGET:
443 if (ret)
444 strcpy(ret, "gen");
445 return 4;
446
447 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
448 RET((uint64_t []) { 3 });
449
450 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
451 RET(((uint64_t []) { 65535, 65535, 65535 }));
452
453 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
454 /* MaxComputeWorkGroupSize[0..2] */
455 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
456
457 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
458 /* MaxComputeWorkGroupInvocations */
459 RET((uint64_t []) { max_invocations });
460
461 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
462 /* MaxComputeSharedMemorySize */
463 RET((uint64_t []) { 64 * 1024 });
464
465 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
466 RET((uint32_t []) { 1 });
467
468 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
469 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
470
471 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
472 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
473 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
474 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
475 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
476 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
477 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
478 // XXX: I think these are for Clover...
479 return 0;
480
481 default:
482 unreachable("unknown compute param");
483 }
484 }
485
486 static uint64_t
487 iris_get_timestamp(struct pipe_screen *pscreen)
488 {
489 struct iris_screen *screen = (struct iris_screen *) pscreen;
490 const unsigned TIMESTAMP = 0x2358;
491 uint64_t result;
492
493 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
494
495 result = iris_timebase_scale(&screen->devinfo, result);
496 result &= (1ull << TIMESTAMP_BITS) - 1;
497
498 return result;
499 }
500
501 static void
502 iris_destroy_screen(struct pipe_screen *pscreen)
503 {
504 struct iris_screen *screen = (struct iris_screen *) pscreen;
505 iris_bo_unreference(screen->workaround_bo);
506 u_transfer_helper_destroy(pscreen->transfer_helper);
507 iris_bufmgr_destroy(screen->bufmgr);
508 ralloc_free(screen);
509 }
510
511 static void
512 iris_query_memory_info(struct pipe_screen *pscreen,
513 struct pipe_memory_info *info)
514 {
515 }
516
517 static const void *
518 iris_get_compiler_options(struct pipe_screen *pscreen,
519 enum pipe_shader_ir ir,
520 enum pipe_shader_type pstage)
521 {
522 struct iris_screen *screen = (struct iris_screen *) pscreen;
523 gl_shader_stage stage = stage_from_pipe(pstage);
524 assert(ir == PIPE_SHADER_IR_NIR);
525
526 return screen->compiler->glsl_compiler_options[stage].NirOptions;
527 }
528
529 static int
530 iris_getparam(struct iris_screen *screen, int param, int *value)
531 {
532 struct drm_i915_getparam gp = { .param = param, .value = value };
533
534 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
535 return -errno;
536
537 return 0;
538 }
539
540 static int
541 iris_getparam_integer(struct iris_screen *screen, int param)
542 {
543 int value = -1;
544
545 if (iris_getparam(screen, param, &value) == 0)
546 return value;
547
548 return -1;
549 }
550
551 static void
552 iris_shader_debug_log(void *data, const char *fmt, ...)
553 {
554 struct pipe_debug_callback *dbg = data;
555 unsigned id = 0;
556 va_list args;
557
558 if (!dbg->debug_message)
559 return;
560
561 va_start(args, fmt);
562 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
563 va_end(args);
564 }
565
566 static void
567 iris_shader_perf_log(void *data, const char *fmt, ...)
568 {
569 struct pipe_debug_callback *dbg = data;
570 unsigned id = 0;
571 va_list args;
572 va_start(args, fmt);
573
574 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
575 va_list args_copy;
576 va_copy(args_copy, args);
577 vfprintf(stderr, fmt, args_copy);
578 va_end(args_copy);
579 }
580
581 if (dbg->debug_message) {
582 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
583 }
584
585 va_end(args);
586 }
587
588 struct pipe_screen *
589 iris_screen_create(int fd, const struct pipe_screen_config *config)
590 {
591 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
592 if (!screen)
593 return NULL;
594
595 screen->fd = fd;
596 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
597
598 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
599 return NULL;
600
601 if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
602 return NULL;
603
604 screen->devinfo.timestamp_frequency =
605 iris_getparam_integer(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY);
606
607 screen->aperture_bytes = get_aperture_size(fd);
608
609 if (getenv("INTEL_NO_HW") != NULL)
610 screen->no_hw = true;
611
612 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
613 if (!screen->bufmgr)
614 return NULL;
615
616 screen->workaround_bo =
617 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
618 if (!screen->workaround_bo)
619 return NULL;
620
621 brw_process_intel_debug_variable();
622
623 screen->driconf.dual_color_blend_by_location =
624 driQueryOptionb(config->options, "dual_color_blend_by_location");
625
626 screen->precompile = env_var_as_boolean("shader_precompile", true);
627
628 isl_device_init(&screen->isl_dev, &screen->devinfo, false);
629
630 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
631 screen->compiler->shader_debug_log = iris_shader_debug_log;
632 screen->compiler->shader_perf_log = iris_shader_perf_log;
633 screen->compiler->supports_pull_constants = false;
634
635 slab_create_parent(&screen->transfer_pool,
636 sizeof(struct iris_transfer), 64);
637
638 screen->subslice_total =
639 iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
640 assert(screen->subslice_total >= 1);
641
642 struct pipe_screen *pscreen = &screen->base;
643
644 iris_init_screen_fence_functions(pscreen);
645 iris_init_screen_resource_functions(pscreen);
646
647 pscreen->destroy = iris_destroy_screen;
648 pscreen->get_name = iris_get_name;
649 pscreen->get_vendor = iris_get_vendor;
650 pscreen->get_device_vendor = iris_get_device_vendor;
651 pscreen->get_param = iris_get_param;
652 pscreen->get_shader_param = iris_get_shader_param;
653 pscreen->get_compute_param = iris_get_compute_param;
654 pscreen->get_paramf = iris_get_paramf;
655 pscreen->get_compiler_options = iris_get_compiler_options;
656 pscreen->is_format_supported = iris_is_format_supported;
657 pscreen->context_create = iris_create_context;
658 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
659 pscreen->get_timestamp = iris_get_timestamp;
660 pscreen->query_memory_info = iris_query_memory_info;
661
662 return pscreen;
663 }