iris: make resources take a ref on the screen object
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/debug.h"
41 #include "util/u_inlines.h"
42 #include "util/format/u_format.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "util/xmlconfig.h"
47 #include "drm-uapi/i915_drm.h"
48 #include "iris_context.h"
49 #include "iris_defines.h"
50 #include "iris_fence.h"
51 #include "iris_pipe.h"
52 #include "iris_resource.h"
53 #include "iris_screen.h"
54 #include "intel/compiler/brw_compiler.h"
55 #include "intel/common/gen_gem.h"
56 #include "intel/common/gen_l3_config.h"
57 #include "iris_monitor.h"
58
59 static void
60 iris_flush_frontbuffer(struct pipe_screen *_screen,
61 struct pipe_resource *resource,
62 unsigned level, unsigned layer,
63 void *context_private, struct pipe_box *box)
64 {
65 }
66
67 static const char *
68 iris_get_vendor(struct pipe_screen *pscreen)
69 {
70 return "Intel";
71 }
72
73 static const char *
74 iris_get_device_vendor(struct pipe_screen *pscreen)
75 {
76 return "Intel";
77 }
78
79 static const char *
80 iris_get_name(struct pipe_screen *pscreen)
81 {
82 struct iris_screen *screen = (struct iris_screen *)pscreen;
83 static char buf[128];
84 const char *name = gen_get_device_name(screen->pci_id);
85
86 if (!name)
87 name = "Intel Unknown";
88
89 snprintf(buf, sizeof(buf), "Mesa %s", name);
90 return buf;
91 }
92
93 static uint64_t
94 get_aperture_size(int fd)
95 {
96 struct drm_i915_gem_get_aperture aperture = {};
97 gen_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
98 return aperture.aper_size;
99 }
100
101 static int
102 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
103 {
104 struct iris_screen *screen = (struct iris_screen *)pscreen;
105 const struct gen_device_info *devinfo = &screen->devinfo;
106
107 switch (param) {
108 case PIPE_CAP_NPOT_TEXTURES:
109 case PIPE_CAP_ANISOTROPIC_FILTER:
110 case PIPE_CAP_POINT_SPRITE:
111 case PIPE_CAP_OCCLUSION_QUERY:
112 case PIPE_CAP_QUERY_TIME_ELAPSED:
113 case PIPE_CAP_TEXTURE_SWIZZLE:
114 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
115 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
116 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
117 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
118 case PIPE_CAP_VERTEX_SHADER_SATURATE:
119 case PIPE_CAP_PRIMITIVE_RESTART:
120 case PIPE_CAP_INDEP_BLEND_ENABLE:
121 case PIPE_CAP_INDEP_BLEND_FUNC:
122 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
123 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
124 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
125 case PIPE_CAP_DEPTH_CLIP_DISABLE:
126 case PIPE_CAP_TGSI_INSTANCEID:
127 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
128 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
129 case PIPE_CAP_SEAMLESS_CUBE_MAP:
130 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
131 case PIPE_CAP_CONDITIONAL_RENDER:
132 case PIPE_CAP_TEXTURE_BARRIER:
133 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
134 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
135 case PIPE_CAP_COMPUTE:
136 case PIPE_CAP_START_INSTANCE:
137 case PIPE_CAP_QUERY_TIMESTAMP:
138 case PIPE_CAP_TEXTURE_MULTISAMPLE:
139 case PIPE_CAP_CUBE_MAP_ARRAY:
140 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
142 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
143 case PIPE_CAP_TEXTURE_QUERY_LOD:
144 case PIPE_CAP_SAMPLE_SHADING:
145 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
146 case PIPE_CAP_DRAW_INDIRECT:
147 case PIPE_CAP_MULTI_DRAW_INDIRECT:
148 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
149 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
150 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
151 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
152 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
153 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
154 case PIPE_CAP_ACCELERATED:
155 case PIPE_CAP_UMA:
156 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
157 case PIPE_CAP_CLIP_HALFZ:
158 case PIPE_CAP_TGSI_TEXCOORD:
159 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
160 case PIPE_CAP_DOUBLES:
161 case PIPE_CAP_INT64:
162 case PIPE_CAP_INT64_DIVMOD:
163 case PIPE_CAP_SAMPLER_VIEW_TARGET:
164 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
165 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
166 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
167 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
168 case PIPE_CAP_CULL_DISTANCE:
169 case PIPE_CAP_PACKED_UNIFORMS:
170 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
171 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
172 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
173 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
174 case PIPE_CAP_QUERY_SO_OVERFLOW:
175 case PIPE_CAP_QUERY_BUFFER_OBJECT:
176 case PIPE_CAP_TGSI_TEX_TXF_LZ:
177 case PIPE_CAP_TGSI_TXQS:
178 case PIPE_CAP_TGSI_CLOCK:
179 case PIPE_CAP_TGSI_BALLOT:
180 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
181 case PIPE_CAP_CLEAR_TEXTURE:
182 case PIPE_CAP_TGSI_VOTE:
183 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
184 case PIPE_CAP_TEXTURE_GATHER_SM5:
185 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
186 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
187 case PIPE_CAP_LOAD_CONSTBUF:
188 case PIPE_CAP_NIR_COMPACT_ARRAYS:
189 case PIPE_CAP_DRAW_PARAMETERS:
190 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
191 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
192 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
193 case PIPE_CAP_INVALIDATE_BUFFER:
194 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
195 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
196 case PIPE_CAP_TEXTURE_SHADOW_LOD:
197 case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
198 case PIPE_CAP_GL_SPIRV:
199 case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
200 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
201 case PIPE_CAP_NATIVE_FENCE_FD:
202 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
203 return true;
204 case PIPE_CAP_FBFETCH:
205 return BRW_MAX_DRAW_BUFFERS;
206 case PIPE_CAP_FBFETCH_COHERENT:
207 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
208 case PIPE_CAP_POST_DEPTH_COVERAGE:
209 case PIPE_CAP_SHADER_STENCIL_EXPORT:
210 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
211 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
212 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
213 return devinfo->gen >= 9;
214 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
215 return 1;
216 case PIPE_CAP_MAX_RENDER_TARGETS:
217 return BRW_MAX_DRAW_BUFFERS;
218 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
219 return 16384;
220 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
221 return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
222 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
223 return 12; /* 2048x2048 */
224 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
225 return 4;
226 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
227 return 2048;
228 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
229 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
230 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
231 return BRW_MAX_SOL_BINDINGS;
232 case PIPE_CAP_GLSL_FEATURE_LEVEL:
233 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
234 return 460;
235 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
236 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
237 return 32;
238 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
239 return IRIS_MAP_BUFFER_ALIGNMENT;
240 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
241 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
242 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
243 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
244 * GPU and the CPU can be updating disjoint regions of the buffer
245 * simultaneously and that will break if the regions overlap the same
246 * cacheline.
247 */
248 return 64;
249 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
250 return 1 << 27;
251 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
252 return 16; // XXX: u_screen says 256 is the minimum value...
253 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
254 return true;
255 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
256 return IRIS_MAX_TEXTURE_BUFFER_SIZE;
257 case PIPE_CAP_MAX_VIEWPORTS:
258 return 16;
259 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
260 return 256;
261 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
262 return 1024;
263 case PIPE_CAP_MAX_GS_INVOCATIONS:
264 return 32;
265 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
266 return 4;
267 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
268 return -32;
269 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
270 return 31;
271 case PIPE_CAP_MAX_VERTEX_STREAMS:
272 return 4;
273 case PIPE_CAP_VENDOR_ID:
274 return 0x8086;
275 case PIPE_CAP_DEVICE_ID:
276 return screen->pci_id;
277 case PIPE_CAP_VIDEO_MEMORY: {
278 /* Once a batch uses more than 75% of the maximum mappable size, we
279 * assume that there's some fragmentation, and we start doing extra
280 * flushing, etc. That's the big cliff apps will care about.
281 */
282 const unsigned gpu_mappable_megabytes =
283 (screen->aperture_bytes * 3 / 4) / (1024 * 1024);
284
285 const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
286 const long system_page_size = sysconf(_SC_PAGE_SIZE);
287
288 if (system_memory_pages <= 0 || system_page_size <= 0)
289 return -1;
290
291 const uint64_t system_memory_bytes =
292 (uint64_t) system_memory_pages * (uint64_t) system_page_size;
293
294 const unsigned system_memory_megabytes =
295 (unsigned) (system_memory_bytes / (1024 * 1024));
296
297 return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
298 }
299 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
300 case PIPE_CAP_MAX_VARYINGS:
301 return 32;
302 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
303 /* AMD_pinned_memory assumes the flexibility of using client memory
304 * for any buffer (incl. vertex buffers) which rules out the prospect
305 * of using snooped buffers, as using snooped buffers without
306 * cogniscience is likely to be detrimental to performance and require
307 * extensive checking in the driver for correctness, e.g. to prevent
308 * illegal snoop <-> snoop transfers.
309 */
310 return devinfo->has_llc;
311 case PIPE_CAP_THROTTLE:
312 return screen->driconf.disable_throttling ? 0 : 1;
313
314 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
315 return PIPE_CONTEXT_PRIORITY_LOW |
316 PIPE_CONTEXT_PRIORITY_MEDIUM |
317 PIPE_CONTEXT_PRIORITY_HIGH;
318
319 case PIPE_CAP_FRONTEND_NOOP:
320 return true;
321
322 // XXX: don't hardcode 00:00:02.0 PCI here
323 case PIPE_CAP_PCI_GROUP:
324 return 0;
325 case PIPE_CAP_PCI_BUS:
326 return 0;
327 case PIPE_CAP_PCI_DEVICE:
328 return 2;
329 case PIPE_CAP_PCI_FUNCTION:
330 return 0;
331
332 case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
333 case PIPE_CAP_INTEGER_MULTIPLY_32X16:
334 return true;
335
336 default:
337 return u_pipe_screen_get_param_defaults(pscreen, param);
338 }
339 return 0;
340 }
341
342 static float
343 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
344 {
345 switch (param) {
346 case PIPE_CAPF_MAX_LINE_WIDTH:
347 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
348 return 7.375f;
349
350 case PIPE_CAPF_MAX_POINT_WIDTH:
351 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
352 return 255.0f;
353
354 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
355 return 16.0f;
356 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
357 return 15.0f;
358 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
359 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
360 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
361 return 0.0f;
362 default:
363 unreachable("unknown param");
364 }
365 }
366
367 static int
368 iris_get_shader_param(struct pipe_screen *pscreen,
369 enum pipe_shader_type p_stage,
370 enum pipe_shader_cap param)
371 {
372 gl_shader_stage stage = stage_from_pipe(p_stage);
373
374 /* this is probably not totally correct.. but it's a start: */
375 switch (param) {
376 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
377 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
378 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
379 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
380 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
381 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
382
383 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
384 return UINT_MAX;
385
386 case PIPE_SHADER_CAP_MAX_INPUTS:
387 return stage == MESA_SHADER_VERTEX ? 16 : 32;
388 case PIPE_SHADER_CAP_MAX_OUTPUTS:
389 return 32;
390 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
391 return 16 * 1024 * sizeof(float);
392 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
393 return 16;
394 case PIPE_SHADER_CAP_MAX_TEMPS:
395 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
396 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
397 return 0;
398 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
399 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
400 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
401 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
402 /* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
403 * which we don't want. Our compiler backend will check brw_compiler's
404 * options and call nir_lower_indirect_derefs appropriately anyway.
405 */
406 return true;
407 case PIPE_SHADER_CAP_SUBROUTINES:
408 return 0;
409 case PIPE_SHADER_CAP_INTEGERS:
410 return 1;
411 case PIPE_SHADER_CAP_INT64_ATOMICS:
412 case PIPE_SHADER_CAP_FP16:
413 return 0;
414 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
415 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
416 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
417 return IRIS_MAX_TEXTURE_SAMPLERS;
418 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
419 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
420 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
421 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
422 return 0;
423 case PIPE_SHADER_CAP_PREFERRED_IR:
424 return PIPE_SHADER_IR_NIR;
425 case PIPE_SHADER_CAP_SUPPORTED_IRS:
426 return 1 << PIPE_SHADER_IR_NIR;
427 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
428 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
429 return 1;
430 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
431 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
432 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
433 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
434 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
435 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
436 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
437 return 0;
438 default:
439 unreachable("unknown shader param");
440 }
441 }
442
443 static int
444 iris_get_compute_param(struct pipe_screen *pscreen,
445 enum pipe_shader_ir ir_type,
446 enum pipe_compute_cap param,
447 void *ret)
448 {
449 struct iris_screen *screen = (struct iris_screen *)pscreen;
450 const struct gen_device_info *devinfo = &screen->devinfo;
451
452 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
453 const uint32_t max_invocations = 32 * max_threads;
454
455 #define RET(x) do { \
456 if (ret) \
457 memcpy(ret, x, sizeof(x)); \
458 return sizeof(x); \
459 } while (0)
460
461 switch (param) {
462 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
463 RET((uint32_t []){ 32 });
464
465 case PIPE_COMPUTE_CAP_IR_TARGET:
466 if (ret)
467 strcpy(ret, "gen");
468 return 4;
469
470 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
471 RET((uint64_t []) { 3 });
472
473 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
474 RET(((uint64_t []) { 65535, 65535, 65535 }));
475
476 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
477 /* MaxComputeWorkGroupSize[0..2] */
478 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
479
480 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
481 /* MaxComputeWorkGroupInvocations */
482 RET((uint64_t []) { max_invocations });
483
484 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
485 /* MaxComputeSharedMemorySize */
486 RET((uint64_t []) { 64 * 1024 });
487
488 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
489 RET((uint32_t []) { 1 });
490
491 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
492 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
493
494 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
495 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
496 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
497 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
498 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
499 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
500 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
501 // XXX: I think these are for Clover...
502 return 0;
503
504 default:
505 unreachable("unknown compute param");
506 }
507 }
508
509 static uint64_t
510 iris_get_timestamp(struct pipe_screen *pscreen)
511 {
512 struct iris_screen *screen = (struct iris_screen *) pscreen;
513 const unsigned TIMESTAMP = 0x2358;
514 uint64_t result;
515
516 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
517
518 result = gen_device_info_timebase_scale(&screen->devinfo, result);
519 result &= (1ull << TIMESTAMP_BITS) - 1;
520
521 return result;
522 }
523
524 void
525 iris_screen_destroy(struct iris_screen *screen)
526 {
527 iris_bo_unreference(screen->workaround_bo);
528 u_transfer_helper_destroy(screen->base.transfer_helper);
529 iris_bufmgr_unref(screen->bufmgr);
530 disk_cache_destroy(screen->disk_cache);
531 ralloc_free(screen);
532 }
533
534 static void
535 iris_screen_unref(struct pipe_screen *pscreen)
536 {
537 iris_pscreen_unref(pscreen);
538 }
539
540 static void
541 iris_query_memory_info(struct pipe_screen *pscreen,
542 struct pipe_memory_info *info)
543 {
544 }
545
546 static const void *
547 iris_get_compiler_options(struct pipe_screen *pscreen,
548 enum pipe_shader_ir ir,
549 enum pipe_shader_type pstage)
550 {
551 struct iris_screen *screen = (struct iris_screen *) pscreen;
552 gl_shader_stage stage = stage_from_pipe(pstage);
553 assert(ir == PIPE_SHADER_IR_NIR);
554
555 return screen->compiler->glsl_compiler_options[stage].NirOptions;
556 }
557
558 static struct disk_cache *
559 iris_get_disk_shader_cache(struct pipe_screen *pscreen)
560 {
561 struct iris_screen *screen = (struct iris_screen *) pscreen;
562 return screen->disk_cache;
563 }
564
565 static int
566 iris_getparam(struct iris_screen *screen, int param, int *value)
567 {
568 struct drm_i915_getparam gp = { .param = param, .value = value };
569
570 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
571 return -errno;
572
573 return 0;
574 }
575
576 static int
577 iris_getparam_integer(struct iris_screen *screen, int param)
578 {
579 int value = -1;
580
581 if (iris_getparam(screen, param, &value) == 0)
582 return value;
583
584 return -1;
585 }
586
587 static const struct gen_l3_config *
588 iris_get_default_l3_config(const struct gen_device_info *devinfo,
589 bool compute)
590 {
591 bool wants_dc_cache = true;
592 bool has_slm = compute;
593 const struct gen_l3_weights w =
594 gen_get_default_l3_weights(devinfo, wants_dc_cache, has_slm);
595 return gen_get_l3_config(devinfo, w);
596 }
597
598 static void
599 iris_shader_debug_log(void *data, const char *fmt, ...)
600 {
601 struct pipe_debug_callback *dbg = data;
602 unsigned id = 0;
603 va_list args;
604
605 if (!dbg->debug_message)
606 return;
607
608 va_start(args, fmt);
609 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
610 va_end(args);
611 }
612
613 static void
614 iris_shader_perf_log(void *data, const char *fmt, ...)
615 {
616 struct pipe_debug_callback *dbg = data;
617 unsigned id = 0;
618 va_list args;
619 va_start(args, fmt);
620
621 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
622 va_list args_copy;
623 va_copy(args_copy, args);
624 vfprintf(stderr, fmt, args_copy);
625 va_end(args_copy);
626 }
627
628 if (dbg->debug_message) {
629 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
630 }
631
632 va_end(args);
633 }
634
635 struct pipe_screen *
636 iris_screen_create(int fd, const struct pipe_screen_config *config)
637 {
638 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
639 if (!screen)
640 return NULL;
641
642 if (!gen_get_device_info_from_fd(fd, &screen->devinfo))
643 return NULL;
644 screen->pci_id = screen->devinfo.chipset_id;
645 screen->no_hw = screen->devinfo.no_hw;
646
647 p_atomic_set(&screen->refcount, 1);
648
649 if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
650 return NULL;
651
652 bool bo_reuse = false;
653 int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
654 switch (bo_reuse_mode) {
655 case DRI_CONF_BO_REUSE_DISABLED:
656 break;
657 case DRI_CONF_BO_REUSE_ALL:
658 bo_reuse = true;
659 break;
660 }
661
662 screen->bufmgr = iris_bufmgr_get_for_fd(&screen->devinfo, fd, bo_reuse);
663 if (!screen->bufmgr)
664 return NULL;
665
666 screen->fd = iris_bufmgr_get_fd(screen->bufmgr);
667
668 screen->aperture_bytes = get_aperture_size(fd);
669
670 if (getenv("INTEL_NO_HW") != NULL)
671 screen->no_hw = true;
672
673 screen->workaround_bo =
674 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
675 if (!screen->workaround_bo)
676 return NULL;
677
678 brw_process_intel_debug_variable();
679
680 screen->driconf.dual_color_blend_by_location =
681 driQueryOptionb(config->options, "dual_color_blend_by_location");
682 screen->driconf.disable_throttling =
683 driQueryOptionb(config->options, "disable_throttling");
684 screen->driconf.always_flush_cache =
685 driQueryOptionb(config->options, "always_flush_cache");
686
687 screen->precompile = env_var_as_boolean("shader_precompile", true);
688
689 isl_device_init(&screen->isl_dev, &screen->devinfo, false);
690
691 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
692 screen->compiler->shader_debug_log = iris_shader_debug_log;
693 screen->compiler->shader_perf_log = iris_shader_perf_log;
694 screen->compiler->supports_pull_constants = false;
695 screen->compiler->supports_shader_constants = true;
696 screen->compiler->compact_params = false;
697
698 screen->l3_config_3d = iris_get_default_l3_config(&screen->devinfo, false);
699 screen->l3_config_cs = iris_get_default_l3_config(&screen->devinfo, true);
700
701 iris_disk_cache_init(screen);
702
703 slab_create_parent(&screen->transfer_pool,
704 sizeof(struct iris_transfer), 64);
705
706 screen->subslice_total =
707 iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
708 assert(screen->subslice_total >= 1);
709
710 struct pipe_screen *pscreen = &screen->base;
711
712 iris_init_screen_fence_functions(pscreen);
713 iris_init_screen_resource_functions(pscreen);
714
715 pscreen->destroy = iris_screen_unref;
716 pscreen->get_name = iris_get_name;
717 pscreen->get_vendor = iris_get_vendor;
718 pscreen->get_device_vendor = iris_get_device_vendor;
719 pscreen->get_param = iris_get_param;
720 pscreen->get_shader_param = iris_get_shader_param;
721 pscreen->get_compute_param = iris_get_compute_param;
722 pscreen->get_paramf = iris_get_paramf;
723 pscreen->get_compiler_options = iris_get_compiler_options;
724 pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
725 pscreen->is_format_supported = iris_is_format_supported;
726 pscreen->context_create = iris_create_context;
727 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
728 pscreen->get_timestamp = iris_get_timestamp;
729 pscreen->query_memory_info = iris_query_memory_info;
730 pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
731 pscreen->get_driver_query_info = iris_get_monitor_info;
732
733 return pscreen;
734 }