iris: deal with Marek's new MSAA caps
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * @file iris_screen.c
26 *
27 * Screen related driver hooks and capability lists.
28 *
29 * A program may use multiple rendering contexts (iris_context), but
30 * they all share a common screen (iris_screen). Global driver state
31 * can be stored in the screen; it may be accessed by multiple threads.
32 */
33
34 #include <stdio.h>
35 #include <errno.h>
36 #include <sys/ioctl.h>
37 #include "pipe/p_defines.h"
38 #include "pipe/p_state.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_screen.h"
41 #include "util/u_inlines.h"
42 #include "util/u_format.h"
43 #include "util/u_upload_mgr.h"
44 #include "util/ralloc.h"
45 #include "drm-uapi/i915_drm.h"
46 #include "iris_context.h"
47 #include "iris_pipe.h"
48 #include "iris_resource.h"
49 #include "iris_screen.h"
50 #include "intel/compiler/brw_compiler.h"
51
52 static void
53 iris_flush_frontbuffer(struct pipe_screen *_screen,
54 struct pipe_resource *resource,
55 unsigned level, unsigned layer,
56 void *context_private, struct pipe_box *box)
57 {
58 }
59
60 static const char *
61 iris_get_vendor(struct pipe_screen *pscreen)
62 {
63 return "Mesa Project";
64 }
65
66 static const char *
67 iris_get_device_vendor(struct pipe_screen *pscreen)
68 {
69 return "Intel";
70 }
71
72 static const char *
73 iris_get_name(struct pipe_screen *pscreen)
74 {
75 struct iris_screen *screen = (struct iris_screen *)pscreen;
76 const char *chipset;
77
78 switch (screen->pci_id) {
79 #undef CHIPSET
80 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
81 #include "pci_ids/i965_pci_ids.h"
82 default:
83 chipset = "Unknown Intel Chipset";
84 break;
85 }
86 return &chipset[9];
87 }
88
89 static int
90 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 struct iris_screen *screen = (struct iris_screen *)pscreen;
93
94 switch (param) {
95 case PIPE_CAP_NPOT_TEXTURES:
96 case PIPE_CAP_ANISOTROPIC_FILTER:
97 case PIPE_CAP_POINT_SPRITE:
98 case PIPE_CAP_OCCLUSION_QUERY:
99 case PIPE_CAP_QUERY_TIME_ELAPSED:
100 case PIPE_CAP_TEXTURE_SWIZZLE:
101 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_SM3:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 case PIPE_CAP_DEPTH_CLIP_DISABLE:
111 case PIPE_CAP_SHADER_STENCIL_EXPORT:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
134 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
135 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
136 case PIPE_CAP_ACCELERATED:
137 case PIPE_CAP_UMA:
138 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
139 case PIPE_CAP_CLIP_HALFZ:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
142 case PIPE_CAP_DOUBLES:
143 case PIPE_CAP_INT64:
144 case PIPE_CAP_INT64_DIVMOD:
145 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
146 case PIPE_CAP_SAMPLER_VIEW_TARGET:
147 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
148 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
149 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
150 case PIPE_CAP_CULL_DISTANCE:
151 case PIPE_CAP_PACKED_UNIFORMS:
152 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
153 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
154 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
155 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
156 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
157 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
158 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
159 case PIPE_CAP_POST_DEPTH_COVERAGE:
160 case PIPE_CAP_QUERY_SO_OVERFLOW:
161 case PIPE_CAP_TGSI_TEX_TXF_LZ:
162 case PIPE_CAP_TGSI_CLOCK:
163 case PIPE_CAP_TGSI_BALLOT:
164 return true;
165
166 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
167 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
168 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
169 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
175 case PIPE_CAP_FAKE_SW_MSAA:
176 case PIPE_CAP_VERTEXID_NOBASE:
177 case PIPE_CAP_FENCE_SIGNAL:
178 case PIPE_CAP_CONSTBUF0_FLAGS:
179 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
180 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
181 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
182 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
183 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
184 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
185 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
186 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
187 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
188 case PIPE_CAP_GENERATE_MIPMAP:
189 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
190 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
191 case PIPE_CAP_DEPTH_BOUNDS_TEST:
192 case PIPE_CAP_TILE_RASTER_ORDER:
193 case PIPE_CAP_MULTI_DRAW_INDIRECT:
194 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
195 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
196 case PIPE_CAP_BINDLESS_TEXTURE:
197 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
198 return false;
199
200 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
201 /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or
202 * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.
203 */
204 return false;
205
206 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
207 return 1;
208 case PIPE_CAP_MAX_RENDER_TARGETS:
209 return BRW_MAX_DRAW_BUFFERS;
210 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
211 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
212 return 15; /* 16384x16384 */
213 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
214 return 12; /* 2048x2048 */
215 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
216 return 4;
217 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
218 return 2048;
219 case PIPE_CAP_MIN_TEXEL_OFFSET:
220 return -8;
221 case PIPE_CAP_MAX_TEXEL_OFFSET:
222 return 7;
223 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
224 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
225 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
226 return BRW_MAX_SOL_BINDINGS;
227 case PIPE_CAP_GLSL_FEATURE_LEVEL:
228 return 460;
229 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
230 return 140;
231 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
232 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
233 return 32;
234 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
235 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
236 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
237 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
238 * GPU and the CPU can be updating disjoint regions of the buffer
239 * simultaneously and that will break if the regions overlap the same
240 * cacheline.
241 */
242 return 64;
243 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
244 return 64; // XXX: ?
245 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
246 return 16;
247 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
248 return true; // XXX: ?????
249 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
250 return 1 << 27; /* 128MB */
251 case PIPE_CAP_MAX_VIEWPORTS:
252 return 16;
253 case PIPE_CAP_ENDIANNESS:
254 return PIPE_ENDIAN_LITTLE;
255 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
256 return 256;
257 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
258 return 1024;
259 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
260 return 4;
261 case PIPE_CAP_TEXTURE_GATHER_SM5:
262 return 1;
263 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
264 return -32;
265 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
266 return 31;
267 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
268 case PIPE_CAP_MAX_VERTEX_STREAMS:
269 return 4;
270 case PIPE_CAP_VENDOR_ID:
271 return 0x8086;
272 case PIPE_CAP_DEVICE_ID:
273 return screen->pci_id;
274 case PIPE_CAP_VIDEO_MEMORY:
275 return 0xffffffff; // XXX: bogus
276 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
277 return 2048;
278 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
279 return 32;
280 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
281 return 0;
282 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
283 return 0;
284 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
285 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
286 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
287 case PIPE_CAP_TGSI_TXQS:
288 case PIPE_CAP_SHAREABLE_SHADERS:
289 case PIPE_CAP_CLEAR_TEXTURE:
290 case PIPE_CAP_DRAW_PARAMETERS:
291 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
292 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
293 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
294 case PIPE_CAP_INVALIDATE_BUFFER:
295 case PIPE_CAP_STRING_MARKER:
296 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
297 case PIPE_CAP_QUERY_BUFFER_OBJECT:
298 case PIPE_CAP_QUERY_MEMORY_INFO:
299 case PIPE_CAP_PCI_GROUP:
300 case PIPE_CAP_PCI_BUS:
301 case PIPE_CAP_PCI_DEVICE:
302 case PIPE_CAP_PCI_FUNCTION:
303 case PIPE_CAP_TGSI_VOTE:
304 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
305 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
306 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
307 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
308 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
309 case PIPE_CAP_NATIVE_FENCE_FD:
310 case PIPE_CAP_TGSI_FS_FBFETCH:
311 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
312 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
313 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
314 case PIPE_CAP_MEMOBJ:
315 case PIPE_CAP_LOAD_CONSTBUF:
316 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
317 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
318 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
319 // XXX: TODO: fill these out
320 break;
321 }
322 return 0;
323 }
324
325 static float
326 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
327 {
328 switch (param) {
329 case PIPE_CAPF_MAX_LINE_WIDTH:
330 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
331 return 7.375f;
332
333 case PIPE_CAPF_MAX_POINT_WIDTH:
334 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
335 return 255.0f;
336
337 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
338 return 16.0f;
339 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
340 return 15.0f;
341 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
342 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
343 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
344 return 0.0f;
345 default:
346 unreachable("unknown param");
347 }
348 }
349
350 static int
351 iris_get_shader_param(struct pipe_screen *pscreen,
352 enum pipe_shader_type p_stage,
353 enum pipe_shader_cap param)
354 {
355 struct iris_screen *screen = (struct iris_screen *)pscreen;
356 struct brw_compiler *compiler = screen->compiler;
357 gl_shader_stage stage = stage_from_pipe(p_stage);
358
359 /* this is probably not totally correct.. but it's a start: */
360 switch (param) {
361 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
362 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
363 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
364 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
365 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
366 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
367
368 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
369 return UINT_MAX;
370
371 case PIPE_SHADER_CAP_MAX_INPUTS:
372 return stage == MESA_SHADER_VERTEX ? 16 : 32;
373 case PIPE_SHADER_CAP_MAX_OUTPUTS:
374 return 32;
375 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
376 return 16 * 1024 * sizeof(float);
377 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
378 return 16;
379 case PIPE_SHADER_CAP_MAX_TEMPS:
380 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
381 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
382 return 0;
383 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
384 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
385 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
386 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
387 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
388 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
389 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
390 return 1;
391 case PIPE_SHADER_CAP_SUBROUTINES:
392 return 0;
393 case PIPE_SHADER_CAP_INTEGERS:
394 case PIPE_SHADER_CAP_SCALAR_ISA:
395 return 1;
396 case PIPE_SHADER_CAP_INT64_ATOMICS:
397 case PIPE_SHADER_CAP_FP16:
398 return 0;
399 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
400 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
401 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
402 return IRIS_MAX_TEXTURE_SAMPLERS;
403 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
404 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
405 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
406 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
407 return 0;
408 case PIPE_SHADER_CAP_PREFERRED_IR:
409 return PIPE_SHADER_IR_NIR;
410 case PIPE_SHADER_CAP_SUPPORTED_IRS:
411 return 0;
412 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
413 return 32;
414 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
415 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
416 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
417 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
418 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
419 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
420 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
421 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
422 return 0;
423 default:
424 unreachable("unknown shader param");
425 }
426 }
427
428 static int
429 iris_get_compute_param(struct pipe_screen *pscreen,
430 enum pipe_shader_ir ir_type,
431 enum pipe_compute_cap param,
432 void *ret)
433 {
434 /* TODO: compute shaders */
435 return 0;
436 }
437
438 static uint64_t
439 iris_get_timestamp(struct pipe_screen *pscreen)
440 {
441 return 0;
442 }
443
444 static void
445 iris_destroy_screen(struct pipe_screen *pscreen)
446 {
447 struct iris_screen *screen = (struct iris_screen *) pscreen;
448 iris_bo_unreference(screen->workaround_bo);
449 ralloc_free(screen);
450 }
451
452 static void
453 iris_fence_reference(struct pipe_screen *screen,
454 struct pipe_fence_handle **ptr,
455 struct pipe_fence_handle *fence)
456 {
457 }
458
459 static boolean
460 iris_fence_finish(struct pipe_screen *screen,
461 struct pipe_context *ctx,
462 struct pipe_fence_handle *fence,
463 uint64_t timeout)
464 {
465 return true;
466 }
467
468 static void
469 iris_query_memory_info(struct pipe_screen *pscreen,
470 struct pipe_memory_info *info)
471 {
472 }
473
474 static const void *
475 iris_get_compiler_options(struct pipe_screen *pscreen,
476 enum pipe_shader_ir ir,
477 enum pipe_shader_type pstage)
478 {
479 struct iris_screen *screen = (struct iris_screen *) pscreen;
480 gl_shader_stage stage = stage_from_pipe(pstage);
481 assert(ir == PIPE_SHADER_IR_NIR);
482
483 return screen->compiler->glsl_compiler_options[stage].NirOptions;
484 }
485
486 static int
487 iris_getparam(struct iris_screen *screen, int param, int *value)
488 {
489 struct drm_i915_getparam gp = { .param = param, .value = value };
490
491 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
492 return -errno;
493
494 return 0;
495 }
496
497 static bool
498 iris_getparam_boolean(struct iris_screen *screen, int param)
499 {
500 int value = 0;
501 return (iris_getparam(screen, param, &value) == 0) && value;
502 }
503
504 static int
505 iris_getparam_integer(struct iris_screen *screen, int param)
506 {
507 int value = -1;
508
509 if (iris_getparam(screen, param, &value) == 0)
510 return value;
511
512 return -1;
513 }
514
515 static void
516 iris_shader_debug_log(void *data, const char *fmt, ...)
517 {
518 struct pipe_debug_callback *dbg = data;
519 unsigned id = 0;
520 va_list args;
521
522 if (!dbg->debug_message)
523 return;
524
525 va_start(args, fmt);
526 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
527 va_end(args);
528 }
529
530 static void
531 iris_shader_perf_log(void *data, const char *fmt, ...)
532 {
533 struct pipe_debug_callback *dbg = data;
534 unsigned id = 0;
535 va_list args;
536
537 if (!dbg->debug_message)
538 return;
539
540 va_start(args, fmt);
541 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
542 va_end(args);
543 }
544
545 struct pipe_screen *
546 iris_screen_create(int fd)
547 {
548 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
549 if (!screen)
550 return NULL;
551
552 screen->fd = fd;
553 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
554
555 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
556 return NULL;
557
558 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
559 if (!screen->bufmgr)
560 return NULL;
561
562 screen->workaround_bo =
563 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
564 if (!screen->workaround_bo)
565 return NULL;
566
567 brw_process_intel_debug_variable();
568
569 bool hw_has_swizzling = false; // XXX: detect?
570 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
571
572 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
573 screen->compiler->shader_debug_log = iris_shader_debug_log;
574 screen->compiler->shader_perf_log = iris_shader_perf_log;
575
576 slab_create_parent(&screen->transfer_pool,
577 sizeof(struct iris_transfer), 64);
578
579 struct pipe_screen *pscreen = &screen->base;
580
581 iris_init_screen_resource_functions(pscreen);
582
583 pscreen->destroy = iris_destroy_screen;
584 pscreen->get_name = iris_get_name;
585 pscreen->get_vendor = iris_get_vendor;
586 pscreen->get_device_vendor = iris_get_device_vendor;
587 pscreen->get_param = iris_get_param;
588 pscreen->get_shader_param = iris_get_shader_param;
589 pscreen->get_compute_param = iris_get_compute_param;
590 pscreen->get_paramf = iris_get_paramf;
591 pscreen->get_compiler_options = iris_get_compiler_options;
592 pscreen->is_format_supported = iris_is_format_supported;
593 pscreen->context_create = iris_create_context;
594 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
595 pscreen->get_timestamp = iris_get_timestamp;
596 pscreen->fence_reference = iris_fence_reference;
597 pscreen->fence_finish = iris_fence_finish;
598 pscreen->query_memory_info = iris_query_memory_info;
599
600 return pscreen;
601 }