iris: enable ARB_enhanced_layouts
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/u_inlines.h"
41 #include "util/u_format.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/ralloc.h"
44 #include "drm-uapi/i915_drm.h"
45 #include "iris_context.h"
46 #include "iris_pipe.h"
47 #include "iris_resource.h"
48 #include "iris_screen.h"
49 #include "intel/compiler/brw_compiler.h"
50
51 static void
52 iris_flush_frontbuffer(struct pipe_screen *_screen,
53 struct pipe_resource *resource,
54 unsigned level, unsigned layer,
55 void *context_private, struct pipe_box *box)
56 {
57 }
58
59 static const char *
60 iris_get_vendor(struct pipe_screen *pscreen)
61 {
62 return "Mesa Project";
63 }
64
65 static const char *
66 iris_get_device_vendor(struct pipe_screen *pscreen)
67 {
68 return "Intel";
69 }
70
71 static const char *
72 iris_get_name(struct pipe_screen *pscreen)
73 {
74 struct iris_screen *screen = (struct iris_screen *)pscreen;
75 const char *chipset;
76
77 switch (screen->pci_id) {
78 #undef CHIPSET
79 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
80 #include "pci_ids/i965_pci_ids.h"
81 default:
82 chipset = "Unknown Intel Chipset";
83 break;
84 }
85 return &chipset[9];
86 }
87
88 static int
89 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct iris_screen *screen = (struct iris_screen *)pscreen;
92 const struct gen_device_info *devinfo = &screen->devinfo;
93
94 switch (param) {
95 case PIPE_CAP_NPOT_TEXTURES:
96 case PIPE_CAP_ANISOTROPIC_FILTER:
97 case PIPE_CAP_POINT_SPRITE:
98 case PIPE_CAP_OCCLUSION_QUERY:
99 case PIPE_CAP_QUERY_TIME_ELAPSED:
100 case PIPE_CAP_TEXTURE_SWIZZLE:
101 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_SM3:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 case PIPE_CAP_DEPTH_CLIP_DISABLE:
111 case PIPE_CAP_SHADER_STENCIL_EXPORT:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
134 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
135 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
136 case PIPE_CAP_ACCELERATED:
137 case PIPE_CAP_UMA:
138 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
139 case PIPE_CAP_CLIP_HALFZ:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
142 case PIPE_CAP_DOUBLES:
143 case PIPE_CAP_INT64:
144 case PIPE_CAP_INT64_DIVMOD:
145 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
146 case PIPE_CAP_SAMPLER_VIEW_TARGET:
147 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
148 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
149 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
150 case PIPE_CAP_CULL_DISTANCE:
151 case PIPE_CAP_PACKED_UNIFORMS:
152 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
153 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
154 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
155 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
156 case PIPE_CAP_POST_DEPTH_COVERAGE:
157 case PIPE_CAP_QUERY_SO_OVERFLOW:
158 case PIPE_CAP_TGSI_TEX_TXF_LZ:
159 case PIPE_CAP_TGSI_CLOCK:
160 case PIPE_CAP_TGSI_BALLOT:
161 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
162 case PIPE_CAP_CLEAR_TEXTURE:
163 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
164 case PIPE_CAP_TEXTURE_GATHER_SM5:
165 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
166 return true;
167
168 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
169 return 1;
170 case PIPE_CAP_MAX_RENDER_TARGETS:
171 return BRW_MAX_DRAW_BUFFERS;
172 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
173 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
174 return 15; /* 16384x16384 */
175 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
176 return 12; /* 2048x2048 */
177 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
178 return 4;
179 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
180 return 2048;
181 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
182 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
183 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
184 return BRW_MAX_SOL_BINDINGS;
185 case PIPE_CAP_GLSL_FEATURE_LEVEL:
186 return 460;
187 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
188 return 140;
189 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
190 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
191 return 32;
192 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
193 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
194 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
195 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
196 * GPU and the CPU can be updating disjoint regions of the buffer
197 * simultaneously and that will break if the regions overlap the same
198 * cacheline.
199 */
200 return 64;
201 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
202 return 1 << 27;
203 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
204 return 16; // XXX: u_screen says 256 is the minimum value...
205 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
206 return true; // XXX: ?????
207 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
208 return 1 << 27; /* 128MB */
209 case PIPE_CAP_MAX_VIEWPORTS:
210 return 16;
211 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
212 return 256;
213 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
214 return 1024;
215 case PIPE_CAP_MAX_GS_INVOCATIONS:
216 return 32;
217 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
218 return 4;
219 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
220 return -32;
221 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
222 return 31;
223 case PIPE_CAP_MAX_VERTEX_STREAMS:
224 return 4;
225 case PIPE_CAP_VENDOR_ID:
226 return 0x8086;
227 case PIPE_CAP_DEVICE_ID:
228 return screen->pci_id;
229 case PIPE_CAP_VIDEO_MEMORY:
230 return 0xffffffff; // XXX: bogus
231 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
232 return 32;
233 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
234 /* AMD_pinned_memory assumes the flexibility of using client memory
235 * for any buffer (incl. vertex buffers) which rules out the prospect
236 * of using snooped buffers, as using snooped buffers without
237 * cogniscience is likely to be detrimental to performance and require
238 * extensive checking in the driver for correctness, e.g. to prevent
239 * illegal snoop <-> snoop transfers.
240 */
241 return devinfo->has_llc;
242
243 // XXX: don't hardcode 00:00:02.0 PCI here
244 case PIPE_CAP_PCI_GROUP:
245 return 0;
246 case PIPE_CAP_PCI_BUS:
247 return 0;
248 case PIPE_CAP_PCI_DEVICE:
249 return 2;
250 case PIPE_CAP_PCI_FUNCTION:
251 return 0;
252
253 default:
254 return u_pipe_screen_get_param_defaults(pscreen, param);
255 }
256 return 0;
257 }
258
259 static float
260 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
261 {
262 switch (param) {
263 case PIPE_CAPF_MAX_LINE_WIDTH:
264 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
265 return 7.375f;
266
267 case PIPE_CAPF_MAX_POINT_WIDTH:
268 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
269 return 255.0f;
270
271 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
272 return 16.0f;
273 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
274 return 15.0f;
275 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
276 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
277 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
278 return 0.0f;
279 default:
280 unreachable("unknown param");
281 }
282 }
283
284 static int
285 iris_get_shader_param(struct pipe_screen *pscreen,
286 enum pipe_shader_type p_stage,
287 enum pipe_shader_cap param)
288 {
289 struct iris_screen *screen = (struct iris_screen *)pscreen;
290 struct brw_compiler *compiler = screen->compiler;
291 gl_shader_stage stage = stage_from_pipe(p_stage);
292
293 /* this is probably not totally correct.. but it's a start: */
294 switch (param) {
295 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
296 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
297 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
299 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
300 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
301
302 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
303 return UINT_MAX;
304
305 case PIPE_SHADER_CAP_MAX_INPUTS:
306 return stage == MESA_SHADER_VERTEX ? 16 : 32;
307 case PIPE_SHADER_CAP_MAX_OUTPUTS:
308 return 32;
309 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
310 return 16 * 1024 * sizeof(float);
311 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
312 return 16;
313 case PIPE_SHADER_CAP_MAX_TEMPS:
314 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
315 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
316 return 0;
317 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
318 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
319 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
320 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
321 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
322 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
323 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
324 return 1;
325 case PIPE_SHADER_CAP_SUBROUTINES:
326 return 0;
327 case PIPE_SHADER_CAP_INTEGERS:
328 case PIPE_SHADER_CAP_SCALAR_ISA:
329 return 1;
330 case PIPE_SHADER_CAP_INT64_ATOMICS:
331 case PIPE_SHADER_CAP_FP16:
332 return 0;
333 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
334 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
335 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
336 return IRIS_MAX_TEXTURE_SAMPLERS;
337 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
338 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
339 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
340 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
341 return 0;
342 case PIPE_SHADER_CAP_PREFERRED_IR:
343 return PIPE_SHADER_IR_NIR;
344 case PIPE_SHADER_CAP_SUPPORTED_IRS:
345 return 0;
346 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
347 return 32;
348 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
349 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
350 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
351 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
355 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
356 return 0;
357 default:
358 unreachable("unknown shader param");
359 }
360 }
361
362 static int
363 iris_get_compute_param(struct pipe_screen *pscreen,
364 enum pipe_shader_ir ir_type,
365 enum pipe_compute_cap param,
366 void *ret)
367 {
368 /* TODO: compute shaders */
369 return 0;
370 }
371
372 static uint64_t
373 iris_get_timestamp(struct pipe_screen *pscreen)
374 {
375 return 0;
376 }
377
378 static void
379 iris_destroy_screen(struct pipe_screen *pscreen)
380 {
381 struct iris_screen *screen = (struct iris_screen *) pscreen;
382 iris_bo_unreference(screen->workaround_bo);
383 ralloc_free(screen);
384 }
385
386 static void
387 iris_fence_reference(struct pipe_screen *screen,
388 struct pipe_fence_handle **ptr,
389 struct pipe_fence_handle *fence)
390 {
391 }
392
393 static boolean
394 iris_fence_finish(struct pipe_screen *screen,
395 struct pipe_context *ctx,
396 struct pipe_fence_handle *fence,
397 uint64_t timeout)
398 {
399 return true;
400 }
401
402 static void
403 iris_query_memory_info(struct pipe_screen *pscreen,
404 struct pipe_memory_info *info)
405 {
406 }
407
408 static const void *
409 iris_get_compiler_options(struct pipe_screen *pscreen,
410 enum pipe_shader_ir ir,
411 enum pipe_shader_type pstage)
412 {
413 struct iris_screen *screen = (struct iris_screen *) pscreen;
414 gl_shader_stage stage = stage_from_pipe(pstage);
415 assert(ir == PIPE_SHADER_IR_NIR);
416
417 return screen->compiler->glsl_compiler_options[stage].NirOptions;
418 }
419
420 static int
421 iris_getparam(struct iris_screen *screen, int param, int *value)
422 {
423 struct drm_i915_getparam gp = { .param = param, .value = value };
424
425 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
426 return -errno;
427
428 return 0;
429 }
430
431 static bool
432 iris_getparam_boolean(struct iris_screen *screen, int param)
433 {
434 int value = 0;
435 return (iris_getparam(screen, param, &value) == 0) && value;
436 }
437
438 static int
439 iris_getparam_integer(struct iris_screen *screen, int param)
440 {
441 int value = -1;
442
443 if (iris_getparam(screen, param, &value) == 0)
444 return value;
445
446 return -1;
447 }
448
449 static void
450 iris_shader_debug_log(void *data, const char *fmt, ...)
451 {
452 struct pipe_debug_callback *dbg = data;
453 unsigned id = 0;
454 va_list args;
455
456 if (!dbg->debug_message)
457 return;
458
459 va_start(args, fmt);
460 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
461 va_end(args);
462 }
463
464 static void
465 iris_shader_perf_log(void *data, const char *fmt, ...)
466 {
467 struct pipe_debug_callback *dbg = data;
468 unsigned id = 0;
469 va_list args;
470
471 if (!dbg->debug_message)
472 return;
473
474 va_start(args, fmt);
475 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
476 va_end(args);
477 }
478
479 struct pipe_screen *
480 iris_screen_create(int fd)
481 {
482 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
483 if (!screen)
484 return NULL;
485
486 screen->fd = fd;
487 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
488
489 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
490 return NULL;
491
492 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
493 if (!screen->bufmgr)
494 return NULL;
495
496 screen->workaround_bo =
497 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
498 if (!screen->workaround_bo)
499 return NULL;
500
501 brw_process_intel_debug_variable();
502
503 bool hw_has_swizzling = false; // XXX: detect?
504 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
505
506 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
507 screen->compiler->shader_debug_log = iris_shader_debug_log;
508 screen->compiler->shader_perf_log = iris_shader_perf_log;
509
510 slab_create_parent(&screen->transfer_pool,
511 sizeof(struct iris_transfer), 64);
512
513 struct pipe_screen *pscreen = &screen->base;
514
515 iris_init_screen_resource_functions(pscreen);
516
517 pscreen->destroy = iris_destroy_screen;
518 pscreen->get_name = iris_get_name;
519 pscreen->get_vendor = iris_get_vendor;
520 pscreen->get_device_vendor = iris_get_device_vendor;
521 pscreen->get_param = iris_get_param;
522 pscreen->get_shader_param = iris_get_shader_param;
523 pscreen->get_compute_param = iris_get_compute_param;
524 pscreen->get_paramf = iris_get_paramf;
525 pscreen->get_compiler_options = iris_get_compiler_options;
526 pscreen->is_format_supported = iris_is_format_supported;
527 pscreen->context_create = iris_create_context;
528 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
529 pscreen->get_timestamp = iris_get_timestamp;
530 pscreen->fence_reference = iris_fence_reference;
531 pscreen->fence_finish = iris_fence_finish;
532 pscreen->query_memory_info = iris_query_memory_info;
533
534 return pscreen;
535 }