iris: new caps
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/u_inlines.h"
41 #include "util/u_format.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/ralloc.h"
44 #include "drm-uapi/i915_drm.h"
45 #include "iris_context.h"
46 #include "iris_pipe.h"
47 #include "iris_resource.h"
48 #include "iris_screen.h"
49 #include "intel/compiler/brw_compiler.h"
50
51 static void
52 iris_flush_frontbuffer(struct pipe_screen *_screen,
53 struct pipe_resource *resource,
54 unsigned level, unsigned layer,
55 void *context_private, struct pipe_box *box)
56 {
57 }
58
59 static const char *
60 iris_get_vendor(struct pipe_screen *pscreen)
61 {
62 return "Mesa Project";
63 }
64
65 static const char *
66 iris_get_device_vendor(struct pipe_screen *pscreen)
67 {
68 return "Intel";
69 }
70
71 static const char *
72 iris_get_name(struct pipe_screen *pscreen)
73 {
74 struct iris_screen *screen = (struct iris_screen *)pscreen;
75 const char *chipset;
76
77 switch (screen->pci_id) {
78 #undef CHIPSET
79 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
80 #include "pci_ids/i965_pci_ids.h"
81 default:
82 chipset = "Unknown Intel Chipset";
83 break;
84 }
85 return &chipset[9];
86 }
87
88 static int
89 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct iris_screen *screen = (struct iris_screen *)pscreen;
92 const struct gen_device_info *devinfo = &screen->devinfo;
93
94 switch (param) {
95 case PIPE_CAP_NPOT_TEXTURES:
96 case PIPE_CAP_ANISOTROPIC_FILTER:
97 case PIPE_CAP_POINT_SPRITE:
98 case PIPE_CAP_OCCLUSION_QUERY:
99 case PIPE_CAP_QUERY_TIME_ELAPSED:
100 case PIPE_CAP_TEXTURE_SWIZZLE:
101 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_SM3:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 case PIPE_CAP_DEPTH_CLIP_DISABLE:
111 case PIPE_CAP_SHADER_STENCIL_EXPORT:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
134 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
135 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
136 case PIPE_CAP_ACCELERATED:
137 case PIPE_CAP_UMA:
138 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
139 case PIPE_CAP_CLIP_HALFZ:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
142 case PIPE_CAP_DOUBLES:
143 case PIPE_CAP_INT64:
144 case PIPE_CAP_INT64_DIVMOD:
145 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
146 case PIPE_CAP_SAMPLER_VIEW_TARGET:
147 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
148 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
149 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
150 case PIPE_CAP_CULL_DISTANCE:
151 case PIPE_CAP_PACKED_UNIFORMS:
152 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
153 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
154 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
155 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
156 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
157 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
158 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
159 case PIPE_CAP_POST_DEPTH_COVERAGE:
160 case PIPE_CAP_QUERY_SO_OVERFLOW:
161 case PIPE_CAP_TGSI_TEX_TXF_LZ:
162 case PIPE_CAP_TGSI_CLOCK:
163 case PIPE_CAP_TGSI_BALLOT:
164 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
165 case PIPE_CAP_CLEAR_TEXTURE:
166 return true;
167
168 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
171 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
172 case PIPE_CAP_USER_VERTEX_BUFFERS:
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
177 case PIPE_CAP_FAKE_SW_MSAA:
178 case PIPE_CAP_VERTEXID_NOBASE:
179 case PIPE_CAP_FENCE_SIGNAL:
180 case PIPE_CAP_CONSTBUF0_FLAGS:
181 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
182 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
183 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
184 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
185 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
186 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
187 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
188 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
189 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
190 case PIPE_CAP_GENERATE_MIPMAP:
191 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
192 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
193 case PIPE_CAP_DEPTH_BOUNDS_TEST:
194 case PIPE_CAP_TILE_RASTER_ORDER:
195 case PIPE_CAP_MULTI_DRAW_INDIRECT:
196 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
197 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
198 case PIPE_CAP_BINDLESS_TEXTURE:
199 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
200 return false;
201
202 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
203 /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or
204 * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.
205 */
206 return false;
207
208 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
209 return 1;
210 case PIPE_CAP_MAX_RENDER_TARGETS:
211 return BRW_MAX_DRAW_BUFFERS;
212 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
213 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
214 return 15; /* 16384x16384 */
215 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
216 return 12; /* 2048x2048 */
217 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
218 return 4;
219 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
220 return 2048;
221 case PIPE_CAP_MIN_TEXEL_OFFSET:
222 return -8;
223 case PIPE_CAP_MAX_TEXEL_OFFSET:
224 return 7;
225 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
226 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
227 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
228 return BRW_MAX_SOL_BINDINGS;
229 case PIPE_CAP_GLSL_FEATURE_LEVEL:
230 return 460;
231 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
232 return 140;
233 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
234 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
235 return 32;
236 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
237 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
238 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
239 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
240 * GPU and the CPU can be updating disjoint regions of the buffer
241 * simultaneously and that will break if the regions overlap the same
242 * cacheline.
243 */
244 return 64;
245 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
246 return 1 << 27;
247 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
248 return 64; // XXX: ?
249 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
250 return 16;
251 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
252 return true; // XXX: ?????
253 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
254 return 1 << 27; /* 128MB */
255 case PIPE_CAP_MAX_VIEWPORTS:
256 return 16;
257 case PIPE_CAP_ENDIANNESS:
258 return PIPE_ENDIAN_LITTLE;
259 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
260 return 256;
261 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
262 return 1024;
263 case PIPE_CAP_MAX_GS_INVOCATIONS:
264 return 32;
265 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
266 return 4;
267 case PIPE_CAP_TEXTURE_GATHER_SM5:
268 return 1;
269 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
270 return -32;
271 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
272 return 31;
273 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
274 case PIPE_CAP_MAX_VERTEX_STREAMS:
275 return 4;
276 case PIPE_CAP_VENDOR_ID:
277 return 0x8086;
278 case PIPE_CAP_DEVICE_ID:
279 return screen->pci_id;
280 case PIPE_CAP_VIDEO_MEMORY:
281 return 0xffffffff; // XXX: bogus
282 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
283 return 2048;
284 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
285 return 32;
286 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
287 return 0;
288 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
289 return 0;
290 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
291 /* AMD_pinned_memory assumes the flexibility of using client memory
292 * for any buffer (incl. vertex buffers) which rules out the prospect
293 * of using snooped buffers, as using snooped buffers without
294 * cogniscience is likely to be detrimental to performance and require
295 * extensive checking in the driver for correctness, e.g. to prevent
296 * illegal snoop <-> snoop transfers.
297 */
298 return devinfo->has_llc;
299 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
300 case PIPE_CAP_TGSI_TXQS:
301 case PIPE_CAP_SHAREABLE_SHADERS:
302 case PIPE_CAP_DRAW_PARAMETERS:
303 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
304 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
305 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
306 case PIPE_CAP_INVALIDATE_BUFFER:
307 case PIPE_CAP_STRING_MARKER:
308 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
309 case PIPE_CAP_QUERY_BUFFER_OBJECT:
310 case PIPE_CAP_QUERY_MEMORY_INFO:
311 case PIPE_CAP_PCI_GROUP:
312 case PIPE_CAP_PCI_BUS:
313 case PIPE_CAP_PCI_DEVICE:
314 case PIPE_CAP_PCI_FUNCTION:
315 case PIPE_CAP_TGSI_VOTE:
316 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
317 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
318 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
319 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
320 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
321 case PIPE_CAP_NATIVE_FENCE_FD:
322 case PIPE_CAP_TGSI_FS_FBFETCH:
323 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
324 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
325 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
326 case PIPE_CAP_MEMOBJ:
327 case PIPE_CAP_LOAD_CONSTBUF:
328 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
329 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
330 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
331 // XXX: TODO: fill these out
332 break;
333 }
334 return 0;
335 }
336
337 static float
338 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
339 {
340 switch (param) {
341 case PIPE_CAPF_MAX_LINE_WIDTH:
342 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
343 return 7.375f;
344
345 case PIPE_CAPF_MAX_POINT_WIDTH:
346 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
347 return 255.0f;
348
349 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
350 return 16.0f;
351 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
352 return 15.0f;
353 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
354 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
355 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
356 return 0.0f;
357 default:
358 unreachable("unknown param");
359 }
360 }
361
362 static int
363 iris_get_shader_param(struct pipe_screen *pscreen,
364 enum pipe_shader_type p_stage,
365 enum pipe_shader_cap param)
366 {
367 struct iris_screen *screen = (struct iris_screen *)pscreen;
368 struct brw_compiler *compiler = screen->compiler;
369 gl_shader_stage stage = stage_from_pipe(p_stage);
370
371 /* this is probably not totally correct.. but it's a start: */
372 switch (param) {
373 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
374 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
375 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
376 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
377 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
378 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
379
380 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
381 return UINT_MAX;
382
383 case PIPE_SHADER_CAP_MAX_INPUTS:
384 return stage == MESA_SHADER_VERTEX ? 16 : 32;
385 case PIPE_SHADER_CAP_MAX_OUTPUTS:
386 return 32;
387 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
388 return 16 * 1024 * sizeof(float);
389 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
390 return 16;
391 case PIPE_SHADER_CAP_MAX_TEMPS:
392 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
393 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
394 return 0;
395 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
396 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
397 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
398 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
399 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
400 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
401 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
402 return 1;
403 case PIPE_SHADER_CAP_SUBROUTINES:
404 return 0;
405 case PIPE_SHADER_CAP_INTEGERS:
406 case PIPE_SHADER_CAP_SCALAR_ISA:
407 return 1;
408 case PIPE_SHADER_CAP_INT64_ATOMICS:
409 case PIPE_SHADER_CAP_FP16:
410 return 0;
411 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
412 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
413 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
414 return IRIS_MAX_TEXTURE_SAMPLERS;
415 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
416 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
417 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
418 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
419 return 0;
420 case PIPE_SHADER_CAP_PREFERRED_IR:
421 return PIPE_SHADER_IR_NIR;
422 case PIPE_SHADER_CAP_SUPPORTED_IRS:
423 return 0;
424 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
425 return 32;
426 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
427 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
428 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
429 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
430 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
431 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
432 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
433 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
434 return 0;
435 default:
436 unreachable("unknown shader param");
437 }
438 }
439
440 static int
441 iris_get_compute_param(struct pipe_screen *pscreen,
442 enum pipe_shader_ir ir_type,
443 enum pipe_compute_cap param,
444 void *ret)
445 {
446 /* TODO: compute shaders */
447 return 0;
448 }
449
450 static uint64_t
451 iris_get_timestamp(struct pipe_screen *pscreen)
452 {
453 return 0;
454 }
455
456 static void
457 iris_destroy_screen(struct pipe_screen *pscreen)
458 {
459 struct iris_screen *screen = (struct iris_screen *) pscreen;
460 iris_bo_unreference(screen->workaround_bo);
461 ralloc_free(screen);
462 }
463
464 static void
465 iris_fence_reference(struct pipe_screen *screen,
466 struct pipe_fence_handle **ptr,
467 struct pipe_fence_handle *fence)
468 {
469 }
470
471 static boolean
472 iris_fence_finish(struct pipe_screen *screen,
473 struct pipe_context *ctx,
474 struct pipe_fence_handle *fence,
475 uint64_t timeout)
476 {
477 return true;
478 }
479
480 static void
481 iris_query_memory_info(struct pipe_screen *pscreen,
482 struct pipe_memory_info *info)
483 {
484 }
485
486 static const void *
487 iris_get_compiler_options(struct pipe_screen *pscreen,
488 enum pipe_shader_ir ir,
489 enum pipe_shader_type pstage)
490 {
491 struct iris_screen *screen = (struct iris_screen *) pscreen;
492 gl_shader_stage stage = stage_from_pipe(pstage);
493 assert(ir == PIPE_SHADER_IR_NIR);
494
495 return screen->compiler->glsl_compiler_options[stage].NirOptions;
496 }
497
498 static int
499 iris_getparam(struct iris_screen *screen, int param, int *value)
500 {
501 struct drm_i915_getparam gp = { .param = param, .value = value };
502
503 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
504 return -errno;
505
506 return 0;
507 }
508
509 static bool
510 iris_getparam_boolean(struct iris_screen *screen, int param)
511 {
512 int value = 0;
513 return (iris_getparam(screen, param, &value) == 0) && value;
514 }
515
516 static int
517 iris_getparam_integer(struct iris_screen *screen, int param)
518 {
519 int value = -1;
520
521 if (iris_getparam(screen, param, &value) == 0)
522 return value;
523
524 return -1;
525 }
526
527 static void
528 iris_shader_debug_log(void *data, const char *fmt, ...)
529 {
530 struct pipe_debug_callback *dbg = data;
531 unsigned id = 0;
532 va_list args;
533
534 if (!dbg->debug_message)
535 return;
536
537 va_start(args, fmt);
538 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
539 va_end(args);
540 }
541
542 static void
543 iris_shader_perf_log(void *data, const char *fmt, ...)
544 {
545 struct pipe_debug_callback *dbg = data;
546 unsigned id = 0;
547 va_list args;
548
549 if (!dbg->debug_message)
550 return;
551
552 va_start(args, fmt);
553 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
554 va_end(args);
555 }
556
557 struct pipe_screen *
558 iris_screen_create(int fd)
559 {
560 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
561 if (!screen)
562 return NULL;
563
564 screen->fd = fd;
565 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
566
567 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
568 return NULL;
569
570 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
571 if (!screen->bufmgr)
572 return NULL;
573
574 screen->workaround_bo =
575 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
576 if (!screen->workaround_bo)
577 return NULL;
578
579 brw_process_intel_debug_variable();
580
581 bool hw_has_swizzling = false; // XXX: detect?
582 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
583
584 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
585 screen->compiler->shader_debug_log = iris_shader_debug_log;
586 screen->compiler->shader_perf_log = iris_shader_perf_log;
587
588 slab_create_parent(&screen->transfer_pool,
589 sizeof(struct iris_transfer), 64);
590
591 struct pipe_screen *pscreen = &screen->base;
592
593 iris_init_screen_resource_functions(pscreen);
594
595 pscreen->destroy = iris_destroy_screen;
596 pscreen->get_name = iris_get_name;
597 pscreen->get_vendor = iris_get_vendor;
598 pscreen->get_device_vendor = iris_get_device_vendor;
599 pscreen->get_param = iris_get_param;
600 pscreen->get_shader_param = iris_get_shader_param;
601 pscreen->get_compute_param = iris_get_compute_param;
602 pscreen->get_paramf = iris_get_paramf;
603 pscreen->get_compiler_options = iris_get_compiler_options;
604 pscreen->is_format_supported = iris_is_format_supported;
605 pscreen->context_create = iris_create_context;
606 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
607 pscreen->get_timestamp = iris_get_timestamp;
608 pscreen->fence_reference = iris_fence_reference;
609 pscreen->fence_finish = iris_fence_finish;
610 pscreen->query_memory_info = iris_query_memory_info;
611
612 return pscreen;
613 }