iris: initial compute caps
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/u_inlines.h"
41 #include "util/u_format.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/ralloc.h"
44 #include "drm-uapi/i915_drm.h"
45 #include "iris_context.h"
46 #include "iris_defines.h"
47 #include "iris_pipe.h"
48 #include "iris_resource.h"
49 #include "iris_screen.h"
50 #include "intel/compiler/brw_compiler.h"
51
52 static void
53 iris_flush_frontbuffer(struct pipe_screen *_screen,
54 struct pipe_resource *resource,
55 unsigned level, unsigned layer,
56 void *context_private, struct pipe_box *box)
57 {
58 }
59
60 static const char *
61 iris_get_vendor(struct pipe_screen *pscreen)
62 {
63 return "Mesa Project";
64 }
65
66 static const char *
67 iris_get_device_vendor(struct pipe_screen *pscreen)
68 {
69 return "Intel";
70 }
71
72 static const char *
73 iris_get_name(struct pipe_screen *pscreen)
74 {
75 struct iris_screen *screen = (struct iris_screen *)pscreen;
76 const char *chipset;
77
78 switch (screen->pci_id) {
79 #undef CHIPSET
80 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
81 #include "pci_ids/i965_pci_ids.h"
82 default:
83 chipset = "Unknown Intel Chipset";
84 break;
85 }
86 return &chipset[9];
87 }
88
89 static int
90 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 struct iris_screen *screen = (struct iris_screen *)pscreen;
93 const struct gen_device_info *devinfo = &screen->devinfo;
94
95 switch (param) {
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_ANISOTROPIC_FILTER:
98 case PIPE_CAP_POINT_SPRITE:
99 case PIPE_CAP_OCCLUSION_QUERY:
100 case PIPE_CAP_QUERY_TIME_ELAPSED:
101 case PIPE_CAP_TEXTURE_SWIZZLE:
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 case PIPE_CAP_SM3:
105 case PIPE_CAP_PRIMITIVE_RESTART:
106 case PIPE_CAP_INDEP_BLEND_ENABLE:
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
111 case PIPE_CAP_DEPTH_CLIP_DISABLE:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
132 case PIPE_CAP_DRAW_INDIRECT:
133 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
134 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
135 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
136 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
137 case PIPE_CAP_ACCELERATED:
138 case PIPE_CAP_UMA:
139 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
140 case PIPE_CAP_CLIP_HALFZ:
141 case PIPE_CAP_TGSI_TEXCOORD:
142 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
143 case PIPE_CAP_DOUBLES:
144 case PIPE_CAP_INT64:
145 case PIPE_CAP_INT64_DIVMOD:
146 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
147 case PIPE_CAP_SAMPLER_VIEW_TARGET:
148 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
149 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
150 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
151 case PIPE_CAP_CULL_DISTANCE:
152 case PIPE_CAP_PACKED_UNIFORMS:
153 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
154 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
155 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
156 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
157 case PIPE_CAP_POST_DEPTH_COVERAGE:
158 case PIPE_CAP_QUERY_SO_OVERFLOW:
159 case PIPE_CAP_QUERY_BUFFER_OBJECT:
160 case PIPE_CAP_TGSI_TEX_TXF_LZ:
161 case PIPE_CAP_TGSI_TXQS:
162 case PIPE_CAP_TGSI_FS_FBFETCH:
163 case PIPE_CAP_TGSI_CLOCK:
164 case PIPE_CAP_TGSI_BALLOT:
165 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
166 case PIPE_CAP_CLEAR_TEXTURE:
167 case PIPE_CAP_TGSI_VOTE:
168 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
169 case PIPE_CAP_TEXTURE_GATHER_SM5:
170 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
171 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
172 return true;
173
174 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
175 return 1;
176 case PIPE_CAP_MAX_RENDER_TARGETS:
177 return BRW_MAX_DRAW_BUFFERS;
178 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
179 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
180 return 15; /* 16384x16384 */
181 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
182 return 12; /* 2048x2048 */
183 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
184 return 4;
185 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
186 return 2048;
187 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
188 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
189 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
190 return BRW_MAX_SOL_BINDINGS;
191 case PIPE_CAP_GLSL_FEATURE_LEVEL:
192 return 460;
193 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
194 return 140;
195 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
196 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
197 return 32;
198 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
199 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
200 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
201 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
202 * GPU and the CPU can be updating disjoint regions of the buffer
203 * simultaneously and that will break if the regions overlap the same
204 * cacheline.
205 */
206 return 64;
207 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
208 return 1 << 27;
209 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
210 return 16; // XXX: u_screen says 256 is the minimum value...
211 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
212 return true; // XXX: ?????
213 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
214 return 1 << 27; /* 128MB */
215 case PIPE_CAP_MAX_VIEWPORTS:
216 return 16;
217 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
218 return 256;
219 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
220 return 1024;
221 case PIPE_CAP_MAX_GS_INVOCATIONS:
222 return 32;
223 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
224 return 4;
225 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
226 return -32;
227 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
228 return 31;
229 case PIPE_CAP_MAX_VERTEX_STREAMS:
230 return 4;
231 case PIPE_CAP_VENDOR_ID:
232 return 0x8086;
233 case PIPE_CAP_DEVICE_ID:
234 return screen->pci_id;
235 case PIPE_CAP_VIDEO_MEMORY:
236 return 0xffffffff; // XXX: bogus
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 return 32;
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 /* AMD_pinned_memory assumes the flexibility of using client memory
241 * for any buffer (incl. vertex buffers) which rules out the prospect
242 * of using snooped buffers, as using snooped buffers without
243 * cogniscience is likely to be detrimental to performance and require
244 * extensive checking in the driver for correctness, e.g. to prevent
245 * illegal snoop <-> snoop transfers.
246 */
247 return devinfo->has_llc;
248
249 // XXX: don't hardcode 00:00:02.0 PCI here
250 case PIPE_CAP_PCI_GROUP:
251 return 0;
252 case PIPE_CAP_PCI_BUS:
253 return 0;
254 case PIPE_CAP_PCI_DEVICE:
255 return 2;
256 case PIPE_CAP_PCI_FUNCTION:
257 return 0;
258
259 default:
260 return u_pipe_screen_get_param_defaults(pscreen, param);
261 }
262 return 0;
263 }
264
265 static float
266 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
267 {
268 switch (param) {
269 case PIPE_CAPF_MAX_LINE_WIDTH:
270 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
271 return 7.375f;
272
273 case PIPE_CAPF_MAX_POINT_WIDTH:
274 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
275 return 255.0f;
276
277 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
278 return 16.0f;
279 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
280 return 15.0f;
281 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
282 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
283 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
284 return 0.0f;
285 default:
286 unreachable("unknown param");
287 }
288 }
289
290 static int
291 iris_get_shader_param(struct pipe_screen *pscreen,
292 enum pipe_shader_type p_stage,
293 enum pipe_shader_cap param)
294 {
295 struct iris_screen *screen = (struct iris_screen *)pscreen;
296 struct brw_compiler *compiler = screen->compiler;
297 gl_shader_stage stage = stage_from_pipe(p_stage);
298
299 /* this is probably not totally correct.. but it's a start: */
300 switch (param) {
301 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
302 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
303 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
304 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
305 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
306 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
307
308 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
309 return UINT_MAX;
310
311 case PIPE_SHADER_CAP_MAX_INPUTS:
312 return stage == MESA_SHADER_VERTEX ? 16 : 32;
313 case PIPE_SHADER_CAP_MAX_OUTPUTS:
314 return 32;
315 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
316 return 16 * 1024 * sizeof(float);
317 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
318 return 16;
319 case PIPE_SHADER_CAP_MAX_TEMPS:
320 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
321 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
322 return 0;
323 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
324 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
325 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
326 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
327 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
328 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
329 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
330 return 1;
331 case PIPE_SHADER_CAP_SUBROUTINES:
332 return 0;
333 case PIPE_SHADER_CAP_INTEGERS:
334 case PIPE_SHADER_CAP_SCALAR_ISA:
335 return 1;
336 case PIPE_SHADER_CAP_INT64_ATOMICS:
337 case PIPE_SHADER_CAP_FP16:
338 return 0;
339 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
340 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
341 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
342 return IRIS_MAX_TEXTURE_SAMPLERS;
343 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
344 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
345 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
346 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
347 return 0;
348 case PIPE_SHADER_CAP_PREFERRED_IR:
349 return PIPE_SHADER_IR_NIR;
350 case PIPE_SHADER_CAP_SUPPORTED_IRS:
351 return 1 << PIPE_SHADER_IR_NIR;
352 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
353 return 32;
354 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
355 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
356 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
357 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
358 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
359 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
360 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
361 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
362 return 0;
363 default:
364 unreachable("unknown shader param");
365 }
366 }
367
368 static int
369 iris_get_compute_param(struct pipe_screen *pscreen,
370 enum pipe_shader_ir ir_type,
371 enum pipe_compute_cap param,
372 void *ret)
373 {
374 struct iris_screen *screen = (struct iris_screen *)pscreen;
375 struct brw_compiler *compiler = screen->compiler;
376 const struct gen_device_info *devinfo = &screen->devinfo;
377
378 // XXX: cherryview fusing
379
380 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
381 const uint32_t max_invocations = 32 * max_threads;
382
383 #define RET(x) do { \
384 if (ret) \
385 memcpy(ret, x, sizeof(x)); \
386 return sizeof(x); \
387 } while (0)
388
389 switch (param) {
390 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
391 RET((uint32_t []){ 32 });
392
393 case PIPE_COMPUTE_CAP_IR_TARGET:
394 if (ret)
395 strcpy(ret, "gen");
396 return 4;
397
398 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
399 RET((uint64_t []) { 3 });
400
401 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
402 RET(((uint64_t []) { 65535, 65535, 65535 }));
403
404 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
405 /* MaxComputeWorkGroupSize[0..2] */
406 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
407
408 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
409 /* MaxComputeWorkGroupInvocations */
410 RET((uint64_t []) { max_invocations });
411
412 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
413 /* MaxComputeSharedMemorySize */
414 RET((uint64_t []) { 64 * 1024 });
415
416 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
417 RET((uint32_t []) { 1 });
418
419 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
420 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
421
422 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
423 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
424 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
425 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
426 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
427 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
428 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
429 // XXX: I think these are for Clover...
430 return 0;
431
432 default:
433 unreachable("unknown compute param");
434 }
435 }
436
437 static uint64_t
438 iris_get_timestamp(struct pipe_screen *pscreen)
439 {
440 struct iris_screen *screen = (struct iris_screen *) pscreen;
441 const unsigned TIMESTAMP = 0x2358;
442 uint64_t result;
443
444 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
445
446 result = iris_timebase_scale(&screen->devinfo, result);
447 result &= (1ull << TIMESTAMP_BITS) - 1;
448
449 return result;
450 }
451
452 static void
453 iris_destroy_screen(struct pipe_screen *pscreen)
454 {
455 struct iris_screen *screen = (struct iris_screen *) pscreen;
456 iris_bo_unreference(screen->workaround_bo);
457 ralloc_free(screen);
458 }
459
460 static void
461 iris_fence_reference(struct pipe_screen *screen,
462 struct pipe_fence_handle **ptr,
463 struct pipe_fence_handle *fence)
464 {
465 }
466
467 static boolean
468 iris_fence_finish(struct pipe_screen *screen,
469 struct pipe_context *ctx,
470 struct pipe_fence_handle *fence,
471 uint64_t timeout)
472 {
473 return true;
474 }
475
476 static void
477 iris_query_memory_info(struct pipe_screen *pscreen,
478 struct pipe_memory_info *info)
479 {
480 }
481
482 static const void *
483 iris_get_compiler_options(struct pipe_screen *pscreen,
484 enum pipe_shader_ir ir,
485 enum pipe_shader_type pstage)
486 {
487 struct iris_screen *screen = (struct iris_screen *) pscreen;
488 gl_shader_stage stage = stage_from_pipe(pstage);
489 assert(ir == PIPE_SHADER_IR_NIR);
490
491 return screen->compiler->glsl_compiler_options[stage].NirOptions;
492 }
493
494 static int
495 iris_getparam(struct iris_screen *screen, int param, int *value)
496 {
497 struct drm_i915_getparam gp = { .param = param, .value = value };
498
499 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
500 return -errno;
501
502 return 0;
503 }
504
505 static bool
506 iris_getparam_boolean(struct iris_screen *screen, int param)
507 {
508 int value = 0;
509 return (iris_getparam(screen, param, &value) == 0) && value;
510 }
511
512 static int
513 iris_getparam_integer(struct iris_screen *screen, int param)
514 {
515 int value = -1;
516
517 if (iris_getparam(screen, param, &value) == 0)
518 return value;
519
520 return -1;
521 }
522
523 static void
524 iris_shader_debug_log(void *data, const char *fmt, ...)
525 {
526 struct pipe_debug_callback *dbg = data;
527 unsigned id = 0;
528 va_list args;
529
530 if (!dbg->debug_message)
531 return;
532
533 va_start(args, fmt);
534 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
535 va_end(args);
536 }
537
538 static void
539 iris_shader_perf_log(void *data, const char *fmt, ...)
540 {
541 struct pipe_debug_callback *dbg = data;
542 unsigned id = 0;
543 va_list args;
544
545 if (!dbg->debug_message)
546 return;
547
548 va_start(args, fmt);
549 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
550 va_end(args);
551 }
552
553 struct pipe_screen *
554 iris_screen_create(int fd)
555 {
556 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
557 if (!screen)
558 return NULL;
559
560 screen->fd = fd;
561 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
562
563 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
564 return NULL;
565
566 screen->devinfo.timestamp_frequency =
567 iris_getparam_integer(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY);
568
569 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
570 if (!screen->bufmgr)
571 return NULL;
572
573 screen->workaround_bo =
574 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
575 if (!screen->workaround_bo)
576 return NULL;
577
578 brw_process_intel_debug_variable();
579
580 bool hw_has_swizzling = false; // XXX: detect?
581 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
582
583 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
584 screen->compiler->shader_debug_log = iris_shader_debug_log;
585 screen->compiler->shader_perf_log = iris_shader_perf_log;
586
587 slab_create_parent(&screen->transfer_pool,
588 sizeof(struct iris_transfer), 64);
589
590 struct pipe_screen *pscreen = &screen->base;
591
592 iris_init_screen_resource_functions(pscreen);
593
594 pscreen->destroy = iris_destroy_screen;
595 pscreen->get_name = iris_get_name;
596 pscreen->get_vendor = iris_get_vendor;
597 pscreen->get_device_vendor = iris_get_device_vendor;
598 pscreen->get_param = iris_get_param;
599 pscreen->get_shader_param = iris_get_shader_param;
600 pscreen->get_compute_param = iris_get_compute_param;
601 pscreen->get_paramf = iris_get_paramf;
602 pscreen->get_compiler_options = iris_get_compiler_options;
603 pscreen->is_format_supported = iris_is_format_supported;
604 pscreen->context_create = iris_create_context;
605 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
606 pscreen->get_timestamp = iris_get_timestamp;
607 pscreen->fence_reference = iris_fence_reference;
608 pscreen->fence_finish = iris_fence_finish;
609 pscreen->query_memory_info = iris_query_memory_info;
610
611 return pscreen;
612 }