iris: Enable INTEL_shader_integer_functions2
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/debug.h"
41 #include "util/u_inlines.h"
42 #include "util/format/u_format.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "util/xmlconfig.h"
47 #include "drm-uapi/i915_drm.h"
48 #include "iris_context.h"
49 #include "iris_defines.h"
50 #include "iris_fence.h"
51 #include "iris_pipe.h"
52 #include "iris_resource.h"
53 #include "iris_screen.h"
54 #include "intel/compiler/brw_compiler.h"
55 #include "intel/common/gen_gem.h"
56 #include "iris_monitor.h"
57
58 static void
59 iris_flush_frontbuffer(struct pipe_screen *_screen,
60 struct pipe_resource *resource,
61 unsigned level, unsigned layer,
62 void *context_private, struct pipe_box *box)
63 {
64 }
65
66 static const char *
67 iris_get_vendor(struct pipe_screen *pscreen)
68 {
69 return "Intel";
70 }
71
72 static const char *
73 iris_get_device_vendor(struct pipe_screen *pscreen)
74 {
75 return "Intel";
76 }
77
78 static const char *
79 iris_get_name(struct pipe_screen *pscreen)
80 {
81 struct iris_screen *screen = (struct iris_screen *)pscreen;
82 static char buf[128];
83 const char *name = gen_get_device_name(screen->pci_id);
84
85 if (!name)
86 name = "Intel Unknown";
87
88 snprintf(buf, sizeof(buf), "Mesa %s", name);
89 return buf;
90 }
91
92 static uint64_t
93 get_aperture_size(int fd)
94 {
95 struct drm_i915_gem_get_aperture aperture = {};
96 gen_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
97 return aperture.aper_size;
98 }
99
100 static int
101 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
102 {
103 struct iris_screen *screen = (struct iris_screen *)pscreen;
104 const struct gen_device_info *devinfo = &screen->devinfo;
105
106 switch (param) {
107 case PIPE_CAP_NPOT_TEXTURES:
108 case PIPE_CAP_ANISOTROPIC_FILTER:
109 case PIPE_CAP_POINT_SPRITE:
110 case PIPE_CAP_OCCLUSION_QUERY:
111 case PIPE_CAP_QUERY_TIME_ELAPSED:
112 case PIPE_CAP_TEXTURE_SWIZZLE:
113 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
114 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
115 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
116 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
117 case PIPE_CAP_VERTEX_SHADER_SATURATE:
118 case PIPE_CAP_PRIMITIVE_RESTART:
119 case PIPE_CAP_INDEP_BLEND_ENABLE:
120 case PIPE_CAP_INDEP_BLEND_FUNC:
121 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
122 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
123 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
124 case PIPE_CAP_DEPTH_CLIP_DISABLE:
125 case PIPE_CAP_TGSI_INSTANCEID:
126 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
127 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
128 case PIPE_CAP_SEAMLESS_CUBE_MAP:
129 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
130 case PIPE_CAP_CONDITIONAL_RENDER:
131 case PIPE_CAP_TEXTURE_BARRIER:
132 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
133 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
134 case PIPE_CAP_COMPUTE:
135 case PIPE_CAP_START_INSTANCE:
136 case PIPE_CAP_QUERY_TIMESTAMP:
137 case PIPE_CAP_TEXTURE_MULTISAMPLE:
138 case PIPE_CAP_CUBE_MAP_ARRAY:
139 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
140 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
141 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
142 case PIPE_CAP_TEXTURE_QUERY_LOD:
143 case PIPE_CAP_SAMPLE_SHADING:
144 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
145 case PIPE_CAP_DRAW_INDIRECT:
146 case PIPE_CAP_MULTI_DRAW_INDIRECT:
147 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
148 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
149 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
150 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
151 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
152 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
153 case PIPE_CAP_ACCELERATED:
154 case PIPE_CAP_UMA:
155 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
156 case PIPE_CAP_CLIP_HALFZ:
157 case PIPE_CAP_TGSI_TEXCOORD:
158 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
159 case PIPE_CAP_DOUBLES:
160 case PIPE_CAP_INT64:
161 case PIPE_CAP_INT64_DIVMOD:
162 case PIPE_CAP_SAMPLER_VIEW_TARGET:
163 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
164 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
165 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
166 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
167 case PIPE_CAP_CULL_DISTANCE:
168 case PIPE_CAP_PACKED_UNIFORMS:
169 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
170 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
171 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
172 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
173 case PIPE_CAP_QUERY_SO_OVERFLOW:
174 case PIPE_CAP_QUERY_BUFFER_OBJECT:
175 case PIPE_CAP_TGSI_TEX_TXF_LZ:
176 case PIPE_CAP_TGSI_TXQS:
177 case PIPE_CAP_TGSI_CLOCK:
178 case PIPE_CAP_TGSI_BALLOT:
179 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
180 case PIPE_CAP_CLEAR_TEXTURE:
181 case PIPE_CAP_TGSI_VOTE:
182 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
183 case PIPE_CAP_TEXTURE_GATHER_SM5:
184 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
185 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
186 case PIPE_CAP_LOAD_CONSTBUF:
187 case PIPE_CAP_NIR_COMPACT_ARRAYS:
188 case PIPE_CAP_DRAW_PARAMETERS:
189 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
190 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
191 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
192 case PIPE_CAP_INVALIDATE_BUFFER:
193 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
194 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
195 case PIPE_CAP_TEXTURE_SHADOW_LOD:
196 case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
197 case PIPE_CAP_GL_SPIRV:
198 case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
199 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
200 case PIPE_CAP_NATIVE_FENCE_FD:
201 return true;
202 case PIPE_CAP_FBFETCH:
203 return BRW_MAX_DRAW_BUFFERS;
204 case PIPE_CAP_FBFETCH_COHERENT:
205 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
206 case PIPE_CAP_POST_DEPTH_COVERAGE:
207 case PIPE_CAP_SHADER_STENCIL_EXPORT:
208 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
209 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
210 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
211 return devinfo->gen >= 9;
212 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
213 return 1;
214 case PIPE_CAP_MAX_RENDER_TARGETS:
215 return BRW_MAX_DRAW_BUFFERS;
216 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
217 return 16384;
218 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
219 return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
220 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
221 return 12; /* 2048x2048 */
222 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
223 return 4;
224 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
225 return 2048;
226 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
227 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
228 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
229 return BRW_MAX_SOL_BINDINGS;
230 case PIPE_CAP_GLSL_FEATURE_LEVEL:
231 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
232 return 460;
233 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
234 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
235 return 32;
236 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
237 return IRIS_MAP_BUFFER_ALIGNMENT;
238 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
239 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
240 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
241 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
242 * GPU and the CPU can be updating disjoint regions of the buffer
243 * simultaneously and that will break if the regions overlap the same
244 * cacheline.
245 */
246 return 64;
247 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
248 return 1 << 27;
249 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
250 return 16; // XXX: u_screen says 256 is the minimum value...
251 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
252 return true;
253 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
254 return IRIS_MAX_TEXTURE_BUFFER_SIZE;
255 case PIPE_CAP_MAX_VIEWPORTS:
256 return 16;
257 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
258 return 256;
259 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
260 return 1024;
261 case PIPE_CAP_MAX_GS_INVOCATIONS:
262 return 32;
263 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
264 return 4;
265 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
266 return -32;
267 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
268 return 31;
269 case PIPE_CAP_MAX_VERTEX_STREAMS:
270 return 4;
271 case PIPE_CAP_VENDOR_ID:
272 return 0x8086;
273 case PIPE_CAP_DEVICE_ID:
274 return screen->pci_id;
275 case PIPE_CAP_VIDEO_MEMORY: {
276 /* Once a batch uses more than 75% of the maximum mappable size, we
277 * assume that there's some fragmentation, and we start doing extra
278 * flushing, etc. That's the big cliff apps will care about.
279 */
280 const unsigned gpu_mappable_megabytes =
281 (screen->aperture_bytes * 3 / 4) / (1024 * 1024);
282
283 const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
284 const long system_page_size = sysconf(_SC_PAGE_SIZE);
285
286 if (system_memory_pages <= 0 || system_page_size <= 0)
287 return -1;
288
289 const uint64_t system_memory_bytes =
290 (uint64_t) system_memory_pages * (uint64_t) system_page_size;
291
292 const unsigned system_memory_megabytes =
293 (unsigned) (system_memory_bytes / (1024 * 1024));
294
295 return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
296 }
297 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
298 case PIPE_CAP_MAX_VARYINGS:
299 return 32;
300 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
301 /* AMD_pinned_memory assumes the flexibility of using client memory
302 * for any buffer (incl. vertex buffers) which rules out the prospect
303 * of using snooped buffers, as using snooped buffers without
304 * cogniscience is likely to be detrimental to performance and require
305 * extensive checking in the driver for correctness, e.g. to prevent
306 * illegal snoop <-> snoop transfers.
307 */
308 return devinfo->has_llc;
309 case PIPE_CAP_THROTTLE:
310 return screen->driconf.disable_throttling ? 0 : 1;
311
312 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
313 return PIPE_CONTEXT_PRIORITY_LOW |
314 PIPE_CONTEXT_PRIORITY_MEDIUM |
315 PIPE_CONTEXT_PRIORITY_HIGH;
316
317 // XXX: don't hardcode 00:00:02.0 PCI here
318 case PIPE_CAP_PCI_GROUP:
319 return 0;
320 case PIPE_CAP_PCI_BUS:
321 return 0;
322 case PIPE_CAP_PCI_DEVICE:
323 return 2;
324 case PIPE_CAP_PCI_FUNCTION:
325 return 0;
326
327 case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
328 case PIPE_CAP_INTEGER_MULTIPLY_32X16:
329 return true;
330
331 default:
332 return u_pipe_screen_get_param_defaults(pscreen, param);
333 }
334 return 0;
335 }
336
337 static float
338 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
339 {
340 switch (param) {
341 case PIPE_CAPF_MAX_LINE_WIDTH:
342 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
343 return 7.375f;
344
345 case PIPE_CAPF_MAX_POINT_WIDTH:
346 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
347 return 255.0f;
348
349 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
350 return 16.0f;
351 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
352 return 15.0f;
353 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
354 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
355 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
356 return 0.0f;
357 default:
358 unreachable("unknown param");
359 }
360 }
361
362 static int
363 iris_get_shader_param(struct pipe_screen *pscreen,
364 enum pipe_shader_type p_stage,
365 enum pipe_shader_cap param)
366 {
367 gl_shader_stage stage = stage_from_pipe(p_stage);
368
369 /* this is probably not totally correct.. but it's a start: */
370 switch (param) {
371 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
372 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
373 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
374 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
375 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
376 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
377
378 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
379 return UINT_MAX;
380
381 case PIPE_SHADER_CAP_MAX_INPUTS:
382 return stage == MESA_SHADER_VERTEX ? 16 : 32;
383 case PIPE_SHADER_CAP_MAX_OUTPUTS:
384 return 32;
385 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
386 return 16 * 1024 * sizeof(float);
387 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
388 return 16;
389 case PIPE_SHADER_CAP_MAX_TEMPS:
390 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
391 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
392 return 0;
393 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
394 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
395 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
396 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
397 /* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
398 * which we don't want. Our compiler backend will check brw_compiler's
399 * options and call nir_lower_indirect_derefs appropriately anyway.
400 */
401 return true;
402 case PIPE_SHADER_CAP_SUBROUTINES:
403 return 0;
404 case PIPE_SHADER_CAP_INTEGERS:
405 return 1;
406 case PIPE_SHADER_CAP_INT64_ATOMICS:
407 case PIPE_SHADER_CAP_FP16:
408 return 0;
409 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
410 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
411 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
412 return IRIS_MAX_TEXTURE_SAMPLERS;
413 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
414 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
415 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
416 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
417 return 0;
418 case PIPE_SHADER_CAP_PREFERRED_IR:
419 return PIPE_SHADER_IR_NIR;
420 case PIPE_SHADER_CAP_SUPPORTED_IRS:
421 return 1 << PIPE_SHADER_IR_NIR;
422 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
423 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
424 return 1;
425 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
426 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
427 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
428 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
429 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
430 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
431 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
432 return 0;
433 default:
434 unreachable("unknown shader param");
435 }
436 }
437
438 static int
439 iris_get_compute_param(struct pipe_screen *pscreen,
440 enum pipe_shader_ir ir_type,
441 enum pipe_compute_cap param,
442 void *ret)
443 {
444 struct iris_screen *screen = (struct iris_screen *)pscreen;
445 const struct gen_device_info *devinfo = &screen->devinfo;
446
447 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
448 const uint32_t max_invocations = 32 * max_threads;
449
450 #define RET(x) do { \
451 if (ret) \
452 memcpy(ret, x, sizeof(x)); \
453 return sizeof(x); \
454 } while (0)
455
456 switch (param) {
457 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
458 RET((uint32_t []){ 32 });
459
460 case PIPE_COMPUTE_CAP_IR_TARGET:
461 if (ret)
462 strcpy(ret, "gen");
463 return 4;
464
465 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
466 RET((uint64_t []) { 3 });
467
468 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
469 RET(((uint64_t []) { 65535, 65535, 65535 }));
470
471 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
472 /* MaxComputeWorkGroupSize[0..2] */
473 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
474
475 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
476 /* MaxComputeWorkGroupInvocations */
477 RET((uint64_t []) { max_invocations });
478
479 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
480 /* MaxComputeSharedMemorySize */
481 RET((uint64_t []) { 64 * 1024 });
482
483 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
484 RET((uint32_t []) { 1 });
485
486 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
487 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
488
489 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
490 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
491 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
492 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
493 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
494 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
495 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
496 // XXX: I think these are for Clover...
497 return 0;
498
499 default:
500 unreachable("unknown compute param");
501 }
502 }
503
504 static uint64_t
505 iris_get_timestamp(struct pipe_screen *pscreen)
506 {
507 struct iris_screen *screen = (struct iris_screen *) pscreen;
508 const unsigned TIMESTAMP = 0x2358;
509 uint64_t result;
510
511 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
512
513 result = gen_device_info_timebase_scale(&screen->devinfo, result);
514 result &= (1ull << TIMESTAMP_BITS) - 1;
515
516 return result;
517 }
518
519 static void
520 iris_destroy_screen(struct pipe_screen *pscreen)
521 {
522 struct iris_screen *screen = (struct iris_screen *) pscreen;
523 iris_bo_unreference(screen->workaround_bo);
524 u_transfer_helper_destroy(pscreen->transfer_helper);
525 iris_bufmgr_destroy(screen->bufmgr);
526 disk_cache_destroy(screen->disk_cache);
527 close(screen->fd);
528 ralloc_free(screen);
529 }
530
531 static void
532 iris_query_memory_info(struct pipe_screen *pscreen,
533 struct pipe_memory_info *info)
534 {
535 }
536
537 static const void *
538 iris_get_compiler_options(struct pipe_screen *pscreen,
539 enum pipe_shader_ir ir,
540 enum pipe_shader_type pstage)
541 {
542 struct iris_screen *screen = (struct iris_screen *) pscreen;
543 gl_shader_stage stage = stage_from_pipe(pstage);
544 assert(ir == PIPE_SHADER_IR_NIR);
545
546 return screen->compiler->glsl_compiler_options[stage].NirOptions;
547 }
548
549 static struct disk_cache *
550 iris_get_disk_shader_cache(struct pipe_screen *pscreen)
551 {
552 struct iris_screen *screen = (struct iris_screen *) pscreen;
553 return screen->disk_cache;
554 }
555
556 static int
557 iris_getparam(struct iris_screen *screen, int param, int *value)
558 {
559 struct drm_i915_getparam gp = { .param = param, .value = value };
560
561 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
562 return -errno;
563
564 return 0;
565 }
566
567 static int
568 iris_getparam_integer(struct iris_screen *screen, int param)
569 {
570 int value = -1;
571
572 if (iris_getparam(screen, param, &value) == 0)
573 return value;
574
575 return -1;
576 }
577
578 static void
579 iris_shader_debug_log(void *data, const char *fmt, ...)
580 {
581 struct pipe_debug_callback *dbg = data;
582 unsigned id = 0;
583 va_list args;
584
585 if (!dbg->debug_message)
586 return;
587
588 va_start(args, fmt);
589 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
590 va_end(args);
591 }
592
593 static void
594 iris_shader_perf_log(void *data, const char *fmt, ...)
595 {
596 struct pipe_debug_callback *dbg = data;
597 unsigned id = 0;
598 va_list args;
599 va_start(args, fmt);
600
601 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
602 va_list args_copy;
603 va_copy(args_copy, args);
604 vfprintf(stderr, fmt, args_copy);
605 va_end(args_copy);
606 }
607
608 if (dbg->debug_message) {
609 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
610 }
611
612 va_end(args);
613 }
614
615 struct pipe_screen *
616 iris_screen_create(int fd, const struct pipe_screen_config *config)
617 {
618 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
619 if (!screen)
620 return NULL;
621
622 screen->fd = fd;
623
624 if (!gen_get_device_info_from_fd(fd, &screen->devinfo))
625 return NULL;
626 screen->pci_id = screen->devinfo.chipset_id;
627 screen->no_hw = screen->devinfo.no_hw;
628
629 if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
630 return NULL;
631
632 screen->aperture_bytes = get_aperture_size(fd);
633
634 if (getenv("INTEL_NO_HW") != NULL)
635 screen->no_hw = true;
636
637 bool bo_reuse = false;
638 int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
639 switch (bo_reuse_mode) {
640 case DRI_CONF_BO_REUSE_DISABLED:
641 break;
642 case DRI_CONF_BO_REUSE_ALL:
643 bo_reuse = true;
644 break;
645 }
646
647 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd, bo_reuse);
648 if (!screen->bufmgr)
649 return NULL;
650
651 screen->workaround_bo =
652 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
653 if (!screen->workaround_bo)
654 return NULL;
655
656 brw_process_intel_debug_variable();
657
658 screen->driconf.dual_color_blend_by_location =
659 driQueryOptionb(config->options, "dual_color_blend_by_location");
660 screen->driconf.disable_throttling =
661 driQueryOptionb(config->options, "disable_throttling");
662 screen->driconf.always_flush_cache =
663 driQueryOptionb(config->options, "always_flush_cache");
664
665 screen->precompile = env_var_as_boolean("shader_precompile", true);
666
667 isl_device_init(&screen->isl_dev, &screen->devinfo, false);
668
669 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
670 screen->compiler->shader_debug_log = iris_shader_debug_log;
671 screen->compiler->shader_perf_log = iris_shader_perf_log;
672 screen->compiler->supports_pull_constants = false;
673 screen->compiler->supports_shader_constants = true;
674 screen->compiler->compact_params = false;
675
676 iris_disk_cache_init(screen);
677
678 slab_create_parent(&screen->transfer_pool,
679 sizeof(struct iris_transfer), 64);
680
681 screen->subslice_total =
682 iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
683 assert(screen->subslice_total >= 1);
684
685 struct pipe_screen *pscreen = &screen->base;
686
687 iris_init_screen_fence_functions(pscreen);
688 iris_init_screen_resource_functions(pscreen);
689
690 pscreen->destroy = iris_destroy_screen;
691 pscreen->get_name = iris_get_name;
692 pscreen->get_vendor = iris_get_vendor;
693 pscreen->get_device_vendor = iris_get_device_vendor;
694 pscreen->get_param = iris_get_param;
695 pscreen->get_shader_param = iris_get_shader_param;
696 pscreen->get_compute_param = iris_get_compute_param;
697 pscreen->get_paramf = iris_get_paramf;
698 pscreen->get_compiler_options = iris_get_compiler_options;
699 pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
700 pscreen->is_format_supported = iris_is_format_supported;
701 pscreen->context_create = iris_create_context;
702 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
703 pscreen->get_timestamp = iris_get_timestamp;
704 pscreen->query_memory_info = iris_query_memory_info;
705 pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
706 pscreen->get_driver_query_info = iris_get_monitor_info;
707
708 return pscreen;
709 }