iris: Enable NV_compute_shader_derivatives
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/debug.h"
41 #include "util/u_inlines.h"
42 #include "util/u_format.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "drm-uapi/i915_drm.h"
47 #include "iris_context.h"
48 #include "iris_defines.h"
49 #include "iris_fence.h"
50 #include "iris_pipe.h"
51 #include "iris_resource.h"
52 #include "iris_screen.h"
53 #include "intel/compiler/brw_compiler.h"
54
55 static void
56 iris_flush_frontbuffer(struct pipe_screen *_screen,
57 struct pipe_resource *resource,
58 unsigned level, unsigned layer,
59 void *context_private, struct pipe_box *box)
60 {
61 }
62
63 static const char *
64 iris_get_vendor(struct pipe_screen *pscreen)
65 {
66 return "Mesa Project";
67 }
68
69 static const char *
70 iris_get_device_vendor(struct pipe_screen *pscreen)
71 {
72 return "Intel";
73 }
74
75 static const char *
76 iris_get_name(struct pipe_screen *pscreen)
77 {
78 struct iris_screen *screen = (struct iris_screen *)pscreen;
79 const char *chipset;
80
81 switch (screen->pci_id) {
82 #undef CHIPSET
83 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
84 #include "pci_ids/i965_pci_ids.h"
85 default:
86 chipset = "Unknown Intel Chipset";
87 break;
88 }
89 return chipset;
90 }
91
92 static int
93 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
94 {
95 struct iris_screen *screen = (struct iris_screen *)pscreen;
96 const struct gen_device_info *devinfo = &screen->devinfo;
97
98 switch (param) {
99 case PIPE_CAP_NPOT_TEXTURES:
100 case PIPE_CAP_ANISOTROPIC_FILTER:
101 case PIPE_CAP_POINT_SPRITE:
102 case PIPE_CAP_OCCLUSION_QUERY:
103 case PIPE_CAP_QUERY_TIME_ELAPSED:
104 case PIPE_CAP_TEXTURE_SWIZZLE:
105 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
106 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
107 case PIPE_CAP_SM3:
108 case PIPE_CAP_PRIMITIVE_RESTART:
109 case PIPE_CAP_INDEP_BLEND_ENABLE:
110 case PIPE_CAP_INDEP_BLEND_FUNC:
111 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
112 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 case PIPE_CAP_TGSI_INSTANCEID:
116 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
117 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
118 case PIPE_CAP_SEAMLESS_CUBE_MAP:
119 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
120 case PIPE_CAP_CONDITIONAL_RENDER:
121 case PIPE_CAP_TEXTURE_BARRIER:
122 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
123 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
124 case PIPE_CAP_COMPUTE:
125 case PIPE_CAP_START_INSTANCE:
126 case PIPE_CAP_QUERY_TIMESTAMP:
127 case PIPE_CAP_TEXTURE_MULTISAMPLE:
128 case PIPE_CAP_CUBE_MAP_ARRAY:
129 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
130 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
131 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
132 case PIPE_CAP_TEXTURE_QUERY_LOD:
133 case PIPE_CAP_SAMPLE_SHADING:
134 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
135 case PIPE_CAP_DRAW_INDIRECT:
136 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
137 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
138 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
139 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
140 case PIPE_CAP_ACCELERATED:
141 case PIPE_CAP_UMA:
142 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
143 case PIPE_CAP_CLIP_HALFZ:
144 case PIPE_CAP_TGSI_TEXCOORD:
145 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
146 case PIPE_CAP_DOUBLES:
147 case PIPE_CAP_INT64:
148 case PIPE_CAP_INT64_DIVMOD:
149 case PIPE_CAP_SAMPLER_VIEW_TARGET:
150 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
151 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
152 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
153 case PIPE_CAP_CULL_DISTANCE:
154 case PIPE_CAP_PACKED_UNIFORMS:
155 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
156 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
157 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
158 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
159 case PIPE_CAP_QUERY_SO_OVERFLOW:
160 case PIPE_CAP_QUERY_BUFFER_OBJECT:
161 case PIPE_CAP_TGSI_TEX_TXF_LZ:
162 case PIPE_CAP_TGSI_TXQS:
163 case PIPE_CAP_TGSI_CLOCK:
164 case PIPE_CAP_TGSI_BALLOT:
165 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
166 case PIPE_CAP_CLEAR_TEXTURE:
167 case PIPE_CAP_TGSI_VOTE:
168 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
169 case PIPE_CAP_TEXTURE_GATHER_SM5:
170 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
171 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
172 case PIPE_CAP_LOAD_CONSTBUF:
173 case PIPE_CAP_NIR_COMPACT_ARRAYS:
174 case PIPE_CAP_DRAW_PARAMETERS:
175 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
176 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
177 return true;
178 case PIPE_CAP_TGSI_FS_FBFETCH:
179 case PIPE_CAP_POST_DEPTH_COVERAGE:
180 case PIPE_CAP_SHADER_STENCIL_EXPORT:
181 return devinfo->gen >= 9;
182 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
183 return 1;
184 case PIPE_CAP_MAX_RENDER_TARGETS:
185 return BRW_MAX_DRAW_BUFFERS;
186 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
187 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
188 return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
189 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
190 return 12; /* 2048x2048 */
191 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
192 return 4;
193 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
194 return 2048;
195 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
196 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
197 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
198 return BRW_MAX_SOL_BINDINGS;
199 case PIPE_CAP_GLSL_FEATURE_LEVEL:
200 return 460;
201 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
202 return 140;
203 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
204 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
205 return 32;
206 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
207 return IRIS_MAP_BUFFER_ALIGNMENT;
208 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
209 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
210 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
211 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
212 * GPU and the CPU can be updating disjoint regions of the buffer
213 * simultaneously and that will break if the regions overlap the same
214 * cacheline.
215 */
216 return 64;
217 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
218 return 1 << 27;
219 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
220 return 16; // XXX: u_screen says 256 is the minimum value...
221 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
222 return true; // XXX: ?????
223 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
224 return IRIS_MAX_TEXTURE_BUFFER_SIZE;
225 case PIPE_CAP_MAX_VIEWPORTS:
226 return 16;
227 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
228 return 256;
229 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
230 return 1024;
231 case PIPE_CAP_MAX_GS_INVOCATIONS:
232 return 32;
233 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
234 return 4;
235 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
236 return -32;
237 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
238 return 31;
239 case PIPE_CAP_MAX_VERTEX_STREAMS:
240 return 4;
241 case PIPE_CAP_VENDOR_ID:
242 return 0x8086;
243 case PIPE_CAP_DEVICE_ID:
244 return screen->pci_id;
245 case PIPE_CAP_VIDEO_MEMORY:
246 return INT_MAX; // XXX: bogus
247 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
248 case PIPE_CAP_MAX_VARYINGS:
249 return 32;
250 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
251 /* AMD_pinned_memory assumes the flexibility of using client memory
252 * for any buffer (incl. vertex buffers) which rules out the prospect
253 * of using snooped buffers, as using snooped buffers without
254 * cogniscience is likely to be detrimental to performance and require
255 * extensive checking in the driver for correctness, e.g. to prevent
256 * illegal snoop <-> snoop transfers.
257 */
258 return devinfo->has_llc;
259
260 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
261 return PIPE_CONTEXT_PRIORITY_LOW |
262 PIPE_CONTEXT_PRIORITY_MEDIUM |
263 PIPE_CONTEXT_PRIORITY_HIGH;
264
265 // XXX: don't hardcode 00:00:02.0 PCI here
266 case PIPE_CAP_PCI_GROUP:
267 return 0;
268 case PIPE_CAP_PCI_BUS:
269 return 0;
270 case PIPE_CAP_PCI_DEVICE:
271 return 2;
272 case PIPE_CAP_PCI_FUNCTION:
273 return 0;
274
275 default:
276 return u_pipe_screen_get_param_defaults(pscreen, param);
277 }
278 return 0;
279 }
280
281 static float
282 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
283 {
284 switch (param) {
285 case PIPE_CAPF_MAX_LINE_WIDTH:
286 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
287 return 7.375f;
288
289 case PIPE_CAPF_MAX_POINT_WIDTH:
290 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
291 return 255.0f;
292
293 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
294 return 16.0f;
295 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
296 return 15.0f;
297 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
298 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
299 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
300 return 0.0f;
301 default:
302 unreachable("unknown param");
303 }
304 }
305
306 static int
307 iris_get_shader_param(struct pipe_screen *pscreen,
308 enum pipe_shader_type p_stage,
309 enum pipe_shader_cap param)
310 {
311 gl_shader_stage stage = stage_from_pipe(p_stage);
312
313 /* this is probably not totally correct.. but it's a start: */
314 switch (param) {
315 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
316 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
317 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
318 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
319 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
320 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
321
322 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
323 return UINT_MAX;
324
325 case PIPE_SHADER_CAP_MAX_INPUTS:
326 return stage == MESA_SHADER_VERTEX ? 16 : 32;
327 case PIPE_SHADER_CAP_MAX_OUTPUTS:
328 return 32;
329 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
330 return 16 * 1024 * sizeof(float);
331 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
332 return 16;
333 case PIPE_SHADER_CAP_MAX_TEMPS:
334 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
335 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
336 return 0;
337 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
338 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
339 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
340 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
341 /* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
342 * which we don't want. Our compiler backend will check brw_compiler's
343 * options and call nir_lower_indirect_derefs appropriately anyway.
344 */
345 return true;
346 case PIPE_SHADER_CAP_SUBROUTINES:
347 return 0;
348 case PIPE_SHADER_CAP_INTEGERS:
349 case PIPE_SHADER_CAP_SCALAR_ISA:
350 return 1;
351 case PIPE_SHADER_CAP_INT64_ATOMICS:
352 case PIPE_SHADER_CAP_FP16:
353 return 0;
354 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
355 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
356 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
357 return IRIS_MAX_TEXTURE_SAMPLERS;
358 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
359 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
360 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
361 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
362 return 0;
363 case PIPE_SHADER_CAP_PREFERRED_IR:
364 return PIPE_SHADER_IR_NIR;
365 case PIPE_SHADER_CAP_SUPPORTED_IRS:
366 return 1 << PIPE_SHADER_IR_NIR;
367 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
368 return 32;
369 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
370 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
371 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
372 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
373 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
374 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
375 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
376 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
377 return 0;
378 default:
379 unreachable("unknown shader param");
380 }
381 }
382
383 static int
384 iris_get_compute_param(struct pipe_screen *pscreen,
385 enum pipe_shader_ir ir_type,
386 enum pipe_compute_cap param,
387 void *ret)
388 {
389 struct iris_screen *screen = (struct iris_screen *)pscreen;
390 const struct gen_device_info *devinfo = &screen->devinfo;
391
392 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
393 const uint32_t max_invocations = 32 * max_threads;
394
395 #define RET(x) do { \
396 if (ret) \
397 memcpy(ret, x, sizeof(x)); \
398 return sizeof(x); \
399 } while (0)
400
401 switch (param) {
402 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
403 RET((uint32_t []){ 32 });
404
405 case PIPE_COMPUTE_CAP_IR_TARGET:
406 if (ret)
407 strcpy(ret, "gen");
408 return 4;
409
410 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
411 RET((uint64_t []) { 3 });
412
413 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
414 RET(((uint64_t []) { 65535, 65535, 65535 }));
415
416 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
417 /* MaxComputeWorkGroupSize[0..2] */
418 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
419
420 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
421 /* MaxComputeWorkGroupInvocations */
422 RET((uint64_t []) { max_invocations });
423
424 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
425 /* MaxComputeSharedMemorySize */
426 RET((uint64_t []) { 64 * 1024 });
427
428 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
429 RET((uint32_t []) { 1 });
430
431 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
432 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
433
434 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
435 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
436 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
437 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
438 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
439 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
440 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
441 // XXX: I think these are for Clover...
442 return 0;
443
444 default:
445 unreachable("unknown compute param");
446 }
447 }
448
449 static uint64_t
450 iris_get_timestamp(struct pipe_screen *pscreen)
451 {
452 struct iris_screen *screen = (struct iris_screen *) pscreen;
453 const unsigned TIMESTAMP = 0x2358;
454 uint64_t result;
455
456 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
457
458 result = iris_timebase_scale(&screen->devinfo, result);
459 result &= (1ull << TIMESTAMP_BITS) - 1;
460
461 return result;
462 }
463
464 static void
465 iris_destroy_screen(struct pipe_screen *pscreen)
466 {
467 struct iris_screen *screen = (struct iris_screen *) pscreen;
468 iris_bo_unreference(screen->workaround_bo);
469 u_transfer_helper_destroy(pscreen->transfer_helper);
470 iris_bufmgr_destroy(screen->bufmgr);
471 ralloc_free(screen);
472 }
473
474 static void
475 iris_query_memory_info(struct pipe_screen *pscreen,
476 struct pipe_memory_info *info)
477 {
478 }
479
480 static const void *
481 iris_get_compiler_options(struct pipe_screen *pscreen,
482 enum pipe_shader_ir ir,
483 enum pipe_shader_type pstage)
484 {
485 struct iris_screen *screen = (struct iris_screen *) pscreen;
486 gl_shader_stage stage = stage_from_pipe(pstage);
487 assert(ir == PIPE_SHADER_IR_NIR);
488
489 return screen->compiler->glsl_compiler_options[stage].NirOptions;
490 }
491
492 static int
493 iris_getparam(struct iris_screen *screen, int param, int *value)
494 {
495 struct drm_i915_getparam gp = { .param = param, .value = value };
496
497 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
498 return -errno;
499
500 return 0;
501 }
502
503 static int
504 iris_getparam_integer(struct iris_screen *screen, int param)
505 {
506 int value = -1;
507
508 if (iris_getparam(screen, param, &value) == 0)
509 return value;
510
511 return -1;
512 }
513
514 static void
515 iris_shader_debug_log(void *data, const char *fmt, ...)
516 {
517 struct pipe_debug_callback *dbg = data;
518 unsigned id = 0;
519 va_list args;
520
521 if (!dbg->debug_message)
522 return;
523
524 va_start(args, fmt);
525 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
526 va_end(args);
527 }
528
529 static void
530 iris_shader_perf_log(void *data, const char *fmt, ...)
531 {
532 struct pipe_debug_callback *dbg = data;
533 unsigned id = 0;
534 va_list args;
535
536 if (!dbg->debug_message)
537 return;
538
539 va_start(args, fmt);
540 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
541 va_end(args);
542 }
543
544 struct pipe_screen *
545 iris_screen_create(int fd)
546 {
547 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
548 if (!screen)
549 return NULL;
550
551 screen->fd = fd;
552 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
553
554 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
555 return NULL;
556
557 if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
558 return NULL;
559
560 screen->devinfo.timestamp_frequency =
561 iris_getparam_integer(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY);
562
563 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
564 if (!screen->bufmgr)
565 return NULL;
566
567 screen->workaround_bo =
568 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
569 if (!screen->workaround_bo)
570 return NULL;
571
572 brw_process_intel_debug_variable();
573
574 screen->precompile = env_var_as_boolean("shader_precompile", true);
575
576 isl_device_init(&screen->isl_dev, &screen->devinfo, false);
577
578 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
579 screen->compiler->shader_debug_log = iris_shader_debug_log;
580 screen->compiler->shader_perf_log = iris_shader_perf_log;
581 screen->compiler->supports_pull_constants = false;
582
583 slab_create_parent(&screen->transfer_pool,
584 sizeof(struct iris_transfer), 64);
585
586 screen->subslice_total =
587 iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
588 assert(screen->subslice_total >= 1);
589
590 struct pipe_screen *pscreen = &screen->base;
591
592 iris_init_screen_fence_functions(pscreen);
593 iris_init_screen_resource_functions(pscreen);
594
595 pscreen->destroy = iris_destroy_screen;
596 pscreen->get_name = iris_get_name;
597 pscreen->get_vendor = iris_get_vendor;
598 pscreen->get_device_vendor = iris_get_device_vendor;
599 pscreen->get_param = iris_get_param;
600 pscreen->get_shader_param = iris_get_shader_param;
601 pscreen->get_compute_param = iris_get_compute_param;
602 pscreen->get_paramf = iris_get_paramf;
603 pscreen->get_compiler_options = iris_get_compiler_options;
604 pscreen->is_format_supported = iris_is_format_supported;
605 pscreen->context_create = iris_create_context;
606 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
607 pscreen->get_timestamp = iris_get_timestamp;
608 pscreen->query_memory_info = iris_query_memory_info;
609
610 return pscreen;
611 }