iris: bits of multisample program key
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include <sys/ioctl.h>
26 #include "pipe/p_defines.h"
27 #include "pipe/p_state.h"
28 #include "pipe/p_context.h"
29 #include "pipe/p_screen.h"
30 #include "util/u_inlines.h"
31 #include "util/u_format.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/ralloc.h"
34 #include "drm-uapi/i915_drm.h"
35 #include "iris_context.h"
36 #include "iris_pipe.h"
37 #include "iris_resource.h"
38 #include "iris_screen.h"
39 #include "intel/compiler/brw_compiler.h"
40
41 static void
42 iris_flush_frontbuffer(struct pipe_screen *_screen,
43 struct pipe_resource *resource,
44 unsigned level, unsigned layer,
45 void *context_private, struct pipe_box *box)
46 {
47 }
48
49 static const char *
50 iris_get_vendor(struct pipe_screen *pscreen)
51 {
52 return "Mesa Project";
53 }
54
55 static const char *
56 iris_get_device_vendor(struct pipe_screen *pscreen)
57 {
58 return "Intel";
59 }
60
61 static const char *
62 iris_get_name(struct pipe_screen *pscreen)
63 {
64 struct iris_screen *screen = (struct iris_screen *)pscreen;
65 const char *chipset;
66
67 switch (screen->pci_id) {
68 #undef CHIPSET
69 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
70 #include "pci_ids/i965_pci_ids.h"
71 default:
72 chipset = "Unknown Intel Chipset";
73 break;
74 }
75 return &chipset[9];
76 }
77
78 static int
79 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
80 {
81 struct iris_screen *screen = (struct iris_screen *)pscreen;
82
83 switch (param) {
84 case PIPE_CAP_NPOT_TEXTURES:
85 case PIPE_CAP_ANISOTROPIC_FILTER:
86 case PIPE_CAP_POINT_SPRITE:
87 case PIPE_CAP_OCCLUSION_QUERY:
88 case PIPE_CAP_QUERY_TIME_ELAPSED:
89 case PIPE_CAP_TEXTURE_SWIZZLE:
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_SM3:
93 case PIPE_CAP_PRIMITIVE_RESTART:
94 case PIPE_CAP_INDEP_BLEND_ENABLE:
95 case PIPE_CAP_INDEP_BLEND_FUNC:
96 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
97 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
98 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
99 case PIPE_CAP_DEPTH_CLIP_DISABLE:
100 case PIPE_CAP_SHADER_STENCIL_EXPORT:
101 case PIPE_CAP_TGSI_INSTANCEID:
102 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
103 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
104 case PIPE_CAP_SEAMLESS_CUBE_MAP:
105 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
106 case PIPE_CAP_CONDITIONAL_RENDER:
107 case PIPE_CAP_TEXTURE_BARRIER:
108 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
109 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
110 case PIPE_CAP_COMPUTE:
111 case PIPE_CAP_START_INSTANCE:
112 case PIPE_CAP_QUERY_TIMESTAMP:
113 case PIPE_CAP_TEXTURE_MULTISAMPLE:
114 case PIPE_CAP_CUBE_MAP_ARRAY:
115 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
116 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
117 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
118 case PIPE_CAP_TEXTURE_QUERY_LOD:
119 case PIPE_CAP_SAMPLE_SHADING:
120 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
121 case PIPE_CAP_DRAW_INDIRECT:
122 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
123 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
124 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
125 case PIPE_CAP_ACCELERATED:
126 case PIPE_CAP_UMA:
127 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
128 case PIPE_CAP_CLIP_HALFZ:
129 case PIPE_CAP_TGSI_TEXCOORD:
130 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
131 case PIPE_CAP_DOUBLES:
132 case PIPE_CAP_INT64:
133 case PIPE_CAP_INT64_DIVMOD:
134 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
135 case PIPE_CAP_SAMPLER_VIEW_TARGET:
136 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
137 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
138 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
139 case PIPE_CAP_CULL_DISTANCE:
140 case PIPE_CAP_PACKED_UNIFORMS:
141 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
142 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
143 return true;
144
145 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
146 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
147 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
148 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
149 case PIPE_CAP_USER_VERTEX_BUFFERS:
150 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
151 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
152 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
153 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
154 case PIPE_CAP_FAKE_SW_MSAA:
155 case PIPE_CAP_VERTEXID_NOBASE:
156 case PIPE_CAP_FENCE_SIGNAL:
157 case PIPE_CAP_CONSTBUF0_FLAGS:
158 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
159 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
160 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
161 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
162 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
163 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
164 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 case PIPE_CAP_GENERATE_MIPMAP:
168 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
169 return false;
170
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
172 /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or
173 * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.
174 */
175 return false;
176
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
178 return 1;
179 case PIPE_CAP_MAX_RENDER_TARGETS:
180 return BRW_MAX_DRAW_BUFFERS;
181 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
182 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
183 return 15; /* 16384x16384 */
184 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
185 return 12; /* 2048x2048 */
186 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
187 return 4;
188 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
189 return 2048;
190 case PIPE_CAP_MIN_TEXEL_OFFSET:
191 return -8;
192 case PIPE_CAP_MAX_TEXEL_OFFSET:
193 return 7;
194 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
195 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
196 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
197 return BRW_MAX_SOL_BINDINGS;
198 case PIPE_CAP_GLSL_FEATURE_LEVEL:
199 return 460;
200 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
201 return 140;
202 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
203 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
204 return 32;
205 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
206 return 64; // XXX: ?
207 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
208 return 1;
209 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
210 return true; // XXX: ?????
211 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
212 return 1 << 27; /* 128MB */
213 case PIPE_CAP_MAX_VIEWPORTS:
214 return 16;
215 case PIPE_CAP_ENDIANNESS:
216 return PIPE_ENDIAN_LITTLE;
217 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
218 return 256;
219 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
220 return 128;
221 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
222 case PIPE_CAP_TEXTURE_GATHER_SM5:
223 return 0; // XXX:
224 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
225 return -32;
226 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
227 return 31;
228 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
229 case PIPE_CAP_MAX_VERTEX_STREAMS:
230 return 4;
231 case PIPE_CAP_VENDOR_ID:
232 return 0x8086;
233 case PIPE_CAP_DEVICE_ID:
234 return screen->pci_id;
235 case PIPE_CAP_VIDEO_MEMORY:
236 return 0xffffffff; // XXX: bogus
237 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
238 return 2048;
239 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
240 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
241 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
242 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
243 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
244 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
245 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
246 case PIPE_CAP_DEPTH_BOUNDS_TEST:
247 case PIPE_CAP_TGSI_TXQS:
248 case PIPE_CAP_SHAREABLE_SHADERS:
249 case PIPE_CAP_CLEAR_TEXTURE:
250 case PIPE_CAP_DRAW_PARAMETERS:
251 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
252 case PIPE_CAP_MULTI_DRAW_INDIRECT:
253 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
254 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
255 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
256 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
257 case PIPE_CAP_INVALIDATE_BUFFER:
258 case PIPE_CAP_STRING_MARKER:
259 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
260 case PIPE_CAP_QUERY_BUFFER_OBJECT:
261 case PIPE_CAP_QUERY_MEMORY_INFO:
262 case PIPE_CAP_PCI_GROUP:
263 case PIPE_CAP_PCI_BUS:
264 case PIPE_CAP_PCI_DEVICE:
265 case PIPE_CAP_PCI_FUNCTION:
266 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
267 case PIPE_CAP_TGSI_VOTE:
268 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
269 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
270 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
271 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
272 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
273 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
274 case PIPE_CAP_NATIVE_FENCE_FD:
275 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
276 case PIPE_CAP_TGSI_FS_FBFETCH:
277 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
278 case PIPE_CAP_TGSI_TEX_TXF_LZ:
279 case PIPE_CAP_TGSI_CLOCK:
280 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
281 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
282 case PIPE_CAP_TGSI_BALLOT:
283 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
284 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
285 case PIPE_CAP_POST_DEPTH_COVERAGE:
286 case PIPE_CAP_BINDLESS_TEXTURE:
287 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
288 case PIPE_CAP_QUERY_SO_OVERFLOW:
289 case PIPE_CAP_MEMOBJ:
290 case PIPE_CAP_LOAD_CONSTBUF:
291 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
292 case PIPE_CAP_TILE_RASTER_ORDER:
293 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
294 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
295 // XXX: TODO: fill these out
296 break;
297 }
298 return 0;
299 }
300
301 static float
302 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
303 {
304 switch (param) {
305 case PIPE_CAPF_MAX_LINE_WIDTH:
306 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
307 return 7.375f;
308
309 case PIPE_CAPF_MAX_POINT_WIDTH:
310 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
311 return 255.0f;
312
313 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
314 return 16.0f;
315 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
316 return 15.0f;
317 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
318 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
319 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
320 return 0.0f;
321 default:
322 unreachable("unknown param");
323 }
324 }
325
326 static int
327 iris_get_shader_param(struct pipe_screen *pscreen,
328 enum pipe_shader_type shader,
329 enum pipe_shader_cap param)
330 {
331 struct iris_screen *screen = (struct iris_screen *)pscreen;
332 struct brw_compiler *compiler = screen->compiler;
333
334 /* this is probably not totally correct.. but it's a start: */
335 switch (param) {
336 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
337 return shader == PIPE_SHADER_FRAGMENT ? 1024 : 16384;
338 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
339 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
340 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
341 return shader == PIPE_SHADER_FRAGMENT ? 1024 : 0;
342
343 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
344 return UINT_MAX;
345
346 case PIPE_SHADER_CAP_MAX_INPUTS:
347 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
348 case PIPE_SHADER_CAP_MAX_OUTPUTS:
349 return 32;
350 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
351 return 16 * 1024 * sizeof(float);
352 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
353 return 16;
354 case PIPE_SHADER_CAP_MAX_TEMPS:
355 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
356 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
357 return 0;
358 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
359 return !compiler->glsl_compiler_options[shader].EmitNoIndirectInput;
360 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
361 return !compiler->glsl_compiler_options[shader].EmitNoIndirectOutput;
362 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
363 return !compiler->glsl_compiler_options[shader].EmitNoIndirectTemp;
364 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
365 return 1;
366 case PIPE_SHADER_CAP_SUBROUTINES:
367 return 0;
368 case PIPE_SHADER_CAP_INTEGERS:
369 case PIPE_SHADER_CAP_SCALAR_ISA:
370 return 1;
371 case PIPE_SHADER_CAP_INT64_ATOMICS:
372 case PIPE_SHADER_CAP_FP16:
373 return 0;
374 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
375 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
376 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
377 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
378 return IRIS_MAX_TEXTURE_SAMPLERS;
379 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
380 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
381 return 0;
382 case PIPE_SHADER_CAP_PREFERRED_IR:
383 return PIPE_SHADER_IR_NIR;
384 case PIPE_SHADER_CAP_SUPPORTED_IRS:
385 return 0;
386 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
387 return 32;
388 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
389 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
390 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
391 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
392 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
393 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
394 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
395 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
396 return 0;
397 default:
398 unreachable("unknown shader param");
399 }
400 }
401
402 static int
403 iris_get_compute_param(struct pipe_screen *pscreen,
404 enum pipe_shader_ir ir_type,
405 enum pipe_compute_cap param,
406 void *ret)
407 {
408 /* TODO: compute shaders */
409 return 0;
410 }
411
412 static uint64_t
413 iris_get_timestamp(struct pipe_screen *pscreen)
414 {
415 return 0;
416 }
417
418 static void
419 iris_destroy_screen(struct pipe_screen *pscreen)
420 {
421 struct iris_screen *screen = (struct iris_screen *) pscreen;
422 iris_bo_unreference(screen->workaround_bo);
423 ralloc_free(screen);
424 }
425
426 static void
427 iris_fence_reference(struct pipe_screen *screen,
428 struct pipe_fence_handle **ptr,
429 struct pipe_fence_handle *fence)
430 {
431 }
432
433 static boolean
434 iris_fence_finish(struct pipe_screen *screen,
435 struct pipe_context *ctx,
436 struct pipe_fence_handle *fence,
437 uint64_t timeout)
438 {
439 return true;
440 }
441
442 static void
443 iris_query_memory_info(struct pipe_screen *pscreen,
444 struct pipe_memory_info *info)
445 {
446 }
447
448 static const void *
449 iris_get_compiler_options(struct pipe_screen *pscreen,
450 enum pipe_shader_ir ir,
451 enum pipe_shader_type pstage)
452 {
453 struct iris_screen *screen = (struct iris_screen *) pscreen;
454 gl_shader_stage stage = stage_from_pipe(pstage);
455 assert(ir == PIPE_SHADER_IR_NIR);
456
457 return screen->compiler->glsl_compiler_options[stage].NirOptions;
458 }
459
460 static int
461 iris_getparam(struct iris_screen *screen, int param, int *value)
462 {
463 struct drm_i915_getparam gp = { .param = param, .value = value };
464
465 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
466 return -errno;
467
468 return 0;
469 }
470
471 static bool
472 iris_getparam_boolean(struct iris_screen *screen, int param)
473 {
474 int value = 0;
475 return (iris_getparam(screen, param, &value) == 0) && value;
476 }
477
478 static int
479 iris_getparam_integer(struct iris_screen *screen, int param)
480 {
481 int value = -1;
482
483 if (iris_getparam(screen, param, &value) == 0)
484 return value;
485
486 return -1;
487 }
488
489 static void
490 iris_shader_debug_log(void *data, const char *fmt, ...)
491 {
492 struct pipe_debug_callback *dbg = data;
493 unsigned id = 0;
494 va_list args;
495
496 if (!dbg->debug_message)
497 return;
498
499 va_start(args, fmt);
500 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
501 va_end(args);
502 }
503
504 static void
505 iris_shader_perf_log(void *data, const char *fmt, ...)
506 {
507 struct pipe_debug_callback *dbg = data;
508 unsigned id = 0;
509 va_list args;
510
511 if (!dbg->debug_message)
512 return;
513
514 va_start(args, fmt);
515 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
516 va_end(args);
517 }
518
519 struct pipe_screen *
520 iris_screen_create(int fd)
521 {
522 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
523 if (!screen)
524 return NULL;
525
526 screen->fd = fd;
527 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
528
529 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
530 return NULL;
531
532 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
533 if (!screen->bufmgr)
534 return NULL;
535
536 screen->workaround_bo =
537 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
538 if (!screen->workaround_bo)
539 return NULL;
540
541 brw_process_intel_debug_variable();
542
543 bool hw_has_swizzling = false; // XXX: detect?
544 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
545
546 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
547 screen->compiler->shader_debug_log = iris_shader_debug_log;
548 screen->compiler->shader_perf_log = iris_shader_perf_log;
549
550 slab_create_parent(&screen->transfer_pool,
551 sizeof(struct iris_transfer), 64);
552
553 struct pipe_screen *pscreen = &screen->base;
554
555 iris_init_screen_resource_functions(pscreen);
556
557 pscreen->destroy = iris_destroy_screen;
558 pscreen->get_name = iris_get_name;
559 pscreen->get_vendor = iris_get_vendor;
560 pscreen->get_device_vendor = iris_get_device_vendor;
561 pscreen->get_param = iris_get_param;
562 pscreen->get_shader_param = iris_get_shader_param;
563 pscreen->get_compute_param = iris_get_compute_param;
564 pscreen->get_paramf = iris_get_paramf;
565 pscreen->get_compiler_options = iris_get_compiler_options;
566 pscreen->is_format_supported = iris_is_format_supported;
567 pscreen->context_create = iris_create_context;
568 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
569 pscreen->get_timestamp = iris_get_timestamp;
570 pscreen->fence_reference = iris_fence_reference;
571 pscreen->fence_finish = iris_fence_finish;
572 pscreen->query_memory_info = iris_query_memory_info;
573
574 return pscreen;
575 }