iris: AMD_pinned_memory
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/u_inlines.h"
41 #include "util/u_format.h"
42 #include "util/u_upload_mgr.h"
43 #include "util/ralloc.h"
44 #include "drm-uapi/i915_drm.h"
45 #include "iris_context.h"
46 #include "iris_pipe.h"
47 #include "iris_resource.h"
48 #include "iris_screen.h"
49 #include "intel/compiler/brw_compiler.h"
50
51 static void
52 iris_flush_frontbuffer(struct pipe_screen *_screen,
53 struct pipe_resource *resource,
54 unsigned level, unsigned layer,
55 void *context_private, struct pipe_box *box)
56 {
57 }
58
59 static const char *
60 iris_get_vendor(struct pipe_screen *pscreen)
61 {
62 return "Mesa Project";
63 }
64
65 static const char *
66 iris_get_device_vendor(struct pipe_screen *pscreen)
67 {
68 return "Intel";
69 }
70
71 static const char *
72 iris_get_name(struct pipe_screen *pscreen)
73 {
74 struct iris_screen *screen = (struct iris_screen *)pscreen;
75 const char *chipset;
76
77 switch (screen->pci_id) {
78 #undef CHIPSET
79 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
80 #include "pci_ids/i965_pci_ids.h"
81 default:
82 chipset = "Unknown Intel Chipset";
83 break;
84 }
85 return &chipset[9];
86 }
87
88 static int
89 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct iris_screen *screen = (struct iris_screen *)pscreen;
92 const struct gen_device_info *devinfo = &screen->devinfo;
93
94 switch (param) {
95 case PIPE_CAP_NPOT_TEXTURES:
96 case PIPE_CAP_ANISOTROPIC_FILTER:
97 case PIPE_CAP_POINT_SPRITE:
98 case PIPE_CAP_OCCLUSION_QUERY:
99 case PIPE_CAP_QUERY_TIME_ELAPSED:
100 case PIPE_CAP_TEXTURE_SWIZZLE:
101 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_SM3:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 case PIPE_CAP_DEPTH_CLIP_DISABLE:
111 case PIPE_CAP_SHADER_STENCIL_EXPORT:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
134 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
135 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
136 case PIPE_CAP_ACCELERATED:
137 case PIPE_CAP_UMA:
138 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
139 case PIPE_CAP_CLIP_HALFZ:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
142 case PIPE_CAP_DOUBLES:
143 case PIPE_CAP_INT64:
144 case PIPE_CAP_INT64_DIVMOD:
145 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
146 case PIPE_CAP_SAMPLER_VIEW_TARGET:
147 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
148 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
149 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
150 case PIPE_CAP_CULL_DISTANCE:
151 case PIPE_CAP_PACKED_UNIFORMS:
152 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
153 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
154 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
155 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
156 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
157 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
158 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
159 case PIPE_CAP_POST_DEPTH_COVERAGE:
160 case PIPE_CAP_QUERY_SO_OVERFLOW:
161 case PIPE_CAP_TGSI_TEX_TXF_LZ:
162 case PIPE_CAP_TGSI_CLOCK:
163 case PIPE_CAP_TGSI_BALLOT:
164 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
165 case PIPE_CAP_CLEAR_TEXTURE:
166 return true;
167
168 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
171 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
172 case PIPE_CAP_USER_VERTEX_BUFFERS:
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
177 case PIPE_CAP_FAKE_SW_MSAA:
178 case PIPE_CAP_VERTEXID_NOBASE:
179 case PIPE_CAP_FENCE_SIGNAL:
180 case PIPE_CAP_CONSTBUF0_FLAGS:
181 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
182 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
183 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
184 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
185 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
186 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
187 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
188 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
189 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
190 case PIPE_CAP_GENERATE_MIPMAP:
191 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
192 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
193 case PIPE_CAP_DEPTH_BOUNDS_TEST:
194 case PIPE_CAP_TILE_RASTER_ORDER:
195 case PIPE_CAP_MULTI_DRAW_INDIRECT:
196 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
197 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
198 case PIPE_CAP_BINDLESS_TEXTURE:
199 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
200 return false;
201
202 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
203 /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or
204 * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.
205 */
206 return false;
207
208 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
209 return 1;
210 case PIPE_CAP_MAX_RENDER_TARGETS:
211 return BRW_MAX_DRAW_BUFFERS;
212 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
213 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
214 return 15; /* 16384x16384 */
215 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
216 return 12; /* 2048x2048 */
217 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
218 return 4;
219 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
220 return 2048;
221 case PIPE_CAP_MIN_TEXEL_OFFSET:
222 return -8;
223 case PIPE_CAP_MAX_TEXEL_OFFSET:
224 return 7;
225 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
226 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
227 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
228 return BRW_MAX_SOL_BINDINGS;
229 case PIPE_CAP_GLSL_FEATURE_LEVEL:
230 return 460;
231 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
232 return 140;
233 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
234 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
235 return 32;
236 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
237 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
238 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
239 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
240 * GPU and the CPU can be updating disjoint regions of the buffer
241 * simultaneously and that will break if the regions overlap the same
242 * cacheline.
243 */
244 return 64;
245 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
246 return 64; // XXX: ?
247 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
248 return 16;
249 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
250 return true; // XXX: ?????
251 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
252 return 1 << 27; /* 128MB */
253 case PIPE_CAP_MAX_VIEWPORTS:
254 return 16;
255 case PIPE_CAP_ENDIANNESS:
256 return PIPE_ENDIAN_LITTLE;
257 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
258 return 256;
259 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
260 return 1024;
261 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
262 return 4;
263 case PIPE_CAP_TEXTURE_GATHER_SM5:
264 return 1;
265 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
266 return -32;
267 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
268 return 31;
269 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
270 case PIPE_CAP_MAX_VERTEX_STREAMS:
271 return 4;
272 case PIPE_CAP_VENDOR_ID:
273 return 0x8086;
274 case PIPE_CAP_DEVICE_ID:
275 return screen->pci_id;
276 case PIPE_CAP_VIDEO_MEMORY:
277 return 0xffffffff; // XXX: bogus
278 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
279 return 2048;
280 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
281 return 32;
282 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
283 return 0;
284 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
285 return 0;
286 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
287 /* AMD_pinned_memory assumes the flexibility of using client memory
288 * for any buffer (incl. vertex buffers) which rules out the prospect
289 * of using snooped buffers, as using snooped buffers without
290 * cogniscience is likely to be detrimental to performance and require
291 * extensive checking in the driver for correctness, e.g. to prevent
292 * illegal snoop <-> snoop transfers.
293 */
294 return devinfo->has_llc;
295 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
296 case PIPE_CAP_TGSI_TXQS:
297 case PIPE_CAP_SHAREABLE_SHADERS:
298 case PIPE_CAP_DRAW_PARAMETERS:
299 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
300 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
301 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
302 case PIPE_CAP_INVALIDATE_BUFFER:
303 case PIPE_CAP_STRING_MARKER:
304 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
305 case PIPE_CAP_QUERY_BUFFER_OBJECT:
306 case PIPE_CAP_QUERY_MEMORY_INFO:
307 case PIPE_CAP_PCI_GROUP:
308 case PIPE_CAP_PCI_BUS:
309 case PIPE_CAP_PCI_DEVICE:
310 case PIPE_CAP_PCI_FUNCTION:
311 case PIPE_CAP_TGSI_VOTE:
312 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
313 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
314 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
315 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
316 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
317 case PIPE_CAP_NATIVE_FENCE_FD:
318 case PIPE_CAP_TGSI_FS_FBFETCH:
319 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
320 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
321 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
322 case PIPE_CAP_MEMOBJ:
323 case PIPE_CAP_LOAD_CONSTBUF:
324 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
325 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
326 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
327 // XXX: TODO: fill these out
328 break;
329 }
330 return 0;
331 }
332
333 static float
334 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
335 {
336 switch (param) {
337 case PIPE_CAPF_MAX_LINE_WIDTH:
338 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
339 return 7.375f;
340
341 case PIPE_CAPF_MAX_POINT_WIDTH:
342 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
343 return 255.0f;
344
345 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
346 return 16.0f;
347 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
348 return 15.0f;
349 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
350 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
351 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
352 return 0.0f;
353 default:
354 unreachable("unknown param");
355 }
356 }
357
358 static int
359 iris_get_shader_param(struct pipe_screen *pscreen,
360 enum pipe_shader_type p_stage,
361 enum pipe_shader_cap param)
362 {
363 struct iris_screen *screen = (struct iris_screen *)pscreen;
364 struct brw_compiler *compiler = screen->compiler;
365 gl_shader_stage stage = stage_from_pipe(p_stage);
366
367 /* this is probably not totally correct.. but it's a start: */
368 switch (param) {
369 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
370 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
371 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
372 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
373 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
374 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
375
376 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
377 return UINT_MAX;
378
379 case PIPE_SHADER_CAP_MAX_INPUTS:
380 return stage == MESA_SHADER_VERTEX ? 16 : 32;
381 case PIPE_SHADER_CAP_MAX_OUTPUTS:
382 return 32;
383 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
384 return 16 * 1024 * sizeof(float);
385 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
386 return 16;
387 case PIPE_SHADER_CAP_MAX_TEMPS:
388 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
389 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
390 return 0;
391 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
392 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
393 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
394 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
395 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
396 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
397 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
398 return 1;
399 case PIPE_SHADER_CAP_SUBROUTINES:
400 return 0;
401 case PIPE_SHADER_CAP_INTEGERS:
402 case PIPE_SHADER_CAP_SCALAR_ISA:
403 return 1;
404 case PIPE_SHADER_CAP_INT64_ATOMICS:
405 case PIPE_SHADER_CAP_FP16:
406 return 0;
407 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
408 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
409 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
410 return IRIS_MAX_TEXTURE_SAMPLERS;
411 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
412 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
413 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
414 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
415 return 0;
416 case PIPE_SHADER_CAP_PREFERRED_IR:
417 return PIPE_SHADER_IR_NIR;
418 case PIPE_SHADER_CAP_SUPPORTED_IRS:
419 return 0;
420 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
421 return 32;
422 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
423 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
424 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
425 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
426 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
427 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
428 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
429 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
430 return 0;
431 default:
432 unreachable("unknown shader param");
433 }
434 }
435
436 static int
437 iris_get_compute_param(struct pipe_screen *pscreen,
438 enum pipe_shader_ir ir_type,
439 enum pipe_compute_cap param,
440 void *ret)
441 {
442 /* TODO: compute shaders */
443 return 0;
444 }
445
446 static uint64_t
447 iris_get_timestamp(struct pipe_screen *pscreen)
448 {
449 return 0;
450 }
451
452 static void
453 iris_destroy_screen(struct pipe_screen *pscreen)
454 {
455 struct iris_screen *screen = (struct iris_screen *) pscreen;
456 iris_bo_unreference(screen->workaround_bo);
457 ralloc_free(screen);
458 }
459
460 static void
461 iris_fence_reference(struct pipe_screen *screen,
462 struct pipe_fence_handle **ptr,
463 struct pipe_fence_handle *fence)
464 {
465 }
466
467 static boolean
468 iris_fence_finish(struct pipe_screen *screen,
469 struct pipe_context *ctx,
470 struct pipe_fence_handle *fence,
471 uint64_t timeout)
472 {
473 return true;
474 }
475
476 static void
477 iris_query_memory_info(struct pipe_screen *pscreen,
478 struct pipe_memory_info *info)
479 {
480 }
481
482 static const void *
483 iris_get_compiler_options(struct pipe_screen *pscreen,
484 enum pipe_shader_ir ir,
485 enum pipe_shader_type pstage)
486 {
487 struct iris_screen *screen = (struct iris_screen *) pscreen;
488 gl_shader_stage stage = stage_from_pipe(pstage);
489 assert(ir == PIPE_SHADER_IR_NIR);
490
491 return screen->compiler->glsl_compiler_options[stage].NirOptions;
492 }
493
494 static int
495 iris_getparam(struct iris_screen *screen, int param, int *value)
496 {
497 struct drm_i915_getparam gp = { .param = param, .value = value };
498
499 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
500 return -errno;
501
502 return 0;
503 }
504
505 static bool
506 iris_getparam_boolean(struct iris_screen *screen, int param)
507 {
508 int value = 0;
509 return (iris_getparam(screen, param, &value) == 0) && value;
510 }
511
512 static int
513 iris_getparam_integer(struct iris_screen *screen, int param)
514 {
515 int value = -1;
516
517 if (iris_getparam(screen, param, &value) == 0)
518 return value;
519
520 return -1;
521 }
522
523 static void
524 iris_shader_debug_log(void *data, const char *fmt, ...)
525 {
526 struct pipe_debug_callback *dbg = data;
527 unsigned id = 0;
528 va_list args;
529
530 if (!dbg->debug_message)
531 return;
532
533 va_start(args, fmt);
534 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
535 va_end(args);
536 }
537
538 static void
539 iris_shader_perf_log(void *data, const char *fmt, ...)
540 {
541 struct pipe_debug_callback *dbg = data;
542 unsigned id = 0;
543 va_list args;
544
545 if (!dbg->debug_message)
546 return;
547
548 va_start(args, fmt);
549 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
550 va_end(args);
551 }
552
553 struct pipe_screen *
554 iris_screen_create(int fd)
555 {
556 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
557 if (!screen)
558 return NULL;
559
560 screen->fd = fd;
561 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
562
563 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
564 return NULL;
565
566 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
567 if (!screen->bufmgr)
568 return NULL;
569
570 screen->workaround_bo =
571 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
572 if (!screen->workaround_bo)
573 return NULL;
574
575 brw_process_intel_debug_variable();
576
577 bool hw_has_swizzling = false; // XXX: detect?
578 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
579
580 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
581 screen->compiler->shader_debug_log = iris_shader_debug_log;
582 screen->compiler->shader_perf_log = iris_shader_perf_log;
583
584 slab_create_parent(&screen->transfer_pool,
585 sizeof(struct iris_transfer), 64);
586
587 struct pipe_screen *pscreen = &screen->base;
588
589 iris_init_screen_resource_functions(pscreen);
590
591 pscreen->destroy = iris_destroy_screen;
592 pscreen->get_name = iris_get_name;
593 pscreen->get_vendor = iris_get_vendor;
594 pscreen->get_device_vendor = iris_get_device_vendor;
595 pscreen->get_param = iris_get_param;
596 pscreen->get_shader_param = iris_get_shader_param;
597 pscreen->get_compute_param = iris_get_compute_param;
598 pscreen->get_paramf = iris_get_paramf;
599 pscreen->get_compiler_options = iris_get_compiler_options;
600 pscreen->is_format_supported = iris_is_format_supported;
601 pscreen->context_create = iris_create_context;
602 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
603 pscreen->get_timestamp = iris_get_timestamp;
604 pscreen->fence_reference = iris_fence_reference;
605 pscreen->fence_finish = iris_fence_finish;
606 pscreen->query_memory_info = iris_query_memory_info;
607
608 return pscreen;
609 }