iris: comment everything
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * @file iris_screen.c
26 *
27 * Screen related driver hooks and capability lists.
28 *
29 * A program may use multiple rendering contexts (iris_context), but
30 * they all share a common screen (iris_screen). Global driver state
31 * can be stored in the screen; it may be accessed by multiple threads.
32 */
33
34 #include <stdio.h>
35 #include <errno.h>
36 #include <sys/ioctl.h>
37 #include "pipe/p_defines.h"
38 #include "pipe/p_state.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_screen.h"
41 #include "util/u_inlines.h"
42 #include "util/u_format.h"
43 #include "util/u_upload_mgr.h"
44 #include "util/ralloc.h"
45 #include "drm-uapi/i915_drm.h"
46 #include "iris_context.h"
47 #include "iris_pipe.h"
48 #include "iris_resource.h"
49 #include "iris_screen.h"
50 #include "intel/compiler/brw_compiler.h"
51
52 static void
53 iris_flush_frontbuffer(struct pipe_screen *_screen,
54 struct pipe_resource *resource,
55 unsigned level, unsigned layer,
56 void *context_private, struct pipe_box *box)
57 {
58 }
59
60 static const char *
61 iris_get_vendor(struct pipe_screen *pscreen)
62 {
63 return "Mesa Project";
64 }
65
66 static const char *
67 iris_get_device_vendor(struct pipe_screen *pscreen)
68 {
69 return "Intel";
70 }
71
72 static const char *
73 iris_get_name(struct pipe_screen *pscreen)
74 {
75 struct iris_screen *screen = (struct iris_screen *)pscreen;
76 const char *chipset;
77
78 switch (screen->pci_id) {
79 #undef CHIPSET
80 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
81 #include "pci_ids/i965_pci_ids.h"
82 default:
83 chipset = "Unknown Intel Chipset";
84 break;
85 }
86 return &chipset[9];
87 }
88
89 static int
90 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 struct iris_screen *screen = (struct iris_screen *)pscreen;
93
94 switch (param) {
95 case PIPE_CAP_NPOT_TEXTURES:
96 case PIPE_CAP_ANISOTROPIC_FILTER:
97 case PIPE_CAP_POINT_SPRITE:
98 case PIPE_CAP_OCCLUSION_QUERY:
99 case PIPE_CAP_QUERY_TIME_ELAPSED:
100 case PIPE_CAP_TEXTURE_SWIZZLE:
101 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_SM3:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
110 case PIPE_CAP_DEPTH_CLIP_DISABLE:
111 case PIPE_CAP_SHADER_STENCIL_EXPORT:
112 case PIPE_CAP_TGSI_INSTANCEID:
113 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CONDITIONAL_RENDER:
118 case PIPE_CAP_TEXTURE_BARRIER:
119 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
120 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
121 case PIPE_CAP_COMPUTE:
122 case PIPE_CAP_START_INSTANCE:
123 case PIPE_CAP_QUERY_TIMESTAMP:
124 case PIPE_CAP_TEXTURE_MULTISAMPLE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
127 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
129 case PIPE_CAP_TEXTURE_QUERY_LOD:
130 case PIPE_CAP_SAMPLE_SHADING:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
134 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
135 case PIPE_CAP_ACCELERATED:
136 case PIPE_CAP_UMA:
137 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
138 case PIPE_CAP_CLIP_HALFZ:
139 case PIPE_CAP_TGSI_TEXCOORD:
140 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
141 case PIPE_CAP_DOUBLES:
142 case PIPE_CAP_INT64:
143 case PIPE_CAP_INT64_DIVMOD:
144 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
145 case PIPE_CAP_SAMPLER_VIEW_TARGET:
146 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
147 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
148 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
149 case PIPE_CAP_CULL_DISTANCE:
150 case PIPE_CAP_PACKED_UNIFORMS:
151 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
152 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
153 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
154 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
155 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
156 return true;
157
158 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
159 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
160 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
161 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
162 case PIPE_CAP_USER_VERTEX_BUFFERS:
163 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
164 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
165 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
166 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
167 case PIPE_CAP_FAKE_SW_MSAA:
168 case PIPE_CAP_VERTEXID_NOBASE:
169 case PIPE_CAP_FENCE_SIGNAL:
170 case PIPE_CAP_CONSTBUF0_FLAGS:
171 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
172 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
173 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
174 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
175 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
176 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
177 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
178 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
179 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
180 case PIPE_CAP_GENERATE_MIPMAP:
181 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
182 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
183 return false;
184
185 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
186 /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or
187 * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.
188 */
189 return false;
190
191 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
192 return 1;
193 case PIPE_CAP_MAX_RENDER_TARGETS:
194 return BRW_MAX_DRAW_BUFFERS;
195 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
196 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
197 return 15; /* 16384x16384 */
198 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
199 return 12; /* 2048x2048 */
200 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
201 return 4;
202 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
203 return 2048;
204 case PIPE_CAP_MIN_TEXEL_OFFSET:
205 return -8;
206 case PIPE_CAP_MAX_TEXEL_OFFSET:
207 return 7;
208 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
209 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
210 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
211 return BRW_MAX_SOL_BINDINGS;
212 case PIPE_CAP_GLSL_FEATURE_LEVEL:
213 return 460;
214 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
215 return 140;
216 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
217 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
218 return 32;
219 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
220 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
221 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
222 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
223 * GPU and the CPU can be updating disjoint regions of the buffer
224 * simultaneously and that will break if the regions overlap the same
225 * cacheline.
226 */
227 return 64;
228 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
229 return 64; // XXX: ?
230 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
231 return 16;
232 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
233 return true; // XXX: ?????
234 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
235 return 1 << 27; /* 128MB */
236 case PIPE_CAP_MAX_VIEWPORTS:
237 return 16;
238 case PIPE_CAP_ENDIANNESS:
239 return PIPE_ENDIAN_LITTLE;
240 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
241 return 256;
242 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
243 return 1024;
244 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
245 return 4;
246 case PIPE_CAP_TEXTURE_GATHER_SM5:
247 return 1;
248 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
249 return -32;
250 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
251 return 31;
252 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
253 case PIPE_CAP_MAX_VERTEX_STREAMS:
254 return 4;
255 case PIPE_CAP_VENDOR_ID:
256 return 0x8086;
257 case PIPE_CAP_DEVICE_ID:
258 return screen->pci_id;
259 case PIPE_CAP_VIDEO_MEMORY:
260 return 0xffffffff; // XXX: bogus
261 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
262 return 2048;
263 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
264 return 32;
265 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
266 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
267 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
268 case PIPE_CAP_DEPTH_BOUNDS_TEST:
269 case PIPE_CAP_TGSI_TXQS:
270 case PIPE_CAP_SHAREABLE_SHADERS:
271 case PIPE_CAP_CLEAR_TEXTURE:
272 case PIPE_CAP_DRAW_PARAMETERS:
273 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
274 case PIPE_CAP_MULTI_DRAW_INDIRECT:
275 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
276 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
277 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
278 case PIPE_CAP_INVALIDATE_BUFFER:
279 case PIPE_CAP_STRING_MARKER:
280 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
281 case PIPE_CAP_QUERY_BUFFER_OBJECT:
282 case PIPE_CAP_QUERY_MEMORY_INFO:
283 case PIPE_CAP_PCI_GROUP:
284 case PIPE_CAP_PCI_BUS:
285 case PIPE_CAP_PCI_DEVICE:
286 case PIPE_CAP_PCI_FUNCTION:
287 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
288 case PIPE_CAP_TGSI_VOTE:
289 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
290 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
291 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
292 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
293 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
294 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
295 case PIPE_CAP_NATIVE_FENCE_FD:
296 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
297 case PIPE_CAP_TGSI_FS_FBFETCH:
298 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
299 case PIPE_CAP_TGSI_TEX_TXF_LZ:
300 case PIPE_CAP_TGSI_CLOCK:
301 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
302 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
303 case PIPE_CAP_TGSI_BALLOT:
304 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
305 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
306 case PIPE_CAP_POST_DEPTH_COVERAGE:
307 case PIPE_CAP_BINDLESS_TEXTURE:
308 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
309 case PIPE_CAP_QUERY_SO_OVERFLOW:
310 case PIPE_CAP_MEMOBJ:
311 case PIPE_CAP_LOAD_CONSTBUF:
312 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
313 case PIPE_CAP_TILE_RASTER_ORDER:
314 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
315 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
316 // XXX: TODO: fill these out
317 break;
318 }
319 return 0;
320 }
321
322 static float
323 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
324 {
325 switch (param) {
326 case PIPE_CAPF_MAX_LINE_WIDTH:
327 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
328 return 7.375f;
329
330 case PIPE_CAPF_MAX_POINT_WIDTH:
331 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
332 return 255.0f;
333
334 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
335 return 16.0f;
336 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
337 return 15.0f;
338 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
339 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
340 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
341 return 0.0f;
342 default:
343 unreachable("unknown param");
344 }
345 }
346
347 static int
348 iris_get_shader_param(struct pipe_screen *pscreen,
349 enum pipe_shader_type p_stage,
350 enum pipe_shader_cap param)
351 {
352 struct iris_screen *screen = (struct iris_screen *)pscreen;
353 struct brw_compiler *compiler = screen->compiler;
354 gl_shader_stage stage = stage_from_pipe(p_stage);
355
356 /* this is probably not totally correct.. but it's a start: */
357 switch (param) {
358 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
359 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
360 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
361 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
362 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
363 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
364
365 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
366 return UINT_MAX;
367
368 case PIPE_SHADER_CAP_MAX_INPUTS:
369 return stage == MESA_SHADER_VERTEX ? 16 : 32;
370 case PIPE_SHADER_CAP_MAX_OUTPUTS:
371 return 32;
372 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
373 return 16 * 1024 * sizeof(float);
374 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
375 return 16;
376 case PIPE_SHADER_CAP_MAX_TEMPS:
377 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
378 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
379 return 0;
380 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
381 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
382 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
383 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
384 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
385 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
386 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
387 return 1;
388 case PIPE_SHADER_CAP_SUBROUTINES:
389 return 0;
390 case PIPE_SHADER_CAP_INTEGERS:
391 case PIPE_SHADER_CAP_SCALAR_ISA:
392 return 1;
393 case PIPE_SHADER_CAP_INT64_ATOMICS:
394 case PIPE_SHADER_CAP_FP16:
395 return 0;
396 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
397 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
398 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
399 return IRIS_MAX_TEXTURE_SAMPLERS;
400 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
401 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
402 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
403 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
404 return 0;
405 case PIPE_SHADER_CAP_PREFERRED_IR:
406 return PIPE_SHADER_IR_NIR;
407 case PIPE_SHADER_CAP_SUPPORTED_IRS:
408 return 0;
409 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
410 return 32;
411 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
412 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
413 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
414 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
415 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
416 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
417 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
418 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
419 return 0;
420 default:
421 unreachable("unknown shader param");
422 }
423 }
424
425 static int
426 iris_get_compute_param(struct pipe_screen *pscreen,
427 enum pipe_shader_ir ir_type,
428 enum pipe_compute_cap param,
429 void *ret)
430 {
431 /* TODO: compute shaders */
432 return 0;
433 }
434
435 static uint64_t
436 iris_get_timestamp(struct pipe_screen *pscreen)
437 {
438 return 0;
439 }
440
441 static void
442 iris_destroy_screen(struct pipe_screen *pscreen)
443 {
444 struct iris_screen *screen = (struct iris_screen *) pscreen;
445 iris_bo_unreference(screen->workaround_bo);
446 ralloc_free(screen);
447 }
448
449 static void
450 iris_fence_reference(struct pipe_screen *screen,
451 struct pipe_fence_handle **ptr,
452 struct pipe_fence_handle *fence)
453 {
454 }
455
456 static boolean
457 iris_fence_finish(struct pipe_screen *screen,
458 struct pipe_context *ctx,
459 struct pipe_fence_handle *fence,
460 uint64_t timeout)
461 {
462 return true;
463 }
464
465 static void
466 iris_query_memory_info(struct pipe_screen *pscreen,
467 struct pipe_memory_info *info)
468 {
469 }
470
471 static const void *
472 iris_get_compiler_options(struct pipe_screen *pscreen,
473 enum pipe_shader_ir ir,
474 enum pipe_shader_type pstage)
475 {
476 struct iris_screen *screen = (struct iris_screen *) pscreen;
477 gl_shader_stage stage = stage_from_pipe(pstage);
478 assert(ir == PIPE_SHADER_IR_NIR);
479
480 return screen->compiler->glsl_compiler_options[stage].NirOptions;
481 }
482
483 static int
484 iris_getparam(struct iris_screen *screen, int param, int *value)
485 {
486 struct drm_i915_getparam gp = { .param = param, .value = value };
487
488 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
489 return -errno;
490
491 return 0;
492 }
493
494 static bool
495 iris_getparam_boolean(struct iris_screen *screen, int param)
496 {
497 int value = 0;
498 return (iris_getparam(screen, param, &value) == 0) && value;
499 }
500
501 static int
502 iris_getparam_integer(struct iris_screen *screen, int param)
503 {
504 int value = -1;
505
506 if (iris_getparam(screen, param, &value) == 0)
507 return value;
508
509 return -1;
510 }
511
512 static void
513 iris_shader_debug_log(void *data, const char *fmt, ...)
514 {
515 struct pipe_debug_callback *dbg = data;
516 unsigned id = 0;
517 va_list args;
518
519 if (!dbg->debug_message)
520 return;
521
522 va_start(args, fmt);
523 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
524 va_end(args);
525 }
526
527 static void
528 iris_shader_perf_log(void *data, const char *fmt, ...)
529 {
530 struct pipe_debug_callback *dbg = data;
531 unsigned id = 0;
532 va_list args;
533
534 if (!dbg->debug_message)
535 return;
536
537 va_start(args, fmt);
538 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
539 va_end(args);
540 }
541
542 struct pipe_screen *
543 iris_screen_create(int fd)
544 {
545 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
546 if (!screen)
547 return NULL;
548
549 screen->fd = fd;
550 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
551
552 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
553 return NULL;
554
555 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
556 if (!screen->bufmgr)
557 return NULL;
558
559 screen->workaround_bo =
560 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
561 if (!screen->workaround_bo)
562 return NULL;
563
564 brw_process_intel_debug_variable();
565
566 bool hw_has_swizzling = false; // XXX: detect?
567 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
568
569 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
570 screen->compiler->shader_debug_log = iris_shader_debug_log;
571 screen->compiler->shader_perf_log = iris_shader_perf_log;
572
573 slab_create_parent(&screen->transfer_pool,
574 sizeof(struct iris_transfer), 64);
575
576 struct pipe_screen *pscreen = &screen->base;
577
578 iris_init_screen_resource_functions(pscreen);
579
580 pscreen->destroy = iris_destroy_screen;
581 pscreen->get_name = iris_get_name;
582 pscreen->get_vendor = iris_get_vendor;
583 pscreen->get_device_vendor = iris_get_device_vendor;
584 pscreen->get_param = iris_get_param;
585 pscreen->get_shader_param = iris_get_shader_param;
586 pscreen->get_compute_param = iris_get_compute_param;
587 pscreen->get_paramf = iris_get_paramf;
588 pscreen->get_compiler_options = iris_get_compiler_options;
589 pscreen->is_format_supported = iris_is_format_supported;
590 pscreen->context_create = iris_create_context;
591 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
592 pscreen->get_timestamp = iris_get_timestamp;
593 pscreen->fence_reference = iris_fence_reference;
594 pscreen->fence_finish = iris_fence_finish;
595 pscreen->query_memory_info = iris_query_memory_info;
596
597 return pscreen;
598 }